Starfire Soccer Challenge
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Starfire Soccer Challenge
''Starfire Soccer Challenge'' is a video game by Purple Moon, released in November 1998. Plot and gameplay The game sees the player control an all-girls soccer team. The game sees a continuation of the characters from ''Rockett's New School'' and '' Secret Paths''. Production The game's pioneering design was, like other Purple Moon titles, built off of years of research. At the time, American women were close to winning the World Cup, and women's soccer had become important to the target market. The research impacted both the plot and the user interface (UI) of the title. It became the first sports CD-ROM designed for girls. While boys' sports games have superstar athletes, this game was designed to have girl next door characters that the player could relate to. Sarah Stocker served as the game's producer. Critical reception The game received a more positive reception from feminists than Purple Moon's other games. ''Brenda Laurel: Pioneering Games for Girls'' noted the game t ...
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Purple Moon
Purple Moon was an American developer of girls' video games based in Mountain View, California. Its games were targeted at girls between the ages of 8 and 14. The company was founded by Brenda Laurel and others, and supported by Interval Research. They debuted their first two games, ''Rockett's New School'' and ''Secret Paths in the Forest'', in 1997. Both games were more or less visual novels and encouraged values like friendship and decision making. Purple Moon's games were part of a larger girl games movement in the 1990s, initiated largely by the surprise success of Mattel's 1996 CD-ROM game '' Barbie Fashion Designer''. Laurel based her game design on four years of interview research she had done at Interval. An associated website, purple-moon.com, featured characters from the games and allowed users to trade virtual items. Some items arose from brand partnerships with companies such as Bonne Bell and SeaWorld. Children were required to have parental consent (email or verb ...
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Soccer
Association football, more commonly known as football or soccer, is a team sport played between two teams of 11 players who primarily use their feet to propel the ball around a rectangular field called a pitch. The objective of the game is to score more goals than the opposition by moving the ball beyond the goal line into a rectangular framed goal defended by the opposing side. Traditionally, the game has been played over two 45 minute halves, for a total match time of 90 minutes. With an estimated 250 million players active in over 200 countries, it is considered the world's most popular sport. The game of association football is played in accordance with the Laws of the Game, a set of rules that has been in effect since 1863 with the International Football Association Board (IFAB) maintaining them since 1886. The game is played with a football that is in circumference. The two teams compete to get the ball into the other team's goal (between the posts and under t ...
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Rockett's New School
''Rockett's New School'' is a 1997 girl-oriented video game developed by Silicon Valley-based Purple Moon. It was directed by Brenda Laurel. Production Five years of research was spent on the game. During this time, Laurel discovered that boys and girls play games differently, and that girls wanted a more slower-paced and introspective experience as opposed to the action-based twitch gameplay that appealed to boys. A website launch and a serious media hype preceded the release of Purple Moon's first two titles: ''Rockett's New School'' and ''Secret Paths''. Two 30-second TV spots for the games were aired on network and cable stations in New York and Chicago in October-November 1997. Rockett even appeared with a moustache in the "Got Milk?" ad series. The game was conceived as part of an episodic series of CD-ROMS, with unresolved plot elements that would be addressed in the following titles. Episode 2, ''Rockett's Tricky Decision'', was expected to come out in January 1998. The ...
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Secret Paths (video Game)
''Secret Paths in the Forest'' is a video game developed by Purple Moon. The game was designed to be episodic, and spawned sequels entitled "''Secret Paths to Your Dreams''" and "''Secret Paths to the Sea''”, which were released under Mattel after its 1999 acquisition of Purple Moon. Plot and gameplay The game sees characters return from '' Rockett's New School'', where in a treehouse they reveal their deepest fears and thoughts. An example is Vietnamese-American child Minh, who is unhappy at the discordance in her parents' cultures. ''Secret Paths to Your Dreams'' acts as diary software akin to '' Rockett's Adventure Maker''. Production The game was designed as a result of years of market testing the way boys and girls respond to games differently, something which was heavily discussed at the time in video gaming literature. A 30-second TV spot for ''Secret Paths in the Forest'' played on network and cable stations in New York and Chicago in late 1997. In 1998, Purple Moon hel ...
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FIFA Women's World Cup
The FIFA Women's World Cup is an international association football competition contested by the senior women's national teams of the members of Fédération Internationale de Football Association ( FIFA), the sport's international governing body. The competition has been held every four years and one year after the men's FIFA World Cup since 1991, when the inaugural tournament, then called the FIFA Women's World Championship, was held in China. Under the tournament's current format, national teams vie for 31 slots in a three-year qualification phase. The host nation's team is automatically entered as the 32nd slot. The tournament, called the ''World Cup Finals'', is contested at venues within the host nation(s) over a period of about one month. The eight FIFA Women's World Cup tournaments have been won by four national teams. The United States have won four times, and are the current champions after winning it at the 2019 tournament in France. The other winners are Germany, ...
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User Interface
In the industrial design field of human–computer interaction, a user interface (UI) is the space where interactions between humans and machines occur. The goal of this interaction is to allow effective operation and control of the machine from the human end, while the machine simultaneously feeds back information that aids the operators' decision-making process. Examples of this broad concept of user interfaces include the interactive aspects of computer operating systems, hand tools, heavy machinery operator controls and process controls. The design considerations applicable when creating user interfaces are related to, or involve such disciplines as, ergonomics and psychology. Generally, the goal of user interface design is to produce a user interface that makes it easy, efficient, and enjoyable (user-friendly) to operate a machine in the way which produces the desired result (i.e. maximum usability). This generally means that the operator needs to provide minimal input ...
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Girl Next Door
The girl next door is a young female stock character who is often used in romantic stories. She is so named because she often lives next door to the protagonist or is a childhood friend. They start out with a mutual friendship that later often develops into romantic attraction. A similar expression is " boy next door". Characteristics A "girl next door" character is often seen as natural and unpretentious. A trope that evokes nostalgia, it is associated with small towns and more local or even rural ways of life. The girl next door is often portrayed as innocent. Doris Day of the 1950s is described as a pioneering embodiment of the "girl next door" image in film, the "Hollywood's girl next door". A common cliche is when a male protagonist is caught in a love triangle between two women, he will usually choose the "sweet, ordinary, and caring girl next door" he grew up with rather than a more well-off or beautiful woman with fewer morals. Other times, this character ignores t ...
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2nd Annual Interactive Achievement Awards
The ''2nd Annual Interactive Achievement Awards'' is the 2nd edition of the Interactive Achievement Awards, an annual awards event that honors the best games in the video game industry. The awards are arranged by the Academy of Interactive Arts & Sciences (AIAS), and were held at the Hard Rock Hotel and Casino in Las Vegas, Nevada. There was not an official host of the award ceremony, but featured a wide variety of presenters. '' The Legend of Zelda: Ocarina of Time'' and ''Half-Life'' were tied with the most nominations. ''The Legend of Zelda: Ocarina of Time'' also won the most awards including Game of the Year. Electronic Arts received the most nominations while Nintendo won the most awards both as a developer and a publisher. Sid Meier was also the received the of the Academy of Interactive Arts & Sciences Hall of Fame Award. Winners and Nominees Winners are listed first, highlighted in boldface, and indicated with a double dagger (). Hall of Fame Award * Sid Meier Games wi ...
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1998 Video Games
1998 was designated as the ''International Year of the Ocean''. Events January * January 6 – The ''Lunar Prospector'' spacecraft is launched into orbit around the Moon, and later finds evidence for frozen water, in soil in permanently shadowed craters near the Moon's poles. * January 11 – Over 100 people are killed in the Sidi-Hamed massacre in Algeria. * January 12 – Nineteen European nations agree to forbid human cloning. * January 17 – The ''Drudge Report'' breaks the story about U.S. President Bill Clinton's alleged affair with Monica Lewinsky, which will lead to the House of Representatives' impeachment of him. February * February 3 – Cavalese cable car disaster: A United States military pilot causes the deaths of 20 people near Trento, Italy, when his low-flying EA-6B Prowler severs the cable of a cable-car. * February 4 – The 5.9 Afghanistan earthquake shakes the Takhar Province with a maximum Mercalli intensity of VII (''Very strong''). With up to 4, ...
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Association Football Video Games
Association may refer to: *Club (organization), an association of two or more people united by a common interest or goal *Trade association, an organization founded and funded by businesses that operate in a specific industry *Voluntary association, a body formed by individuals to accomplish a purpose, usually as volunteers Association in various fields of study *Association (archaeology), the close relationship between objects or contexts. *Association (astronomy), combined or co-added group of astronomical exposures * Association (chemistry) *Association (ecology), a type of ecological community *Genetic association, when one or more genotypes within a population co-occur * Association (object-oriented programming), defines a relationship between classes of objects *Association (psychology), a connection between two or more concepts in the mind or imagination *Association (statistics), a statistical relationship between two variables *File association, associates a file with a ...
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Video Games Developed In The United States
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first pract ...
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Windows Games
This is an index of Microsoft Windows games. This list has been split into multiple pages. Please use the Table of Contents to browse it. This list contains game titles across all lists. Notes See also * Lists of video games * Index of DOS games * List of Windows 3.x games {{Index footer Windows Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
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