Sock And Awe
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Sock And Awe
''Sock and Awe'' is a minimal 2008 Flash game created by British entrepreneur Alex Tew, recreating the Bush shoeing incident and putting the player in control of journalist Muntadar al-Zaidi who flung a shoe at George W. Bush during a news conference. While a hastily-put together crudity, it went viral and received widespread news coverage right around its release, only a day after the actual incident. It's a well-known example of a newsgame. The name of the game is a pun on the US shock and awe military tactic. Release Alex Tew, the author, was a "student entrepreneur" at the time, and previously "Internet famous" for The Million Dollar Homepage, a successful ploy website that helped him pay for his college tuition. On December 18, the day of the shoe throwing incident, Tew was part of a group of people on Twitter trading ideas on what might be a good tabloid headline describing the incident when somebody suggested "Sock and Awe." Already by the following day, Tew had registere ...
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Alex Tew
Alex Tew is a British entrepreneur who is most famous for having founded The Million Dollar Homepage in 2005, at the age of 21, which earned him his first million in only 5 months. In late 2008, he made the headline-hitting Flash game Sock and Awe ''Sock and Awe'' is a minimal 2008 Flash game created by British entrepreneur Alex Tew, recreating the Bush shoeing incident and putting the player in control of journalist Muntadar al-Zaidi who flung a shoe at George W. Bush during a news confer ..., and in 2012, a meditation app called '' Calm''. References {{DEFAULTSORT:Tew, Alex Living people Year of birth missing (living people) ...
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Newsgames
Newsgames are a genre of video games that attempt to apply journalistic principles to their gameplay. Newsgames can provide context to complex situations which might be hard to explain without experiencing the situation firsthand.According to "Newsgames: Journalism at Play" written by Newsgame innovators Ian Bogost, Simon Ferrari and Bobby Schweizer, Newsgames are a “body of work produced at the intersection of video games and journalism.”, "Newsgames: Journalism at Play," p. 6, by Ian Bogost, Simon Farrari, and Bobby Schweizer. Journalists use Newsgames to expand on stories so the audience can learn more about the information in an immersive way. This genre of game is usually based on real concepts, issues, or stories, but the games can also be a representation of the original research, offering players a fictional experience based on real-world situations. They can also be thought of as the video game equivalent of political cartoons, Miguel Sicart describes them as games that ...
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Video Games Developed In The United Kingdom
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical vide ...
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Political Satire Video Games
Politics (from , ) is the set of activities that are associated with making decisions in groups, or other forms of power relations among individuals, such as the distribution of resources or status. The branch of social science that studies politics and government is referred to as political science. It may be used positively in the context of a "political solution" which is compromising and nonviolent, or descriptively as "the art or science of government", but also often carries a negative connotation.. The concept has been defined in various ways, and different approaches have fundamentally differing views on whether it should be used extensively or limitedly, empirically or normatively, and on whether conflict or co-operation is more essential to it. A variety of methods are deployed in politics, which include promoting one's own political views among people, negotiation with other political subjects, making laws, and exercising internal and external force, including war ...
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