Star Trek DAC
''Star Trek D·A·C (Deathmatch. Assault. Conquest)'' is a video game inspired by the 2009 ''Star Trek'' movie, developed by Naked Sky Entertainment in collaboration with Bad Robot Productions. The title is derived from the game's three modes of play: Deathmatch, Assault, and Conquest. The game was released for the Xbox 360 via the Xbox Live Arcade on May 13, 2009, for the PlayStation 3 (via the PlayStation Network) and Microsoft Windows in November 2009, and for Mac OS X (Intel only) on December 21, 2009. Gameplay The game was officially announced at the 2009 Game Developers Conference. D-A-C stands for the three modes of play available in the game: Deathmatch, Assault, and Conquest. The game is more arcade-focused with the title being delivered without a narrative. This, as the developer claims, is to prevent the biggest mistake that movie tie-in games make which is to have the game follow the plot of the film. It is an online multiplayer with up to 12 players in two teams of ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Naked Sky Entertainment
Naked Sky Entertainment was an independent game development studio based in Los Angeles. They are a licensed developer for Microsoft Windows, Xbox 360, PlayStation 3, and iOS. Games *'' RoboBlitz'' (2006) *''Star Trek DAC'' (2009) *''MicroBot'' (2010) *'' Twister Mania'' (2011) *''A Million Minions'' (2012) *'' Aligned'' (2012) *'' Max Axe'' (2013)http://www.nakedsky.com/wp/portfolio/max-axe/ *''Scrap Force Scrap consists of recyclable materials, usually metals, left over from product manufacturing and consumption, such as parts of vehicles, building supplies, and surplus materials. Unlike waste, scrap has monetary value, especially recovered me ...'' (2014) References External linksOfficial Website Official ''RoboBlitz'' Website [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Video Game
Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This feedback mostly commonly is shown on a video display device, such as a TV set, monitor, touchscreen, or virtual reality headset. Some computer games do not always depend on a graphics display, for example text adventure games and computer chess can be played through teletype printers. Video games are often augmented with audio feedback delivered through speakers or headphones, and sometimes with other types of feedback, including haptic technology. Video games are defined based on their platform, which include arcade video games, console games, and personal computer (PC) games. More recently, the industry has expanded onto mobile gaming through smartphones and tablet computers, virtual and augmented reality systems, and remote c ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Official Xbox Magazine
''Official Xbox Magazine'' (or OXM for short) was a British monthly video game magazine which started in November 2001 around the launch of the original Xbox. A preview issue was released at E3 2001, with another preview issue in November 2001. The magazine was bundled with a disc that included game demos, preview videos and trailers, and other content, such as game or Xbox updates and free gamerpics. The discs also provided the software for the Xbox 360 for backward compatibility of original Xbox games for those without broadband and Xbox Live access. As of January 2012, OXM no longer includes a demo disc. In mid-2014, the U.S. version was merged into the UK version on the website, which lasted only a few months until Future plc announced that it was closing its website along with all the other websites that Future has published, including ''Edge'' and '' Computer and Video Games''. In February 2015, ''OXM'' and all of Future's video game websites were redirected into GamesRad ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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PlayStation Official Magazine – UK
''PlayStation Official Magazine – UK'', generally abbreviated as ''OPM'', was a magazine based in the United Kingdom that covered PlayStation news created in 2006. Although the first issue was distributed in three-month intervals, from Issue 2 onward, it became a monthly segment. From Issue 7 to Issue 84, the magazine came with a playable Blu-ray disc; it primarily covered PlayStation 4, PlayStation 4 Pro, PlayStation VR and PlayStation 5 games and material. It also covered PlayStation Vita material. The magazine covered PlayStation, as well as all aspects of HD media in lesser detail. On 30 April 2021, ''GamesRadar+'' announced that the ''Official PlayStation Magazine'' title would end, citing "along with Sony we felt that the ''Official PlayStation Magazine'' had finally earned a well-deserved retirement", and the magazine would be relaunched as ''Play''. Staff would remain the same, while subscribers to OPM would continue to be subscribed with the issues number resetting. ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Giant Bomb
''Giant Bomb'' is an American video game website and wiki that includes personality-driven gaming videos, commentary, news, and reviews, created by former ''GameSpot'' editors Jeff Gerstmann and Ryan Davis. The website was voted by ''Time'' magazine as one of the Top 50 websites of 2011. Originally part of Whiskey Media, the website was acquired by CBS Interactive in March 2012 before being sold to Red Ventures in 2020, then to Fandom in 2022. After being terminated from his position as editorial director of ''GameSpot'', Gerstmann began working with a team of web engineers to create a new video game website. His intent was to create "a fun video game website" that would not heavily cover the business side of the game industry. The site's core editorial staff consisted primarily of former ''GameSpot'' editors. ''Giant Bomb'' was unveiled on March 6, 2008, as a blog; the full site launched on July 21, 2008. The ''Giant Bomb'' offices were originally in Sausalito, California befor ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Destructoid
