Speed Skaters At The 1980 Winter Olympics
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Speed Skaters At The 1980 Winter Olympics
In everyday use and in kinematics, the speed (commonly referred to as ''v'') of an object is the magnitude of the change of its position over time or the magnitude of the change of its position per unit of time; it is thus a scalar quantity. The average speed of an object in an interval of time is the distance travelled by the object divided by the duration of the interval; the instantaneous speed is the limit of the average speed as the duration of the time interval approaches zero. Speed is not the same as velocity. Speed has the dimensions of distance divided by time. The SI unit of speed is the metre per second (m/s), but the most common unit of speed in everyday usage is the kilometre per hour (km/h) or, in the US and the UK, miles per hour (mph). For air and marine travel, the knot is commonly used. The fastest possible speed at which energy or information can travel, according to special relativity, is the speed of light in a vacuum ''c'' = metres per second (approx ...
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Kinematics
Kinematics is a subfield of physics, developed in classical mechanics, that describes the Motion (physics), motion of points, Physical object, bodies (objects), and systems of bodies (groups of objects) without considering the forces that cause them to move. Kinematics, as a field of study, is often referred to as the "geometry of motion" and is occasionally seen as a branch of mathematics. A kinematics problem begins by describing the geometry of the system and declaring the initial conditions of any known values of position, velocity and/or acceleration of points within the system. Then, using arguments from geometry, the position, velocity and acceleration of any unknown parts of the system can be determined. The study of how forces act on bodies falls within kinetics (physics), kinetics, not kinematics. For further details, see analytical dynamics. Kinematics is used in astrophysics to describe the motion of celestial bodies and collections of such bodies. In mechanical engin ...
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Rapidity
In relativity, rapidity is commonly used as a measure for relativistic velocity. Mathematically, rapidity can be defined as the hyperbolic angle that differentiates two frames of reference in relative motion, each frame being associated with distance and time coordinates. For one-dimensional motion, rapidities are additive whereas velocities must be combined by Einstein's velocity-addition formula. For low speeds, rapidity and velocity are proportional but, for higher velocities, rapidity takes a larger value, with the rapidity of light being infinite. Using the inverse hyperbolic function , the rapidity corresponding to velocity is where ''c'' is the velocity of light. For low speeds, is approximately . Since in relativity any velocity is constrained to the interval the ratio satisfies . The inverse hyperbolic tangent has the unit interval for its domain and the whole real line for its image; that is, the interval maps onto . History In 1908 Hermann Minkowski expl ...
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Merry-go-round
A carousel or carrousel (mainly North American English), merry-go-round (List of sovereign states, international), roundabout (British English), or hurdy-gurdy (an old term in Australian English, in South Australia, SA) is a type of amusement ride consisting of a rotation, rotating circular platform with seats for riders. The "seats" are traditionally in the form of rows of wooden horses or other animals mounted on posts, many of which are moved up and down by gears to simulate Horse gallop, galloping, to the accompaniment of Music loop, looped circus music. Carousels are commonly populated with horses, each horse weighing roughly 100 lbs (45 kg), but may include a variety of mounts, for example pigs, zebras, tigers, or mythological creatures such as dragons or unicorns. Sometimes, chair-like or bench-like seats are used, and occasionally mounts can be shaped like aeroplanes or cars. The names ''carousel'' and ''merry-go-round'' are also used, in varying dialects, to ...
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