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Super Bubble Pop
''Super Bubble Pop'' is a puzzle video game Puzzle video games make up a broad genre of video games that emphasize puzzle solving. The types of puzzles can test problem-solving skills, including logic, pattern recognition, Sequence, sequence solving, Spatial ability, spatial recognition, ... released in 2002 by Runecraft. Gameplay The player is able to choose from 5 DJ poppers, including 2 unlockable ones, along with 4 grooving soundtracks. They are faced with rows of advancing bubbles of different colors. They can launch bubbles of their own. The idea is to create a row, column or stack of 3 or more bubbles. When that happens, they will pop. Each character has their own favorite bubble color and when they pop them, color energy is transferred to their special jar. Once the jar is full, the player can unleash their super special attack. During the puzzles, the player is also provided with nine different special attacks that they can obtain by getting special bubbles. The cu ...
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Zombie Studios
Zombie Studios was an American independent video game developer. It was formed in 1994 as Zombie, LLC by Joanna Alexander and Mark Long, formerly of the Sarnoff Research Center. Alexander and Long founded Zombie after they completed the design of a virtual reality headset for Hasbro at Sarnoff in 1993. Zombie has designed and produced over 30 games for major platforms. They created a value label in 2005, Direct Action Games, to design and produce value titles for both PC and consoles. Zombie Studios shut down in January 2015 with its owners' retirement. Former staffers of the company subsequently founded a new studio, Builder Box Games (now Hardsuit Labs), who acquired some of Zombie Studio's former Intellectual property, IPs. Games developed *''Ice & Fire'' (1995) *''Locus (video game), Locus'' (1995) *''Zork Nemesis'' (1996) *''ZPC'' (1996) *''CyberSpace Mountain- VR Ride'' (1997) *''Spec Ops: Rangers Lead the Way'' (1998) *''Spec Ops: Ranger Team Bravo'' (1998) (''Rangers Lea ...
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Video Games Developed In The United States
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems, which, in turn, were replaced by flat-panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities, and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcasts, magnetic tape, optical discs, computer files, and network streaming. Etymology The word ''video'' comes from the Latin verb ''video,'' meaning to see or ''videre''. And as a noun, "that which is displayed on a (television) screen," History Analog video Video developed from facsimile systems developed in the mid-19th century. Early mechanical video scanners, such as the Nipkow disk, were patented as early as 1884, however, it took several decades ...
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Runecraft (company) Games
There is some evidence that, in addition to being a writing system, runes historically served purposes of magic. This is the case from the earliest epigraphic evidence of the Roman to the Germanic Iron Age, with non-linguistic inscriptions and the '' alu'' word. An ''erilaz'' appears to have been a person versed in runes, including their magic applications. In medieval sources, notably the Poetic Edda, the ''Sigrdrífumál'' mentions "victory runes" to be carved on a sword, "some on the grasp and some on the inlay, and name Tyr twice." In the early modern period and modern history, related folklore and superstition is recorded in the form of the Icelandic magical staves. In the early 20th century, Germanic mysticism coined new forms of "runic magic", some of which were continued or developed further by contemporary adherents of Germanic Neopaganism. Modern systems of runic divination are based on Hermeticism, classical occultism, and the ''I Ching''. Historical evidence Ta ...
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Puzzle Video Games
Puzzle video games make up a broad genre of video games that emphasize puzzle solving. The types of puzzles can test problem-solving skills, including logic, pattern recognition, Sequence, sequence solving, Spatial ability, spatial recognition, and word completion. Many puzzle games involve a real-time element and require quick thinking, such as ''Tetris'' (1985) and ''Lemmings (video game), Lemmings'' (1991). History Puzzle video games owe their origins to brain teasers and puzzles throughout human history. The mathematical strategy game Nim, and other traditional thinking games such as Hangman (game), Hangman and Bulls and Cows (commercialized as ''Mastermind (board game), Mastermind''), were popular targets for computer implementation. In Universal Entertainment's ''Space Panic'', released in arcades in 1980, the player digs holes in platforms to trap creatures. It is a precursor to puzzle-platform games such as ''Lode Runner'' (1983), ''Door Door'' (1983), and ''Doki Dok ...
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PlayStation (console) Games
is a video gaming brand owned and produced by Sony Interactive Entertainment (SIE), a division of Japanese conglomerate Sony. Its flagship products consists of a series of home video game consoles produced under the brand; it also consists of handhelds, online services, magazines, and other forms of media. The brand began with the first PlayStation home console released in Japan in 1994 and worldwide the following year, which became the first console of any type to ship over 100 million units, which made PlayStation a globally recognized brand. Since then there have been numerous newer consoles—the most recent being the PlayStation 5 released in 2020—while there have also been a series of handheld consoles and a number of other electronics such as a media center and a smartphone. The main series of controllers utilized by the PlayStation series is the DualShock, a line of vibration-feedback gamepads. SIE also operate numerous online services like PlayStation Net ...
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Piko Interactive Games
Piko may refer to: *PIKO, a model train manufacturer *Piko Interactive, an American game developer and publisher. *Piko (singer) (b. 1988), a Japanese pop singer *Piko (Filipino game), a Filipino children's game similar to hopscotch *Piko, renamed Penny in English dubbing, a Stitch!#Other characters, character from the anime ''Stitch!'' *Piko (wrestler), a Japanese professional wrestler *Utatane Piko, a vocaloid from Sony Entertainment See also

*Pico (other) {{disambiguation ...
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Multiplayer And Single-player Video Games
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or via a wide area network, most commonly the Internet (e.g. ''World of Warcraft'', ''Call of Duty'', ''DayZ''). Multiplayer games usually require players to share a single game system or use networking technology to play together over a greater distance; players may compete against one or more human contestants, work cooperatively with a human partner to achieve a common goal, or supervise other players' activity. Due to multiplayer games allowing players to interact with other individuals, they provide an element of social communication absent from single-player games. The history of multiplayer video games extends over several decades, tracing back to the emergence of electronic gaming in the mid-20th century. One of the earliest inst ...
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LithTech Games
LithTech is a game engine developed by Monolith Productions and comparable with the Quake engine, Quake and Unreal Engine, Unreal engines. Monolith and a number of other video game developers have used LithTech as the basis for their first-person shooter games. Monolith initially developed the engine for Microsoft before purchasing the rights to it and licensing it to other developers via subsidiary LithTech Inc. The licensing company was renamed to Touchdown Entertainment in 2003 and later absorbed into Warner Bros. Interactive Entertainment after its acquisition of Monolith. The last version of LithTech offered for licensing was Jupiter EX, initially released in 2005, however Monolith has continued to use LithTech technology in their games, including ''Middle-earth: Shadow of Mordor'', released in 2014. After the release of ''Middle-earth: Shadow of Mordor'', the studio started working on a new engine (based on LithTech technology) for larger-scale battles called "Firebird". ...
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Jaleco Games
was a corporate brand name that was used by two previously connected video game developers and publishers based in Japan. The original Jaleco company was founded in 1974 as Japan Leisure Company, founded by Yoshiaki Kanazawa, before being renamed to simply Jaleco in the early 1980s. This company was later acquired in 2000 by PCCW, who rebranded it as their Japanese game division, PCCW Japan, before reverting it to Jaleco in 2002. In 2006, Jaleco became independent from PCCW and renamed to Jaleco Holding, having their video game operations spun off into a new company, also called Jaleco. This new spin-off company was sold to mobile developer Game Yarou in 2009, with Jaleco Holding renaming itself to Encom Holdings shortly after. Jaleco is known for its arcade and home console video games produced in the 1980s and early 1990s, including '' City Connection'', '' Bases Loaded'', '' Ninja JaJaMaru-kun'', '' Exerion'', '' Idol Janshi Suchie-Pai'' and '' Rushing Beat''. Jaleco also prod ...
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GameCube Games
The is a PowerPC-based home video game console developed and marketed by Nintendo. It was released in Japan on September 14, 2001, in North America on November 18, 2001, in Europe on May 3, 2002, and in Australia on May 17, 2002. It is the successor to the Nintendo 64. As a sixth-generation console, the GameCube primarily competed with Sony's PlayStation 2, Sega's Dreamcast and Microsoft's Xbox. Nintendo began developing the GameCube in 1998 after entering a partnership with ArtX to design a graphics processing unit. The console was formally announced under the codename "Dolphin" the following year, and was released in 2001 as the GameCube. It is Nintendo's first console to use its own optical discs instead of ROM cartridges, supplemented by writable memory cards for saved games. Unlike its competitors, it is solely focused on gaming and does not play mass media like DVD or CD. The console supports limited online gaming for a few games via a GameCube broadband or mode ...
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