Switchbox Routing
A KVM switch (with KVM being an abbreviation for "keyboard, video, and mouse") is a hardware device that allows a user to control multiple computers from one or more sets of keyboards, video monitors, and mouse. Name Switches to connect multiple computers to one or more peripherals have had multiple names. The earliest name was Keyboard Video Switch (KVS). With the advent of the mouse, the Keyboard, Video and Mouse (KVM) switch became popular. The name was introduced by Remigius Shatas, the founder of Cybex (now Vertiv), a peripheral switch manufacturer, in 1995. Some companies call their switches Keyboard, Video, Mouse and Peripheral (KVMP). Types USB keyboards, mice, and I/O devices are the most common devices connected to a KVM switch. The classes of KVM switches discussed below are based on different types of core technologies, which vary in how the KVM switch handles USB I/O devices—including keyboards, mice, touchscreen displays, etc. (USB-HID = USB Human In ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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VGA Connector
The Video Graphics Array (VGA) connector is a standard connector used for computer video output. Originating with the 1987 IBM PS/2 and its VGA graphics system, the 15-pin connector went on to become ubiquitous on PCs, as well as many monitors, projectors and HD television sets. Other connectors have been used to carry VGA-compatible signals, such as mini-VGA or BNC, but "''VGA connector''" typically refers to this design. Devices continue to be manufactured with VGA connectors, although newer digital interfaces such as DVI, HDMI and DisplayPort are increasingly displacing VGA, and many modern computers and other devices do not include it. Physical design The VGA connector is a three-row, 15-pin D-subminiature connector referred to variously as DE-15, HD-15 or commonly DB-15(HD). DE-15 is the accurate nomenclature under the proprietary D-sub specifications: an "E" size D-sub connector, with 15 pins in three rows. Predecessor and early variant The standard 15-pin VGA ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Ethernet
Ethernet ( ) is a family of wired computer networking technologies commonly used in local area networks (LAN), metropolitan area networks (MAN) and wide area networks (WAN). It was commercially introduced in 1980 and first standardized in 1983 as IEEE 802.3. Ethernet has since been refined to support higher bit rates, a greater number of nodes, and longer link distances, but retains much backward compatibility. Over time, Ethernet has largely replaced competing wired LAN technologies such as Token Ring, FDDI and ARCNET. The original 10BASE5 Ethernet uses a thick coaxial cable as a shared medium. This was largely superseded by 10BASE2, which used a thinner and more flexible cable that was both less expensive and easier to use. More modern Ethernet variants use Ethernet over twisted pair, twisted pair and fiber optic links in conjunction with Network switch, switches. Over the course of its history, Ethernet data transfer rates have been increased from the original to the lates ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Category 5 Cable
Category 5 cable (Cat 5) is a twisted pair cable for computer networks. Since 2001, the variant commonly in use is the Category 5e specification (Cat 5e). The cable standard provides performance of up to 100 MHz and is suitable for most varieties of Ethernet over twisted pair up to 2.5GBASE-T but more commonly runs at (Gigabit Ethernet) speeds. Cat 5 is also used to carry other signals such as telephone and video. This cable is commonly connected using punch-down blocks and modular connectors. Most Category 5 cables are Electromagnetic shielding, unshielded, relying on the balanced line twisted pair design and differential signaling for noise suppression. Standards Category 5 is currently defined in ISO/IEC 11801, IEC 61156 and EN 50173, though it was originally defined in ANSI/TIA/EIA-568-A (with clarification in TSB-95). These documents specify performance characteristics and test requirements for frequencies up to 100 MHz. The ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Synergy (software)
Synergy is a software application for sharing a keyboard and mouse between multiple computers. It is used in situations where several PCs are used together, with a monitor connected to each, but are to be controlled by one user. The user needs only one keyboard and mouse on the desk—similar to a KVM switch without the video. Partly open source and partly closed source, the open source components are released under the terms of the GNU General Public License, which is free software. The first version of Synergy was created on May 13, 2001, by Chris Schoeneman and worked with the X Window System only. Synergy now supports Windows, macOS, Linux, and other Unix-like operating systems. Design Once the program is installed, users can move the mouse "off" the side of their desktop on one computer, and the mouse pointer will appear on the desktop of another computer. Key presses will be delivered to whichever computer the mouse-pointer is located in. This makes it possible to ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Multiplicity (software)
Multiplicity is a computer program that enables one keyboard and mouse to access two or more ''client'' computers from a ''host'' computer. It was developed for Stardock as part of their ThinkDesk subscription service, but is available separately. Operation and features Multiplicity is unlike remote desktop applications in that instead of opening windows to a client computer on a host computer’s desktop, the mouse pointer and keyboard focus shifts from one computer to another. It is closer in concept to a KVM switch, but while these have multiple cables to each computer, with Multiplicity the keyboard and mouse remain connected to the host computer and input is forwarded from the host to client machines via network connections — typically over TCP/IP port 30564. Each computer uses its own display. Switching is triggered by movement of the mouse to the appropriate side of the screen (or keyboard shortcuts, if desired), both from the desktop and in full-screen video modes. ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Computer Hardware
