Skullmonkeys is a platform video game developed by The Neverhood, Inc.
and published by
Electronic Arts exclusively for PlayStation. It is
the sequel to The Neverhood, and rather than being a graphic
adventure, it is a platformer. The setting of it came from a place
The Neverhood Hall of Records in the Neverhood by one of
the other god-like beings (like Hoborg) created by Quater.
Terry Scott Taylor, the composer of the first game, again did the
PlayStation Magazine reviewer called the music of the
game as the best game music he had ever heard.
5 ESRB re-rating
7 External links
The evil Klogg was banished from
The Neverhood at the end of the first
game, but has now ended up on the Planet Idznak, which is inhabited by
creatures known as
Skullmonkeys and an insect race known as YNT. Klogg
becomes the leader of the
Skullmonkeys and sets off to make "Evil
engine number 9" to destroy the Neverhood, while Klaymen is brought
onto the scene to stop him.
In the single-player platform game, the player controls Klaymen, a
resident of the Neverhood who is kidnapped in order to prevent the
destruction of the Neverhood. He can jump, duck, look up, and grab a
wide range of items such as a halo (allowing him to withstand more
than one hit) and a wide range of quirky and crude projectile weapons.
Aside from the assortment of weapons, enemies and bosses can be
destroyed by jumping on them, and there are several secret levels (set
to 1970s easy-listening music) where bonus points and extra lives can
be earned. The levels are in a sidescrolling format, unlike the point
and click format of The Neverhood.
Throughout each of the levels, clay balls can be collected to earn
points, with extra lives being awarded upon collecting 100. Several
bosses are stationed throughout the game to be defeated. The game was
noted for being hard to complete, but the game's password feature
keeps things from being unreasonably difficult.
The bonus stage is accompanied by a slow acoustic ballad, with lyrics
about "guiding" the player like a "dad" or a "mom".
Klaymen: The main protagonist and savior of The Neverhood, he is
kidnapped by Jerry-O and brought to the Planet Idznak to stop Klogg
from building Evil Engine Number 9. He resembles a humanoid clay man
with a brown tube on his head. He has a red shirt with 3 buttons.
Klogg: Klogg, the main antagonist of The Neverhood, plummeted through
space after being banished from The Neverhood, and eventually landing
on the Planet Idznak. He tears and wears the Skull and coat off of a
Skullmonkey he lands on and proceeds to declare himself the 'King of
all Skullmonkeys, renaming himself KloggMonkey in the process. He
Skullmonkeys to help him build a giant machine, known as
'Evil Engine Number 9', which he will use to destroy The Neverhood. He
is also the final boss of the game, being fought at the end of the
Skullmonkeys: A species of apes that inhabit the Planet Idznak. They
resemble large brown monkeys with Skulls replacing their heads, thus
the name sake. They are incredibly unintelligent, bashing random items
together and fighting each other over trivial items like clay, they
are easily tricked by Klogg into helping him. Throughout the game,
there is several variants of Skullmonkeys, ranging from average ones,
to ones that can turn themselves inside out to two that use machine
guns and know how to drive vehicles.
Jerry-O: An intelligent Skullmonkey, he immediately is displeased with
Klogg claiming to be the new ruler of the Skullmonkeys. He is the most
technologically advanced Skullmonkey, wearing a headset, configuring a
flying machine and also being able to use a computer. He sends a
flying red device to
The Neverhood to kidnap Klaymen, and later he
gives Klaymen a 'sacred root', which if eaten, causes the victim to
break out in painful, itchy sores. Unlike his common brethren, Jerry-O
can speak fluent English on his own.
Shriney Guard: A giant Skullmonkey with two giant hammers, armor made
from bones and a massive toothfilled mouth. His attacks are rolling
backwards and forwards and spitting rock at you. This boss is
notorious for being incredibly simple to defeat, as he is beatable in
about 10 seconds. He is fought at the end of Monkey Shrines (or The
Amazing Drivy Finn if the player manages to access this level in the
bonus room of Monkey Shrines).
Joe Head Joe: A large Skullmonkey with a male human head as his torso
and abdomen. He is encountered as a boss in the
Skullmonkeys Brand Hot
Dog Factory, and his main attacks are belching and removing his
eyeballs and rolling them at you. His main weakness is that he's very
Glenn Yntis: A Large YNT with a massive claw, a smaller 'targeting'
claw and a really precise attack. He'll click his smaller claw four
times very quickly in the direction he's going to attack before
striking at the area with his big claw. You have to shoot his feet to
open a window of time to hurt him by shooting his head. He is fought
at the end of YNT Eggs.
Monkey Mage: A Magician Skullmonkey with a wand and a shield
surrounding him. He is fought at the end of Castle de Los Muertos. He
will shoot into the air and destroy whatever platform you are standing
on, but when he's about to shoot, he's vulnerable for an attack.
The game was widely praised for its graphics, music, sound, and humor.
However, many video game websites panned it for its high difficulty,
replacing the saves with passwords and technical problems which
affected its playability. Some video game critics compared the game
favorably to other successful platform games such as Earthworm Jim or
the number of successful platform games produced by Virgin Software.
PlayStation Pro rated the game 7.5 out of 10.
GameSpot gave the game a 5 out of 10, stating that "What is most
Skullmonkeys is that it just wears you down after a
while." The original IGN review gave
Skullmonkeys an 8 out of 10, but
an updated review lowered the score to a 6 out of 10.
PlayStation Magazine gave the game 5 stars out of 5.
Old pictures of the game's cover show the game with a K-A (Kids to
Adults) rating, but when the game was released it featured a new cover
with a T (Teen) rating.
^ List of Taylor's projects in 1998 at his official site.
^ Dulin, Ron. "What is most frustrating about
Skullmonkeys is that it
just wears you down after a while." GameSpot, Jan. 31, 1998. Accessed
February 22, 2008.
PlayStation Pro #18 (March 1998) p. 16–19
^ Official U.S.
PlayStation Magazine Vol. 1 Issue 6 (March 1998) 5 out
Video games portal
Skullmonkeys at MobyGames
Skullmonkeys on IMDb
All About the NeverhoOd
The Neverhood TV
Creature Tech (2002)
Iron West (2006)
Film and television
Earthworm Jim (1995–1996)
Project G.e.e.K.e.R. (1996)
Push, Nevada (2002, associate producer)
Sockbaby (2004–2008, director and actor)
VeggieTales in the House
VeggieTales in the House (2014–2016)
VeggieTales in the City (2017)
Earthworm Jim (1994)
Earthworm Jim 2
Earthworm Jim 2 (1995)
The Neverhood (1996)
Music and covers
Our Newest Album Ever!
Our Newest Album Ever! (1997)
Quantity Is Job 1
Quantity Is Job 1 (1998)
Proof That the Youth Are Revolting
Proof That the Youth Are Revolting (1999)
When Worlds Collide: A Tribute to Daniel Amos (2002)
The End is Near/The End is Here (2003/2004)
Imaginarium: Songs from the Neverhood (2004)
Engine of a Mi