Sleepless (comics)
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Sleepless (comics)
''Sleepless'' is an American comic book created by writer Sarah Vaughn and artist Leila del Duca. It was initially serialized in eleven issues published by Image Comics between December 2017 and January 2019, then reprinted in two paperback collections. The creators worked with colorist and editor Alissa Sallah and letterer Deron Bennett. Set in a medieval kingdom, the fantasy story is about Lady "Poppy" Pyppenia, the illegitimate daughter of the recently deceased king. Poppy and Cyrenic, her personal protector who does not need sleep because of a magic spell, are unsure if they have a place in the royal court when Poppy's uncle becomes the new king. When assassins target Poppy, she believes they were sent by the new king's daughter and nephew out of fear she will try to usurp the throne. Despite being in love with Cyrenic, the king suggests Poppy marry his nephew. On their wedding night, her husband is killed by the mastermind behind the assassination plot, which is motivated by ...
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Fantasy Literature
Fantasy literature is literature set in an imaginary universe, often but not always without any locations, events, or people from the real world. Magic, the supernatural and magical creatures are common in many of these imaginary worlds. Fantasy literature may be directed at both children and adults. Fantasy is a subgenre of speculative fiction and is distinguished from the genres of science fiction and horror by the absence of scientific or macabre themes, respectively, though these genres overlap. Historically, most works of fantasy were written, however, since the 1960s, a growing segment of the fantasy genre has taken the form of films, television programs, graphic novels, video games, music and art. Many fantasy novels originally written for children and adolescents also attract an adult audience. Examples include ''Alice's Adventures in Wonderland'', the ''Harry Potter'' series, ''The Chronicles of Narnia'', and ''The Hobbit''. History Beginnings Stories involving ...
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Culture Of Morocco
The culture of Morocco is a blend of Arab, Berber, Jewish, and Western European cultures. It represents and is shaped by a convergence of influences throughout history. This sphere may include, among others, the fields of personal or collective behaviors, language, customs, knowledge, beliefs, arts, legislation, gastronomy, music, poetry, architecture, etc. ... While Morocco started to be stably predominantly Sunni Muslim starting from 9th–10th century AD, in the Almoravids empire period, a very significant old Jewish population had contributed to the shaping of Moroccan culture. In antiquity, starting from the second century A.D and up to the seventh, a rural Donatist Christianity was present, along an urban still-in-the-making Roman Catholicism. All of the cultural super strata tend to rely on a multi millennial aboriginal Berber substratum still strongly present and dates back to prehistoric times. The linguistic landscape of Morocco is complex. It generally tends to be hor ...
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Trade Paperback (comics)
In comics in the United States, a trade paperback (shortened: TPB or trade) is a collection of stories originally published in comic books, reprinted in book format, usually presenting either a complete miniseries, a story arc from a single title, or a series of stories with an arc or common theme. A trade paperback may reproduce the stories either at the same size in which they were originally presented (in comic book format), in a smaller "digest-sized" format, or a larger-than-original hardcover. This article applies to both paperback and hardcover collections. In the comics industry, the term "trade paperback market" may refer to the market for any collection, regardless of its actual cover. A trade paperback differs from a graphic novel in that a graphic novel is usually original material. It is also different from the publishing term '' trade paperback'', which is a book with a flexible cardstock cover that is larger than the standard mass market paperback format. Histor ...
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John Jackson Miller
John Jackson Miller (born January 12, 1968) is an American science-fiction author, comic book writer, and commentator, known for his work on the ''Star Wars'' franchise and his research into comic book circulation history, as presented in the Standard Catalog of Comic Books series and the Comichron website. Early life Miller attended high school with Nerdist founder and entertainer Chris Hardwick. Career A collector of comics and publisher of mini-comics since childhood, Miller began as editor of the trade magazine ''Comics Retailer'' in 1993. Following the introduction of ''Magic: The Gathering'', he added games to its coverage, changing the title to '' Comics & Games Retailer'' in 2001. In 1998, Miller was appointed managing editor of ''Comics Buyer's Guide''. His first professional comics work appeared in 2003 in Crimson Dynamo for Marvel Comics, which led to a run on Iron Man (#73/418 – 85/430). He writes a regular column called ''Longbox Manifesto'' for regular comics ma ...
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Direct Market
The direct market is the dominant distribution and retail network for American comic books. The concept of the direct market was created in the 1970s by Phil Seuling. The network currently consists of: * four major comic distributors: ** Lunar Distribution and UCS Comic Distributors (which distribute DC Comics since 2020), ** Penguin Random House Publisher Services (the distribution arm of the publishing company), which since 1 October 2021 distributes Marvel Comics and since 1 June 2022 distributes IDW Publishing (with Diamond switching to a Marvel and IDW wholesaler), and ** Diamond Comic Distributors, which distributes most, if not all, non-DC/Marvel/IDW comics (having exclusive deals with those publishers) * the majority of comics specialty stores, and * other retailers of comic books and related merchandise. The name is no longer a fully accurate description of the model by which it operates, but derives from its original implementation: retailers bypassing existing di ...
