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Service Data Unit
In Open Systems Interconnection (OSI) terminology, a service data unit (SDU) is a unit of data that has been passed down from an OSI layer or sublayer to a lower layer. This unit of data (SDU) has not yet been encapsulated into a protocol data unit (PDU) by the lower layer. That SDU is then encapsulated into the lower layer's PDU and the process continues until reaching the PHY, physical, or lowest layer of the OSI ''stack''. The SDU can also be thought of as a set of data that is sent by a user of the services of a given layer, and is transmitted semantically unchanged to a peer service user. SDU and PDU It differs from a PDU in that the PDU specifies the data that will be sent to the peer protocol layer at the receiving end, as opposed to being sent to a lower layer. The SDU accepted by any given layer (n) from layer (n+1) above, is a PDU of the layer (n+1) above. In effect the SDU is the ' payload' of a given PDU. The layer (n) may add headers or trailers, or both, t ...
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Open Systems Interconnection
The Open Systems Interconnection model (OSI model) is a conceptual model that 'provides a common basis for the coordination of [ISO] standards development for the purpose of systems interconnection'. In the OSI reference model, the communications between a computing system are split into seven different abstraction layers: Physical, Data Link, Network, Transport, Session, Presentation, and Application. The model partitions the flow of data in a communication system into seven abstraction layers to describe networked communication from the physical implementation of transmitting bits across a media (communication), communications medium to the highest-level representation of data of a distributed application. Each intermediate layer serves a class of functionality to the layer above it and is served by the layer below it. Classes of functionality are realized in all software development through all and any standardized communication protocols. Each layer in the OSI model has its ...
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OSI Model
The Open Systems Interconnection model (OSI model) is a conceptual model that 'provides a common basis for the coordination of SOstandards development for the purpose of systems interconnection'. In the OSI reference model, the communications between a computing system are split into seven different abstraction layers: Physical, Data Link, Network, Transport, Session, Presentation, and Application. The model partitions the flow of data in a communication system into seven abstraction layers to describe networked communication from the physical implementation of transmitting bits across a communications medium to the highest-level representation of data of a distributed application. Each intermediate layer serves a class of functionality to the layer above it and is served by the layer below it. Classes of functionality are realized in all software development through all and any standardized communication protocols. Each layer in the OSI model has its own well-defined functi ...
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Encapsulation (networking)
In computer networking, encapsulation is a method of designing modular communication protocols in which logically separate functions in the network are abstracted from their underlying structures by inclusion or information hiding within higher-level objects. In other words, encapsulation "takes information from a higher layer and adds a header to it, treating the higher layer information as data". The physical layer is responsible for physical transmission of the data, link encapsulation allows local area networking, IP provides global addressing of individual computers, and TCP selects the process or application (i.e., the TCP or UDP port) that specifies the service such as a Web or TFTP server. During encapsulation, each layer builds a protocol data unit (PDU) by adding a header and optionally a trailer, both of which contain control information to the PDU from the layer above. For example, in the IP suite, the contents of a web page are encapsulated with an HTTP hea ...
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Protocol Data Unit
In telecommunications, a protocol data unit (PDU) is a single unit of information transmitted among peer entities of a computer network. It is composed of protocol-specific control information and user data. In the layered architectures of communication protocol stacks, each layer implements protocols tailored to the specific type or mode of data exchange. For example, the Transmission Control Protocol (TCP) implements a connection-oriented transfer mode, and the PDU of this protocol is called a ''segment'', while the User Datagram Protocol (UDP) uses datagrams as protocol data units for connectionless communication. A layer lower in the Internet protocol suite, at the Internet layer, the PDU is called a packet, irrespective of its payload type. Packet-switched data networks In the context of packet switching data networks, a protocol data unit (PDU) is best understood in relation to a service data unit (SDU). The features or services of the network are implemented in disti ...
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Physical Layer
In the seven-layer OSI model of computer networking, the physical layer or layer 1 is the first and lowest layer; The layer most closely associated with the physical connection between devices. This layer may be implemented by a PHY chip. The physical layer provides an electrical, mechanical, and procedural interface to the transmission medium. The shapes and properties of the electrical connectors, the frequencies to broadcast on, the line code to use and similar low-level parameters, are specified by the physical layer. Role The physical layer defines the means of transmitting a stream of raw bits over a physical data link connecting network nodes. The bitstream may be grouped into code words or symbols and converted to a physical signal that is transmitted over a transmission medium. The physical layer consists of the electronic circuit transmission technologies of a network. It is a fundamental layer underlying the higher level functions in a network, and can be imple ...