Computer hardware includes the physical parts of a computer, such as the central processing unit (CPU), random-access memory (RAM), motherboard, computer data storage, graphics card, sound card, and computer case. It includes external devices such as a Computer monitor, monitor, Computer mouse, mouse, Computer keyboard, keyboard, and Computer speakers, speakers. By contrast, software is a set of written instructions that can be stored and run by hardware. Hardware derived its name from the fact it is ''Hardness, hard'' or rigid with respect to changes, whereas software is ''soft'' because it is easy to change. Hardware is typically directed by the software to execute any command or Instruction (computing), instruction. A combination of hardware and software forms a usable computing system, although Digital electronics, other systems exist with only hardware. History Early computing devices were more complicated than the ancient abacus date to the seventeenth century. French ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Software
Software consists of computer programs that instruct the Execution (computing), execution of a computer. Software also includes design documents and specifications. The history of software is closely tied to the development of digital computers in the mid-20th century. Early programs were written in the machine language specific to the hardware. The introduction of high-level programming languages in 1958 allowed for more human-readable instructions, making software development easier and more portable across different computer architectures. Software in a programming language is run through a compiler or Interpreter (computing), interpreter to execution (computing), execute on the architecture's hardware. Over time, software has become complex, owing to developments in Computer network, networking, operating systems, and databases. Software can generally be categorized into two main types: # operating systems, which manage hardware resources and provide services for applicat ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Switches
In electrical engineering, a switch is an electrical component that can disconnect or connect the conducting path in an electrical circuit, interrupting the electric current or diverting it from one conductor to another. The most common type of switch is an electromechanical device consisting of one or more sets of movable electrical contacts connected to external circuits. When a pair of contacts is touching current can pass between them, while when the contacts are separated no current can flow. Switches are made in many different configurations; they may have multiple sets of contacts controlled by the same knob or actuator, and the contacts may operate simultaneously, sequentially, or alternately. A switch may be operated manually, for example, a light switch or a keyboard button, or may function as a sensing element to sense the position of a machine part, liquid level, pressure, or temperature, such as a thermostat. Many specialized forms exist, such as the toggle switc ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Data Transfer Switch - Video And Keyboard-8613
Data ( , ) are a collection of discrete or continuous values that convey information, describing the quantity, quality, fact, statistics, other basic units of meaning, or simply sequences of symbols that may be further interpreted formally. A datum is an individual value in a collection of data. Data are usually organized into structures such as tables that provide additional context and meaning, and may themselves be used as data in larger structures. Data may be used as variables in a computational process. Data may represent abstract ideas or concrete measurements. Data are commonly used in scientific research, economics, and virtually every other form of human organizational activity. Examples of data sets include price indices (such as the consumer price index), unemployment rates, literacy rates, and census data. In this context, data represent the raw facts and figures from which useful information can be extracted. Data are collected using techniques such as m ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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I²C
I2C (Inter-Integrated Circuit; pronounced as "" or ""), alternatively known as I2C and IIC, is a synchronous, multi-master/multi-slave, single-ended, serial communication bus invented in 1980 by Philips Semiconductors (now NXP Semiconductors). It is widely used for attaching lower-speed peripheral integrated circuits (ICs) to processors and microcontrollers in short-distance, intra-board communication. The I2C bus can be found in a wide range of electronics applications where simplicity and low manufacturing cost are more important than speed. PC components and systems which involve I2C include serial presence detect (SPD) EEPROMs on dual in-line memory modules (DIMMs) and Extended Display Identification Data (EDID) for monitors via VGA, DVI, and HDMI connectors. Common I2C applications include reading hardware monitors, sensors, real-time clocks, controlling actuators, accessing low-speed DACs and ADCs, controlling simple LCD or OLED displays, changing computer ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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EDID
Extended Display Identification Data (EDID) and Enhanced EDID (E-EDID) are metadata formats for display devices to describe their capabilities to a video source (e.g., graphics card or set-top box). The data format is defined by a standard published by the Video Electronics Standards Association (VESA). The EDID data structure includes manufacturer name and serial number, product type, phosphor or filter type (as chromaticity data), timings supported by the display, display size, luminance data and (for digital displays only) pixel mapping data. DisplayID is a VESA standard targeted to replace EDID and E-EDID extensions with a uniform format suited for both PC monitor and consumer electronics devices. Background EDID structure (base block) versions range from v1.0 to v1.4; all these define upwards-compatible 128-byte structures. Version 2.0 defined a new 256-byte structure but it has been deprecated and replaced by E-EDID which supports multiple extension blocks. HDMI versio ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |