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Zombie Studios
Zombie Studios was an American independent video game developer. It was formed in 1994 as Zombie, LLC by Joanna Alexander and Mark Long, formerly of the Sarnoff Research Center. Alexander and Long founded Zombie after they completed the design of a virtual reality headset for Hasbro at Sarnoff in 1993. Zombie has designed and produced over 30 games for major platforms. They created a value label in 2005, Direct Action Games, to design and produce value titles for both PC and consoles. Zombie Studios shut down in January 2015 with its owners' retirement. Former staffers of the company subsequently founded a new studio, Builder Box Games (now Hardsuit Labs), who acquired some of Zombie Studio's former IPs. Games developed *'' Ice & Fire'' (1995) *''Locus'' (1995) *''Zork Nemesis'' (1996) *'' ZPC'' (1996) *''CyberSpace Mountain- VR Ride'' (1997) *'' Spec Ops: Rangers Lead the Way'' (1998) *'' Spec Ops: Ranger Team Bravo'' (1998) (''Rangers Lead the Way'' expansion) *'' Spearhead'' ...
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Saw (video Game)
''Saw'', also known as ''Saw: The Video Game'', is a survival horror video game that was developed by Zombie Studios and published by Konami for PlayStation 3, Xbox 360 and Microsoft Windows. The game was released on October 6, 2009, in North America and later that year in other regions. The Microsoft Windows version was released on October 22, 2009. Part of the Saw (franchise), ''Saw'' film franchise, the game is set between the Saw (2004 film), first and Saw II, second films. In ''Saw'', the Jigsaw (Saw character), Jigsaw Killer has healed Detective David Tapp from his gunshot wound, and places him in an abandoned insane asylum to teach him a lesson in life appreciation. Obsessed, Tapp traverses the asylum and gathers clues along the way in hopes of apprehending Jigsaw. As he progresses through the asylum, he encounters several people with connections to him, whom he must save. The asylum also has inhabitants who are in games of their own, ordered to kill Tapp. Along the way, Ta ...
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Spearhead (video Game)
''Spearhead'' is a tank simulation / action video game developed by Zombie Studios and MAK Technologies, Inc., and published by Interactive Magic and Midas Interactive Entertainment for Microsoft Windows in 1998. Development The game was showcased at E3 1997. Reception ''Spearhead'' received mixed reviews according to the review aggregation website GameRankings. The game was described as a mix between tank simulation and an action game. ''GameSpot'' said, "The game offers a handful of features and elements that seem ideal for hard-core sim fans, but the mission designs and the general feel of gameplay seem more appropriate for an action game than a serious sim." ''IGN'' said, "the emphasis here is definitely more on fun than it is on realism." ''PC Accelerator ''PC Accelerator'' (''PCXL'') was an American personal computer game magazine that was published by Imagine Media (currently a subsidiary of Future plc). It was known for its ''Maxim''-like humor and photography. ...
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Red Mercury
Red mercury is purportedly a substance of uncertain composition used in the creation of nuclear weapons, as well as other weapons systems. Because of the great secrecy surrounding the development and manufacturing of nuclear weapons, there is no proof that red mercury exists. However, all samples of alleged "red mercury" analyzed in the public literature have proven to be well-known, common red substances of no interest to weapons makers. Red mercury is therefore considered a hoax, perpetrated by con artists who sought to take advantage of gullible buyers on the black market for arms. There have been reports of "red mercury" on the international black markets since 1979, but the hoax seems to have been most common in the early 1990s, with very high asking prices. History References to red mercury first appeared in major Soviet and western media sources in the late 1980s. The articles were never specific as to what exactly red mercury was, but nevertheless claimed it was of gre ...