''Destructoid'' is a website that was founded as a video game-focused blog in March 2006 by Yanier Gonzalez, a Cuban-American cartoonist and author. Enthusiast Gaming acquired the website in 2017, and sold it to Gamurs Group in 2022. History ''Destructoid'' was owned by Yanier "Niero" Gonzalez so that he could attend the Electronic Entertainment Expo (E3) in 2006. After being rejected, Gonzalez began writing original editorials and drawing cartoons which were picked up by established gaming blogs like ''Joystiq'' and '' Kotaku''. In 2007 the site relaunched with user blogs, forums, and a team of contributors. Yanier's blog was moved off the home page in favor of a staff-edited, multi-author format. Similar to ''IGN'', ''Destructoid'' offers free registration and readers can submit off-homepage blogs. After E3, Gonzalez appeared at the press conference dressed as Mr. Destructoid (''Destructoid'' robot mascot, shown on logos and promotional material) to hand out promotional ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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GeForce 3D Vision
Nvidia 3D Vision (previously ''GeForce 3D Vision'') is a discontinued stereoscopic gaming kit from Nvidia which consists of LC shutter glasses and driver software which enables stereoscopic vision for any Direct3D game, with various degrees of compatibility. There have been many examples of shutter glasses. Electrically controlled mechanical shutter glasses date back to the middle of the last century. LCD shutter glasses appeared in the 1980s, one example of which is Sega's SegaScope. This was available for Sega's game console, the Master System. The NVIDIA 3D Vision gaming kit introduced in 2008 made this technology available for mainstream consumers and PC gamers. The kit is specially designed for 120 Hz LCD monitors, but is also compatible with CRT monitors (some of which may work at 1024×768×120 Hz and even higher refresh rates), DLP-projectors, 3LCD projectors and others. It requires a compatible graphics card from Nvidia ( GeForce 200 series or later). Shutter ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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NVIDIA
Nvidia CorporationOfficially written as NVIDIA and stylized in its logo as VIDIA with the lowercase "n" the same height as the uppercase "VIDIA"; formerly stylized as VIDIA with a large italicized lowercase "n" on products from the mid 1990s to early-mid 2000s. Though unofficial, second letter capitalization of NVIDIA, i.e. nVidia, may be found within enthusiast communities and publications. ( ) is an American multinational technology company incorporated in Delaware and based in Santa Clara, California. It is a software and fabless company which designs graphics processing units (GPUs), application programming interface (APIs) for data science and high-performance computing as well as system on a chip units (SoCs) for the mobile computing and automotive market. Nvidia is a global leader in artificial intelligence hardware and software. Its professional line of GPUs are used in workstations for applications in such fields as architecture, engineering and construction, media ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Downloadable Content
Downloadable content (DLC) is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can either be added for no extra cost or it can be a form of video game monetization, enabling the publisher to gain additional revenue from a title after it has been purchased, often using some type of microtransaction system. DLC can range from cosmetic content, such as skins, to new in-game content such as characters, levels, modes, and larger expansions that may contain a mix of such content as a continuation of the base game. In some games, multiple DLC (including future DLC not yet released) may be bundled as part of a " season pass"—typically at a discount in comparison to purchasing each DLC individually. While the Dreamcast was the first home console to support DLC (albeit in a limited form due to hardware and internet connection limitations), Microsoft's Xbox console and Xbox Live platform helped to popularize th ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Cooperative Video Game
A cooperative (also known as co-operative, co-op, or coop) is "an autonomous association of persons united voluntarily to meet their common economic, social and cultural needs and aspirations through a jointly owned and democratically-controlled enterprise".Statement on the Cooperative Identity. '' International Cooperative Alliance.'' Cooperatives are democratically controlled by their members, with each member having one vote in electing the board of directors. Cooperatives may include: * es owned and managed by the people who consume t ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Game Developers Conference
The Game Developers Conference (GDC) is an annual conference for video game developers. The event includes an expo, networking events, and awards shows like the Game Developers Choice Awards and Independent Games Festival, and a variety of tutorials, lectures, and round Table, roundtables by industry professionals on game-related topics covering Video game programmer, programming, game design, design, audio, production, business and management, and visual arts. History Originally called the Computer Game Developers Conference, the first conference was organized in April 1988 by Chris Crawford (game designer), Chris Crawford in his San Jose, California-area living room. About twenty-seven designers attended, including Don Daglow, Brenda Laurel, Brian Moriarty, Gordon Walton, Tim Brengle, Cliff Johnson (game designer), Cliff Johnson, Dave Menconi, and Carol and Ivan Manley. The second conference, held that same year at a Holiday Inn at Milpitas, California, Milpitas, attracted abou ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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TransGaming
Findev Inc. (formerly TransGaming Inc.) is a Real estate investing company, with its head office in Toronto. It is involved in property development within the Greater Toronto area. The company is aligned with Plazacorp, a property development company, which is its major shareholder. The current CEO is Sruli Weinreb. A former technology company, it was founded by Gavriel State, who ran the Linux product division at Corel. TransGaming's Graphics and Portability Group was acquired by NVIDIA in 2015, paving way to NVIDIA's first office in Canada, located in Toronto. In 2016, TransGaming Inc. decided to change its business focus from technology and gaming to real estate financing. In August 2016 its last remaining gaming division, GameTree TV, together with its subsidiaries and offices in Tel Aviv and Kyiv, were sold to TransGaming Interactive UK Limited, a subsidiary of General Media Ventures based in the United Kingdom. This company, now renamed to PlayWorks Digital Ltd., carries o ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |