Silent Storm
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Silent Storm
''Silent Storm'' is a 2003 turn-based tactics video game developed by Nival Interactive and published by JoWood. The game is set in a fictionalized World War II Europe with science fiction elements. An advanced game engine, the Silent Storm engine, was developed for the game and reused in several later titles. ''Silent Storm'' was followed by the expansion ''Silent Storm: Sentinels'' in 2004. A third game taking place in the same setting, '' Hammer & Sickle'', was co-developed by Novik&Co and released in 2005. A ''Gold'' edition containing both the original game and the expansion was released in Europe later that same year. Gameplay The player commands a team of up to six elite soldiers on the Axis or Allied side, undertaking a variety of missions. Once the player begins a campaign, they may select a premade character or create their own to lead the team through the game. Once the introductory mission is complete, the player can access a base complete with a medical station, a ...
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Silent Storm Engine
Nival Interactive developed a proprietary game engine for its turn-based tactics video game ''Silent Storm''. The engine was reused for '' Silent Storm: Sentinels'', '' Night Watch'', '' Hammer & Sickle'' and '' Day Watch''. A modified version of this engine was used for ''Heroes of Might and Magic V ''Heroes of Might and Magic V'' is the fifth installment of the ''Heroes of Might and Magic'' fantasy turn-based strategy video game series. The game was released by Ubisoft in Europe on May 16, and then in the United States and Canada on May 2 ...''. Akella used the engine for ''Jagged Alliance 3'' in 2007 before that version of the game was cancelled in 2010. Features The engine features an advanced physics model—nearly all structures are destructible, and ragdoll physics is employed for bodies with variation according to the precise velocity and impact of projectiles. Three-dimensional mapping allows for obstruction calculations and cover effects from any direction. Bull ...
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Nival Interactive
Nival is a Russian video game developer and publisher founded by Sergey Orlovskiy in 1996. It is headquartered in Limassol, Cyprus, with development offices in St. Petersburg and Moscow, Russia. History The company was founded by Sergey Orlovskiy on November 18, 1996 as Nival Interactive, and became famous as the developer of several successful role-playing and strategy series, including ''Rage of Mages'' (known as ''Allods'' in Russia), ''Blitzkrieg'', and '' Etherlords'', all of which would receive sequels. Nival also created the Silent Storm engine and developed several games using it, beginning with the eponymous ''Silent Storm'' series in 2003. Among these was ''Heroes of Might and Magic V'' and two add-ons, published by Ubisoft. Nival began to self-publish its own games in 2005. Nival financed and published external developers including KranX Productions, creators of '' King's Bounty: Legions'' and Bytex, developers of ''Berserk Online''. In early 2005, the part of Nival ope ...
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Silent Storm Pose
Silent may mean any of the following: People with the name * Silent George, George Stone (outfielder) (1876–1945), American Major League Baseball outfielder and batting champion * Brandon Silent (born 1973), South African former footballer * Charles Silent (1842-1918), German-born American jurist Arts, entertainment, and media Music * "Silent" (Gerald Walker), the first single from the rapper * Silent (rock group), a Brazilian rock group * The Silents, an Australian psychedelic rock band Other uses in arts, entertainment, and media * Dark (broadcasting) or silent, an off-air radio or TV station * Silent film, a film with no sound Other uses * Air Energy AE-1 Silent, a German self-launching ultralight sailplane * Buffalo Silents, a 1920s exhibition basketball team whose members were deaf and/or mute * Silent Family, a German aircraft manufacturer * Silent Generation, a demographic cohort between the Greatest Generation and the Baby Boomers * Silent letter, a letter in a word ...
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E3 2003
E3 (short for Electronic Entertainment Expo or Electronic Entertainment Experience in 2021) is a trade event for the video game industry. The Entertainment Software Association (ESA) organizes and presents E3, which many developers, publishers, hardware, and accessory manufacturers use to introduce and advertise upcoming games and game-related merchandise to retailers and to members of the press. E3 includes an exhibition floor for developers, publishers, and manufacturers to showcase their titles and products for sale in the upcoming year. Before and during the event, publishers and hardware manufacturers usually hold press conferences to announce new games and products. Over time, E3 has been considered the largest gaming-expo of the year by importance and impact. Before 2017, E3 was an industry-only event; the ESA required individuals wishing to attend to verify a professional relationship with the video game industry. With the rise of streaming media, several of the press ...
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RPGVault
''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former editor-in-chief, Peer Schneider. The ''IGN'' website was the brainchild of media entrepreneur Chris Anderson and launched on September 29, 1996. It focuses on games, films, anime, television, comics, technology, and other media. Originally a network of desktop websites, ''IGN'' is now also distributed on mobile platforms, console programs on the Xbox and PlayStation, FireTV, Roku, and via YouTube, Twitch, Hulu, and Snapchat. Originally, ''IGN'' was the flagship website of IGN Entertainment, a website which owned and operated several other websites oriented towards players' interests, games, and entertainment, such as Rotten Tomatoes, GameSpy, ''GameStats'', ''VE3D'', TeamXbox, Vault Network, FilePlanet, and ...
