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Sheng Ji
''Sheng ji'' is a family of point-based, trick-taking card games played in China and in Chinese immigrant communities. They have a dynamic trump, i.e., which cards are trump changes every round. As these games are played over a wide area with no standardization, rules vary widely from region to region. The game can be played with multiple decks of cards. With one deck, it may be called ''dǎ bǎi fēn'' (, 'competing for a hundred points') or ''sìshí fēn'' (, 'forty points'); with two decks, as is most commonly played, it may be called ''bāshí fēn'' (, 'eighty points'), ''tuō lā jī'' (, 'tractor'), ''shuāng kōu'' (, 'double digging out'), or ''shuāng shēng'' (, 'double upgrade'); another variant is called ''zhǎo péngyǒu'' (, 'Finding Friends'), which has five or more players and two or more decks. The article below mainly describes the ''bashi fen'' variant, with players playing with two decks and in fixed partnerships. Players and objective The game is played ...
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People Playing Card Games In The Street
A person ( : people) is a being that has certain capacities or attributes such as reason, morality, consciousness or self-consciousness, and being a part of a culturally established form of social relations such as kinship, ownership of property, or legal responsibility. The defining features of personhood and, consequently, what makes a person count as a person, differ widely among cultures and contexts. In addition to the question of personhood, of what makes a being count as a person to begin with, there are further questions about personal identity and self: both about what makes any particular person that particular person instead of another, and about what makes a person at one time the same person as they were or will be at another time despite any intervening changes. The plural form "people" is often used to refer to an entire nation or ethnic group (as in "a people"), and this was the original meaning of the word; it subsequently acquired its use as a plural form of per ...
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Singaporean Bridge
Singaporean bridge (also known as floating bridge) is a re-invention of the traditional game of contract bridge deriving its name from where it is believed to have been invented, Singapore. There are many variations to the game which is primarily social, has no official book of rules and no formal organizing authority. Introduction Players assume fixed seats, but unlike contract bridge, the partners are not determined at the outset by virtue of prior pairing — they are determined at the end of the bidding. Using a standard 52-card deck, each player is dealt thirteen cards. There is a round of bidding to establish who is declarer, the trump suit, if any, and the number of tricks to be taken by declarer. Declarer then announces the rank and suit of a card and the holder of that card becomes declarer's undisclosed partner. Either declarer or the player on his left makes the first lead and normal trick-taking play ensues. Although declarer and his partner cooperate to take the mos ...
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Chinese Card Games
Chinese can refer to: * Something related to China * Chinese people, people of Chinese nationality, citizenship, and/or ethnicity **''Zhonghua minzu'', the supra-ethnic concept of the Chinese nation ** List of ethnic groups in China, people of various ethnicities in contemporary China ** Han Chinese, the largest ethnic group in the world and the majority ethnic group in Mainland China, Hong Kong, Macau, Taiwan, and Singapore ** Ethnic minorities in China, people of non-Han Chinese ethnicities in modern China ** Ethnic groups in Chinese history, people of various ethnicities in historical China ** Nationals of the People's Republic of China ** Nationals of the Republic of China ** Overseas Chinese, Chinese people residing outside the territories of Mainland China, Hong Kong, Macau, and Taiwan * Sinitic languages, the major branch of the Sino-Tibetan language family ** Chinese language, a group of related languages spoken predominantly in China, sharing a written script (Chinese c ...
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Wild Escape
Wild escape, also known as ''daguai luzi'' (Mandarin: ; pinyin: ''dà guài lù zi'') or the joker's way is a card game originating in Shanghai, China. It is a team game for 6 players and played with three decks of cards. Setup * 6 people are divided into 2 fixed teams. The players sit in alternating order, so no team members are sitting next to each other. * If this is the first round, the offense leader is determined randomly. Each player draws a random card and the player with the highest card is the offense leader. * 3 decks of cards are dealt out to all 6 players. Each player has 27 cards. Jokers are used in the game, and there is differentiation between the "big joker" and the "small joker". Objective The objective of the game is to score, and increase one's level. # Only the offense team can score. # The offense team must have the first person to "escape", i.e. play all of his cards. # The rest of the offense team must escape, before the defending team escapes. Wh ...
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Zi Pai
''Zi pai'' (; also ''pao fu zi'' or ''pao hu zhi'' [] in different dialects) are Chinese playing cards that are popular mainly in the southern part of Mainland China, especially in Hunan and Sichuan. It is also known as . Description These cards originated from Leshan, Sichuan during the middle of the Qing dynasty and then spread outwards to other parts of southern China. The special deck has two series of cards numbered from one to ten. One series of cards features numbers written in an "ordinary" style (), while the other series of cards has numbers written in a "formal" style (). Every card is quadrupled to bring the total to 80 cards. Numbers 2, 7 and 10 are printed in red, and all others are printed in black. Some decks may have extra cards that act as wild cards. 2-7-10 2-7-10 () is the standard game played with these cards. It is a draw-and-discard type game like Mahjong and Rummy. Usually there are only three players in each game. The winner is the player who reaches 18 p ...
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Tien Len
Tien may refer to: *Tian, also known as Tien or T'ien, the Chinese religious idea of God or heaven *Tian (surname), also romanized as Tien *Tien (TV channel), a Dutch television channel *Tiền, currency used in Vietnam during the 19th and 20th centuries *Tiền River, branch of the Mekong through Vietnam *Tien Shinhan or Tien, a fictional character in the ''Dragon Ball'' manga series See also *Ten (other) Ten, TEN or 10 may refer to: * 10, an even natural number following 9 and preceding 11 * one of the years 10 BC, AD 10, 1910 and 2010 * October, the tenth month of the year Places * Mount Ten, in Vietnam * Tongren Fenghuang Airport (IATA code ... * Tiens Biotech Group {{disambiguation ...
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Gnau
The card game ''Gnau'' or ''Ngau'' or "Ngao" (British Chinese) meaning Ox in English ({{zh, c=牛; Cantonese: Ngau) is a card game played in Malaysia where it originated. It can be played casually or as a gambling game. It can be played with as many players as the number of cards allows. Preparation The game uses a standard 52-card deck, with thirteen cards in four suits. Extra decks may be used if many players are playing. One player volunteers to be the dealer. The dealer then shuffles the cards and distributes them in a clockwise or counterclockwise manner to all players, 5 cards for each. The extra cards are put aside. Counting The "Ox values" of the cards are as follows: *Ace = 1 *2,4,5,7,8,9 = respective face values *10,J,Q,K = 10 *3 = 3 or 6 *6 = 3 or 6 The play The objective of the game is identify 3 of the 5 cards that Ox values sum up to a multiple of 10, that is 10 or 20 or 30. If a player is able to do so, he is said to have an Ox. The other two cards show "how power ...
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Dou Di Zhu
''Dou dizhu'' () is a card game in the genre of shedding and gambling. It is one of the most popular card games played in China. ''Dou dizhu'' is described as easy to learn but hard to master, requiring mathematical and strategic thinking as well as carefully planned execution. Suits are irrelevant in playing ''dou dizhu''. Players can easily play the game with a set of ''dou dizhu'' playing cards, without the suits printed on the cards. Less popular variations of the game do exist in China, such as four-player and five-player ''dou dizhu'' played with two packs of cards. Culture The class struggle during the land reform in the 1950s after the Chinese Communist Party took over China encouraged peasants to take up arms against the landlords, hence the name ''dou dizhu''. China's Generation Y, who are among the most enthusiastic player groups, has no personal experience of this specific overt class struggle (compare with the covert contemporary property bubble). Nowadays, t ...
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Ruff (cards)
In trick-taking games, to ruff means to play a trump card to a trick (other than when trumps were led). According to the rules of most games, a player must have no cards left in the suit led in order to ruff. Since the other players are constrained to follow suit if they can, even a low trump can win a trick. In some games, like Pinochle and Preferans, the player who cannot follow suit is required to ruff. In others, like Bridge and Whist, he may instead discard (play any card in any other suit). Normally, ruffing will win a trick. But it is also possible that a subsequent player will overruff (play a higher trump). Historically, ruff meant to "rob" i.e. exchange a card with the stock. Usage of the word "ruff" vs. "trump" "Ruff" is normally a verb, meaning "to play a trump card when a non-trump suit was led". "To trump" can be used as a synonym of "to ruff", but "ruff" is normally preferred, for clarity. As a noun, "ruff" and "trump" are completely different – "a ruff" means onl ...
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Nanjing
Nanjing (; , Mandarin pronunciation: ), alternately romanized as Nanking, is the capital of Jiangsu province of the People's Republic of China. It is a sub-provincial city, a megacity, and the second largest city in the East China region. The city has 11 districts, an administrative area of , and a total recorded population of 9,314,685 . Situated in the Yangtze River Delta region, Nanjing has a prominent place in Chinese history and culture, having served as the capital of various Chinese dynasties, kingdoms and republican governments dating from the 3rd century to 1949, and has thus long been a major center of culture, education, research, politics, economy, transport networks and tourism, being the home to one of the world's largest inland ports. The city is also one of the fifteen sub-provincial cities in the People's Republic of China's administrative structure, enjoying jurisdictional and economic autonomy only slightly less than that of a province. Nanjing has be ...
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