Shufflepuck Café
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Shufflepuck Café
''Shufflepuck Café'' is an air hockey video game developed by Christopher Gross, Gene Portwood and Lauren Elliott for Broderbund (not a table shuffleboard video game, as the name would suggest—though that was the intention when the name was first coined by Christopher Gross). Originally developed for the Macintosh, it was later adapted by Broderbund for the Amiga, Atari ST, Amstrad CPC, Nintendo Entertainment System, X68000, PC-98, and MS-DOS. Gameplay There are two game modes. The player can compete in a tournament, playing against opponents who visit the Café, or can practice against each opponent to find out their weakness in a single-player match. The game is controlled via the computer's mouse. The bat on the playing field bounces a hockey puck between the player and the opponent. When one of the players manages to knock the hockey puck past the opponent's bat, the player scores. The first player to score a set number of points (usually 15) wins the match. ''Shuffl ...
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Gary Ruddell
Gary Ruddell (born November 16, 1951 in San Mateo, California) is an American artist best known for his figurative representational paintings. As well as his illustrations for works of science fiction and fantasy literature. His cover artwork for Dan Simmons's novel '' Hyperion'' was nominated for the 1990 Hugo Award for Best Original Artwork. Early career and life Ruddell was raised in Northern California and holds a Bachelor of Fine Arts degree from the California College of the Arts (1975). As a teen, Ruddell got his start being published in automotive magazines doing car cartoons and illustrations. After graduating from college, Ruddell began a career as a freelance illustrator. Some of Ruddell's clients include Bantam Books, Harcourt Brace Jovanovich, Avon Books, Ace Books, Ballantine Books and Baen Books. His artwork has been featured on the covers of books by such science fiction luminaries as Robert Lynn Asprin, Lois McMaster Bujold, C. J. Cherryh, and Connie Willis. ...
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X68000
The is a home computer created by Sharp Corporation. It was first released in 1987 and sold only in Japan. The initial model has a 10 Megahertz, MHz Motorola 68000 Central processing unit, CPU, 1 Megabytes, MB of Random Access Memory, RAM, and lacks a Hard disk, hard drive. The final model was released in 1993 with a 25 MHz Motorola 68030 CPU, 4 MB of RAM, and optional 80 MB SCSI hard drive. RAM in these systems is expandable to 12 MB, though most games and applications do not require more than 2 MB. The X68000 has graphics hardware similar to arcade video games of the late-1980s, with custom coprocessors supporting scrolling, tiled backgrounds, and large numbers of sprite (computer graphics), sprites. There are multiple sound chips supporting 8 channels of FM synthesis; 2 channels of stereo, digital audio; and one channel of pulse-code modulation audio. As such, Video game, video gaming was a major use of the X68000. Operating system The X68k runs an operating ...
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Zero (video Game Magazine)
''Zero'' was a video game magazine in the UK, published monthly by Dennis Publishing Ltd. between November 1989 and October 1992. (Actual publication dates were in the preceding month, as usual for UK magazines.) It won the InDin Magazine of the Year award in both 1990 and 1991, and was also briefly the best-selling multi-format 16-bit computer magazine in the UK. History The pre-launch editor and publisher was Teresa Maughan (also publisher of Your Sinclair) and initial editor was Gareth Herincx, who left during the compilation of issue 3, at which point Tim Ponting took over. Reviewers for the launch issue were: Jonathan Davies, Sean Kelly, Duncan MacDonald, David McCandless, Marcus 'Binky' Berkmann, and Matt Bielby (all former writers for ''Your Sinclair''). Other journalists of note who worked at ''Zero'' included David 'Whistlin' Rick' Wilson, 'Lord' Paul Lakin, Amaya Lopez, Jackie Sutton, Rich Pelley and Jane Goldman. Issue 1 contained a coverdisk containing two free gam ...
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Famitsu
formerly ''Famicom Tsūshin'', is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the form of special topical issues devoted to only one console, video game company, or other theme. the original ''Famitsu'' publication, is considered the most widely read and respected video game news magazine in Japan. From October 28, 2011, the company began releasing the digital version of the magazine exclusively on BookWalker weekly. The name ''Famitsu'' is a portmanteau abbreviation of the word "Famicom" itself comes from a portmanteau abbreviation of "Family Computer" (the Japanese name for the Nintendo Entertainment System)—the dominant video game console in Japan during the 1980s. History , a computer game magazine, started in 1982 as an extra issue of ''ASCII'', and later it became a periodic magazine. was a column in ''Logi ...
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Dragon (magazine)
''Dragon'' is one of the two official magazines for source material for the ''Dungeons & Dragons'' role-playing game and associated products, along with ''Dungeon (magazine), Dungeon''. TSR, Inc. originally launched the monthly printed magazine in 1976 to succeed the company's earlier publication, ''The Strategic Review''. The final printed issue was #359 in September 2007. Shortly after the last print issue shipped in mid-August 2007, Wizards of the Coast (part of Hasbro, Inc.), the publication's current copyright holder, relaunched ''Dragon'' as an online magazine, continuing on the numbering of the print edition. The last published issue was No. 430 in December 2013. A digital publication called ''Dragon+'', which replaces the ''Dragon'' magazine, launched in 2015. It is created by Dialect in collaboration with Wizards of the Coast, and its numbering system for issues started at No. 1. History TSR In 1975, TSR, Inc. began publishing ''The Strategic Review''. At the time ...
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Robot
A robot is a machine—especially one programmable by a computer—capable of carrying out a complex series of actions automatically. A robot can be guided by an external control device, or the control may be embedded within. Robots may be constructed to evoke human form, but most robots are task-performing machines, designed with an emphasis on stark functionality, rather than expressive aesthetics. Robots can be autonomous or semi-autonomous and range from humanoids such as Honda's ''Advanced Step in Innovative Mobility'' ( ASIMO) and TOSY's ''TOSY Ping Pong Playing Robot'' (TOPIO) to industrial robots, medical operating robots, patient assist robots, dog therapy robots, collectively programmed ''swarm'' robots, UAV drones such as General Atomics MQ-1 Predator, and even microscopic nano robots. By mimicking a lifelike appearance or automating movements, a robot may convey a sense of intelligence or thought of its own. Autonomous things are expected to proliferate in ...
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Telekinesis
Psychokinesis (from grc, ψυχή, , soul and grc, κίνησις, , movement, label=ㅤ), or telekinesis (from grc, τηλε, , far off and grc, κίνησις, , movement, label=ㅤ), is a hypothetical psychic ability allowing a person to influence a physical system without physical interaction. Psychokinesis experiments have historically been criticized for lack of proper scientific control, controls and repeatability. There is no good evidence that psychokinesis is a real phenomenon, and the topic is generally regarded as pseudoscience. Etymology The word ''psychokinesis'' was coined in 1914 by American author Henry Holt (publisher), Henry Holt in his book ''On the Cosmic Relations''. The term is a Compound (linguistics) , compound of the Greek language, Greek words ψυχή (''psyche'') – meaning "mind", "soul", "spirit", or "breath" – and κίνησις (''kinesis'') – meaning "motion" or "movement". The American parapsychologist Joseph Banks Rhine , J. B. Rhi ...
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Gung-ho
''Gung ho'' () is an English term, with the current meaning of "overly enthusiastic or energetic". It originated during the Second Sino-Japanese War (1937–1945) from a Chinese term, ( zh, hp=gōnghé, l=to work together), short for Chinese Industrial Cooperatives ( zh, c=工業合作社, hp=Gōngyè Hézuòshè). The linguist Albert Moe concluded that the term is an "Americanism that is derived from the Chinese, but its several accepted American meanings have no resemblance whatsoever to the recognized meaning in the original language" and that its "various linguistic uses, as they have developed in the United States, have been peculiar to American speech." In Chinese, concludes Moe, "this is neither a slogan nor a battle cry; it is only a name for an organization." The term was picked up by United States Marine Corps Major Evans Carlson from his New Zealand friend, Rewi Alley, one of the founders of the Chinese Industrial Cooperatives. Carlson explained in a 1943 intervie ...
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Military
A military, also known collectively as armed forces, is a heavily armed, highly organized force primarily intended for warfare. It is typically authorized and maintained by a sovereign state, with its members identifiable by their distinct military uniform. It may consist of one or more military branches such as an army, navy, air force, space force, marines, or coast guard. The main task of the military is usually defined as defence of the state and its interests against external armed threats. In broad usage, the terms ''armed forces'' and ''military'' are often treated as synonymous, although in technical usage a distinction is sometimes made in which a country's armed forces may include both its military and other paramilitary forces. There are various forms of irregular military forces, not belonging to a recognized state; though they share many attributes with regular military forces, they are less often referred to as simply ''military''. A nation's military may ...
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Gene Portwood
In biology, the word gene (from , ; "...Wilhelm Johannsen coined the word gene to describe the Mendelian units of heredity..." meaning ''generation'' or ''birth'' or ''gender'') can have several different meanings. The Mendelian gene is a basic unit of heredity and the molecular gene is a sequence of nucleotides in DNA that is transcribed to produce a functional RNA. There are two types of molecular genes: protein-coding genes and noncoding genes. During gene expression, the DNA is first copied into RNA. The RNA can be directly functional or be the intermediate template for a protein that performs a function. The transmission of genes to an organism's offspring is the basis of the inheritance of phenotypic traits. These genes make up different DNA sequences called genotypes. Genotypes along with environmental and developmental factors determine what the phenotypes will be. Most biological traits are under the influence of polygenes (many different genes) as well as gene– ...
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Champagne
Champagne (, ) is a sparkling wine originated and produced in the Champagne wine region of France under the rules of the appellation, that demand specific vineyard practices, sourcing of grapes exclusively from designated places within it, specific grape-pressing methods and secondary fermentation (wine), secondary fermentation of the wine in the bottle to cause carbonation. The grapes Pinot noir, Pinot meunier, and Chardonnay are used to produce almost all Champagne, but small amounts of Pinot blanc, Pinot gris (called Fromenteau in Champagne), Arbane, and Petit Meslier are vinified as well. Champagne became associated with royalty in the 17th, 18th, and 19th centuries. The leading manufacturers made efforts to associate their Champagnes with nobility and royal family, royalty through advertising and packaging, which led to its popularity among the emerging middle class. Origins Still wines from the Champagne region were known before Middle Ages, medieval times. The Anci ...
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