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Space Wars
''Space Wars'' is a shooter video game released in arcades by Cinematronics in 1977. Like the PDP-1 program ''Spacewar!'' (1962) it is based on, it uses black and white vector graphics for the visuals. The hardware developed for ''Space Wars'' became the platform for most of the vector-based arcade games from Cinematronics. It was distributed in Japan by Taito in 1978, and a Vectrex port was published in 1982. Gameplay Two players controlled different ships. One button rotated ship left, another rotated the ship right, one engaged thrust, one fired a shell, and one entered hyperspace (which causes the ship to disappear and reappear elsewhere on the playfield at random). The game offered a number of gameplay options, including the presence or absence of a star in the middle of the playfield (which exerted a positive or negative gravitational pull), whether the edges of the playfield wrapped around to their opposite sides, and whether shells bounced. The game had three parti ...
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Cinematronics
Cinematronics Incorporated was an arcade game developer that primarily released vector graphics games in the late 1970s and early 1980s. While other companies released games based on raster displays, early in their history, Cinematronics and Atari, Inc. released vector-display games, which offered a distinctive look and a greater graphic capability (at the time), at the cost of being only black and white (initially). Cinematronics also published '' Dragon's Lair'' in 1983, the first major LaserDisc video game. Beginnings Cinematronics Inc. was founded in 1975 by San Diego Chargers football players Dennis Partee and Gary Garrison in Kearny Mesa, California. Soon after, they brought in a third partner named Jim Pierce to manage the company's day-to-day operations. Cinematronics' first games, a '' Pong'' clone, a ''Flipper Ball'' copy and their first original game design, ''Embargo'', were released in 1975, 1976, and 1977, but they were not particularly notable. In 1977, Pier ...
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Electronic Fun With Computers & Games
''Electronic Fun with Computers & Games'' was a video game magazine published in the United States from November 1982 to May 1984. For the last two issues it was renamed ''ComputerFun''. Content The magazine was split up into the following sections: * Special Features * Regular Features * Equipment Reviews * Game Reviews * Departments Staff For several months, West Virginia Broadcasting Hall of Fame member Gary "Music" Miller was a game reviewer for EFWCAG. Legacy The cover art for the November 1983 issue was used as the album art for the 1984 album ''Night Lines ''Night Lines'' was a Canadian radio series, which aired on CBC Stereo from 1984 to 1997.Michael Barclay, Ian A.D. Jack and Jason Schneider, '' Have Not Been the Same: The Can-Rock Renaissance 1985-1995''. ECW Press. . The show, which aired on Fr ...'' by Dave Grusin. External links archive.org- PDF magazine repository - PDF magazine repository Monthly magazines published in the United States Video game ...
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Science Fiction Video Games
Science is a systematic endeavor that builds and organizes knowledge in the form of testable explanations and predictions about the universe. Science may be as old as the human species, and some of the earliest archeological evidence for scientific reasoning is tens of thousands of years old. The earliest written records in the history of science come from Ancient Egypt and Mesopotamia in around 3000 to 1200 BCE. Their contributions to mathematics, astronomy, and medicine entered and shaped Greek natural philosophy of classical antiquity, whereby formal attempts were made to provide explanations of events in the physical world based on natural causes. After the fall of the Western Roman Empire, knowledge of Greek conceptions of the world deteriorated in Western Europe during the early centuries (400 to 1000 CE) of the Middle Ages, but was preserved in the Muslim world during the Islamic Golden Age and later by the efforts of Byzantine Greek scholars who brought Greek ...
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Video Games Developed In The United States
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first pract ...
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Vectrex Games
The Vectrex is a vector display-based home video game console–the only one ever designed and released for the home market, developed by Smith Engineering. It was first released for the North America market in November 1982 and then Europe and Japan in 1983. Originally manufactured by General Consumer Electronics, it was later licensed to Milton Bradley after they acquired the company. Bandai released the system in Japan. The Vectrex, in contrast to other video game systems at the time, does not need to be hooked up to a television set. It has an integrated monochrome CRT monitor. A detachable wired control pad can be folded into the lower base of the console. Games came with translucent color overlays to place over the screen. Peripherals include a pair of 3D goggles known as the "3D Imager" and a light pen for drawing directly on the screen. The ''Asteroids''-inspired '' Mine Storm'' is built into the system. The console was conceived by John Ross, of Smith Engineering, in l ...
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Vector Arcade Video Games
Vector most often refers to: *Euclidean vector, a quantity with a magnitude and a direction *Vector (epidemiology), an agent that carries and transmits an infectious pathogen into another living organism Vector may also refer to: Mathematics and physics *Vector (mathematics and physics) **Row and column vectors, single row or column matrices **Vector space ** Vector field, a vector for each point Molecular biology *Vector (molecular biology), a DNA molecule used as a vehicle to artificially carry foreign genetic material into another cell ** Cloning vector, a small piece of DNA into which a foreign DNA fragment can be inserted for cloning purposes ** Shuttle vector, a plasmid constructed so that it can propagate in two different host species ** Viral vector, a tool commonly used by molecular biologists to deliver genetic materials into cells Computer science *Vector, a one-dimensional array data structure ** Distance-vector routing protocol, a class of routing protocols ** ...
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Cinematronics Games
Cinematronics Incorporated was an arcade game developer that primarily released vector graphics games in the late 1970s and early 1980s. While other companies released games based on raster displays, early in their history, Cinematronics and Atari, Inc. released vector-display games, which offered a distinctive look and a greater graphic capability (at the time), at the cost of being only black and white (initially). Cinematronics also published ''Dragon's Lair'' in 1983, the first major LaserDisc video game. Beginnings Cinematronics Inc. was founded in 1975 by San Diego Chargers football players Dennis Partee and Gary Garrison in Kearny Mesa, California. Soon after, they brought in a third partner named Jim Pierce to manage the company's day-to-day operations. Cinematronics' first games, a ''Pong'' clone, a ''Flipper Ball'' copy and their first original game design, ''Embargo'', were released in 1975, 1976, and 1977, but they were not particularly notable. In 1977, Pie ...
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Arcade Video Games
Arcade most often refers to: * Arcade game, a coin-operated game machine ** Arcade cabinet, housing which holds an arcade game's hardware ** Arcade system board, a standardized printed circuit board * Amusement arcade, a place with arcade games * Arcade (architecture), a series of adjoining arches * Shopping mall, one or more buildings forming a complex of shops, also sometimes called a shopping arcade Arcade or The Arcade may also refer to: Places Greece * Arcades (Crete), a town and city-state of ancient Crete, Greece Italy * Arcade, Italy, a town and commune in the region of Veneto United States * Arcade Building (Asheville, North Carolina) * Arden-Arcade, California * Arcade, Georgia, a city in Jackson County * Arcade (village), New York * Arcade (town), New York * The Arcade (Oak Bluffs, Massachusetts), a historic site in Oak Bluffs, Massachusetts * The Arcade (Providence, Rhode Island), a historic shopping center * Arcade, Texas Arts and entertainment Bo ...
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1977 Video Games
Events January * January 8 – Three bombs explode in Moscow within 37 minutes, killing seven. The bombings are attributed to an Armenian separatist group. * January 10 – Mount Nyiragongo erupts in eastern Zaire (now the Democratic Republic of the Congo). * January 17 ** 49 marines from the and are killed as a result of a collision in Barcelona harbour, Spain. * January 18 ** Scientists identify a previously unknown bacterium as the cause of the mysterious Legionnaires' disease. ** Australia's worst railway disaster at Granville, a suburb of Sydney, leaves 83 people dead. ** SFR Yugoslavia Prime minister Džemal Bijedić, his wife and 6 others are killed in a plane crash in Bosnia and Herzegovina. * January 19 – An Ejército del Aire CASA C-207C Azor (registration T.7-15) plane crashes into the side of a mountain near Chiva, on approach to Valencia Airport in Spain, killing all 11 people on board. * January 20 – Jimmy Carter is sworn in as the 39th Pres ...
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Space War
''Space War'' is a video game cartridge released by Atari, Inc. in 1978 for the Atari Video Computer System (renamed to the Atari 2600 in 1982). The game is a version of '' Spacewar!'', the 1962 computer game by Steve Russell. It was released by Sears as ''Space Combat'', for its Atari compatible Tele-Games system. An Atari Lynx update was planned but never released. Variations The cartridge includes 17 game variations. Variations 1–13 are duels between two ships and 14 to 17 are for one player. In some of the variations the ships fight near a planet A planet is a large, rounded astronomical body that is neither a star nor its remnant. The best available theory of planet formation is the nebular hypothesis, which posits that an interstellar cloud collapses out of a nebula to create a you ... which has gravitational attraction.http://www.atariage.com/box_page.html?SoftwareLabelID=470 Atari Age. "Atari 2600 Boxes - Space War," (retrieved on March 9, 2009). References ...
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