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Skate (2007 Video Game)
''Skate'' (stylized as ''skate.'') is a skateboarding video game for Xbox 360, PlayStation 3 and mobile phones. It was developed by EA Black Box and released in 2007. Two sequels, ''Skate 2'' and ''Skate 3'', have been released for PlayStation 3 and Xbox 360, as well as ''Skate It'', a spin-off for Wii, Nintendo DS and iOS platforms. In June 2020, EA announced plans for a new ''Skate'' game. Development The game's "flick it" control system began development long before any graphics had been implemented: the initial prototype simply read analog stick motions and displayed a basic text message saying what trick had been performed, along with speed and accuracy ratings. The developers found that in order to receive accurate information from the very fast analog stick motions used when playing the game, input data from each control pad had to be read at a rate of 120 Hz. The game relies extensively on physics to model the skateboarders' movement. Havok (software), Havok, Endorphin ...
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EA Black Box
EA Black Box (formerly Black Box Games) was a video game developer based in Burnaby, British Columbia, Canada, founded in 1998 by former employees of Radical Entertainment and later acquired by Electronic Arts (EA). The developers are primarily known for the ''Need for Speed'' and ''Skate'' series. It was renamed Quicklime Games during the development of '' Need for Speed: World'', but after a series of restructures it was shut down in April 2013. History Black Box Games had previously developed for game publishers such as Sega, Midway Games, and EA. In June 2002, during the development of '' Need for Speed: Hot Pursuit 2'', the firm was acquired by EA and became an entirely owned subsidiary of EA Canada. As a result of the acquisition the studio's name was changed to EA Black Box. In March 2003, the firm lacked space for their current projects and as a solution the top four floors of an office tower in downtown Vancouver were used for expansion. In March 2005, EA Black B ...
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Skate 3
''Skate 3'' is a skateboarding video game, the third installment in the ''Skate'' series and the sequel to 2009's ''Skate 2'', developed by EA Black Box and published by Electronic Arts. It was released worldwide in May 2010 for PlayStation 3 and Xbox 360. The game takes place in the fictional city of Port Carverton, which embraces skateboarding, unlike considering it a crime in the second game. The player character goes by the alias "The Legend". After failing to "''Jump The Shark''", their goal becomes creating a successful skateboarding team. It is the player's goal to sell one million boards by completing challenges. The game introduced some new features including new tricks, a park builder, and "Easy" and "Hardcore" modes instead of just "Normal" mode. The game received generally favorable reviews from critics. In 2014, the game's popularity increased because of Let's Play channels on YouTube, showcasing the game's humorous ragdoll physics and glitches. Gameplay ''Skate 3' ...
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GameSpot
''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition to the information produced by ''GameSpot'' staff, the site also allows users to write their own reviews, blogs, and post on the site's forums. It has been owned by Fandom, Inc. since October 2022. In 2004, ''GameSpot'' won "Best Gaming Website" as chosen by the viewers in Spike TV's second ''Video Game Award Show'', and has won Webby Awards several times. The domain ''gamespot.com'' attracted at least 60 million visitors annually by October 2008 according to a Compete.com study. History In January 1996, Pete Deemer, Vince Broady and Jon Epstein quit their positions at IDG and founded SpotMedia Communications. SpotMedia then launched ''GameSpot'' on May 1, 1996. Originally, ''GameSpot'' focused solely on personal computer games, so a sis ...
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Xbox Live
The Xbox network, formerly and still sometimes branded as Xbox Live, is an Internet, online multiplayer video game, multiplayer gaming and digital media delivery service created and operated by Microsoft. It was first made available to the Xbox (console), Xbox system on November 15, 2002. An updated version of the service became available for the Xbox 360 console at the system's launch in November 2005, and a further enhanced version was released in 2013 with the Xbox One. This same version is also used with Xbox Series X and Series S. This service, in addition to a Microsoft account, is the account for Xbox consoles; accounts can store games and other content. The service was extended in 2007 on the Microsoft Windows, Windows platform, named Games for Windows – Live, which makes most aspects of the system available on Windows computers. Microsoft has announced plans to extend Live to other platforms such as Mobile device, handhelds and mobile phones as part of the Live Anywhe ...
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The Doors
The Doors were an American Rock music, rock band formed in Los Angeles in 1965, with vocalist Jim Morrison, keyboardist Ray Manzarek, guitarist Robby Krieger, and drummer John Densmore. They were among the most controversial and influential rock acts of the 1960s, partly due to Morrison's lyrics and voice, along with his erratic stage persona. The group is widely regarded as an important figure of the counterculture of the 1960s, era's counterculture. The band took its name from the title of Aldous Huxley's book ''The Doors of Perception'', itself a reference to a quote by William Blake. After signing with Elektra Records in 1966, the Doors with Morrison recorded and released six studio albums in five years, some of which are generally considered among the greatest of all time, including The Doors (album), their self-titled debut (1967), ''Strange Days (The Doors album), Strange Days'' (1967), and ''L.A. Woman'' (1971). They were one of the most successful bands during that tim ...
