Supermassive Games
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Supermassive Games
Supermassive Games Ltd is a British video game developer based in Guildford, Surrey. The studio is best known for developing horror games such as ''Until Dawn'' for the PlayStation 4, ''The Dark Pictures Anthology'' for Bandai Namco Entertainment and ''The Quarry (video game), The Quarry'' for 2K (company), 2K Games. History Supermassive Games was founded by Pete Samuels in 2008, who have previously worked at Psygnosis and Electronic Arts. The company signed a contract to serve as Sony's second-party developer. The studio first worked on downloadable content for Media Molecule's ''LittleBigPlanet'', and games utilizing the PlayStation Move motion controller including ''Sackboy's Prehistoric Moves'' and ''Start the Party!''. The strategy was a success initially, as the studio posted full-year sales of £5.7 million in 2011. In 2012, the studio partnered with BBC and released ''Doctor Who: The Eternity Clock''. It was intended to be the first game of a trilogy, but the game was poo ...
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Subsidiary
A subsidiary, subsidiary company or daughter company is a company owned or controlled by another company, which is called the parent company or holding company. Two or more subsidiaries that either belong to the same parent company or having a same management being substantially controlled by same entity/group are called sister companies. The subsidiary can be a company (usually with limited liability) and may be a government- or state-owned enterprise. They are a common feature of modern business life, and most multinational corporations organize their operations in this way. Examples of holding companies are Berkshire Hathaway, Jefferies Financial Group, The Walt Disney Company, Warner Bros. Discovery, or Citigroup; as well as more focused companies such as IBM, Xerox, and Microsoft. These, and others, organize their businesses into national and functional subsidiaries, often with multiple levels of subsidiaries. Details Subsidiaries are separate, distinct legal entities f ...
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Downloadable Content
Downloadable content (DLC) is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can either be added for no extra cost or it can be a form of video game monetization, enabling the publisher to gain additional revenue from a title after it has been purchased, often using some type of microtransaction system. DLC can range from cosmetic content, such as skins, to new in-game content such as characters, levels, modes, and larger expansions that may contain a mix of such content as a continuation of the base game. In some games, multiple DLC (including future DLC not yet released) may be bundled as part of a " season pass"—typically at a discount in comparison to purchasing each DLC individually. While the Dreamcast was the first home console to support DLC (albeit in a limited form due to hardware and internet connection limitations), Microsoft's Xbox console and Xbox Live platform helped to popularize th ...
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VG 247
''VG247'' is a video game blog published in the United Kingdom, founded in February 2008 by industry veteran Patrick Garratt. In 2009, CNET ranked it as the third best gaming blog in the world. History Founded in collaboration on 1 February 2008 between games journalist Patrick Garratt and Eurogamer Network, ''VG247'' was set up to be a news-only blog, the first of its kind in the UK to have a specialist games blog found among the likes of American sites ''Kotaku'' and ''Joystiq''. At launch, ''VG247'' did not review video games and focused instead on news, interviews, and previews. Garratt was the only staff member at the time of launch, although grew in time with the addition of contributors Mike Bowden and Nathan Grayson. In early 2009, the site relaunched itself, rebranding from ''videogaming247.com'' to ''VG247''; at the same time the site changed its primary url to ''www.vg247.com'', and launched a new site design, with improved features, and staff. The site added additi ...
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Slasher Film
A slasher film is a genre of horror films involving a killer stalking and murdering a group of people, usually by use of bladed or sharp tools like knife, chainsaw, scalpel, etc. Although the term "slasher" may occasionally be used informally as a generic term for any horror film involving murder, film analysts cite an established set of characteristics which set slasher films apart from other horror subgenres, such as monster movies, splatter films, supernatural and psychological horror films. Critics cite the Italian ''giallo'' films and psychological horror films such as ''Peeping Tom'' (1960) and '' Psycho'' (1960) as early influences. The genre hit its peak between 1978 and 1984 in an era referred to as the "Golden Age" of slasher films. Notable slasher films include ''The Texas Chain Saw Massacre'' (1974), '' Black Christmas'' (1974), ''Halloween'' (1978), '' Friday the 13th'' (1980), ''A Nightmare on Elm Street'' (1984), '' Child's Play'' (1988), '' Candyman'' (1992), ''Scr ...
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Interactive Movie
Across the many fields concerned with interactivity, including information science, computer science, human-computer interaction, communication, and industrial design, there is little agreement over the meaning of the term "interactivity", but most definitions are related to interaction between users and computers and other machines through a user interface. Interactivity can however also refer to interaction between people. It nevertheless usually refers to interaction between people and computers – and sometimes to interaction between computers – through software, hardware, and networks. Multiple views on interactivity exist. In the "contingency view" of interactivity, there are three levels: #Not interactive, when a message is not related to previous messages. #Reactive, when a message is related only to one immediately previous message. #Interactive, when a message is related to a number of previous messages and to the relationship between them. One body of research has ...
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Survival Horror
Survival horror is a subgenre of survival of the players as the game tries to frighten them with either horror graphics or scary ambience. Although combat can be part of the gameplay, the player is made to feel less in control than in typical action games through limited ammunition or weapons, health, speed and vision, or through various obstructions of the player's interaction with the game mechanics. The player is also challenged to find items that unlock the path to new areas and solve puzzles to proceed in the game. Games make use of strong horror themes, like dark mazelike environments and unexpected attacks from enemies. The term "survival horror" was first used for the original Japanese release of ''Resident Evil'' in 1996, which was influenced by earlier games with a horror theme such as 1989's '' Sweet Home'' and 1992's '' Alone in the Dark''. The name has been used since then for games with similar gameplay, and has been retroactively applied to earlier titles. Startin ...
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Polygon (website)
''Polygon'' is an American entertainment website that publishes blogs, reviews, guides, videos, and news primarily covering video games, as well as movies, comics, television and books. At its October 2012 launch as Vox Media's third property, ''Polygon'' sought to distinguish itself from competitors by focusing on the stories of the people behind the games instead of the games themselves. It also produced long-form magazine-style feature articles, invested in video content, and chose to let their review scores be updated as the game changed. The site was built over the course of ten months, and its 16-person founding staff included the editors-in-chief of the gaming sites ''Joystiq'', '' Kotaku'' and '' The Escapist''. Its design was built to HTML5 responsive standards with a pink color scheme, and its advertisements focused on direct sponsorship of specific kinds of content. Vox Media produced a documentary series on the founding of the site. History The gaming blog ''Poly ...
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Walking With Dinosaurs
''Walking with Dinosaurs'' is a six-part nature documentary television miniseries created by Tim Haines and produced by BBC Natural History Unit. The series first aired on the BBC in the United Kingdom in 1999 with narration by Kenneth Branagh. The series was subsequently aired in North America on the Discovery Channel in 2000, with Avery Brooks replacing Branagh. The programme explores ancient life of the Mesozoic Era, portraying dinosaurs and their contemporaries in the style of a traditional nature documentary. Developed by Haines and producer Jasper James, ''Walking with Dinosaurs'' recreated extinct species through the combined use of computer-generated imagery and animatronics that were incorporated with live action footage shot at various locations. The ''Guinness Book of World Records'' reported that the series was the most expensive documentary series per minute ever produced. A re-edited version of ''Walking with Dinosaurs'' aired on Discovery Kids for the first ...
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