Super Deck!
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Super Deck!
Super Deck! was a super hero collectible card game designed by Marc Miller and produced by Card Sharks in 1994. It was the fourth CCG ever made, preceded by ''Magic: the Gathering'', '' Spellfire'', and '' Jyhad''. Gameplay involved two players, each playing on one side of hero vs. villain. Artwork was colored pencil/inkwork, and the characters were not properties of any major comic book company. Some of the artists included Brian Michael Bendis, Dean Haspiel, Phil Hester, Frances Mao, and Josh Neufeld Josh Neufeld (born August 9, 1967) is an alternative cartoonist known for his nonfiction comics on subjects like Hurricane Katrina, international travel, and finance, as well as his collaborations with writers like Harvey Pekar and Brooke Gladsto .... The original set was 160 cards in size. It had one expansion called ''Slim Decks'' that was released in June 1995. Reviews *'' White Wolf Inphobia'' #53 (March, 1995) References Card games introduced in 1994 Collectible c ...
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Collectible Card Game
A collectible card game (CCG), also called a trading card game (TCG) among other names, is a type of card game that mixes strategy game, strategic deck building elements with features of trading cards, introduced with ''Magic: The Gathering'' in 1993. Generally a Player (game), player may begin playing a CCG with a pre-made Booster pack#Starter deck, starter deck, and then customize their deck with a random assortment of cards acquired through booster packs, or from trading with other players, building up their own library of cards. As a player obtains more cards, they may create new decks from scratch from their library. Players are challenged to construct a deck within limits set by the CCG's rules that will allow them to outlast decks constructed by other players. Games are commonly played between two players, though Multiplayer game, multiplayer formats are also common. Gameplay in CCG is typically turn-based, with each player starting with a shuffled deck and on their turn, ...
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Mathematics
Mathematics is an area of knowledge that includes the topics of numbers, formulas and related structures, shapes and the spaces in which they are contained, and quantities and their changes. These topics are represented in modern mathematics with the major subdisciplines of number theory, algebra, geometry, and analysis, respectively. There is no general consensus among mathematicians about a common definition for their academic discipline. Most mathematical activity involves the discovery of properties of abstract objects and the use of pure reason to prove them. These objects consist of either abstractions from nature orin modern mathematicsentities that are stipulated to have certain properties, called axioms. A ''proof'' consists of a succession of applications of deductive rules to already established results. These results include previously proved theorems, axioms, andin case of abstraction from naturesome basic properties that are considered true starting points of ...
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Collectible Card Game
A collectible card game (CCG), also called a trading card game (TCG) among other names, is a type of card game that mixes strategy game, strategic deck building elements with features of trading cards, introduced with ''Magic: The Gathering'' in 1993. Generally a Player (game), player may begin playing a CCG with a pre-made Booster pack#Starter deck, starter deck, and then customize their deck with a random assortment of cards acquired through booster packs, or from trading with other players, building up their own library of cards. As a player obtains more cards, they may create new decks from scratch from their library. Players are challenged to construct a deck within limits set by the CCG's rules that will allow them to outlast decks constructed by other players. Games are commonly played between two players, though Multiplayer game, multiplayer formats are also common. Gameplay in CCG is typically turn-based, with each player starting with a shuffled deck and on their turn, ...
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Marc Miller (game Designer)
Marc William Miller is a wargame and role-playing game designer and author. Early career After serving in the U.S. Army, Miller continued his studies at Illinois State University in 1972 under the G.I. Bill. There he joined the ISU Game Club, created by Rich Banner and Frank Chadwick.DiceCast Special Holiday Interview Episodby Polymancer Studios. Podcast, includes interview with Marc Miller Banner obtained a grant that funded the printing of blank hex sheets (suitable for making war-game maps). Adding new members Loren K. Wiseman and John Harshman, the ISU Game Club drafted a variety of designs. Some of these designs were derivatives of existing games, and had generic names like ''Guerre'' and ''Swamp''. while others were amalgamations, such as ''Triplanetary''. In 1973, after being convinced by Miller, Chadwick and Banner, Illinois State University created SimRAD (Simulation Research, Analysis, and Design), a college program where students and teachers designed games. Revenu ...
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The Gathering
The Gathering may refer to: Film and television * ''The Gathering'' (1977 film), an American television film directed by Randal Kleiser * ''The Gathering'' (2003 film), a British thriller/horror film directed by Brian Gilbert * ''The Gathering'' (miniseries), a 2007 American thriller starring Peter Fonda * ''The Gathering'' (audio drama), a 2006 audio drama based on the television programme ''Doctor Who'' * The Gathering, a contest among immortals in the Highlander franchise * '' Babylon 5: The Gathering'', the 1993 pilot movie for ''Babylon 5'' TV episodes * "The Gathering" (''Gargoyles'') * "The Gathering" (''Ghost Whisperer'') * "The Gathering" (''Highlander: The Series''), pilot * "The Gathering" (''Outlander'') * "The Gathering" (''Star Wars: The Clone Wars'') * "The Gathering" (''Torchwood'') Literature * ''The Gathering'' (Armstrong novel), a 2011 novel by Kelley Armstrong * ''The Gathering'' (Carmody novel), a 1993 novel by Isobelle Carmody * ''The Gath ...
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Spellfire
''Spellfire: Master the Magic'' is an out-of-print collectible card game (CCG) created by TSR, Inc. and based on their popular ''Dungeons & Dragons'' role playing game. The game appeared first in April 1994, shortly after the introduction of ''Magic: The Gathering'', in the wake of the success enjoyed by trading card games. It was the second CCG to be released, preceding Wizards of the Coast's second CCG '' Jyhad'' by two months. History After the successful launch of Wizards of the Coast's ''Magic: The Gathering'' card game in 1993, TSR entered the fledgling CCG market with their take on a fantasy-themed card game in June 1994. ''Spellfire'' was designed by Steve Winter, Jim Ward, Dave Cook, and Tim Brown. ''Spellfire'' used characters, locations, magic items, artifacts, monsters, events, and spells from the intellectual properties of TSR's ''Dungeons & Dragons'' gaming worlds. However, it faced criticism immediately after release. One concern was TSR's use of artwork on ...
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The Eternal Struggle
''The Eternal Struggle'' is a 1923 American silent drama film directed by Reginald Barker. Distributed by Metro Pictures, the film is based on the 1913 novel ''The Law-Bringers'', written by Edith Joan Lyttleton. Plot The film focuses on Andrée Grange, the daughter of a local cafe owner. She is about to marry Neil Tempest, a sergeant at the North-West Mounted Police, but is actually in love with Bucky O'Hara, one of Tempest's underlings whom she is constantly flirting with. Meanwhile, her father is attacked in his cabin by Barode Dukane. Andrée, who has witnessed the struggle, feels that she is responsible for the following death of Barode. Her father helps her flee town by ship and O'Hara is assigned to locate and arrest her. He tracks her down, but is followed by Tempest. Tempest tries to help her, but they are caught in the rapids. O'Hara eventually comes to the rescue, saving Tempest and Andrée's lives. In the end, her innocence is proven and Tempest breaks the engagement ...
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Gameplay
Gameplay is the specific way in which players interact with a game, and in particular with video games. Gameplay is the pattern defined through the game rules, connection between player and the game, challenges and overcoming them, plot and player's connection with it. Video game gameplay is distinct from graphics and audio elements. In card games, the equivalent term is play. Overview Arising alongside video game development in the 1980s, the term ''gameplay'' was used solely within the context of video games, though now its popularity has begun to see use in the description of other, more traditional, game forms. Generally, gameplay is considered the overall experience of playing a video game, excluding factors like graphics and sound. Game mechanics, on the other hand, is the sets of rules in a game that are intended to produce an enjoyable gaming experience. Academic discussions tend to favor ''game mechanics'' specifically to avoid ''gameplay'' since the latter is too vagu ...
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Brian Michael Bendis
Brian Michael Bendis (; born August 18, 1967) is an American comic book writer and artist. He has won five Eisner Awards for both his creator-owned work and his work on various Marvel Comics books.Bendis, Brian Michael and Oeming, Michael Avon, ''Powers'' TPB Vol. 9 – ''Psychotic'' (Icon, 2006), Starting with crime and noir comics, Bendis eventually moved to mainstream superhero work. With Bill Jemas and Mark Millar, Bendis was the writer on the first book of the Ultimate Marvel Universe, launching ''Ultimate Spider-Man'' in 2000. He relaunched the Avengers franchise with '' New Avengers'' in 2004, and also wrote the Marvel storylines " Secret War" (2004–2005), "House of M" (2005), "Secret Invasion" (2008), "Siege" (2010) and "Age of Ultron" (2013). Though Bendis has cited comic book writers such as Frank Miller and Alan Moore, his own writing influences are less rooted in comics, drawing on the work of David Mamet, Richard Price, and Aaron Sorkin, whose dialogue, Bendis sa ...
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Dean Haspiel
Dean Edmund Haspiel (born May 31, 1967 in New York City) is an American comic book artist, writer, and playwright. He is known for creating Billy Dogma, The Red Hook, and for his collaborations with writer Harvey Pekar on his ''American Splendor'' series as well as the graphic novel ''The Quitter'', and for his collaborations with Jonathan Ames on ''The Alcoholic'' and HBO's ''Bored to Death''. He has been nominated for numerous Eisner Awards, and won a 2010 Emmy Award for TV design work. Early life Haspiel grew up on Manhattan's Upper West Side and attended The High School of Music & Art/Fiorello H. LaGuardia High School,"An Exclusive Interview with Dean 'Dino' Hapiel, Rock Star in Cartoonist's Clothing"
, ''Walrus Comix'' (2008).
graduating in 1985.
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Phil Hester (comics)
Phil Hester (born 1966) is an American comic book artist, penciller and writer. Early life Phil Hester is an alumnus of the University of Iowa. He is originally from North English, Iowa. Career Hester's pencilling credits include ''Swamp Thing, Brave New World, Flinch, Ultimate Marvel Team-Up, Clerks: The Lost Scene, The Crow: Waking Nightmares, The Wretch'' (nominated for the 1997 Eisner Award for Best New Series), ''Aliens: Purge'', and ''Green Arrow''. During his run on ''Green Arrow'', he created the characters Mia Dearden and Onomatopoeia with writer Kevin Smith as well as Constantine Drakon with writer Judd Winick. Hester co-created ''Uncle Slam and Firedog'' with his ''Green Arrow'' collaborator, artist Ande Parks. He also created El Diablo, a new character (with a common name in DC Comics) who debuted in an eponymous limited series. His last comic 13 Steps will adapted in a Comedy Horror film. Hester is currently writing the new adventures of Golden Age hero ''The Blac ...
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Josh Neufeld
Josh Neufeld (born August 9, 1967) is an alternative cartoonist known for his nonfiction comics on subjects like Hurricane Katrina, international travel, and finance, as well as his collaborations with writers like Harvey Pekar and Brooke Gladstone. He is the writer/artist of '' A.D.: New Orleans After the Deluge'', and the illustrator of '' The Influencing Machine: Brooke Gladstone on the Media''. Biography and career highlights Born in New York to parents Leonard Neufeld and artist Martha Rosler, Neufeld spent most of his youth in California (San Diego and San Francisco), and then moved back to New York City during his teenage years. He graduated from the Fiorello H. LaGuardia High School in 1985 and Oberlin College with a B.A. in Art History in 1989.Richardson, Clem"Comics Artist Has Serious Mission," ''New York Daily News'' (June 23, 2006).Accessed Feb. 24, 2009. Shortly after graduating from college, he spent over a year backpacking with his then-girlfriend (now his wife) th ...
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