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Super Bubble Pop
''Super Bubble Pop'' is a puzzle video game released in 2002 by Runecraft There is some evidence that, in addition to being a writing system, runes historically served purposes of magic. This is the case from the earliest epigraphic evidence of the Roman to the Germanic Iron Age, with non-linguistic inscriptions and th .... Gameplay The Player is able to choose from 5 DJ poppers, including 2 unlockable ones, along with 4 grooving soundtracks. They are faced with rows of advancing bubbles of different colors. They can launch bubbles of their own. The idea is to create a row, column or stack of 3 or more bubbles. When that happens, they will pop. Each character has their own favorite bubble color and when they pop them, color energy is transferred to their special jar. Once the jar is full, the player can unleash their super special attack. During the puzzles, the player is also provided with nine different special attacks that they can obtain by getting special bubbles. The curr ...
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Task Force Dagger
Task may refer to: * Task (computing), in computing, a program execution context * Task (language instruction) refers to a certain type of activity used in language instruction * Task (project management), an activity that needs to be accomplished within a defined period of time * Task (teaching style) * TASK party, a series of improvisational participatory art-related events organized by artist Oliver Herring * Two-pore-domain potassium channel, a family of potassium ion channels See also * The Task (other) * Task force (other) * Task switching (other) * {{disambiguation ...
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The Lost Empire – Trial By Fire
''The'' () is a grammatical article in English, denoting persons or things that are already or about to be mentioned, under discussion, implied or otherwise presumed familiar to listeners, readers, or speakers. It is the definite article in English. ''The'' is the most frequently used word in the English language; studies and analyses of texts have found it to account for seven percent of all printed English-language words. It is derived from gendered articles in Old English which combined in Middle English and now has a single form used with nouns of any gender. The word can be used with both singular and plural nouns, and with a noun that starts with any letter. This is different from many other languages, which have different forms of the definite article for different genders or numbers. Pronunciation In most dialects, "the" is pronounced as (with the voiced dental fricative followed by a schwa) when followed by a consonant sound, and as (homophone of the archai ...
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The Lost Empire – Search For The Journal
''The'' () is a grammatical article in English, denoting persons or things that are already or about to be mentioned, under discussion, implied or otherwise presumed familiar to listeners, readers, or speakers. It is the definite article in English. ''The'' is the most frequently used word in the English language; studies and analyses of texts have found it to account for seven percent of all printed English-language words. It is derived from gendered articles in Old English which combined in Middle English and now has a single form used with nouns of any gender. The word can be used with both singular and plural nouns, and with a noun that starts with any letter. This is different from many other languages, which have different forms of the definite article for different genders or numbers. Pronunciation In most dialects, "the" is pronounced as (with the voiced dental fricative followed by a schwa) when followed by a consonant sound, and as (homophone of the archai ...
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Prison Escape
A prison, also known as a jail, gaol (dated, standard English, Australian, and historically in Canada), penitentiary (American English and Canadian English), detention center (or detention centre outside the US), correction center, correctional facility, lock-up, hoosegow or remand center, is a facility in which inmates (or prisoners) are confined against their will and usually denied a variety of freedoms under the authority of the state as punishment for various crimes. Prisons are most commonly used within a criminal justice system: people charged with crimes may be imprisoned until their trial; those pleading or being found guilty of crimes at trial may be sentenced to a specified period of imprisonment. In simplest terms, a prison can also be described as a building in which people are legally held as a punishment for a crime they have committed. Prisons can also be used as a tool of political repression by authoritarian regimes. Their perceived opponents may be ...
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Covert Assault
Secrecy is the practice of hiding information from certain individuals or groups who do not have the "need to know", perhaps while sharing it with other individuals. That which is kept hidden is known as the secret. Secrecy is often controversial, depending on the content or nature of the secret, the group or people keeping the secret, and the motivation for secrecy. Secrecy by government entities is often decried as excessive or in promotion of poor operation; excessive revelation of information on individuals can conflict with virtues of privacy and confidentiality. It is often contrasted with social transparency. Secrecy can exist in a number of different ways: encoding or encryption (where mathematical and technical strategies are used to hide messages), true secrecy (where restrictions are put upon those who take part of the message, such as through government security classification) and obfuscation, where secrets are hidden in plain sight behind complex idiosyncra ...
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