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Spider-Man In Video Games
Numerous video games featuring the popular Marvel Comics superhero Spider-Man have been officially released. To date, Spider-Man has appeared on over 15 gaming platforms, including apps on mobile phones. Overview 1980s The Marvel Comics superhero Spider-Man was created by Stan Lee and Steve Ditko and first appeared in ''Amazing Fantasy'' #15 (August 1962). By the late 1970s, Spider-Man had become a successful franchise. At this time the fictional character had already featured in the animated series ''Spider-Man'', a segment on the children's television series ''The Electric Company'' (called ''Spidey Super Stories''), and the live action prime time series ''The Amazing Spider-Man''. As a result of the success, Marvel Comics licensed the character into a stream of electronic games. Spider-Man was quickly growing in popularity because of his simplistic Spider-Style costume, he was also the favorite character of Stan Lee and soon he was one of the most loved Marvel fictional cha ...
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Marvel Comics
Marvel Comics is an American comic book publishing, publisher and the flagship property of Marvel Entertainment, a divsion of The Walt Disney Company since September 1, 2009. Evolving from Timely Comics in 1939, ''Magazine Management/Atlas Comics'' in 1951 and its predecessor, ''Marvel Mystery Comics'', the ''Marvel Comics'' title/name/brand was first used in June 1961. Marvel was started in 1939 by Martin Goodman (publisher), Martin Goodman as Timely Comics, and by 1951 had generally become known as Atlas Comics (1950s), Atlas Comics. The Marvel era began in June 1961 with the launch of ''The Fantastic Four'' and other superhero titles created by Stan Lee, Jack Kirby, Steve Ditko and many others. The Marvel brand, which had been used over the years and decades, was solidified as the company's primary brand. Marvel counts among List of Marvel Comics characters, its characters such well-known superheroes as Spider-Man, Iron Man, Captain America, Thor (Marvel Comics), Thor, Doc ...
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Adventure International
Adventure International was an American video game publishing company that existed from 1979 until 1986. It was started by Scott and Alexis Adams. Their games were notable for being the first implementation of the adventure genre to run on a microcomputer system. The adventure game concept originally came from ''Colossal Cave Adventure'' which ran strictly on large mainframe systems at the time. History After the success of Adams' first text adventure, '' Adventureland,'' other games followed rapidly, with Adventure International (or "AI") releasing about two games a year. Initially the games were drawn from the founders' imaginations, with themes ranging from fantasy to horror and sometimes science fiction. Some of the later games were written by Scott Adams with other collaborators. In 1980, five of the company's games were ported to the VIC-20. Developer Neil Harris recalled: " r sales guys could not figure out what they were gonna do with them. 'What are these games? I ...
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Paragon Software
Paragon Software Corporation was an American video game developer based in Greensburg, Pennsylvania. Founded on December 12, 1985, by Mark E. Seremet and Antony Davies, the company was best known for games developed around licenses from Marvel Comics, including '' The Amazing Spider-Man and Captain America in Dr. Doom's Revenge!'', and licenses from Game Designers' Workshop, such as the ''MegaTraveller'' series. On July 27, 1992, MicroProse MicroProse is an American video game publisher and video game developer, developer founded by Bill Stealey, Sid Meier, and Andy Hollis in 1982. It developed and published numerous games, including starting the ''Civilization (series), Civilizatio ... announced that they had acquired Paragon Software, and that the company would be merged into MicroProse as a result of it. The company had 19 employees at the time. The studio's final game, '' XF5700 Mantis Experimental Fighter'', was released under the MicroProse branding on September 2, 19 ...
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Oxford Digital Enterprises
Oxford () is a city in England. It is the county town and only city of Oxfordshire. In 2020, its population was estimated at 151,584. It is north-west of London, south-east of Birmingham and north-east of Bristol. The city is home to the University of Oxford, the oldest university in the English-speaking world; it has buildings in every style of English architecture since late Anglo-Saxon. Oxford's industries include motor manufacturing, education, publishing, information technology and science. History The history of Oxford in England dates back to its original settlement in the Saxon period. Originally of strategic significance due to its controlling location on the upper reaches of the River Thames at its junction with the River Cherwell, the town grew in national importance during the early Norman period, and in the late 12th century became home to the fledgling University of Oxford. The city was besieged during The Anarchy in 1142. The university rose to dominate ...
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The Amazing Spider-Man (1990 Video Game)
''The Amazing Spider-Man'' is a platform game featuring the Marvel comic book character Spider-Man. The game was developed by Oxford Digital Enterprises and released in 1990 for Commodore 64 and Amiga, and later ported to IBM PC compatibles, Amstrad CPC, and Atari ST. The title was published by Paragon Software in North America and by Empire Software in Europe. Plot The plot involves Spider-Man's wife, Mary Jane, being kidnapped by Mysterio. To save her, Spider-Man must navigate through various environments and puzzles divided into separate acts, representing Mysterio's obsession with film. The various rooms are often parodies of film genres. Development In December 1990 issue of British gaming magazine ''The One'', Rick Yapp from Oxford Digital Enterprises was interviewed about ''The Amazing Spider-Mans development. Yapp explained how platforming was added during the development stage of the game and it was not included in its original design: "The platform idea wasn't part of ...
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Sega
is a Japanese multinational corporation, multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, respectively. Its division for the development of both arcade games and home video games, Sega Games, has existed in its current state since 2020; from 2015 to that point, the two had made up separate entities known as Sega Games and Sega Interactive Co., Ltd. Sega is a subsidiary of Sega Sammy Holdings. From 1983 until 2001, Sega also developed List of Sega video game consoles, video game consoles. Sega was founded by American businessmen Martin Bromley and Richard Stewart as on June 3, 1960; shortly after, the company acquired the assets of its predecessor, History of Sega, Service Games of Japan. Five years later, the company became known as Sega Enterprises, Ltd., after acquiring Rosen Enterprises, an importer of Arcade game, coin-oper ...
