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Suidobashi Heavy Industry
Kuratas is a rideable and user-operated mecha built by the Japanese company Suidobashi Heavy Industry. Billed as "the world's first giant boarding robot", the Kuratas was unveiled when the website was opened in 2012. It was demonstrated at Wonder Festival. In June 2015, MegaBots challenged Suidobashi Heavy Industry to its first robot duel confronting Kuratas versus their Mark II. Developers The Kuratas robot was developed by artist Kogoro Kurata (after whom the suit is named), and roboticist Wataru Yoshizaki. Kurata stated that he was inspired by the mecha frequently featured in anime, especially those of the series ''Armored Trooper Votoms'', which he watched as a child. "When I was a kid, I thought there were going to be giant robots in the future. But no matter how long I waited, people were only able to make small robots, like ASIMO. Eventually, I thought ‘I can’t wait anymore,’ and set out to make one myself." Kurata's goal was to create a piece of art that emulated t ...
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Rate Of Fire
Rate of fire is the frequency at which a specific weapon can fire or launch its projectiles. This can be influenced by several factors, including operator training level, mechanical limitations, ammunition availability, and weapon condition. In modern weaponry, it is usually measured in rounds per minute (RPM or round/min) or rounds per second (RPS or round/s). There are three different measurements for the rate of fire: cyclic, sustained, and rapid. Cyclic is the maximum rate of fire given only mechanical function, not taking into account degradation of function due to heat, wear, or ammunition constraints. Sustained is the maximum efficient rate of fire given the time taken to load the weapon and keep it cool enough to operate. Finally, rapid is the maximum reasonable rate of fire in an emergency when the rate of fire need not be upheld for long periods. Overview For manually operated weapons such as bolt-action rifles or artillery pieces, the rate of fire is governed primarily ...
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Entertainment Robots
Entertainment is a form of activity that holds the attention and interest of an audience or gives pleasure and delight. It can be an idea or a task, but is more likely to be one of the activities or events that have developed over thousands of years specifically for the purpose of keeping an audience's attention. Although people's attention is held by different things because individuals have different preferences, most forms of entertainment are recognisable and familiar. Storytelling, music, drama, dance, and different kinds of performance exist in all cultures and were supported in royal courts and developed into sophisticated forms, over time becoming available to all citizens. The process has been accelerated in modern times by an entertainment industry that records and sells entertainment products. Entertainment evolves and can be adapted to suit any scale, ranging from an individual who chooses a private entertainment from a now enormous array of pre-recorded produc ...
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2012 Robots
1 (one, unit, unity) is a number representing a single or the only entity. 1 is also a numerical digit and represents a single unit of counting or measurement. For example, a line segment of ''unit length'' is a line segment of length 1. In conventions of sign where zero is considered neither positive nor negative, 1 is the first and smallest positive integer. It is also sometimes considered the first of the infinite sequence of natural numbers, followed by  2, although by other definitions 1 is the second natural number, following  0. The fundamental mathematical property of 1 is to be a multiplicative identity, meaning that any number multiplied by 1 equals the same number. Most if not all properties of 1 can be deduced from this. In advanced mathematics, a multiplicative identity is often denoted 1, even if it is not a number. 1 is by convention not considered a prime number; this was not universally accepted until the mid-20th century. Additionally, 1 is ...
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Glossary Of Robotics
Robotics is the branch of technology that deals with the design, construction, operation, structural disposition, manufacture and application of robots. Robotics is related to the sciences of electronics, engineering, mechanics, and software. The following is a list of common definitions related to the Robotics field. __NOTOC__ A *Actuator, a motor that translates control signals into mechanical movement. The control signals are usually electrical but may, more rarely, be pneumatic or hydraulic. The power supply may likewise be any of these. It is common for electrical control to be used to modulate a high-power pneumatic or hydraulic motor. * Aerobot a robot capable of independent flight on other planets. A type of aerial robot. *Arduino The current platform of choice for small-scale robotic experimentation and physical computing. *Artificial intelligence is the intelligence of machines and the branch of computer science that aims to create it. *Aura (satellite) a robotic ...
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Powered Exoskeleton
A powered exoskeleton, also known as power armor, powered armor, powered suit, cybernetic suit, cybernetic armor, exosuit, hardsuit, exoframe or augmented mobility, is a mobile machine that is wearable over all or part of the human body, providing ergonomic structural support and powered by a system of electric motors, pneumatics, levers, hydraulics or a combination of cybernetic technologies, while allowing for sufficient limb (anatomy), limb movement with increased strength and endurance. The exoskeleton is designed to provide better mechanical load tolerance, and its control system aims to sense and synchronize with the user's intended motion and relay the signal to motors which manage the gears. The exoskeleton also protects the user's shoulder, waist, back and thigh against mechanical overload, overload, and stabilizes movements when lifting and holding heavy items. A powered exoskeleton differs from a passive exoskeleton, as the latter has no intrinsic actuator and relies ...
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Mecha
In science fiction, or mechs are giant robots or machines controlled by people, typically depicted as humanoid walking vehicles. The term was first used in Japanese (language), Japanese after shortening the English loanword or , but the meaning in Japanese is more inclusive, and or 'giant robot' is the narrower term. Fictional mecha vary greatly in size and shape, but are distinguished from vehicles by their humanoid or Biorobotics, biomorphic appearance, although they are bigger, often much bigger, than human beings. Different Genre#Subgenre, subgenres exist, with varying connotations of realism. The concept of Super Robot and Real Robot are two such examples found in Japanese anime and manga. Real-world piloted humanoid or non-humanoid Robot locomotion, robotic platforms, existing or planned, may also be called "mecha". In Japanese, "mecha" may refer to mobile machinery or vehicles (including aircraft) in general, manned or Mobile robot, otherwise. Characteristics 'Mec ...
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Patlabor
, also known as ''Patlabor'' (a portmanteau of "patrol" and "labor") is a Japanese science fiction media franchise created by Headgear, a group consisting of manga artist Masami Yūki, director Mamoru Oshii, screenwriter Kazunori Itō, mecha designer Yutaka Izubuchi, and character designer Akemi Takada. The popular franchise includes a manga, a TV series, two OVA series, three feature-length movies, two light novel series, and a short film compilation, named because of its super deformed (chibi) drawing style. The series has been adapted into video games and licensed products from OST to toys. ''Patlabor'' is known for using mecha – designed by Yutaka Izubuchi – not just for police or military purposes, but also for industrial and municipal jobs. The series is one of the earlier examples of what is called a " media mix" in Japan, where there is no one source material: Multiple forms of media (in Patlabor's case the anime and manga) are worked on at the sa ...
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Mattel Power Glove
The Power Glove is a controller accessory for the Nintendo Entertainment System. The Power Glove gained public attention due to its early virtual reality mechanics and significant marketing. However, its two games did not sell well, as it was not packaged with a game, and it was criticized for its imprecise and difficult-to-use controls. Development The Power Glove was originally released in 1989. Though it was an officially licensed product, Nintendo was not involved in the design or release of the accessory. Rather, it was designed by Samuel Cooper Davis for Abrams/Gentile Entertainment (AGE), made by Mattel in the United States and PAX in Japan. Additional development was accomplished through the efforts of Thomas G. Zimmerman and Jaron Lanier, a virtual reality pioneer responsible for codeveloping and commercializing the DataGlove, who had made a failed attempt at a similar design for Nintendo earlier. Mattel brought in Image Design and Marketing's Hal Berger and Gary Yamr ...
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Rotary Cannon
A rotary cannon, rotary autocannon, rotary gun or Gatling cannon, is any large-caliber multiple-barreled automatic firearm that uses a Gatling-type rotating barrel assembly to deliver a sustained saturational direct fire at much greater rates of fire than single-barreled autocannons of the same caliber. The loading, firing and ejection functions are performed simultaneously in different barrels as the whole assembly rotates, and the rotation also permits the barrels some time to cool. The rotating barrels on nearly all modern Gatling-type guns are powered by an external force such as an electric motor, although internally powered gas-operated versions have also been developed. The cyclic multi-barrel design synchronizes the firing/reloading sequence. Each barrel fires a single cartridge when it reaches a certain position in the rotation, after which the spent casing is ejected at a different position and then a new round is loaded at another position. During the cycle, the b ...
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BB (ammunition)
A BB gun is a type of air gun designed to shoot metallic spherical projectiles called BBs (not to be confused with similar-looking bearing balls), which are approximately the same size as BB-size lead birdshot used on shotguns ( in diameter). Modern BB guns usually have a smoothbore barrel with a caliber, and use steel balls that measure in diameter and in weight, usually zinc- or copper-plated for corrosion resistance. Some manufacturers still make the slightly larger traditional lead balls that weigh around , which are generally intended for use in rifled barrels (due to lead having better malleability and exerting less wear on riflings). The term "BB gun" is frequently used incorrectly to describe airsoft guns, which shoot plastic pellets (also often referred to as "BBs") that are larger (usually in diameter) but much less dense than metal BBs, and have significantly lower ballistic performance. The term is also sometimes used to describe a pellet gun, which shoo ...
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Kinect
Kinect is a line of motion sensing input devices produced by Microsoft and first released in 2010. The devices generally contain RGB cameras, and infrared projectors and detectors that map depth through either structured light or time of flight calculations, which can in turn be used to perform real-time gesture recognition and body skeletal detection, among other capabilities. They also contain microphones that can be used for speech recognition and voice control. Kinect was originally developed as a motion controller peripheral for Xbox video game consoles, distinguished from competitors (such as Nintendo's Wii Remote and Sony's PlayStation Move) by not requiring physical controllers. The first-generation Kinect was based on technology from Israeli company PrimeSense, and unveiled at E3 2009 as a peripheral for Xbox 360 codenamed "Project Natal". It was first released on November 4, 2010, and would go on to sell eight million units in its first 60 days of availability. Th ...
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