Slam Tilt
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''Slam Tilt'' is a
pinball Pinball games are a family of games in which a ball is propelled into a specially designed table where it bounces off various obstacles, scoring points either en route or when it comes to rest. Historically the board was studded with nails call ...
simulation video game developed by Swedish studio Liquid Dezign HDB and published by 21st Century Entertainment in 1996 for
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compatible
Amiga Amiga is a family of personal computers introduced by Commodore in 1985. The original model is one of a number of mid-1980s computers with 16- or 32-bit processors, 256 KB or more of RAM, mouse-based GUIs, and significantly improved graphi ...
computers and in 1997 for
Microsoft Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
as ''Slamtilt Pinball''. The game is the last in a series of Amiga pinball titles released by the publisher, including ''
Pinball Fantasies ''Pinball Fantasies'' is a 1992 pinball video game originally developed by Digital Illusions and published by 21st Century Entertainment in Europe for the Amiga home computers. It is the sequel to ''Pinball Dreams'', which was released earlier i ...
'' and ''
Pinball Dreams ''Pinball Dreams'' is a pinball simulation video game developed by Digital Illusions and originally released for the Amiga in 1992. It spawned several sequels, including ''Pinball Fantasies'' and ''Pinball Illusions''. The MS-DOS port was digital ...
''.


Gameplay

The
Amiga Amiga is a family of personal computers introduced by Commodore in 1985. The original model is one of a number of mid-1980s computers with 16- or 32-bit processors, 256 KB or more of RAM, mouse-based GUIs, and significantly improved graphi ...
release of ''Slam Tilt'' featured four themed tables: 'Mean Machines', 'The Pirate', 'Ace of Space' and 'Night of the Demon'. Each table features an animated LCD panel at the top of the screen upon which scores and animations are displayed. The game also offers additional challenges through 'video modes' in which the player must use the LCD panel and table to complete further objectives.


Reception

The
Amiga Amiga is a family of personal computers introduced by Commodore in 1985. The original model is one of a number of mid-1980s computers with 16- or 32-bit processors, 256 KB or more of RAM, mouse-based GUIs, and significantly improved graphi ...
version of ''Slam Tilt'' was received positively by reviewers. Tina Hackett for ''
Amiga Computing ''Amiga Computing'' was a monthly computer magazine of a serious nature, published by Europress and IDG in both the UK and USA. A total of 117 issues came out. The games section was called Gamer, although later '' Amiga Action'' was incorporated ...
'' praised the game as an "excellent title" at the same technical and graphical quality of previous pinball titles from the publisher. Richard Jones for ''
Amiga Format ''Amiga Format'' was a British computer magazine for Amiga computers, published by Future plc. The magazine lasted 136 issues from 1989 to 2000. The magazine was formed when, in the wake of selling ''ACE'' to EMAP, Future split the dual-format t ...
'' stated ''Slam Tilt'' was "the biggest, best and most imaginative pinball game on the Amiga". Tim Norris for ''
Amiga Power ''Amiga Power'' (''AP'') was a monthly magazine about Amiga video games. It was published in the United Kingdom by Future plc, and ran for 65 issues, from May 1991 to September 1996. Philosophy ''Amiga Power'' had several principles which com ...
'' similarly provided high praise for the game, while also noting its similarities to other titles from the publisher. ''
Amiga Power ''Amiga Power'' (''AP'') was a monthly magazine about Amiga video games. It was published in the United Kingdom by Future plc, and ran for 65 issues, from May 1991 to September 1996. Philosophy ''Amiga Power'' had several principles which com ...
'' ultimately ranked the game as the 13th best Amiga game of all time. The PC port of ''Slam Tilt'' received lukewarm reviews. Gareth Jones of ''
PC PowerPlay ''PC PowerPlay'' (''PCPP'') is Australia's only dedicated PC games magazine. ''PC PowerPlay'' focuses on news and reviews for upcoming and newly released games on the Microsoft Windows platform. The magazine also reviews computer hardware for u ...
'' stated "overall, (the game) is quite good, the ball dynamics are well done and realistic, and the tables are well laid out", but the game's presentation suffered from a "partial close up of half the table", making it "difficult to aim at ramps or chutes you can't see".


Legacy

A 3D version of ''Slam Tilt'' titled ''SlamTilt Resurrection'' was released in 1999 for Windows. The revision was developed by Ganymede Technologies and published in Europe by 21st Century Entertainment. In the United States, the game was republished as a budget title by Cardoza Entertainment under the title ''Avery Cardoza's Slam Tilt Pinball''. ''SlamTilt Resurrection'' only includes the 'Night of the Demon' and 'The Pirate' tables in the original game. These tables are fully redesigned, except for the scoring and layout, with 3D high-resolution graphics at screen resolutions for up to 1600x1200 with 32-bit colors and overhauled ball physics.


References


External links

*
Slam Tilt
' on Amiga Reviews {{21st Century Entertainment Pinball series 1996 video games Amiga games Amiga 1200 games Windows games Pinball video games Video games developed in Sweden