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Sega CD
The Sega CD, released as the in most regions outside North America and Brazil, is a CD-ROM accessory for the Sega Genesis produced by Sega as part of the fourth generation of video game consoles. It was released on December 12, 1991, in Japan, October 15, 1992, in North America, and April 2, 1993, in Europe. The Sega CD plays CD games and adds hardware functionality such as a faster CPU and graphic enhancements such as sprite scaling and rotation. It can also play audio CDs and CD+G discs. Sega sought to match the capabilities of the competing PC Engine CD-ROM² System, and added an additional CPU and custom graphics chip. They partnered with JVC to design the Sega CD. Fearful of leaks, Sega refused to consult with Sega of America until the project was complete; Sega of America assembled parts from dummy units to obtain a functioning unit. The Sega CD was redesigned several times by Sega and licensed third-party developers. The main benefit of CD technology at the time w ...
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Sega Genesis
The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master System. Sega released it in 1988 in Japan as the Mega Drive, and in 1989 in North America as the Genesis. In 1990, it was distributed as the Mega Drive by Virgin Mastertronic in Europe, Ozisoft in Australasia, and Tec Toy in Brazil. In South Korea, it was distributed by Samsung as the Super Gam*Boy and later the Super Aladdin Boy. Designed by an Research and development, R&D team supervised by Hideki Sato and Masami Ishikawa, the Genesis was adapted from Sega's Sega System 16, System 16 arcade board, centered on a Motorola 68000 processor as the central processing unit, CPU, a Zilog Z80 as a sound controller, and a video system supporting hardware Sprite (computer graphics), sprites, Tile-based video game, tiles, and scrolling. It plays a List ...
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The Revenge Of Shinobi (1989 Video Game)
''The Revenge of Shinobi'', released in Japan as is a hack-and-slash action video game developed and published by Sega in 1989. It was the first ''Shinobi'' game developed for the Sega Genesis, and was later released on the coin-operated version of that console, the Mega-Tech. Alongside '' Shadow Dancer'', the game is a sequel to ''Shinobi'', and features an original score by Yuzo Koshiro. The game was included in the compilations: ''Mega Games 2'', ''Mega Drive 6 Pak'', '' Sega Classics Arcade Collection'' (for the Sega CD), and ''Sega Smash Pack'' (for the PC and Dreamcast). It was also re-released for the Wii Virtual Console in 2009, on the PlayStation 3 via PlayStation Network and Xbox 360 via Xbox Live Arcade download services in 2012, and for iOS and Android devices in 2017 via Sega Forever. Plot Taking place three years after the first game, the criminal organization Zeed from the original game has since reformed and have renamed themselves "Neo Zeed". They decide t ...
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Medallist
A medalist (or medallist) is an artist who designs medals, plaquettes, badges, metal medallions, coins and similar small works in relief in metal. Historically, medalists were typically also involved in producing their designs, and were usually either sculptors or goldsmiths by background. In modern times, medalists are mostly primarily sculptors of larger works, but in the past the number of medals and coins produced were sufficient to support specialists who spent most of their career producing them. From the 19th century, the education of a medalist often began with time as an engraver, or a formal education in an academy, particularly modeling and portraiture. On coins, a mark or symbol signifying the medalist as the original designer was often included in a hidden location and is not to be mistaken for the symbol of the mint master. Artistic medals and plaquettes are often signed prominently by the artist. Background Artistic medals have been produced since the late Renaissa ...
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Paragon Software Corporation
Paragon Software Corporation was an American video game developer based in Greensburg, Pennsylvania. Founded on December 12, 1985, by Mark E. Seremet and Antony Davies, the company was best known for games developed around licenses from Marvel Comics, including ''The Amazing Spider-Man and Captain America in Dr. Doom's Revenge!'', and licenses from Game Designers' Workshop, such as the ''MegaTraveller'' series. On July 27, 1992, MicroProse announced that they had acquired Paragon Software, and that the company would be merged into MicroProse as a result of it. The company had 19 employees at the time. The studio's final game, ''XF5700 Mantis Experimental Fighter ''XF5700 Mantis Experimental Fighter'' is a space combat simulator developed by Paragon Software and published by MicroProse under their Microplay Software label for DOS in 1992. Gameplay Using what was dubbed "real physics", the ''XF5700 Mantis' ...'', was released under the MicroProse branding on September 2, 1992. ...
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Atari ST
The Atari ST is a line of personal computers from Atari Corporation and the successor to the Atari 8-bit family. The initial model, the Atari 520ST, had limited release in April–June 1985 and was widely available in July. It was the first personal computer with a bitmapped color GUI, using a version of Digital Research's GEM (desktop environment), GEM from February 1985. The Atari 1040ST, released in 1986 with 1 MB of RAM, was the first home computer with a cost-per-kilobyte of less than US$1. "ST" officially stands for "Sixteen/Thirty-two", referring to the Motorola 68000's 16-bit computing, 16-bit external bus and 32-bit computing, 32-bit internals. The system was designed by a small team led by Shiraz Shivji. Alongside the Macintosh, Amiga, Apple IIGS, and Acorn Archimedes, the ST is part of a mid-1980s generation of computers with 16- or 32-bit processors, 256 Kilobyte, KB or more of RAM, and computer mouse, mouse-controlled graphical user interfaces. The ST was ...
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