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Sega Ages
is a series of video game Porting, ports, Video game remake, remakes, and compilations published by Sega. It consists of Sega arcade games and Home video game console, home console games, typically those for the Sega Genesis and Master System. The series was launched on the Sega Saturn in 1996. Entries were published for the PlayStation 2 as ''Sega Ages 2500'', a reference to its bargain ¥2500 price point. The series later came to the Xbox 360 and PlayStation 3 as ''Sega Ages Online'', and finally to the Nintendo Switch as simply ''Sega Ages''. The name ''Sega Ages'' is a palindrome, with "Ages" being "Sega" backwards — this was previously used by Sega in European marketing strategies from the late 1980s to early 1990s. The Sega Saturn and PlayStation 2 releases usually feature a singular game alongside extras such as remakes or developer info, and sold at a low price point. Most of these releases were exclusive to Japan. Three games in the Sega Saturn series - ''Space Harrier' ...
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Sega
is a Japanese multinational corporation, multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, respectively. Its division for the development of both arcade games and home video games, Sega Games, has existed in its current state since 2020; from 2015 to that point, the two had made up separate entities known as Sega Games and Sega Interactive Co., Ltd. Sega is a subsidiary of Sega Sammy Holdings. From 1983 until 2001, Sega also developed List of Sega video game consoles, video game consoles. Sega was founded by American businessmen Martin Bromley and Richard Stewart as on June 3, 1960; shortly after, the company acquired the assets of its predecessor, History of Sega, Service Games of Japan. Five years later, the company became known as Sega Enterprises, Ltd., after acquiring Rosen Enterprises, an importer of Arcade game, coin-oper ...
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Space Harrier
is a third-person arcade rail shooter game developed by Sega and released in 1985. It was originally conceived as a realistic military-themed game played in the third-person perspective and featuring a player-controlled fighter jet, but technical and memory restrictions resulted in Sega developer Yu Suzuki redesigning it around a jet-propelled human character in a fantasy setting. The arcade game is controlled by an analog flight stick while the deluxe arcade cabinet is a cockpit-style win electric motors motion simulator cabinet that tilts and rolls during play, for which it is referred as a ''taikan'' (体感) or "body sensation" arcade game in Japan. It was a commercial success in arcades, becoming one of Japan's top two highest-grossing upright/cockpit arcade games of 1986 (along with Sega's ''Hang-On''). Critically praised for its innovative graphics, gameplay and motion cabinet, ''Space Harrier'' is often ranked among Suzuki's best works. It has made several crossover ...
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Monaco GP (video Game)
is an arcade racing game released by Sega in November 1979 in Japan, and January 1980 worldwide. An upgraded version, ''Pro Monaco GP'', was released later in 1980. One of the last Sega games to use TTL chips instead of a microprocessor CPU, the game has players race against a clock and pass rival racers while attempting to earn points driving through five areas. The game was commercially successful in arcades. In Japan, it was among the top three highest-grossing games of 1979 and top five in 1980, while in the United States it was the top-grossing driving game of 1981. It continued to regularly appear on Japanese arcade charts through 1983, and made a record number of appearances on US arcade charts from 1980 through 1987. ''Monaco GP'' was ported to the SG-1000 in 1983. The series also had later releases ''Super Monaco GP'' and ''Ayrton Senna's Super Monaco GP II''. Gameplay ''Monaco GP'' is a racing game played from an overhead perspective, where the main objective is ...
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The Voyage Through Time
''The'' () is a grammatical article in English, denoting persons or things that are already or about to be mentioned, under discussion, implied or otherwise presumed familiar to listeners, readers, or speakers. It is the definite article in English. ''The'' is the most frequently used word in the English language; studies and analyses of texts have found it to account for seven percent of all printed English-language words. It is derived from gendered articles in Old English which combined in Middle English and now has a single form used with nouns of any gender. The word can be used with both singular and plural nouns, and with a noun that starts with any letter. This is different from many other languages, which have different forms of the definite article for different genders or numbers. Pronunciation In most dialects, "the" is pronounced as (with the voiced dental fricative followed by a schwa) when followed by a consonant sound, and as (homophone of the archaic pron ...
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Columns (video Game)
is a match-three puzzle video game released by Sega in 1990. Designed by Jay Geertsen, it was released by Sega for arcades and then ported to several Sega consoles. The game was subsequently ported to home computer platforms, including the Atari ST. Gameplay ''Columns'' was one of the many tile-matching puzzle games to appear after the great success of ''Tetris'' in the late 1980s. The area of play is enclosed within a tall, rectangular playing area. Columns of three different symbols (such as differently-colored jewels) appear, one at a time, at the top of the well and fall to the bottom, landing either on the floor or on top of previously-fallen "columns". While a column is falling, the player can move it left and right, and can also cycle the positions of the symbols within it. After a column lands, if three or more of the same symbols are connected in a horizontal, vertical, or diagonal line, those symbols disappear. The pile of columns then settles under gravity. If this ...
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Up'n Down
''Up'n Down'' is a video game developed and published by Sega. It was first released in 1983 as an arcade game, then later ported to the Atari 2600, ColecoVision, Atari 8-bit family, and Commodore 64. In ''Up'n Down'' the player drives a car forward and backward along a branching, vertically scrolling track, collecting flags and jumping on other cars to destroy them. Gameplay ''Up'n Down'' is a vertically scrolling game that employs a pseudo-3D perspective. The player controls a purple dune buggy that resembles a Volkswagen Beetle. The buggy moves forward along a single-lane path; pressing up or down on the joystick causes the buggy to speed up or slow down, pressing right or left causes the buggy to switch lanes at an intersection, and pressing the "jump" button causes the buggy to jump in the air. Jumping is required to avoid other cars on the road; the player can either jump all the way over them, or land on them for points. To complete a round, the player must collect 10 ...
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Flicky
is a platform game developed by Sega and released in Arcade video game, arcades in May 1984. It was licensed to Bally Midway for distribution in the United States. In ''Flicky'', the player controls the eponymous blue bird and must gather all the small birds called Chirps in each round and bring them safely to the exit. There are cat and lizard enemies which can disperse the Chirps and kill the player, but Flicky can use items on the playing field to protect herself and the Chirps from danger. The idea for ''Flicky'' came from Sega senior leadership, who wanted to exceed the success of Namco's ''Mappy'' (1983). Yoji Ishii and Yoshiki Kawasaki developed ''Flicky'' at Sega over one year. Originally, the game simply had the player catch ambiguous dots in a maze. Taking inspiration from a popular song in a Japanese variety show, Kawasaki gave the game an urban theme and bird characters. The game was originally titled "Busty", then "Flippy", before finally settling on "Flicky". ''Fli ...
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Pengo (video Game)
is an arcade video game developed by Coreland and published by Sega in Japan on September 26, 1982, then to North America the following month. Following Europe that December. The player controls Pengo, a red penguin that resides in the Antarctic. The game takes place in an List of maze video games, overhead maze made of ice blocks, where Pengo crushes blob-like Sno-Bees by sliding blocks into them. The objective is to survive each round by eliminating all Sno-Bees and Sno-Bee eggs, while optionally lining up the three diamond blocks for a large bonus. There are two versions of the arcade game: the first uses "Popcorn (instrumental), Popcorn" as the theme, and the second has original music. There are other small differences as well. ''Pengo'' was ported to the Atari 2600, Atari 5200, Atari 8-bit family, and Game Gear. Gameplay The player uses a four-position joystick and a single button to control Pengo, a penguin character. Pressing the button while pushing the joystick agains ...
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Head On (video Game)
''Head On'' is an arcade video game developed by Sega/Gremlin and released by Sega in 1979. It's the first maze game where the goal is to run over dots. Designed by Lane Hauck at Sega/Gremlin in the United States, the game was a commercial success, becoming the fourth highest-grossing 1979 in both Japan and the US. Sega released a sequel, ''Head On Part II'', later the same year. The original inspired a number of clones, as well as Namco's ''Rally-X'' (1980). Gameplay Arcade screenshot Two cars continuously drive forward through rectangular channels in a simple maze. At the four cardinal directions are gaps where a car can change lanes. The player goal is to collect all dots in the maze while avoiding collisions with the computer-controlled car that is travelling in the opposite direction. Development The game was developed by Sega/Gremlin in the United States, where it was designed by Lane Hauck. He came up with the concept in 1978, roughly around the time that Sega purchas ...
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Fantasy Zone
is a 1986 arcade game by Sega, and the first game in the ''Fantasy Zone'' series. It was later ported to a wide variety of consoles, including the Master System. The player controls a sentient spaceship named Opa-Opa who fights an enemy invasion in the titular group of planets. The game contains a number of features atypical of the traditional scrolling shooter. The main character, Opa-Opa, is sometimes referred to as Sega's first mascot character. The game design and main character have many similarities to the earlier ''TwinBee'', and both are credited with establishing the cute 'em up subgenre. It also popularized the concept of a boss rush, a stage where the player faces multiple previous bosses again in succession. Numerous sequels were made over the years. Gameplay In the game, the player's ship is placed in a level with a number of bases to destroy. When all the bases are gone, the stage boss appears, who must be defeated in order to move on to the next stage. Th ...
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Ichidant-R
''Puzzle & Action: Ichidant-R'' (also known as just is a puzzle video game developed and released by Sega in 1994 for the Sega System C-2. It is the sequel to '' Puzzle & Action: Tant-R'' and is the second of the ''Puzzle & Action'' series. Gameplay is similar to ''Tant-R'': the player must complete a series of mini-games, although its crime theme is replaced with a medieval theme. The detectives from the first game return and play the role of knights in a theatre play. An English version of the game exists, which replaces the Japanese voices with English voices. The Korean version also uses the English voices. The game was ported to the Sega Game Gear in 1994, Mega Drive in 1995, and released on the ''Sega Ages'' ''Rouka ni Ichidant-R'' compilation for the Sega Saturn. The game was released for the Wii Virtual Console in 2007. All console versions except for the Switch version are Japanese exclusives. The third and final game in the series, '' Puzzle & Action: Treasure Hunt'', w ...
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Tant-R
''Puzzle & Action: Tant-R'' (also known as just ), is a puzzle video game developed and published by Sega in 1993 for the List of Sega arcade system boards#Sega System 14 / C / C-2, Sega System C in Japan. The first instalment in the ''Puzzle & Action'' trilogy, it is a spin-off of ''Bonanza Bros.''. The characters from ''Bonanza Bros.'', Robo and Mobo, are featured as protagonists, functioning as detectives. A prison escapee is chased, and his henchmen interfere. A series of timed mini-games must be completed to defeat the henchmen. The game features references to western culture. The game was ported to the Sega Mega Drive and Game Gear in 1994, to the Sega Saturn, Saturn as part of the ''Sega Ages'' ''Shukudai ga Tant R'' compilation in 1996, and released on the Wii Virtual Console in 2007. An updated version was released for the PlayStation 2 as part of the ''Sega Ages 2500 Vol. 6'' compilation in Japan in 2004 (re-released on the PlayStation Store in 2013), and the ''Sega Cl ...
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