Spring (operating System)
Spring is a discontinued project in building an experimental microkernel-based object-oriented operating system (OS) developed at Sun Microsystems in the early 1990s. Using technology substantially similar to concepts developed in the Mach kernel, Spring concentrated on providing a richer programming environment supporting multiple inheritance and other features. Spring was also more cleanly separated from the operating systems it would host, divorcing it from its Unix roots and even allowing several OSes to be run at the same time. Development faded out in the mid-1990s, but several ideas and some code from the project was later re-used in the Java programming language libraries and the Solaris operating system. History Spring started in a roundabout fashion in 1987, as part of Sun and AT&T's collaboration to create a merged UNIX. Both companies decided it was also a good opportunity to "reimplement UNIX in an object-oriented fashion". However, after only a few meetings, this ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Sun Microsystems
Sun Microsystems, Inc. (Sun for short) was an American technology company that sold computers, computer components, software, and information technology services and created the Java programming language, the Solaris operating system, ZFS, the Network File System (NFS), and SPARC microprocessors. Sun contributed significantly to the evolution of several key computing technologies, among them Unix, RISC processors, thin client computing, and virtualized computing. Notable Sun acquisitions include Cray Business Systems Division, Storagetek, and ''Innotek GmbH'', creators of VirtualBox. Sun was founded on February 24, 1982. At its height, the Sun headquarters were in Santa Clara, California (part of Silicon Valley), on the former west campus of the Agnews Developmental Center. Sun products included computer servers and workstations built on its own RISC-based SPARC processor architecture, as well as on x86-based AMD Opteron and Intel Xeon processors. Sun also dev ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Distributed Computing
A distributed system is a system whose components are located on different networked computers, which communicate and coordinate their actions by passing messages to one another from any system. Distributed computing is a field of computer science that studies distributed systems. The components of a distributed system interact with one another in order to achieve a common goal. Three significant challenges of distributed systems are: maintaining concurrency of components, overcoming the lack of a global clock, and managing the independent failure of components. When a component of one system fails, the entire system does not fail. Examples of distributed systems vary from SOA-based systems to massively multiplayer online games to peer-to-peer applications. A computer program that runs within a distributed system is called a distributed program, and ''distributed programming'' is the process of writing such programs. There are many different types of implementations for ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Real-time Computing
Real-time computing (RTC) is the computer science term for hardware and software systems subject to a "real-time constraint", for example from event to system response. Real-time programs must guarantee response within specified time constraints, often referred to as "deadlines". Ben-Ari, Mordechai; "Principles of Concurrent and Distributed Programming", ch. 16, Prentice Hall, 1990, , page 164 Real-time responses are often understood to be in the order of milliseconds, and sometimes microseconds. A system not specified as operating in real time cannot usually ''guarantee'' a response within any timeframe, although ''typical'' or ''expected'' response times may be given. Real-time processing ''fails'' if not completed within a specified deadline relative to an event; deadlines must always be met, regardless of system load. A real-time system has been described as one which "controls an environment by receiving data, processing them, and returning the results sufficiently quic ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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CORBA
The Common Object Request Broker Architecture (CORBA) is a standard defined by the Object Management Group (OMG) designed to facilitate the communication of systems that are deployed on diverse platforms. CORBA enables collaboration between systems on different operating systems, programming languages, and computing hardware. CORBA uses an object-oriented model although the systems that use the CORBA do not have to be object-oriented. CORBA is an example of the distributed object paradigm. Overview CORBA enables communication between software written in different languages and running on different computers. Implementation details from specific operating systems, programming languages, and hardware platforms are all removed from the responsibility of developers who use CORBA. CORBA normalizes the method-call semantics between application objects residing either in the same address-space (application) or in remote address-spaces (same host, or remote host on a network). Versio ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Interface Definition Language
interface description language or interface definition language (IDL), is a generic term for a language that lets a program or object written in one language communicate with another program written in an unknown language. IDLs describe an interface in a language-independent way, enabling communication between software components that do not share one language, for example, between those written in C++ and those written in Java. IDLs are commonly used in remote procedure call software. In these cases the machines at either end of the ''link'' may be using different operating systems and computer languages. IDLs offer a bridge between the two different systems. Software systems based on IDLs include Sun's ONC RPC, The Open Group's Distributed Computing Environment, IBM's System Object Model, the Object Management Group's CORBA (which implements OMG IDL, an IDL based on DCE/RPC) and Data Distribution Service, Mozilla's XPCOM, Microsoft's Microsoft RPC (which evolved into ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Set-top Box
A set-top box (STB), also colloquially known as a cable box and historically television decoder, is an information appliance device that generally contains a TV-tuner input and displays output to a television set and an external source of signal, turning the source signal into content in a form that can then be displayed on the television screen or other display device. They are used in cable television, satellite television, and over-the-air television systems as well as other uses. According to the ''Los Angeles Times'', the cost to a cable provider in the United States for a set-top box is between $150 for a basic box to $250 for a more sophisticated box. In 2016, the average pay-TV subscriber paid $231 per year to lease their set-top box from a cable service provider. TV signal sources The signal source might be an Ethernet cable, a satellite dish, a coaxial cable (see cable television), a telephone line (including DSL connections), broadband over power lines ( ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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SPARC
SPARC (Scalable Processor Architecture) is a reduced instruction set computer (RISC) instruction set architecture originally developed by Sun Microsystems. Its design was strongly influenced by the experimental Berkeley RISC system developed in the early 1980s. First developed in 1986 and released in 1987, SPARC was one of the most successful early commercial RISC systems, and its success led to the introduction of similar RISC designs from many vendors through the 1980s and 1990s. The first implementation of the original 32-bit architecture (SPARC V7) was used in Sun's Sun-4 computer workstation and server systems, replacing their earlier Sun-3 systems based on the Motorola 68000 series of processors. SPARC V8 added a number of improvements that were part of the SuperSPARC series of processors released in 1992. SPARC V9, released in 1993, introduced a 64-bit architecture and was first released in Sun's UltraSPARC processors in 1995. Later, SPARC processors were used in ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Workplace OS
Workplace OS is IBM's ultimate operating system prototype of the 1990s. It is the product of an exploratory research program in 1991 which yielded a design called the Grand Unifying Theory of Systems (GUTS), proposing to unify the world's systems as generalized personalities cohabitating concurrently upon a universally sophisticated platform of object-oriented frameworks upon one microkernel. Developed in collaboration with Taligent and its Pink operating system imported from Apple via the AIM alliance, the ambitious Workplace OS was intended to improve software portability and maintenance costs by aggressively recruiting all operating system vendors to convert their products into Workplace OS personalities. In 1995, IBM reported that "Nearly 20 corporations, universities, and research institutes worldwide have licensed the microkernel, laying the foundation for a completely open microkernel standard." At the core of IBM's new unified strategic direction for the entire compan ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Network Stack
The protocol stack or network stack is an implementation of a computer networking protocol suite or protocol family. Some of these terms are used interchangeably but strictly speaking, the ''suite'' is the definition of the communication protocols, and the ''stack'' is the software implementation of them. Individual protocols within a suite are often designed with a single purpose in mind. This modularization simplifies design and evaluation. Because each protocol module usually communicates with two others, they are commonly imagined as layers in a stack of protocols. The lowest protocol always deals with low-level interaction with the communications hardware. Each higher layer adds additional capabilities. User applications usually deal only with the topmost layers. General protocol suite description T ~ ~ ~ T ____ Imagine three computers: ''A'', ''B'', and ''C''. ''A'' and ''B'' both have radio equipment and can communicate via the airwaves using a suitable netwo ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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File System
In computing, file system or filesystem (often abbreviated to fs) is a method and data structure that the operating system uses to control how data is stored and retrieved. Without a file system, data placed in a storage medium would be one large body of data with no way to tell where one piece of data stopped and the next began, or where any piece of data was located when it was time to retrieve it. By separating the data into pieces and giving each piece a name, the data are easily isolated and identified. Taking its name from the way a paper-based data management system is named, each group of data is called a " file". The structure and logic rules used to manage the groups of data and their names is called a "file system." There are many kinds of file systems, each with unique structure and logic, properties of speed, flexibility, security, size and more. Some file systems have been designed to be used for specific applications. For example, the ISO 9660 file system is desi ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Copy On Write
Copy-on-write (COW), sometimes referred to as implicit sharing or shadowing, is a resource-management technique used in computer programming to efficiently implement a "duplicate" or "copy" operation on modifiable resources. If a resource is duplicated but not modified, it is not necessary to create a new resource; the resource can be shared between the copy and the original. Modifications must still create a copy, hence the technique: the copy operation is deferred until the first write. By sharing resources in this way, it is possible to significantly reduce the resource consumption of unmodified copies, while adding a small overhead to resource-modifying operations. In virtual memory management Copy-on-write finds its main use in sharing the virtual memory of operating system processes, in the implementation of the fork system call. Typically, the process does not modify any memory and immediately executes a new process, replacing the address space entirely. Thus, it would be ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Memory Management Unit
A memory management unit (MMU), sometimes called paged memory management unit (PMMU), is a computer hardware unit having all memory references passed through itself, primarily performing the translation of virtual memory addresses to physical addresses. An MMU effectively performs virtual memory management, handling at the same time memory protection, cache control, bus arbitration and, in simpler computer architectures (especially 8-bit systems), bank switching. Overview Modern MMUs typically divide the virtual address space (the range of addresses used by the processor) into pages, each having a size which is a power of 2, usually a few kilobytes, but they may be much larger. The bottom bits of the address (the offset within a page) are left unchanged. The upper address bits are the virtual page numbers. Page table entries Most MMUs use an in-memory table of items called a " page table", containing one " page table entry" (PTE) per page, to map virtual page numb ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |