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Slalom (video Game)
''Slalom'', originally released as ''VS. Slalom'', is a skiing sports video game developed by Rare and published by Nintendo in 1986 for the Nintendo VS. System in arcades. It was then released for the Nintendo Entertainment System in North America in March 1987 and in Europe later that year. The player races in a series of downhill slalom skiing runs while navigating past flags and obstacles before time expires. It was developed by Tim and Chris Stamper and its music was composed by David Wise. ''Slalom'' is the first NES game developed outside Japan and the Stamper brothers' first game released under the Rare brand. Reviews from the 1980s found ''Slalom'' unrealistic, but largely appreciated its graphics and animations, and the original arcade version received praise for its innovative ski controls. In contrast, ''AllGame''s retrospective review called the game poorly made and rushed. ''Slalom'' was released in Rare's 2015 '' Rare Replay'' compilation for Xbox One. Gam ...
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Rare (company)
Rare Limited is a British video game developer and a studio of Xbox Game Studios based in Twycross. Rare's games span the platform, first-person shooter, action-adventure, fighting, and racing genres. Its most popular games include the ''Battletoads'', ''Donkey Kong'', and '' Banjo-Kazooie'' series, as well as games like '' GoldenEye 007'' (1997), ''Perfect Dark'' (2000), ''Conker's Bad Fur Day'' (2001), ''Viva Piñata'' (2006), and ''Sea of Thieves'' (2018). Tim and Chris Stamper, who also founded Ultimate Play the Game, established Rare in 1985. During its early years, Rare was backed by an unlimited budget from Nintendo, primarily concentrated on Nintendo Entertainment System (NES) games. During this time, Rare created successful games such as ''Wizards & Warriors'' (1987), '' R.C. Pro-Am'' (1988), and ''Battletoads'' (1991). Rare became a prominent second-party developer for Nintendo, which came to own a large minority stake of the company, with the release of ''Donkey ...
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Xbox One
The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third base console in the Xbox series of video game consoles. It was first released in North America, parts of Europe, Australia, and South America in November 2013 and in Japan, China, and other European countries in September 2014. It is the first Xbox game console to be released in China, specifically in the Shanghai Free-Trade Zone. Microsoft marketed the device as an "all-in-one entertainment system", hence the name "Xbox One". An eighth-generation console, it mainly competed against Sony's PlayStation 4 and Nintendo's Wii U and later the Switch. Moving away from its predecessor's PowerPC-based architecture, the Xbox One marks a shift back to the x86 architecture used in the original Xbox; it features an AMD Accelerated Processing Unit (APU) built around the x86-64 instruction set. Xbox One's controller was redesigned over the Xbox 360's, w ...
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Video Game Arcade Cabinet
An arcade cabinet, also known as an arcade machine or a coin-op cabinet or coin-op machine, is the housing within which an arcade game's electronic hardware resides. Most cabinets designed since the mid-1980s conform to the Japanese Amusement Machine Manufacturers Association (JAMMA) wiring standard. Some include additional connectors for features not included in the standard. Parts of an arcade cabinet Because arcade cabinets vary according to the games they were built for or contain, they may not possess all of the parts listed below: *A display output, on which the game is displayed. They may display either raster or vector graphics, raster being most common. Standard resolution is between 262.5 and 315 vertical lines, depending on the refresh rate (usually between 50 and 60 Hz). Slower refresh rates allow for better vertical resolution. Monitors may be oriented horizontally or vertically, depending on the game. Some games use more than one monitor. Some newer cabinets h ...
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Minoru Arakawa
is a Japanese businessman best known as the founder and former president of Nintendo of America, and the co-founder of Tetris Online, Inc. Biography Minoru Arakawa was born on 3 September 1946 in Kyoto, Japan, the second son of Waichiro Arakawa and Michi Ishihara. His elder brother, Shoichi, later took over the family business. His sister married a professor of medicine. Waichiro was the manager of Arakawa Textiles, and was more concerned with maintaining positive relationships with suppliers and customers than growing the company. Michi was an artist, who spent afternoons in the family garden or her studio; her paintings were hung at their family home. Arakawa's family was wealthy; the total real estate of Arakawa's family combined was about one-fifth of the downtown district in Kyoto. Arakawa began studying at Kyoto University in 1964, taking general classes for the first two years before focusing on civil engineering. He graduated with a master's degree in 1969, before moving ...
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Nintendo Of America
is a Japanese multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produced handmade playing cards. After venturing into various lines of business during the 1960s and acquiring a legal status as a public company, Nintendo distributed its first console, the Color TV-Game, in 1977. It gained international recognition with the release of ''Donkey Kong (video game), Donkey Kong'' in 1981 and the Nintendo Entertainment System and ''Super Mario Bros.'' in 1985. Since then, Nintendo has produced some of the most successful consoles in the video game industry, such as the Game Boy, the Super Nintendo Entertainment System, the Nintendo DS, the Wii, and the Nintendo Switch, Switch. It has created numerous major franchises, including ''Mario (franchise), Mario'', ''Donkey Kong'', ''The Legend of Zelda'', ''Pokémon'', ''Kirby (series), Kirby'', ' ...
