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''Skywind'' is an upcoming non-commercial fan-made mod for '' The Elder Scrolls V: Skyrim'' (2011), which aims to recreate the world of '' The Elder Scrolls III: Morrowind'' (2002) in the
Creation Engine Creation Engine is a 3D video game engine created by Bethesda Game Studios based on the Gamebryo engine. The Creation Engine has been used to create role-playing video games such as '' The Elder Scrolls V: Skyrim'', ''Fallout 4'', and ''Fallou ...
. It features improved smithing, crafting, and combat system. In order to run ''Skywind'', ownership of both '' Skyrim: Special Edition'' and ''Morrowind'' (likely the ''Game of the Year Edition'') is required. As of 2025, the game was still in development. ''Skywind'' began development in 2012 as part of
The Elder Scrolls Renewal Project ''Skyrim'' modding is the community-made Mod (video games), mods for ''The Elder Scrolls V: Skyrim'' (2011), a fantasy role-playing video game. One of the most modded video games of all time, it has over 70,000 mod submissions on Nexus Mods and ...
(also known as TES Renewal). Earlier, a mod was being developed as a
porting In software engineering, porting is the process of adapting software for the purpose of achieving some form of execution in a computing environment that is different from the one that a given program (meant for such execution) was originally desig ...
of ''Morrowind'' into the ''Oblivion'' engine as part of the ''Morroblivion'' project, which inspired ''Skywind''. While the characters of ''Morrowind'' shared only a few voice actors, ''Skywind'' will contain voice acting for the majority of in-game characters. Pre-release reception has been positive.


Background

''Skywind'' is part of a fan volunteer effort by TES Renewal Project to recreate and
remaster A remaster is a change in the sound or image quality of previously created forms of media, whether Mastering (audio), audiophonic, Cinematography, cinematic, or Videography, videographic. The resulting product is said to be remastered. The term ...
through
total conversion Video game modding (short for "modifying") is the process of alteration by players or fans of one or more aspects of a video game, such as how it looks or behaves, and is a sub-discipline of general ''modding''. A set of modifications, commonly c ...
the video games in ''
The Elder Scrolls ''The Elder Scrolls'' is a series of action role-playing games, action role-playing video games primarily developed by Bethesda Game Studios and published by Bethesda Softworks. The series focuses on Nonlinear gameplay, free-form gameplay in an ...
'' series, and is approved by the publisher
Bethesda Softworks Bethesda Softworks LLC is an American video game publisher based in Rockville, Maryland. The company was founded by Christopher Weaver in 1986 as a Division (business), division of Media Technology Limited. In 1999, it became a subsidiary of Z ...
. This began with ''Morroblivion'', a ''Morrowind'' remaster on '' The Elder Scrolls IV: Oblivion'' (2006) engine, prior to ''Skyrim''s release. The mod was publicly available on the team's website in 2008, and was coordinated through the ''Morroblivion'' website's forums. In 2012, after the release of ''Skyrim'', forum members began work on ''Skywind'', intending to begin the same result of ''Morroblivion'' but in the ''Skyrim'' engine. That same year, ''Skywind'' inspired other modders within the Renewal Project to attempt porting ''Oblivion'' assets into the Creation Engine, starting the development of what became ''
Skyblivion ''Skyblivion'' is an upcoming open world action role-playing video game. It is a fan-made game remake of '' The Elder Scrolls IV: Oblivion'' (2006) developed through the Creation Engine of Bethesda Game Studios as a total conversion mod for '' T ...
''. ''Skywind'' is a recreation of ''Morrowind'' (2002) in the ''Skyrim – Special Edition'' (2016)
game engine A game engine is a software framework primarily designed for the development of video games which generally includes relevant libraries and support programs such as a level editor. The "engine" terminology is akin to the term " software engine" u ...
. All original game assets, including textures, music, quests, and gameplay, were planned to be redesigned.


