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Skywind
The Elder Scrolls Renewal Project (TESRenewal) is a fan volunteer effort to recreate and remaster the video games in ''The Elder Scrolls'' series. The team is best known for its ''Skywind'' project, which seeks to recreate the 2002 '' The Elder Scrolls III: Morrowind'' on the 2016 '' The Elder Scrolls V: Skyrim: Special Edition'' game engine, known as the Creation Engine. History The Renewal Project began with ''Morroblivion'', a ''Morrowind'' remaster on the 2006 '' The Elder Scrolls IV: Oblivion'' engine, prior to ''Skyrim''s release. Coordinated through the ''Morroblivion'' website's forums, the mod was publicly available on the team's website in 2008. In 2012, after the release of ''Skyrim'', forum members began work on ''Skywind'', intending to begin the same result in the ''Skyrim'' engine. Another volunteer team works separately on ''Skyblivion'', a similar but separate project to remaster ''Oblivion'' on the more advanced ''Skyrim'' engine. ''Skywind'' ''Skywind'' ...
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Morrowind
''The Elder Scrolls III: Morrowind'' is an open-world action role-playing video game developed by Bethesda Game Studios and published by Bethesda Softworks. It is the third installment in the '' Elder Scrolls'' series, following 1996's '' The Elder Scrolls II: Daggerfall'', and was released in 2002 for Microsoft Windows and Xbox. The main story takes place on Vvardenfell, an island in the Dunmer (Dark Elf) province of Morrowind, part of the continent of Tamriel. The central quests concern the demigod Dagoth Ur, housed within the volcanic Red Mountain, who seeks to gain power and break Morrowind free from Imperial reign. Although it is primarily a fantasy game, with many gameplay elements and Western medieval and fantasy fiction tropes inspired by '' Dungeons & Dragons'' and previous RPGs, ''Morrowind'' also features some steampunk elements, and drew much inspiration from Middle Eastern and East Asian art, architecture and cultures. ''Morrowind'' was designed with an open ...
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Fangames
A fangame is a video game that is created by fans. They are usually based on one, or in some cases several, video game entries or franchises. Many fangames attempt to clone or remake the original game's design, gameplay, and characters, but it is equally common for fans to develop a unique game using another as a template. Though the quality of fangames has always varied, recent advances in computer technology and in available tools, e.g. through open source software, have made creating high-quality games easier. Fangames can be seen as user-generated content, as part of the retrogaming phenomena, and as expression of the remix culture. Fangame development Fangames are either developed as standalone games with their own engines, or as modifications to existing games that "piggyback" on the other's engines. Each approach has different advantages, as standalone games are generally accessible to larger audiences but may often be more difficult or time-consuming to develop. Stand ...
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Skyrim Mods
''Skyrim'' modding refers to the community-made modifications for the 2011 fantasy role-playing video game '' The Elder Scrolls V: Skyrim''. One of the most modded video games of all time, it has nearly 70,000 mod submissions on Nexus Mods and 28,000 in the Steam Workshop. Many of these mods were created for utility reasons, patching numerous bugs left in the game by Bethesda Softworks, while also improving the game's usability and character movement. Other mods add new quests and characters, or update the game's graphics and animations. As the vanilla game has a reputation for outdated mechanics, it is common for players to mod ''Skyrim'' even prior to their first playthrough. Traditionally, ''Skyrim'' mods have been largely free to download. Valve Corporation walked back its attempts to add paid mods to ''Skyrim,'' following backlash from fans. These mods made their way to the Xbox One and PlayStation 4 with the release of '' Skyrim Special Edition''. Fans were also able ...
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Fan Labor
Fan labor, also called fan works, are the creative activities engaged in by fans, primarily those of various media properties or musical groups. These activities can include creation of written works (fiction, fan fiction and review literature), visual or computer-assisted art, films and videos, animations, games, music, or applied arts and costuming. Although fans invest significant time creating their products, and fan-created products are "often crafted with production values as high as any in the official culture," most fans provide their creative works as amateurs, for others to enjoy without requiring or requesting monetary compensation. Fans respect their gift economy culture and are often also fearful that charging other fans for products of their creativity will somehow fundamentally change the fan-fan relationship, as well as attract unwanted legal attention from copyright holders. The skills that fans hone through their fan works may be marketable, and some fans find e ...
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Video Game Development
Video game development (or gamedev) is the process of developing a video game. The effort is undertaken by a developer, ranging from a single person to an international team dispersed across the globe. Development of traditional commercial PC and console games is normally funded by a publisher, and can take several years to reach completion. Indie games usually take less time and money and can be produced by individuals and smaller developers. The independent game industry has been on the rise, facilitated by the growth of accessible game development software such as Unity platform and Unreal Engine and new online distribution systems such as Steam and Uplay, as well as the mobile game market for Android and iOS devices. The first video games, developed in the 1960s, were not usually commercialised. They required mainframe computers to run and were not available to the general public. Commercial game development began in the '70s with the advent of first-generation video gam ...
