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Snowboard Kids
, is a snowboarding video game for the Nintendo 64. It was video game developer, developed by Racdym and video game publisher, published by Atlus. Many reviewers compared its style to that of the ''Mario Kart'' series. An enhanced port, ''Snowboard Kids Plus'', was released in Japan in January 1999 for the PlayStation (console), PlayStation. Gameplay In addition to the usual gameplay of a snowboarding game, ''Snowboard Kids'' adds "Shots" (special weapons used to attack players) and items which can help the player, hinder other players, or both. Modes of play include a single-player adventure game, head-to-head racing between up to four players, and time trials. The game has nine main courses. Although many of the courses are snowy mountains, some are courses that would be unorthodox for snowboarding in the real world. Such courses include an amusement park, a desert, a vast valley, a dark highway, and a Japanese village during the cherry blossoms, cherry blossom festival. Each t ...
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Racjin
Racjin, (株式会社ラクジン ''Kabushiki-Gaisha Rakujin'') formerly known as , is a Japanese video game development company located in Yodogawa-ku, Osaka, established in 1995. Its name was changed in 2000 to make it more easily pronounced to the Japanese. Their first game was titled Kabuki Klash in 1995 for the Neogeo. They weren't well-known until 1997, when Atlus published the Snowboard Kids game. They have worked on existing franchises, such as Fullmetal Alchemist, Bleach or Bomberman. In 2007, they worked on Mistwalker's project, ASH: Archaic Sealed Heat. Games developed *'' ASH: Archaic Sealed Heat'' *'' Bleach: Blade Battlers'' *'' Bomberman 64'' (2001) *''Bomberman Land 2'' *''Bomberman Land 3'' *''Bomberman Land (PSP)'' *''Bomberman (Nintendo DS)'' *''Bomberman Land Wii'' *''Bomberman Kart'' *''Bomberman Kart DX'' *''Critical Blow'' *'' SaGa 2: Hihō Densetsu Goddess of Destiny'' *'' Far East of Eden: Kabuki Klash'' *''Final Fantasy Explorers'' *''Fullmetal Alch ...
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Tokyo Game Show
, commonly known as TGS, is a video game expo / convention held annually in September in the Makuhari Messe, in Chiba, Japan. It is presented by the Computer Entertainment Supplier's Association (CESA) and Nikkei Business Publications, Inc. The main focus of the show is on Japanese games, but some international video game developers use it to showcase upcoming releases/related hardware. The duration of the event is four days. The first two days of Tokyo Game Show are open only to industry attendees (business) and the general public can attend during the final two days. History The first Tokyo Game Show was held in 1996. From 1996 to 2002, the show was held twice a year: once in the Spring and once in Autumn (in the Tokyo Big Sight). Since 2002, the show has been held once a year. It attracts more visitors every year. 2011’s show hosted over 200,000 attendees and the 2012 show bringing in 223,753. The busiest TGS was in 2016 with 271,224 people in attendance and 614 compan ...
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Next Generation (magazine)
''Next Generation'' was a video game magazine that was published by Imagine Media (now Future US). It was affiliated to and shared editorial with the UK's ''Edge'' magazine. ''Next Generation'' ran from January 1995 until January 2002. It was published by Jonathan Simpson-Bint and edited by Neil West. Other editors included Chris Charla, Tom Russo, and Blake Fischer. ''Next Generation'' initially covered the 32-bit consoles including 3DO, Atari Jaguar, and the then-still unreleased Sony PlayStation and Sega Saturn. Unlike competitors ''GamePro'' and ''Electronic Gaming Monthly'', the magazine was directed towards a different readership by focusing on the industry itself rather than individual games. Publication history The magazine was first published by GP Publications up until May 1995 when the publisher rebranded as Imagine Media. In September 1999, ''Next Generation'' was redesigned, its cover name shortened to simply ''NextGen''. This would start what was known as "Lif ...
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Official Nintendo Magazine
''Official Nintendo Magazine'', or ''ONM'', was a British video game magazine that ran from 2006 to 2014 that covered the Nintendo DS, Nintendo 3DS, Wii, and Wii U video game consoles released by Nintendo. Originally published by EMAP as ''Nintendo Magazine System'', the magazine first covered the Nintendo Entertainment System, Super Nintendo Entertainment System and Game Boy consoles, and was later renamed to ''Nintendo Magazine'', ''Nintendo Official Magazine'' then, briefly, ''Nintendo Official Magazine UK''. Under these names, it was published by EMAP for twelve years, before the rights were sold to the publisher, Future plc. The first issue by Future plc was released on 16 February 2006. The magazine then ran for 8 years and 8 months, concluding with its 114th issue, released on 14 October 2014. The similarly titled Australian version was a follow-up of '' Nintendo Magazine System'', not to be confused with the UK publication. History ''Mean Machines'', a long-standing ...
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Nintendo Power
''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Nintendo of America, then independently, and in December 2007 contracted to Future US, the American subsidiary of British publisher Future. Its 24–year production run is one of the longest of all video game magazines in the United States and Canada. On August 21, 2012, Nintendo announced that it would not be renewing its licensing agreement with Future Publishing, and that ''Nintendo Power'' would cease publication in December. The final issue, volume 285, was released on December 11, 2012. On December 20, 2017, ''Nintendo Power'' officially returned as a podcast. History ''Nintendo Fun Club News'' preceded ''Nintendo Power'' as a newsletter sent to club members for free. In mid-1988 it was discontinued after seven issues in favor of ''N ...
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N64 Magazine
''NGC Magazine'' (''N64 Magazine'' until October 2001 (issue 59)) was a British magazine specialising in Nintendo video game consoles and software. It was first printed in 1997 and ran until 2006. It was the successor to ''Super Play'', a magazine that ended in September 1996. Many of the staff and the style of that publication persisted at ''N64 Magazine''. In November 2000, ''N64 Magazine'' merged with ''Nintendo World'', a magazine that was published by the same company, Future plc. ''NGC Magazine'' ceased publication in 2006. Its successor, ''NGamer'', was renamed ''Nintendo Gamer'' in January 2012, until publishing its final issue the following September. ''NGC Magazine'' was at the time of its closure one of the longest-running gaming magazines in the UK. It was on many occasions first for news (including the 'denied by official source' rumors such as the existence of '' Resident Evil Deadly Silence'' and the implication of the Wii controller and the delay of '' Zelda: Tw ...
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Joypad (magazine)
Joypad may refer to: * Gamepad, a type of game controller held in two hands, where the fingers (especially thumbs) are used to provide input * D-pad A D-pad (short for directional pad or digital pad; officially referred to by Nintendo as a +Control Pad) is a flat, usually thumb-operated, often digital, four-way directional control with one button on each point, found on nearly all modern vid ...
, a flat, usually thumb-operated, directional control on most modern gamepads, handheld game consoles, and remote controllers * , a monthly French gaming magazine published since 1991 {{disambig ...
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