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Digital Comic
Digital comics (also known as electronic comics,Ian Hague, ''Comics and the Senses: A Multisensory Approach to Comics and Graphic Novels'', Routledge, 2014, ch. 2: "Sight, or, the Ideal Perspective and the Physicality of Seeing". eComics, e-comics, or ecomics ) are comics released digitally, as opposed to in print. Digital comics commonly take the form of mobile comics. Webcomics may also fall under the "digital comics" umbrella. Background With the growing use of smartphones, tablet computer, tablets, and desktop screen reading, major publishers began releasing comics, graphic novels and manga in digital formats. Declining sales and copyright violation have led some publishers to find new ways to publish their comics, while others are just adapting to the digital age while still having great success with the printed comic format. American publishers' attempts at creating digital publishing platforms for local comics and Manga have thus far been more successful than attempts with ...
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Young Adult Fiction
Young adult fiction (YA) is a category of fiction written for readers from 12 to 18 years of age. While the genre is primarily targeted at adolescents, approximately half of YA readers are adults. The subject matter and genres of YA correlate with the age and experience of the protagonist. The genres available in YA are expansive and include most of those found in adult fiction. Common themes related to YA include friendship, first love, relationships, and identity. Stories that focus on the specific challenges of youth are sometimes referred to as problem novels or coming-of-age novels. Young adult fiction was developed to soften the transition between children's novels and adult literature. History Beginning The history of young adult literature is tied to the history of how childhood and young adulthood has been perceived. One early writer to recognize young adults as a distinct age group was Sarah Trimmer, who, in 1802, described "young adulthood" as lasting from ages ...
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Old World
The "Old World" is a term for Afro-Eurasia that originated in Europe , after Europeans became aware of the existence of the Americas. It is used to contrast the continents of Africa, Europe, and Asia, which were previously thought of by their inhabitants as comprising the entire world, with the "New World", a term for the newly encountered lands of the Western Hemisphere, particularly the Americas. Etymology In the context of archaeology and world history, the term "Old World" includes those parts of the world which were in (indirect) cultural contact from the Bronze Age onwards, resulting in the parallel development of the early civilizations, mostly in the temperate zone between roughly the 45th and 25th parallels north, in the area of the Mediterranean, including North Africa. It also included Mesopotamia, the Persian plateau, the Indian subcontinent, China, and parts of Sub-Saharan Africa. These regions were connected via the Silk Road trade route, and they have a p ...
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Colorfulness
Colorfulness, chroma and saturation are attributes of perceived color relating to chromatic intensity. As defined formally by the International Commission on Illumination (CIE) they respectively describe three different aspects of chromatic intensity, but the terms are often used loosely and interchangeably in contexts where these aspects are not clearly distinguished. The precise meanings of the terms vary by what other functions they are dependent on. * Colorfulness is the "attribute of a visual perception according to which the perceived color of an area appears to be more or less chromatic"., page 87. The colorfulness evoked by an object depends not only on its spectral reflectance but also on the strength of the illumination, and increases with the latter unless the brightness is very high ( Hunt effect). * Chroma is the "colorfulness of an area judged as a proportion of the brightness of a similarly illuminated area that appears white or highly transmitting". As a resu ...
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Wash (visual Arts)
A wash is a term for a visual arts technique resulting in a semi-transparent layer of colour. A wash of diluted ink or watercolor paint applied in combination with drawing is called pen and wash, wash drawing, or ink and wash."Pen, ink and wash"
National Portrait Gallery Normally only one or two colours of wash are used; if more colours are used the result is likely to be classified as a full . The classic East Asian tradition of

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Fantagraphics
Fantagraphics (previously Fantagraphics Books) is an American publisher of alternative comics, classic comic strip anthologies, manga, magazines, graphic novels, and the erotic Eros Comix imprint. History Founding Fantagraphics was founded in 1976 by Gary Groth and Michael Catron in College Park, Maryland. The company took over an adzine named ''The Nostalgia Journal'', which it renamed ''The Comics Journal''. As comics journalist (and former Fantagraphics employee) Michael Dean writes, "the publisher has alternated between flourishing and nearly perishing over the years." Kim Thompson joined the company in 1977, using his inheritance to keep the company afloat.Dean, Michael"Comics Community Comes to Fantagraphics' Rescue," ''The Comics Journal'', Posted July 11, 2003. (He soon became a co-owner.) The company moved from Washington, D.C. to Stamford, Connecticut, to Los Angeles over its early years, before settling in Seattle in 1989.Matos, Michelangelo"Saved by the Beag ...
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The Comics Journal
''The Comics Journal'', often abbreviated ''TCJ'', is an American magazine of news and criticism pertaining to comic books, comic strips and graphic novels. Known for its lengthy interviews with comic creators, pointed editorials and scathing reviews of the products of the mainstream comics industry, the magazine promotes the view that comics are a fine art, meriting broader cultural respect, and thus should be evaluated with higher critical standards. History In 1976, Gary Groth and Michael Catron acquired ''The Nostalgia Journal'', a small competitor of the newspaper adzine '' The Buyer's Guide for Comics Fandom''. At the time, Groth and Catron were already publishing ''Sounds Fine'', a similarly formatted adzine for record collectors that they had started after producing Rock 'N Roll Expo '75, held during the July 4 weekend in 1975 in Washington, D.C. The publication was relaunched as ''The New Nostalgia Journal'' with issue No. 27 (July 1976), and with issue No. 32 (Janua ...
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