Skullmonkeys
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Skullmonkeys
''Skullmonkeys'' is a platform video game developed by The Neverhood, Inc. and published by Electronic Arts for PlayStation. It is the sequel to ''The Neverhood'', and rather than being an adventure game, it is a platformer. Players again take control of Klaymen, who this time must defeat a horde of creatures called Skullmonkeys under the command of his old foe Klogg. Critics praised the game's unique visual style (as with ''The Neverhood'', the characters were all sculpted from clay) and music, but bemoaned the monotony and lack of innovation in the gameplay. Terry Scott Taylor composed the soundtrack. Plot The evil Klogg was banished from The Neverhood at the end of the first game, but has now ended up on the Planet Idznak, which is inhabited by creatures known as Skullmonkeys and an insect race known as YNT. Klogg becomes the leader of the Skullmonkeys and sets off to make "Evil engine number 9" to destroy the Neverhood, while Klaymen is brought onto the scene to stop him. ...
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Doug TenNapel
Douglas Richard TenNapel ( ; born July 10, 1966) is an American animator, writer, cartoonist, video game designer, and comic book artist whose work has encompassed animated television, video games, and comic books. He is best known for creating Earthworm Jim, a character that spawned a video game series, animated series, and a toy line. He is also the creator of the animated television series '' Catscratch'' (2005–2007), which aired on Nickelodeon, and was itself a loose adaptation of TenNapel's comic book limited series ''Gear''. Career TenNapel began as an animator on '' Attack of the Killer Tomatoes: The Animated Series''. He soon began working in the video game industry on projects like 1993's '' Jurassic Park'' and '' The Ren & Stimpy Show: Stimpy's Invention'' for the Sega Genesis and ''The Jungle Book'' for the SNES and Sega Genesis. In 1994, he created Earthworm Jim, the character that would star in Shiny Entertainment's video game, toy line, and cartoon series. Shiny E ...
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The Neverhood
''The Neverhood'' (released in Japan as ''Klaymen Klaymen: The Mystery of Neverhood'' and referred to in the English version's intro as ''The Neverhood Chronicles'') is a 1996 point-and-click adventure video game developed by The Neverhood, Inc. and published by DreamWorks Interactive for Microsoft Windows. The game follows the adventure of a claymation character named Klaymen as he discovers his origins and his purpose in a world made entirely out of clay. When the game was originally released, it was unique in that all of its animation was done entirely in claymation, including all of the sets, rather than 2- or 3-dimensional computer graphics, like many other games at its time. The gameplay consists mostly of the player guiding the main character Klaymen around and solving puzzles to advance in the game. As the player advances through different areas of the game, there are various video sequences that help advance the plot. In addition to being unique, ''The Neverhood'' aimed at b ...
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Mark Lorenzen
Mark Lorenzen (born 1965) is a video game designer and entrepreneur. Biography Lorenzen was born in Virginia. He got primary education from Huntington Beach High School, and later attended Point Loma Nazarene University, finishing with a Bachelor's Degree in Visual Art. Career Lorenzen first entered the video game industry by joining Blue Sky Software in the early 90s. While there, he served as design director on such games as Jurassic Park, Vectorman and Ren & Stimpy: Stimpy's Invention. After leaving Blue Sky in 1995 Lorenzen joined Shiny Entertainment, working on Earthworm Jim 2. One of the levels he designed was named "Lorenzen's Soil" in his honor. In 1996 a handful of Shiny members formed The Neverhood, Inc. (further history could be read here). The Neverhood included mark's brother Tim, who worked at 7th Level. Lorenzen later led art design on The Neverhood, Inc.-made Skullmonkeys, and programming on BoomBots. In 1999 The Neverhood, Inc. disbanded, and Lorenzen with ...
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Terry Scott Taylor
Terry Scott Taylor (born May 24, 1950) is an American songwriter, record producer, writer and founding member of the bands Daniel Amos and The Swirling Eddies (credited as Camarillo Eddy). Taylor is also a member of the roots and alternative music group, Lost Dogs. He is currently based in San Jose, California, U.S. Taylor is highly regarded for his songwriting skills. These often include allusions to and reworkings of material ranging from Elizabethan poets to modern authors. Foremost among Taylor's influences is William Blake. The Daniel Amos album title '' Fearful Symmetry'' was drawn from Blake's poem "The Tyger," and numerous songs across The Alarma! Chronicles series of albums have Blake-inspired references. Some other poets who have influenced Taylor's work are T. S. Eliot and Christina Rossetti. Eliot's poetry inspired the song "Hollow Man" from the ''Doppelgänger'' album. "Where Dreams Come True" from Taylor's solo album, ''A Briefing for the Ascent'', draws heavily ...
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Riverhillsoft
was a Japanese video game manufacturer in operation from 1982 to 2004. The studio focused in the 1980s developing games for Japanese home computers, in the 1990s shifted to console game development, and in the 2000s to mobile games. They also published Western games in the Japanese market. History The company was initially known for the successful ''J.B. Harold Murder Club'' series of murder mystery adventure games, developed from 1986 onwards. They were initially released as PC game, computer games and later ported to the PC Engine CD video game console, console, Nintendo Family Computer, Nintendo DS handheld game console, handheld, and iOS mobile game, mobile. Riverhillsoft also published ''Prince of Persia (1989 video game), Prince of Persia'' in Japan. Their ports to the Japanese NEC PC-9801 and PC Engine CD platforms featured improved graphics (introducing the Prince (Prince of Persia), Prince's classic "turban and vest" appearance) and a new Red Book (CD standard), Red Book ...
