Super Monkey Ball (series)
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Super Monkey Ball (series)
''Super Monkey Ball'' is a series of arcade platform video games initially developed by Amusement Vision and published by Sega. The series debuted in 2001 with the arcade game ''Monkey Ball'', which was ported to GameCube as ''Super Monkey Ball'' later that year. Several sequels and ports have been released. Games *'' Monkey Ball'' (arcade) (June 23, 2001) *''Super Monkey Ball'' ( GameCube) (September 14, 2001) *'' Super Monkey Ball 2'' (GameCube) (August 25, 2002) *'' Super Monkey Ball Jr.'' (Game Boy Advance) (November 19, 2002) *''Super Monkey Ball'' ( N-Gage) (October 7, 2003) *'' Super Monkey Ball Deluxe'' ( PlayStation 2 and Xbox) (March 15, 2005) *'' Super Monkey Ball Touch & Roll'' ( Nintendo DS) (December 1, 2005) *'' Super Monkey Ball Adventure'' (PlayStation 2, GameCube, PlayStation Portable) (June 30, 2006) *'' Super Monkey Ball: Banana Blitz'' ( Wii) (November 19, 2006) *''Super Monkey Ball: Tip 'n Tilt'' (J2ME) (2007) *''Super Monkey Ball'' (iOS) (2008) *''Supe ...
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Amusement Vision
is a video game developer housed within the Japanese video game company Sega as part of its division. It is known for developing the games in the ''Yakuza'' series, which the studio is named after, since ''Yakuza 5''. The studio's origins can be traced back to Sega AM11 in 1998, which was renamed to R&D4 or AM4 in 1999. It was headed by Toshihiro Nagoshi who joined Sega AM2 in 1989 and been credited as the creator of the arcade titles ''Daytona USA'' and ''Virtua Striker.'' He requested his own development division during the development of ''Shenmue''. In 2000, AM4 was reestablished as Amusement Vision, where it was best known for ''Super Monkey Ball'' and ''F-Zero GX''. Several structural changes occurred in the years that followed. During a reorganization in 2003, the non-sports staff of Smilebit merged with Amusement Vision, and a year later Sega merged with Sammy to form Sega Sammy Holdings. Amusement Vision became New Entertainment R&D Dept. and the first ''Yakuza'' game w ...
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PlayStation 2
The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on 30 November 2000. It is the successor to the original PlayStation (console), PlayStation, as well as the second installment in the PlayStation brand of consoles. As a sixth generation of video game consoles, sixth-generation console, it competed with Nintendo's GameCube, and Microsoft's Xbox (console), Xbox. It is the List of best-selling game consoles, best-selling video game console of all time, having sold over 155 million units worldwide. Announced in 1999, Sony began developing the console after the immense success of its predecessor. The PS2 offered Backward compatibility, backward-compatibility for its predecessor's DualShock#DualShock, DualShock controller, as well as its games. The PlayStation 2 received widespread critical accla ...
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Super Monkey Ball Touch & Roll
''Super Monkey Ball: Touch & Roll'' is a party video game for the Nintendo DS, part of the ''Super Monkey Ball'' series. It uses the DS's touch screen as the primary controller for maneuvering the monkey around the level, although D-pad control is also supported. Gameplay ''Super Monkey Ball: Touch & Roll'' has two different modes: "Party" and "Main". There are six minigames: Race, War, Bowling, Air Hockey, Golf, and Fight. Main has a Challenge Mode in which the player can try to beat the game, or Practice Mode. There are 12 worlds in total, ten of which are available initially and the last two being unlockable. As in previous ''Super Monkey Ball'' games, the object is to roll a monkey from the start of a level to the finish line within an allotted time limit. Along the way, the monkey collects bananas and banana bunches, worth five bananas, for the chance to gain an extra life, after getting ten bananas. Characters include AiAi, MeeMee, Baby and GonGon. Reception ''Super Monke ...
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Super Monkey Ball Deluxe
''Super Monkey Ball Deluxe'' is a platform game, platform video game developed and published by Sega. It was released for the PlayStation 2 and Xbox (console), Xbox in 2005. The game compiles all stages from ''Super Monkey Ball (video game), Super Monkey Ball'' and ''Super Monkey Ball 2'', as well as adding original levels. ''Super Monkey Ball Deluxe'' was well received, with critics praising the gameplay, but criticizing its audio and graphics. The game is notable for its large number of customizable party mini-games, also returning from the previous titles. It is also notable for the stages it had restored, which were previously cut from the originals. ''Super Monkey Ball Deluxe'''s exclusive stages were remade as a part of ''Super Monkey Ball Banana Mania''. Gameplay The gameplay is largely the same as the first two in the series. Much like the classic arcade game ''Marble Madness'', the player must navigate a ball across many puzzling courses within a time limit, usually 6 ...
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Super Monkey Ball Jr
''Super Monkey Ball Jr.'' is a platform game, part of the ''Super Monkey Ball'' series, developed by Realism for the Game Boy Advance. It is one of the few games on the system to make use of its 3D graphics capabilities. It is generally seen as a port of the first game in the ''Super Monkey Ball'' series, as it reuses many levels from it, but has a few differences. Gameplay Main game As with previous entries, the objective of ''Super Monkey Ball Jr.'' is to control a monkey to reach the goal before time is over. New to this game, the player has the option to speed up or slow down the tilt by pressing the A or B Buttons respectively. Party games *Monkey Duel: Playable with only two players, both players race to the finish as fast as they can while picking up any nearby bananas. The winning player gets 5 bananas added to their overall total. The mode can be played up to five rounds and the player who has the most bananas at the end of the specified number of rounds wins. Ther ...
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Super Monkey Ball 2
is a platform party video game developed by Amusement Vision and published by Sega in 2002 for the GameCube. It is the second installment in the ''Super Monkey Ball'' series, and the first installment to have a storyline and to be exclusively released on a home console. Gameplay ''Super Monkey Ball 2'' continues its predecessor's core ''Marble Madness''-esque gameplay. The player controls a monkey running in a ball with the joystick through maze-like stages with obstacles to dodge, which have to be completed under a time limit without the monkey falling off platform ledges. As the game progresses, there are more paths that loop, spin, and corkscrew, and levels that move horizontally, vertically, and 360-degrees. The sequel has a more spiked difficulty curve as a result of new design choices. Looped paths occasionally have obstacles and cockscrewed paths within them and some rotating stages have pillars popping out of holes. Another addition is switches scattered throughout that ...
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Banana Mania
A banana is an elongated, edible fruit – botanically a berry – produced by several kinds of large herbaceous flowering plants in the genus ''Musa''. In some countries, bananas used for cooking may be called "plantains", distinguishing them from dessert bananas. The fruit is variable in size, color, and firmness, but is usually elongated and curved, with soft flesh rich in starch covered with a rind, which may be green, yellow, red, purple, or brown when ripe. The fruits grow upward in clusters near the top of the plant. Almost all modern edible seedless ( parthenocarp) bananas come from two wild species – ''Musa acuminata'' and ''Musa balbisiana''. The scientific names of most cultivated bananas are ''Musa acuminata'', ''Musa balbisiana'', and ''Musa'' × ''paradisiaca'' for the hybrid ''Musa acuminata'' × ''M. balbisiana'', depending on their genomic constitution. The old scientific name for this hybrid, ''Musa sapientum'', is no longer used. ''Musa' ...
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