Supervisor Mode Execution Prevention
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Supervisor Mode Execution Prevention
A control register is a processor register that changes or controls the general behavior of a CPU or other digital device. Common tasks performed by control registers include interrupt control, switching the addressing mode, paging control, and coprocessor control. History The early CPU lacked dedicated control registers, and relied on a limited set of internal signals and flags. When IBM developed a paging version of the System/360, they added 16 control registers to the design for what became the 360/67. IBM did not provide control registers on other S/360 models, but made them a standard part of System/370, although with different register and bit assignments. As IBM added new features to the architecture, e.g., DAS, S/370-XA, S/370-ESA, ESA/390, they added additional fields to the control registers. With z/Architecture, IBM doubled the control register size to 64 bits. Control registers in IBM 360/67 On the 360/67, CR0 and CR2 are used by address translation, CR 4-6 co ...
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Processor Register
A processor register is a quickly accessible location available to a computer's processor. Registers usually consist of a small amount of fast storage, although some registers have specific hardware functions, and may be read-only or write-only. In computer architecture, registers are typically addressed by mechanisms other than main memory, but may in some cases be assigned a memory address e.g. DEC PDP-10, ICT 1900. Almost all computers, whether load/store architecture or not, load items of data from a larger memory into registers where they are used for arithmetic operations, bitwise operations, and other operations, and are manipulated or tested by machine instructions. Manipulated items are then often stored back to main memory, either by the same instruction or by a subsequent one. Modern processors use either static or dynamic random-access memory (RAM) as main memory, with the latter usually accessed via one or more cache levels. Processor registers are normal ...
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Intel 80386
The Intel 386, originally released as the 80386 and later renamed i386, is the third-generation x86 architecture microprocessor from Intel. It was the first 32-bit computing, 32-bit processor in the line, making it a significant evolution in the x86 architecture. Pre-production samples of the 386 were released to select developers in 1985, while mass production commenced in 1986. The 386 was the central processing unit, central processing unit (CPU) of many workstations and high-end personal computers of the time. The 386 began to fall out of public use starting with the release of the i486 processor in 1989, while in embedded systems the 386 remained in widespread use until Intel finally discontinued it in 2007. Compared to its predecessor the Intel 80286 ("286"), the 80386 added a three-stage instruction pipelining, instruction pipeline which it brings up to total of 6-stage instruction pipeline, extended the architecture from 16-bits to 32-bits, and added an on-chip memory ...
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Virtual Memory
In computing, virtual memory, or virtual storage, is a memory management technique that provides an "idealized abstraction of the storage resources that are actually available on a given machine" which "creates the illusion to users of a very large (main) memory". The computer's operating system, using a combination of hardware and software, maps memory addresses used by a program, called '' virtual addresses'', into ''physical addresses'' in computer memory. Main storage, as seen by a process or task, appears as a contiguous address space or collection of contiguous segments. The operating system manages virtual address spaces and the assignment of real memory to virtual memory. Address translation hardware in the CPU, often referred to as a memory management unit (MMU), automatically translates virtual addresses to physical addresses. Software within the operating system may extend these capabilities, utilizing, e.g., disk storage, to provide a virtual address space ...
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X86 Paging 4K
x86 (also known as 80x86 or the 8086 family) is a family of complex instruction set computer (CISC) instruction set architectures initially developed by Intel, based on the 8086 microprocessor and its 8-bit-external-bus variant, the 8088. The 8086 was introduced in 1978 as a fully 16-bit extension of 8-bit Intel's 8080 microprocessor, with memory segmentation as a solution for addressing more memory than can be covered by a plain 16-bit address. The term "x86" came into being because the names of several successors to Intel's 8086 processor end in "86", including the 80186, 80286, 80386 and 80486. Colloquially, their names were "186", "286", "386" and "486". The term is not synonymous with IBM PC compatibility, as this implies a multitude of other computer hardware. Embedded systems and general-purpose computers used x86 chips before the PC-compatible market started, some of them before the IBM PC (1981) debut. , most desktop and laptop computers sold are based on the x86 ar ...
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Undefined Opcode
An illegal opcode, also called an unimplemented operation, unintended opcode or undocumented instruction, is an instruction to a CPU that is not mentioned in any official documentation released by the CPU's designer or manufacturer, which nevertheless has an effect. Illegal opcodes were common on older CPUs designed during the 1970s, such as the MOS Technology 6502, Intel 8086, and the Zilog Z80. Unlike modern processors, those older processors have a very limited transistor budget, and thus to save space their designers often omitted circuitry to detect invalid opcodes and generate a trap to an error handler. The operation of many of these opcodes happens as a side effect of the wiring of transistors in the CPU, and usually combines functions of the CPU that were not intended to be combined. On old and modern processors, there are also instructions intentionally included in the processor by the manufacturer, but that are not documented in any official specification. Overview ...