Development

The development of ''Skywind'' began in 2012, roughly one year after ''Skyrim'' and its various
downloadable content content (DLC) is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can be added for no extra cost or as a form of video game monetization, enabling the publisher to gain ad ...
s and add-ons ('' Dawnguard'', '' Hearthfire'', and '' Dragonborn'') were released. Much like its predecessor ''Morroblivion'', ''Skywind'' began life as a fan-made port of ''Morrowind'', meant to be playable in ''Skyrim'' engine with ''Skyrim'' mechanics. The project began with about eight modders, and the team expanded by January 2014 to 70 volunteers. Since then, the team came to involve over 70 volunteers in artist, composer, designer, developer, and voice acting roles who released several videos highlighting their development progress. On January 4, 2014, the team released on
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their first development video. In September 2012, the first videos and screenshots of an early version of a ''Skywind'' mod to port ''Morrowind'' into the ''Skyrim'' engine were released. That same month, while the team was still struggling with buggy files, it was suggested that they take ''Skywind'' in a different direction. Rather than use ''Morrowind'' assets, as had been the case with ''Morroblivion'', they should instead focus on remaking or replacing everything: new models, new textures, new voices, music, and landscaping. This was a mammoth undertaking compared to the creation of a simple port. As the scope of ''Skywind'' expanded, so did the need for talented individuals to turn the ambitious plans into a reality. The project attracted professionals, aspiring professionals, and amateurs alike, and standards continually rose until ''Skywind'' quality could compete with other
AAA AAA, Triple A, or Triple-A is a three-letter initialism or abbreviation which may refer to: Arts, entertainment, and media Gaming * AAA (video game industry) - a category of high budget video games *'' TripleA'', an open source wargame Mu ...
productions. The creators stated on July 6, 2014, that the
alpha version The software release life cycle is the process of developing, testing, and distributing a software product (e.g., an operating system). It typically consists of several stages, such as pre-alpha, alpha, beta, and release candidate, before the fi ...
(an unfinished test version) was "nearing its first public release". That summer, an alpha version was released for download. It was later taken down due to the large number of questions about unfinished content saturating the forums; the game's first public alpha was soon withdrawn also due to its "very alpha state". In November 2014, the team reported to have finished half of the remaster's environment, over 10,000 new dialogue lines, and three hours of series-inspired soundtrack. Players were able to download and play an unfinished version of the release until late 2014, when the volunteer team chose to divert assets to development instead of user support. A March 2015 update showed updated levels. The developers wrote that they were not close to a release despite technical indications from their project's
software versioning Software versioning is the process of assigning either unique ''version names'' or unique ''version numbers'' to unique states of computer software. Within a given version number category (e.g., major or minor), these numbers are generally assig ...
. In September 2015, it was observed that the game had recruited more voice actors than ''Skyrim'' itself (over 100) to re-record the game's lines. In March 2016, the project team released its fourth update, which was designed to solicit volunteers for the remaining work. In October 2018, a further major trailer was released, and another in July 2019 and January 2020. In 2021, the game marked the milestone of 100 completed dungeons. In May 2023, the 21st anniversary of ''Morrowind'' release, the ''Skywind'' team released a 21-minute video of gameplay footage. In the video, the narrator stated that the team was "finalizing major game elements". By May 2024, after nearly thirteen years of development, level design was estimated to be 70 percent complete, while voice acting was 80 percent done, with nearly all the quests written. Additionally, in contrast to the base game of ''Skyrim'' and its about 1,100 non-playable characters voiced by 70 actors, ''Skywind'' has over 3,000 different characters voiced by around 300 performers, three times as many as ''Skyrim''; the significant amount of work required to rebuilt ''Morrowind'', itself a very large world despite its age, explains the long development. As of January 2025, the mod is still in development.


Reception


Pre-release reception

In 2014, Nathan Grayson of ''
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'' praised the trailer of mod's first areas as "incredibly nostalgia-provoking", describing the visuals as "splendid" but saying that he was "impressed yet skeptical", citing the lack of gameplay shown; he added that he was "very, very hopeful for ''Skywind'' continued progress". Also in 2014, ''
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'' said the 0.9 version of ''Skywind'' looks "absolutely professional" and even in its unfinished form the playable elements leave "an excellent impression". In 2023, Christopher Livingston of ''
PC Gamer ''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games m ...
'' stated that Skywind's latest trailer, about the quest "Necromancer in Mawia", looked "fantastic", and described the world as "beautifully recreated", citing the mod's faithfulness to the original game. In 2024, Rory Norris of ''
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'' described it as "the ''most'' ambitious mod on the way for Bethesda's nearly 14-year-old RPG" and said "it would be hard to argue against ''Skywind'' being one of the best ''Skyrim'' mods of all time".


See also

*
Fan game A fan game is a video game that is created by fans of a certain topic or IP. They are usually based on one, or in some cases several, video game entries or franchises. Many fan games attempt to clone or remake the original game's design, game ...
*
Fan labor Fan labor, also called fan works, are the creative activities engaged in by fan (person), fans, primarily those of various media properties or musical groups. These activities can include creation of written works (fiction, fan fiction and revie ...
* ''
Enderal ''Enderal: The Shards of Order'' is a total conversion mod of ''The Elder Scrolls V: Skyrim'' developed by SureAI as a sequel to ''Nehrim: At Fate's Edge''. After five years of development, it was released on July 3, 2016, initially in German on ...
'' * ''Skyrim'' modding *
User-generated content User-generated content (UGC), alternatively known as user-created content (UCC), emerged from the rise of web services which allow a system's User (computing), users to create Content (media), content, such as images, videos, audio, text, testi ...


References


External links

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{{Elder Scrolls The Elder Scrolls mods Single-player video games Upcoming video games Video game remakes Windows games Windows-only games