Sega Forever
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Sega Forever
Sega Forever is a service from the Japanese video game developer Sega for re-releasing past games from the company on modern platforms. The service was launched for Android and iOS devices on June 22, 2017. By 2020, the service included over 30 games. Background Sega Forever is a service by Sega to re-release their previously developed video games on Android and iOS-based platforms. Games included on the service are free to play, although they display with advertisements that can be permanently disabled per-game by purchasing them. Game types vary between releases—while some are direct ports, others are emulated versions of the originals. While Sega stated that mobile devices were the initial focus for the service, they also stated it may also expand to other platforms in the future, such as PC and video game consoles. Similar to Nintendo's strategy of using mobile games and apps to attract attention to their console games, Sega hopes to release games to not only to pro ...
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Sega
is a Japanese multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, respectively. Its division for the development of both arcade games and home video games, Sega Games, has existed in its current state since 2020; from 2015 to that point, the two had made up separate entities known as Sega Games and Sega Interactive Co., Ltd. Sega is a subsidiary of Sega Sammy Holdings. From 1983 until 2001, Sega also developed video game consoles. Sega was founded by American businessmen Martin Bromley and Richard Stewart as on June 3, 1960; shortly after, the company acquired the assets of its predecessor, Service Games of Japan. Five years later, the company became known as Sega Enterprises, Ltd., after acquiring Rosen Enterprises, an importer of coin-operated games. Sega developed its first coin-operated game, ''Periscope'', in 1966. Sega wa ...
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Sega CD
The Sega CD, released as the in most regions outside North America and Brazil, is a CD-ROM accessory for the Sega Genesis produced by Sega as part of the fourth generation of video game consoles. It was released on December 12, 1991, in Japan, October 15, 1992, in North America, and April 2, 1993, in Europe. The Sega CD plays CD games and adds hardware functionality such as a faster CPU and graphic enhancements such as sprite scaling and rotation. It can also play audio CDs and CD+G discs. Sega sought to match the capabilities of the competing PC Engine CD-ROM² System, and added an additional CPU and custom graphics chip. They partnered with JVC to design the Sega CD. Fearful of leaks, Sega refused to consult with Sega of America until the project was complete; Sega of America assembled parts from dummy units to obtain a functioning unit. The Sega CD was redesigned several times by Sega and licensed third-party developers. The main benefit of CD technology at the time wa ...
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Comix Zone
''Comix Zone'' is a 1995 beat 'em up video game developed and published by Sega for the Genesis. It is set within the panels of a comic book with dialogue rendered within talk bubbles and sprites, and backgrounds possessing the bright colors and dynamic drawing style of superhero comics. This style is in previous video games, for example Ocean Software's '' Batman: The Caped Crusader'' in 1988, but ''Comix Zone'' stretched the idea to such an extent that Sega applied for and was granted a patent for a "videogame system for creating a simulated comic book game". The concept for the game originated from a 1992 demo video for the Commodore Amiga titled "Joe Pencil Trapped In The Comix Zone", animated by Peter Morawiec. It explores how the gameplay and the comic book elements would blend in. Plot Sketch Turner, a "starving artist" and freelance rock musician living in New York City, is working on his newest comic book, ''Comix Zone''. It is the story of the New World Empire's att ...
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