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CPU Cache
A CPU cache is a hardware cache used by the central processing unit (CPU) of a computer to reduce the average cost (time or energy) to access data from the main memory. A cache is a smaller, faster memory, located closer to a processor core, which stores copies of the data from frequently used main memory locations. Most CPUs have a hierarchy of multiple cache levels (L1, L2, often L3, and rarely even L4), with different instruction-specific and data-specific caches at level 1. The cache memory is typically implemented with static random-access memory (SRAM), in modern CPUs by far the largest part of them by chip area, but SRAM is not always used for all levels (of I- or D-cache), or even any level, sometimes some latter or all levels are implemented with eDRAM. Other types of caches exist (that are not counted towards the "cache size" of the most important caches mentioned above), such as the translation lookaside buffer (TLB) which is part of the memory management unit (M ...
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Write-through Cache
In computing, a cache ( ) is a hardware or software component that stores data so that future requests for that data can be served faster; the data stored in a cache might be the result of an earlier computation or a copy of data stored elsewhere. A cache hit occurs when the requested data can be found in a cache, while a cache miss occurs when it cannot. Cache hits are served by reading data from the cache, which is faster than recomputing a result or reading from a slower data store; thus, the more requests that can be served from the cache, the faster the system performs. To be cost-effective, caches must be relatively small. Nevertheless, caches are effective in many areas of computing because typical computer applications access data with a high degree of locality of reference. Such access patterns exhibit temporal locality, where data is requested that has been recently requested, and spatial locality, where data is requested that is stored near data that has already bee ...
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FLAGS Register
The FLAGS processor register, register is the status register that contains the current state of an x86 CPU. The size and meanings of the flag bits are architecture dependent. It usually reflects the result of arithmetic operations as well as information about restrictions placed on the CPU operation at the current time. Some of those restrictions may include preventing some interrupts from triggering, prohibition of execution of a class of "privileged" instructions. Additional status flags may bypass memory mapping and define what action the CPU should take on arithmetic overflow. The carry, parity, auxiliary carry (or half-carry flag, half carry), zero and sign flags are included in many architectures (many modern (RISC) architectures do not have flags, such as carry, and even if they do use flags, then half carry is rare, since BCD math no longer common, and it even has limited support on long mode on x86-64). In the i286 architecture, the register is 16-bit, 16 bits wide. ...
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80387
x87 is a floating-point-related subset of the x86 architecture instruction set. It originated as an extension of the 8086 instruction set in the form of optional floating-point coprocessors that work in tandem with corresponding x86 CPUs. These microchips have names ending in "87". This is also known as the NPX (numeric processor extension). Like other extensions to the basic instruction set, x87 instructions are not strictly needed to construct working programs, but provide hardware and microcode implementations of common numerical tasks, allowing these tasks to be performed much faster than corresponding machine code routines can. The x87 instruction set includes instructions for basic floating-point operations such as addition, subtraction and comparison, but also for more complex numerical operations, such as the computation of the tangent function and its inverse, for example. Most x86 processors since the Intel 80486 have had these x87 instructions implemented in the main CP ...
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Floating-point Unit
A floating-point unit (FPU), numeric processing unit (NPU), colloquially math coprocessor, is a part of a computer system specially designed to carry out operations on floating-point numbers. Typical operations are addition, subtraction, multiplication, division, and square root. Modern designs generally include a fused multiply-add instruction, which was found to be very common in real-world code. Some FPUs can also perform various transcendental functions such as exponential or trigonometric calculations, but the accuracy can be low, so some systems prefer to compute these functions in software. Floating-point operations were originally handled in software in early computers. Over time, manufacturers began to provide standardized floating-point libraries as part of their software collections. Some machines, those dedicated to scientific processing, would include specialized hardware to perform some of these tasks with much greater speed. The introduction of microcode in ...
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Real Mode
Real mode, also called real address mode, is an operating mode of all x86-compatible CPUs. The mode gets its name from the fact that addresses in real mode always correspond to real locations in memory. Real mode is characterized by a 20- bit segmented memory address space (giving 1 MB of addressable memory) and unlimited direct software access to all addressable memory, I/O addresses and peripheral hardware. Real mode provides no support for memory protection, multitasking, or code privilege levels. Before the introduction of protected mode with the release of the 80286, real mode was the only available mode for x86 CPUs; and for backward compatibility, all x86 CPUs start in real mode when reset, though it is possible to emulate real mode on other systems when starting in other modes. History The 80286 architecture introduced protected mode, allowing for (among other things) hardware-level memory protection. Using these new features, however, required a new operating system ...
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