Silent Thunder (video Game)
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Silent Thunder (video Game)
''Silent Thunder: A-10 Tank Killer II'' is a flight simulation video game and the sequel to ''A-10 Tank Killer'', which was directed by Frank Evers (CEO). Both games were made by Dynamix and Sierra On-Line produced Silent Thunder. It was made for Amiga and DOS platforms. In the game, the player takes the role of an American A-10 Thunderbolt II aircraft pilot who fights in various campaigns across the world. Reviews Gamespot review, Chris Hudak, scored the game 8.5/10 and lauded the game calling it "a wicked, clean, no-B.S. combat sim with enough options and realism to hold the serious gamer's interest." Other reviews include: *PC Joker Mar, 1996 - 86 out of 100 *GameSpot May 01, 1996 - 85 out of 100 *Gameplay Jun, 1996 - 84 out of 100 *PC Action Mar, 1996 - 83 out of 100 *PC Player (Denmark) 1996 - 83 out of 100 *PC Games (Germany) Mar, 1996 - 82 out of 100 *Power Play (Germany) Mar, 1996 - 80 out of 100 *Computer Gaming Magazine Jan 13, 1999 - 80 out of 100 *PC Gamer ( ...
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Dynamix
Dynamix, Inc. was an American developer of video games from 1984 to 2001, best known for the flight simulator ''Red Baron'', the puzzle game '' The Incredible Machine'', the '' Front Page Sports'' series, ''Betrayal at Krondor,'' and the online multiplayer game ''Tribes''. History The company was founded in Eugene, Oregon in 1984 by Jeff Tunnell and Damon Slye. Their first title, ''Stellar 7'', was released before company founding and was later remade with the Dynamix name on it. They made a number of games for the Commodore 64, among them Project Firestart, which was one of the most atmospheric titles for the C64. In the following years, Dynamix created a line of action games for Penguin Software and Electronic Arts, including one of the first games for the Commodore Amiga, ''Arcticfox''. Later titles were developed for Activision. After self-publishing their games for a short while, in 1990 Dynamix was bought by Sierra On-Line. Dynamix had published ''A-10 Tank Killer'' ...
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PC Player (German Magazine)
''PC Player'' was a German computer magazine Computer magazines are about computers and related subjects, such as networking and the Internet. Most computer magazines offer (or offered) advice, some offer programming tutorials, reviews of the latest technologies, and advertisements. His ... that was published from December 1992 until June 2001. The founders were Heinrich Lenhardt and Boris Schneider. During its existence the magazine was published by three different companies: DMV-Verlag, WEKA Verlag and Future Verlag GmbH. It was published on a monthly basis. The magazine reached its peak circulation of 140,000 copies in March 1994. İn 1996 it was the best-selling European PC magazine. References 1992 establishments in Germany 2001 disestablishments in Germany Defunct computer magazines Defunct magazines published in Germany Computer magazines published in Germany Monthly magazines published in Germany Magazines established in 1992 Magazines disestablished in 20 ...
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Video Games Set In South Korea
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practica ...
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Video Games Set In South America
Video is an Electronics, electronic medium for the recording, copying, playback, broadcasting, and display of moving picture, moving image, visual Media (communication), media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, Display aspect ratio, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, Video file format, computer files, and Streaming media, network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally excl ...
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Video Games Set In Asia
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, Video file format, computer files, and Streaming media, network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a Live television, live technology. Charles Ginsburg led an Ampex rese ...
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Video Games Developed In The United States
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first pract ...
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North America-exclusive Video Games
North is one of the four compass points or cardinal directions. It is the opposite of south and is perpendicular to east and west. ''North'' is a noun, adjective, or adverb indicating direction or geography. Etymology The word ''north'' is related to the Old High German ''nord'', both descending from the Proto-Indo-European unit *''ner-'', meaning "left; below" as north is to left when facing the rising sun. Similarly, the other cardinal directions are also related to the sun's position. The Latin word ''borealis'' comes from the Greek '' boreas'' "north wind, north", which, according to Ovid, was personified as the wind-god Boreas, the father of Calais and Zetes. ''Septentrionalis'' is from ''septentriones'', "the seven plow oxen", a name of ''Ursa Major''. The Greek ἀρκτικός (''arktikós'') is named for the same constellation, and is the source of the English word ''Arctic''. Other languages have other derivations. For example, in Lezgian, ''kefer'' can mean ...
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Flight Simulation Video Games
Flight or flying is the process by which an object moves through a space without contacting any planetary surface, either within an atmosphere (i.e. air flight or aviation) or through the vacuum of outer space (i.e. spaceflight). This can be achieved by generating aerodynamic lift associated with gliding or propulsive thrust, aerostatically using buoyancy, or by ballistic movement. Many things can fly, from animal aviators such as birds, bats and insects, to natural gliders/parachuters such as patagial animals, anemochorous seeds and ballistospores, to human inventions like aircraft (airplanes, helicopters, airships, balloons, etc.) and rockets which may propel spacecraft and spaceplanes. The engineering aspects of flight are the purview of aerospace engineering which is subdivided into aeronautics, the study of vehicles that travel through the atmosphere, and astronautics, the study of vehicles that travel through space, and ballistics, the study of the flight of ...
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1996 Video Games
File:1996 Events Collage.png, From left, clockwise: A bomb explodes at Centennial Olympic Park in Atlanta, set off by a radical anti-abortionist; The center fuel tank explodes on TWA Flight 800, causing the plane to crash and killing everyone on board; Eight people die in a blizzard on Mount Everest; Dolly the Sheep becomes the first mammal to have been cloned from an adult somatic cell; The Port Arthur Massacre occurs on Tasmania, and leads to major changes in Australia's gun laws; Macarena, sung by Los del Río and remixed by The Bayside Boys, becomes a major dance craze and cultural phenomenon; Ethiopian Airlines Flight 961 crash-ditches off of the Comoros Islands after the plane was hijacked; the 1996 Summer Olympics are held in Atlanta, marking the Centennial (100th Anniversary) of the modern Olympic Games., 300x300px, thumb rect 0 0 200 200 Centennial Olympic Park bombing rect 200 0 400 200 TWA FLight 800 rect 400 0 600 200 1996 Mount Everest disaster rect 0 200 300 400 ...
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Red Baron (game)
''Red Baron'' is a combat flight simulation video game for MS-DOS created by Damon Slye at Dynamix. It was published by Sierra On-Line in 1990. The game is set on the Western Front of World War I. The player can engage in single missions or career mode, flying for either the German Air Service or the Royal Flying Corps. In the course of the game the player might find themselves either flying in the Red Baron's squadron Jasta 11, or encountering him as an enemy above the front. An expansion pack, ''Red Baron: Mission Builder'', was released in 1992. A port of the game for the Nintendo 64 was announced, but was later cancelled. Gameplay Many of the famous German, British, and French combat aircraft of World War I are available to fly including the Fokker E.I Eindecker, the Fokker Dr.I Triplane, the Sopwith Camel, and the SPAD XIII. The game features somewhat unrealistic physics as it was mainly intended as an entertainment game instead of a true flight simulator, although ...
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A-10 Cuba!
''A-10 Cuba!'' is a flight simulator computer game developed by Parsoft Interactive and published by Activision in 1996 for Windows and Mac. The game was a sequel to the Mac-exclusive '' A-10 Attack!''. A third game in the series, titled ''A-10 Gulf!'', was slated for release in 1997 but later cancelled. Gameplay It features an A-10 Thunderbolt II on a mission to defeat guerrilla forces at Guantánamo Bay, Cuba. As in most war flight simulator games, the main objectives contain defending an airbase, destroying ships, bridges, tanks or buildings and escorting other aircraft. ''A-10 Cuba!'' was the long-awaited sequel to the original '' A-10 Attack!'' flight simulator. ''A-10 Cuba!'' had the same impressive flight model as its predecessor, except the graphics had become significantly more detailed and thus required a computer with a bit more power. Graphical and other improvements included tire smoke when landing or skidding, runway taxi-way lighting, the Air Combat Command ...
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A-10 Attack!
''A-10 Attack!'' is a combat flight simulation video game for the Apple Macintosh computer released by Parsoft Interactive in 1995. The game features an A-10 Thunderbolt II aircraft that takes part in a variety of missions in West Germany during a hypothetical limited conventional attack by the Warsaw Pact. A-10 boasted one of the most detailed flight models of any game of its era, a physics model that extended to solid-body interactions with the ground and complete aerodynamics for every object in the game, including ordnance. Macworld rated it "Best Flight Simulator" in a review of Mac simulations. The game was followed by a sequel named ''A-10 Cuba!'', originally as a stand-alone game on the Mac and Windows-based PC's, but later re-released on the Mac as a plug-in module for the original game. The Mac OS versions were produced by Parsoft, while the PC version of ''Cuba'' was a joint production with Activision. This partnership was renewed for Parsoft's final release, '' Fig ...
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