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Ziff Davis
Ziff Davis, Inc. is an American digital media and internet company. First founded in 1927 by William Bernard Ziff Sr. and Bernard George Davis, the company primarily owns technology-oriented media websites, online shopping-related services, and software services. History The company was founded by William B. Ziff Company publisher Bill Ziff Sr. with Bernard Davis. Upon Bill Ziff's death in 1953, William B. Ziff Jr., his son, returned from Germany to lead the company. In 1958, Bernard Davis sold Ziff Jr. his share of Ziff Davis to found Davis Publications, Inc.; Ziff Davis continued to use the Davis surname as Ziff-Davis. Throughout most of Ziff Davis' history, it was a publisher of hobbyist magazines, often ones devoted to expensive, advertiser-rich technical hobbies such as cars, photography, and electronics. Since 1980, Ziff Davis has primarily published computer-related magazines and related websites, establishing Ziff Davis as an Internet information company. Ziff Davis ...
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Electronic Gaming Monthly
''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The magazine was founded in 1988 as U.S. National Video Game Team's ''Electronic Gaming Monthly'' under Sendai Publications. In 1994, ''EGM'' spun off '' EGM²'', which focused on expanded cheats and tricks (i.e., with maps and guides). It eventually became ''Expert Gamer'' and finally the defunct ''GameNOW''. After 83 issues (up to June 1996), ''EGM'' switched publishers from Sendai Publishing to Ziff Davis. Until January 2009, ''EGM'' only covered gaming on console hardware and software. In 2002, the magazine's subscription increased by more than 25 percent. The magazine was discontinued by Ziff Davis in January 2009, following the sale of '' 1UP.com'' to UGO Networks. The magazine's February 2009 issue was already completed, but was not pu ...
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RenderWare
RenderWare is a video game engine developed by British game developer Criterion Software. Overview Released in 1993, RenderWare is a 3D API and graphics rendering engine used in video games, Active Worlds, and some VRML browsers. RenderWare was developed by Criterion Software Limited, then a subsidiary of Canon. It originated in the era of software rendering on CPUs prior to the appearance of GPUs, competing with other libraries such as Argonaut Games's BRender and RenderMorphics' Reality Lab (the latter was acquired by Microsoft and became Direct3D). Renderware 4 was revealed at GDC 2004. RenderWare's principal commercial importance was in providing an off-the-shelf solution to the difficulties of PS2 graphics programming. As such, the engine was often described as "Sony's DirectX" during this era which was a reference to its surrounding framework and toolchain middleware. Prior to version 2, an external programming or scripting language was required to take advantage of Rend ...
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Endorphin (software)
Endorphin is a dynamic motion synthesis software package developed by NaturalMotion.Endorphin Endorphin can be used to generate computer simulations of large numbers of independent characters interacting with each other and the world according to brief scripts or 'behaviours'. It combines physics, AI, and genetic algorithms to create realistic animations. Unlike Euphoria, also developed by NaturalMotion, Endorphin is not an engine, but a 3D animation tool for Microsoft Windows. At the heart of the software is an ''adaptive behaviors'' module which assigns context-sensitive motions to characters based on their surroundings --- for example, football players could be programmed to automatically tackle when near another player, or a swordsman could swing to attack nearby enemies. This automatic behaviour generation differentiates the software from competitors, and reduces the burden on animators to individually select behaviours for each agent in a large scene. Registered users on N ...
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Havok (software)
Havok is a middleware software suite developed by the Irish company Havok. Havok provides a physics engine component and related functions to video games. In September 2007, Intel announced it had signed a definitive agreement to acquire Havok Inc. In 2008, Havok was honored at the 59th Annual Technology & Engineering Emmy Awards for advancing the development of physics engines in electronic entertainment. In October 2015, Microsoft announced it had acquired Havok. Products The Havok middleware suite consists of the following modules: * Havok Physics: It is designed primarily for video games, and allows for real-time collision and dynamics of rigid bodies in three dimensions. It provides multiple types of dynamic constraints between rigid bodies (e.g. for ragdoll physics), and has a highly optimized collision detection library. By using dynamical simulation, Havok Physics allows for more realistic virtual worlds in games. The company was developing a specialized version of Ha ...
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Gamasutra
''Game Developer'', known as ''Gamasutra'' until 2021, is a website founded in 1997 that focuses on aspects of video game development. It is owned and operated by Informa and acts as the online sister publication to the print magazine '' Game Developer''. Sections ''Game Developer'' has five main sections: #News: where daily news is posted #Features: where developers post-game postmortems and critical essays #Blogs: where users can post their thoughts and views on various topics #Jobs/Resume: where users can apply for open positions at various development studios #Contractors: where users can apply for contracted work. The articles can be filtered by either topic (All, Console/ PC, Social/Online, Smartphone/ Tablet, Independent, Serious) or category (Programming, Art, Audio, Design, Production, Biz(Business)/Marketing). There are three additional sections: a store where books on game design may be purchased, an RSS section where users may subscribe to RSS feeds of each s ...
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