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Rage Of Mages
''Rage of Mages'' is a PC game that combines role-playing and real-time strategy. Produced by Nival Interactive it was first released in Russia under the name of ''Allods: The Seal of Mystery'' (''Аллоды. Печать тайны''). The game was published in April 1998 in the EU by Buka Entertainment and on October 13, 1998 in the US. It was re-released in 2016 on GOG.com. A sequel was later made in 1999 by Nival Interactive called ''Allods 2: Master of Souls'' (Аллоды 2. Повелитель душ) and published in the west by Monolith Productions entitled '' Rage of Mages II: Necromancer''. An online MMORPG based on the game was released under the name ''Allods Online''. It was published in Russia by Astrum Nival in late 2009, followed by other regions globally by local publishers. Gameplay While a role-playing game, the game uses a real time strategy game interface rather similar to ''Warcraft II''. The player chooses one of four characters (male fighter, female ...
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Moscow
Moscow ( , US chiefly ; rus, links=no, Москва, r=Moskva, p=mɐskˈva, a=Москва.ogg) is the capital and largest city of Russia. The city stands on the Moskva River in Central Russia, with a population estimated at 13.0 million residents within the city limits, over 17 million residents in the urban area, and over 21.5 million residents in the metropolitan area. The city covers an area of , while the urban area covers , and the metropolitan area covers over . Moscow is among the world's largest cities; being the most populous city entirely in Europe, the largest urban and metropolitan area in Europe, and the largest city by land area on the European continent. First documented in 1147, Moscow grew to become a prosperous and powerful city that served as the capital of the Grand Duchy that bears its name. When the Grand Duchy of Moscow evolved into the Tsardom of Russia, Moscow remained the political and economic center for most of the Tsardom's history. When th ...
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Norse Mythology
Norse, Nordic, or Scandinavian mythology is the body of myths belonging to the North Germanic peoples, stemming from Old Norse religion and continuing after the Christianization of Scandinavia, and into the Nordic folklore of the modern period. The northernmost extension of Germanic mythology and stemming from Proto-Germanic folklore, Norse mythology consists of tales of various deities, beings, and heroes derived from numerous sources from both before and after the pagan period, including medieval manuscripts, archaeological representations, and folk tradition. The source texts mention numerous gods such as the thunder-god Thor, the raven-flanked god Odin, the goddess Freyja, and numerous other deities. Most of the surviving mythology centers on the plights of the gods and their interaction with several other beings, such as humanity and the jötnar, beings who may be friends, lovers, foes, or family members of the gods. The cosmos in Norse mythology consists of Nine Worl ...
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Alternate History
Alternate history (also alternative history, althist, AH) is a genre of speculative fiction of stories in which one or more historical events occur and are resolved differently than in real life. As conjecture based upon historical fact, alternative history stories propose ''What if?'' scenarios about crucial events in human history, and present outcomes very different from the historical record. Alternate history also is a subgenre of literary fiction, science fiction, and historical fiction; as literature, alternate history uses the tropes of the genre to answer the ''What if?'' speculations of the story. Since the 1950s, as a subgenre of science fiction, alternative history stories feature the tropes of time travel between histories, and the psychic awareness of the existence of an alternative universe, by the inhabitants of a given universe; and time travel that divides history into various timestreams. In the Spanish, French, German, and Portuguese, Italian, Catalan, and ...
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Stopping Power
Stopping power is the ability of a weapon – typically a ranged weapon such as a firearm – to cause a target (human or animal) to be incapacitated or immobilized. Stopping power contrasts with lethality in that it pertains only to a weapon's ability to make the target cease action, regardless of whether or not death ultimately occurs. Which ammunition cartridges have the greatest stopping power is a much debated topic. Stopping power is related to the physical properties and terminal behavior of the projectile (bullet, shot, or slug), the biology of the target, and the wound location, but the issue is complicated and not easily studied. Although higher-caliber ammunitions usually have greater muzzle energy and momentum and thus traditionally been widely associated with higher stopping power, the physics involved are multifactorial, with caliber, muzzle velocity, bullet mass, bullet shape and bullet material all contributing to the ballistics. Despite much disagreement, t ...
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Ragdoll Physics
Ragdoll physics is a type of procedural animation used by physics engines, which is often used as a replacement for traditional static death animations in video games and animated films. As computers increased in power, it became possible to do limited real-time physical simulations, which made death animations more realistic. Early video games used manually created animations for a character’s death sequences. This had the advantage of low CPU utilization, as the data needed to animate a "dying" character was chosen from a set number of pre-drawn frames. In contrast, a ragdoll is a collection of multiple rigid bodies (each of which is ordinarily tied to a bone in the graphics engine's skeletal animation system) tied together by a system of constraints that restrict how the bones may move relative to each other. When the character dies, their body begins to collapse to the ground, honouring these restrictions on each of the joints' motion, which often looks more realistic. Th ...
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Powered Armour
A powered exoskeleton, also known as power armor, powered armor, powered suit, cybernetic suit, cybernetic armor, exosuit, hardsuit, exoframe or augmented mobility, is a mobile machine that is wearable over all or part of the human body, providing ergonomic structural support and powered by a system of electric motors, pneumatics, levers, hydraulics or a combination of cybernetic technologies, while allowing for sufficient limb movement with increased strength and endurance. The exoskeleton is designed to provide better mechanical load tolerance, and its control system aims to sense and synchronize with the user's intended motion and relay the signal to motors which manage the gears. The exoskeleton also protects the user's shoulder, waist, back and thigh against overload, and stabilizes movements when lifting and holding heavy items. A powered exoskeleton differs from a passive exoskeleton, as the latter has no intrinsic actuator and relies completely on the user's own muscle ...
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