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Next Generation (magazine)
''Next Generation'' was a video game magazine that was published by Imagine Media (now Future US). It was affiliated to and shared editorial with the UK's ''Edge'' magazine. ''Next Generation'' ran from January 1995 until January 2002. It was published by Jonathan Simpson-Bint and edited by Neil West. Other editors included Chris Charla, Tom Russo, and Blake Fischer. ''Next Generation'' initially covered the 32-bit consoles including 3DO, Atari Jaguar, and the then-still unreleased Sony PlayStation and Sega Saturn. Unlike competitors ''GamePro'' and ''Electronic Gaming Monthly'', the magazine was directed towards a different readership by focusing on the industry itself rather than individual games. Publication history The magazine was first published by GP Publications up until May 1995 when the publisher rebranded as Imagine Media. In September 1999, ''Next Generation'' was redesigned, its cover name shortened to simply ''NextGen''. This would start what was known as "Lif ...
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Imagine Media
Future US, Inc. (formerly known as Imagine Media and The Future Network USA) is an American media corporation specializing in targeted magazines and websites in the video games, music, and technology markets. Headquartered in New York City, the corporation has offices in: Alexandria, Virginia; Minneapolis, Minnesota; and Washington, D.C. Future US is owned by parent company, Future plc, a specialist media company based in Bath, Somerset, England. History The company was established when Future plc acquired struggling Greensboro ( N.C.) video game magazine publisher GP Publications, publisher of ''Game Players'' magazine, in 1994. The company launched a number of titles including ''PC Gamer'', and relocated from North Carolina to the San Francisco Bay Area, occupying various properties in Burlingame and South San Francisco. When Chris Anderson, the founder of Future plc, sold Future to Pearson plc he retained GP, renamed Imagine Media, Inc. in June 1995, and operated it as ...
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Disney's Aladdin (Virgin Games Video Game)
''Disney's Aladdin'' is a platform game based on the 1992 film of the same name developed by Virgin Games USA. The game was released by Sega for the Sega Genesis on November 11, 1993 as one of several games based on the film, including another game that was released in the same month by Capcom for the Super NES. The game is one of the best-selling Genesis games with four million copies sold. It also received a number of adapted ports for other platforms, such as the NES, Game Boy, Amiga, and DOS computers. Gameplay ''Disney's Aladdin'' is a side-scrolling platform game in which the player controls Aladdin throughout settings and a storyline based on the namesake film.''Disney's Aladdin'' instruction manual, p. 2''Disney's Aladdin'' instruction manual, p. 7 Aladdin's primary forms of offense against enemy characters are a scimitar for short-range slashing attacks and apples that can be pelted as long-range ammunition. The apples are a finite resource, but can be collected in ...
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Earthworm Jim (video Game)
''Earthworm Jim'' is a 1994 run and gun platform game developed by Shiny Entertainment, featuring an earthworm named Jim, who wears a robotic suit and battles the forces of evil. The game was released for the Sega Genesis and Super Nintendo Entertainment System, before being subsequently ported to a number of other video game consoles. It was well received by critics, and received a sequel, ''Earthworm Jim 2'', in 1995. In 2009, Gameloft developed and released a remake for mobile phones and Nintendo DSi which was later ported to PlayStation 3 and Xbox 360 as '' Earthworm Jim HD''. In February 2018, Gameloft's contract with Interplay ended and all of the ports developed by Gameloft were removed from digital stores. Gameplay The game plays as a 2D sidescrolling platformer with elements of a run and gun game as well. The player controls Jim and must maneuver him through the level while avoiding obstacles and enemies. The player can use Jim's gun as a method of shooting enemi ...
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GamePro
Gamepro.com is an international multiplatform video game magazine media company that covers the video game industry, video game hardware and video game software in countries such as Germany and France. The publication, GamePro, was originally launched as an American online and print content video game magazine. The magazine featured content on various video game consoles, PC computers and mobile devices. GamePro Media properties included ''GamePro'' magazine and their website. The company was also a part subsidiary of the privately held International Data Group (IDG), a media, events and research technology group. The magazine and its parent publication printing the magazine went defunct in 2011, but is outlasted by Gamepro.com. Originally published in 1989, ''GamePro'' magazine provided feature articles, news, previews and reviews on various video games, video game hardware and the entertainment video game industry. The magazine was published monthly (most recently from its hea ...
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YouTube
YouTube is a global online video platform, online video sharing and social media, social media platform headquartered in San Bruno, California. It was launched on February 14, 2005, by Steve Chen, Chad Hurley, and Jawed Karim. It is owned by Google, and is the List of most visited websites, second most visited website, after Google Search. YouTube has more than 2.5 billion monthly users who collectively watch more than one billion hours of videos each day. , videos were being uploaded at a rate of more than 500 hours of content per minute. In October 2006, YouTube was bought by Google for $1.65 billion. Google's ownership of YouTube expanded the site's business model, expanding from generating revenue from advertisements alone, to offering paid content such as movies and exclusive content produced by YouTube. It also offers YouTube Premium, a paid subscription option for watching content without ads. YouTube also approved creators to participate in Google's Google AdSens ...
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Stop Motion
Stop motion is an animated filmmaking technique in which objects are physically manipulated in small increments between individually photographed frames so that they will appear to exhibit independent motion or change when the series of frames is played back. Any kind of object can thus be animated, but puppets with movable joints (puppet animation) or plasticine figures (''clay animation'' or claymation) are most commonly used. Puppets, models or clay figures built around an armature are used in model animation. Stop motion with live actors is often referred to as pixilation. Stop motion of flat materials such as paper, fabrics or photographs is usually called cutout animation. Terminology The term "stop motion", relating to the animation technique, is often spelled with a hyphen as "stop-motion". Both orthographical variants, with and without the hyphen, are correct, but the hyphenated one has a second meaning that is unrelated to animation or cinema: "a device for automatical ...
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