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Nehrim
''Nehrim: At Fate's Edge'' is a total conversion mod of Bethesda Softworks' '' The Elder Scrolls IV: Oblivion'' developed by the German team SureAI over the span of four years. It was released in German on June 9, 2010, and subsequently in English on September 11, 2010. Gameplay As a total conversion mod, ''Nehrim'' completely departs from ''Oblivion'' in several regards and redesigns other aspects of the game. Whereas ''Oblivion'' featured a fast travel system and enemies which leveled up along with the player, ''Nehrim'' removed the fast travel option in favour of a spell-based teleportation system which uses teleportation runes, and has fixed-level enemies to provide the player with a sense of progression in power. Other departures from ''Oblivion'' include a traditional XP-based leveling system, instead of ''Oblivions skill-based leveling approach. ''Nehrim'' is also set in a completely different universe from '' The Elder Scrolls'' series, with its own races, stories, lore, ...
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Total Conversion Mod
Video game modding (short for "modification") is the process of alteration by players or fans of one or more aspects of a video game, such as how it looks or behaves, and is a sub-discipline of general modding. Mods may range from small changes and tweaks to complete overhauls, and can extend the replay value and interest of the game. Modding a game can also be understood as the act of seeking and installing mods to the player's game, but the act of tweaking pre-existing settings and preferences is not truly modding. Mods have arguably become an increasingly important factor in the commercial success of some games, as they add depth to the original work, and can be both fun for players playing the mods and as means of self-expression for mod developers. People can become fans of specific mods, in addition to fans of the game they are for, such as requesting features and alterations for these mods. In cases where mods are very popular, players might have to clarify that they are ...
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Enderal
''Enderal: The Shards of Order'' is a total conversion mod of Bethesda Softworks' '' The Elder Scrolls V: Skyrim'' developed by SureAI as a sequel to '' Nehrim: At Fate's Edge''. It was released in July 2016, initially in German only. An English version was released August 16, 2016. An expansion, ''Forgotten Stories'', was released on February 14, 2019. Plot The protagonist is introduced as a refugee attempting to escape to Enderal, a land of relative stability, on a merchant vessel. They are discovered towards the end of the voyage when a ghostly, veiled woman appears before them, causing their companion to be killed and resulting in the player being cast overboard. The player wakes up on the coast, discovers that they now possess magical powers, and travels to Ark, the capital of Enderal, to learn how to control these new abilities. It becomes clear that the player is a Prophet, an individual of intense magical ability who can see into the past, and that their arrival coincides ...
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Nexus Mods
Nexus Mods is a site which allows users to upload and download " mods" (modifications) for computer games. It acts as a source for the distribution of original content. It is one of the largest gaming modification websites on the web, and, as of January 2022, had thirty million registered members. Founded in 2001 as a fan site, Nexus Mods was modified into the website TESSsource in 2007. After that, the site has expanded to host mod files for many other modifiable PC games. As of June 2022, the Nexus Mods network supported 1733 games, with a single forum and a wiki for site- and mod-related topics. The website's hosting and publication of various mods has been covered in the gaming and computer press. History Nexus Mods was founded by Robin Scott and a friend in August 2001 as a fan site for the Bethesda Softworks game '' The Elder Scrolls III: Morrowind'' under the name "Morrowind Chronicles". After the success of Morrowind Chronicles, Scott and the friend he was working along ...
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Navigation Mesh
A navigation mesh, or navmesh, is an abstract data structure used in artificial intelligence applications to aid agents in pathfinding through complicated spaces. This approach has been known since at least the mid-1980s in robotics, where it has been called a meadow map, and was popularized in video game AI in 2000. Description A navigation mesh is a collection of two-dimensional convex polygons (a polygon mesh) that define which areas of an environment are traversable by agents. In other words, a character in a game could freely walk around within these areas unobstructed by trees, lava, or other barriers that are part of the environment. Adjacent polygons are connected to each other in a graph. Pathfinding within one of these polygons can be done trivially in a straight line because the polygon is convex and traversable. Pathfinding between polygons in the mesh can be done with one of the large number of graph search algorithms, such as A*. Agents on a navmesh can thus ...
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Skyrim – Special Edition
''The Elder Scrolls V: Skyrim'' is an Action role-playing game, action role-playing video game developed by Bethesda Game Studios and published by Bethesda Softworks. It is the fifth main installment in ''The Elder Scrolls'' series, following 2006's ''The Elder Scrolls IV: Oblivion'', and was released worldwide for Microsoft Windows, PlayStation 3, and Xbox 360 on November 11, 2011. The game is set 200 years after the events of ''Oblivion'', and takes place in Skyrim, the northernmost province of Tamriel. Its main story focuses on the player's character, the Dragonborn, on their quest to defeat Alduin the World-Eater, a dragon who is prophesied to destroy the world. Over the course of the game, the player completes quests and develops the character by improving skills. The game continues the open world tradition of its predecessors by allowing the player to travel anywhere in the game world at any time, and to ignore or postpone the main storyline indefinitely. ''Skyrim'' was ...
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