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Payload (computing)
In computing and telecommunications, the payload is the part of transmitted data that is the actual intended message. Headers and metadata are sent only to enable payload delivery. In the context of a computer virus or worm, the payload is the portion of the malware which performs malicious action. The term is borrowed from transportation, where ''payload'' refers to the part of the load that ''pays'' for transportation. Networking In computer networking, data to be transmitted is the payload. It is almost always encapsulated in some type of frame format, composed of framing bits and a frame check sequence. Examples are Ethernet frames, Point-to-Point Protocol (PPP) frames, Fibre Channel frames, and V.42 modem frames. Programming In computer programming, the most common usage of the term is in the context of message protocols, to differentiate the protocol overhead from the actual data. For example, a JSON web service response might be: The string ''Hello, world!'' ...
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Header (computing)
In information technology, header refers to supplemental data placed at the beginning of a block of data being stored or transmitted. In data transmission, the data following the header is sometimes called the ''payload'' or '' body''. It is vital that header composition follows a clear and unambiguous specification or format, to allow for parsing. Examples * E-mail header: The text (body) is preceded by header lines indicating sender, recipient, subject, sending time stamp, receiving time stamps of all intermediate and the final mail transfer agents, and much more. * Similar headers are used in Usenet (NNTP) messages, and HTTP headers. * In a data packet sent via the Internet, the data (payload) are preceded by header information such as the sender's and the recipient's IP addresses, the protocol governing the format of the payload and several other formats. The header's format is specified in the Internet Protocol. * In data packets sent by wireless communication, and in sectors ...
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Trailer (computing)
In information technology, a trailer or footer refers to supplemental data (metadata) placed at the end of a block of data being stored or transmitted, which may contain information for the handling of the data block, or simply mark the block's end. In data transmission, the data following the end of the header and preceding the start of the trailer is called the payload or body. It is vital that trailer composition follow a clear and unambiguous specification or format, to allow for parsing. If a trailer is not removed properly, or part of the payload is removed thinking it is a trailer, it can cause confusion. The trailer contains information concerning the destination of a packet being sent over a network so for instance in the case of emails the destination of the email is contained in the trailer Examples * In data transfer, the OSI model's data link layer The data link layer, or layer 2, is the second layer of the seven-layer OSI model of computer networking. This ...
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Maximum Transmission Unit
In computer networking, the maximum transmission unit (MTU) is the size of the largest protocol data unit (PDU) that can be communicated in a single network layer transaction. The MTU relates to, but is not identical to the maximum frame size that can be transported on the data link layer, e.g. Ethernet frame. Larger MTU is associated with reduced overhead. Smaller MTU values can reduce network delay. In many cases, MTU is dependent on underlying network capabilities and must be adjusted manually or automatically so as to not exceed these capabilities. MTU parameters may appear in association with a communications interface or standard. Some systems may decide MTU at connect time, e.g. using Path MTU Discovery. Applicability MTUs apply to communications protocols and network layers. The MTU is specified in terms of bytes or octets of the largest PDU that the layer can pass onwards. MTU parameters usually appear in association with a communications interface ( NIC, serial port, et ...
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IP Fragmentation
400px, An example of the fragmentation of a protocol data unit in a given layer into smaller fragments. IP fragmentation is an Internet Protocol (IP) process that breaks packets into smaller pieces (fragments), so that the resulting pieces can pass through a link with a smaller maximum transmission unit (MTU) than the original packet size. The fragments are reassembled by the receiving host. The details of the fragmentation mechanism, as well as the overall architectural approach to fragmentation, are different between IPv4 and IPv6. Process describes the procedure for IP fragmentation, and transmission and reassembly of IP packets. RFC 815 describes a simplified reassembly algorithm. The ''Identification'' field along with the ''foreign'' and ''local internet address'' and the ''protocol ID'', and ''Fragment'' offset field along with ''Don't Fragment'' and ''More Fragments'' flags in the IP header are used for fragmentation and reassembly of IP packets. If a receiving host ...
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Medium Access Control
In IEEE 802 LAN/MAN standards, the medium access control (MAC, also called media access control) sublayer is the layer that controls the hardware responsible for interaction with the wired, optical or wireless transmission medium. The MAC sublayer and the logical link control (LLC) sublayer together make up the data link layer. The LLC provides flow control and multiplexing for the logical link (i.e. EtherType, 802.1Q VLAN tag etc), while the MAC provides flow control and multiplexing for the transmission medium. These two sublayers together correspond to layer 2 of the OSI model. For compatibility reasons, LLC is optional for implementations of IEEE 802.3 (the frames are then "raw"), but compulsory for implementations of other IEEE 802 physical layer standards. Within the hierarchy of the OSI model and IEEE 802 standards, the MAC sublayer provides a control abstraction of the physical layer such that the complexities of physical link control are invisible to the LLC and upper ...
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