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Demo (software)
A technology demonstration (or tech demo), also known as demonstrator model, is a prototype, rough example or an otherwise incomplete version of a conceivable product or future system, put together as proof of concept with the primary purpose of showcasing the possible applications, feasibility, performance and method of an idea for a new technology. They can be used as demonstrations to the investors, partners, journalists or even to potential customers in order to convince them of the viability of the chosen approach, or to test them on ordinary users. Computers and gaming Technology demonstrations are often used in the computer industry, emerging as an important tool in response to short development cycles, in both software and hardware development. * Computer game developers use tech demos to rouse and maintain interest to titles still in development (because game engines are usually ready before the art is finished) and to ensure functionality by early testing. Short segments ...
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Reverse Engineered
Reverse engineering (also known as backwards engineering or back engineering) is a process or method through which one attempts to understand through deductive reasoning how a previously made device, process, system, or piece of software accomplishes a task with very little (if any) insight into exactly how it does so. It is essentially the process of opening up or dissecting a system to see how it works, in order to duplicate or enhance it. Depending on the system under consideration and the technologies employed, the knowledge gained during reverse engineering can help with repurposing obsolete objects, doing security analysis, or learning how something works. Although the process is specific to the object on which it is being performed, all reverse engineering processes consist of three basic steps: Information extraction, Modeling, and Review. Information extraction refers to the practice of gathering all relevant information for performing the operation. Modeling refers to th ...
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GamePro
Gamepro.com is an international multiplatform video game magazine media company that covers the video game industry, video game hardware and video game software in countries such as Germany and France. The publication, GamePro, was originally launched as an American online and print content video game magazine. The magazine featured content on various video game consoles, PC computers and mobile devices. GamePro Media properties included ''GamePro'' magazine and their website. The company was also a part subsidiary of the privately held International Data Group (IDG), a media, events and research technology group. The magazine and its parent publication printing the magazine went defunct in 2011, but is outlasted by Gamepro.com. Originally published in 1989, ''GamePro'' magazine provided feature articles, news, previews and reviews on various video games, video game hardware and the entertainment video game industry. The magazine was published monthly (most recently from its hea ...
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High Score
In games, score refers to an abstract quantity associated with a player or team. Score is usually measured in the abstract unit of points (except in game shows, where scores often are instead measured in units of currency), and events in the game can raise or lower the score of different parties. Most games with score use it as a quantitative indicator of success in the game, and in competitive games, a goal is often made of attaining a better score than one's opponents in order to win. Video games In video games that feature scoring, points are usually an optional, side component of gaming. Players may achieve points through normal gameplay, but their score will often not have an immediate relevance to the game itself. Instead, playing to beat a "high score" set by the game program, another player or oneself becomes an extra challenge, adding replay value. In modern gaming, the presence of a score is not as ubiquitous as it was in the past. During the era of arcade games, w ...
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Freestyle Skiing
Freestyle skiing is a skiing discipline comprising aerials, Mogul Skiing, moguls, Ski Cross, cross, Half-pipe skiing, half-pipe, slopestyle and big air as part of the Freestyle skiing at the Winter Olympics, Winter Olympics. It can consist of a skier performing aerial flips and spins and can include skiers sliding rails and boxes on their skis. Known as "hot-dogging" in the early 1970s, it is also commonly referred to as freeskiing, jibbing, as well as many other names, around the world. History Ski acrobatics have been practiced since the 1930s. Aerial skiing was popularized in the 1950s by Olympic gold medalist Stein Eriksen. Early US competitions were held in the mid-1960s. In 1969, Waterville Valley Ski Area in New Hampshire, formed the first freestyle instruction program, making the resort the birthplace of freestyle skiing. The following year, Corcoran and Doug Pfeiffer, organized the first National Open Championships of Freestyle Skiing on the Sunnyside trails. In 1 ...
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Mogul Skiing
Mogul skiing is a freestyle skiing competition consisting of one timed run of free skiing on a steep, heavily moguled course, stressing technical turns, aerial maneuvers and speed. Internationally, the sport is contested at the FIS Freestyle World Ski Championships, and at the Winter Olympic Games. Moguls are a series of bumps on a piste formed when skiers push snow into mounds as they do sharp turns. This tends to happen naturally as skiers use the slope but they can also be constructed artificially. Once formed, a naturally occurring mogul tends to grow as skiers follow similar paths around it, further deepening the surrounding grooves known as troughs. Since skiing tends to be a series of linked turns, moguls form together to create a bump field. The term "mogul" is from the Bavarian/Austrian German word ''Mugel'', meaning "mound, hillock". Competition The first competition involving mogul skiing occurred in 1971. The FIS created the Freestyle World Cup Circuit in 1980. Th ...
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Redmond, WA
Redmond is a city in King County, Washington, United States, located east of Seattle. The population was 73,256 at the 2020 census, up from 54,144 in 2010. Redmond is best known as the home of Microsoft and Nintendo of America. With an annual bike race on city streets and the state's only velodrome, Redmond is also known as the "Bicycle Capital of the Northwest". History Native Americans have lived in the Redmond area for about 10,000 years, based on artifacts discovered at the Redmond Town Center archaeological site and Marymoor Prehistoric Indian Site. The first European settlers arrived in the 1870s. Luke McRedmond filed a Homestead Act claim for land next to the Sammamish Slough on September 9, 1870, and the following year Warren Perrigo took up land adjacent to him. The rivers and streams had so many salmon that the settlement was initially named Salmonberg. More settlers came, and with the establishment of the first post office in 1881, the name of the community w ...
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