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Satellaview Games From The Legend Of Zelda Series
Between August 6, 1995 and May 30, 1999, Nintendo, in collaboration with St.GIGA, broadcast three different ''The Legend of Zelda'' titles to fans for download via the Super Famicom's Satellaview subsystem. ''BS Zelda no Densetsu'', ''BS Zelda no Densetsu: MAP2'', and ''BS Zelda no Densetsu: Inishie no Sekiban'' all featured SoundLink narration which was the first time that Nintendo-sponsored ''Zelda'' titles made use of voice-actors to provide vocal tracks.The earlier CD-i titles were not sponsored by Nintendo and are considered by fans to lack canonicity. As the first SoundLink Game released via Satellaview, ''BS Zelda no Densetsu'' in particular was identified by Nintendo as the world's first integrated radio-game. Also broadcast during this time, starting on March 2, 1997, was a non-SoundLink port of '' The Legend of Zelda: A Link to the Past'', known as ''Zelda no Densetsu: Kamigami no Triforce'' in Japan.
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Action-adventure Game
An action-adventure game is a video game hybrid genre that combines core elements from both the action game and adventure game genres. Definition An action adventure game can be defined as a game with a mix of elements from an action game and an adventure game, especially crucial elements like puzzles inspired by older adventure games. Action-adventures require many of the same physical skills as action games, but may also offer a storyline, numerous characters, an inventory system, dialogue, and other features of adventure games. They are typically faster-paced than pure adventure games, because they include both physical and conceptual challenges. Action-adventure games normally include a combination of complex story elements, which are often displayed for players using audio and video. The story is heavily reliant upon the player character's movement, which triggers story events and thus affects the flow of the game. Popular examples of action-adventure games inclu ...
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Ganon
is a character and the main antagonist of Nintendo's ''The Legend of Zelda'' video game series and franchise, as well as the final Boss (video games), boss in many ''Zelda'' titles. In his humanoid Gerudo form, he is known as A massive and malevolent porcine creature, Ganon first appeared in the original ''The Legend of Zelda (video game), The Legend of Zelda'' game in 1986, while his alter ego, Ganondorf, was introduced in ''Ocarina of Time''. He has since appeared in the majority of the games in the series in various forms. He is the archenemy of the protagonist Link (The Legend of Zelda), Link and Princess Zelda of Universe of The Legend of Zelda#Hyrule, Hyrule and originally the leader of the Gerudo, a race of humanoid desert nomads before becoming the ruler of his demon army. His specific motives vary from game to game, but most often involve capturing Princess Zelda and planning to conquer Hyrule and the world at large. To this end, he seeks the Triforce, an omnipotent art ...
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Triforce
The is a fictional artifact (archaeology), artifact and icon of Nintendo's ''The Legend of Zelda'' video game franchise. It first appeared in the original ''The Legend of Zelda (video game), The Legend of Zelda'' video game (1986) and has appeared in every subsequent game in the series. It consists of three equilateral triangles that are joined to form a large equilateral triangle. In-universe, it represents the essences of the Golden Goddesses—Din (The Legend of Zelda), Din, Nayru, and Farore—who created Hyrule. Imbued with divine power, it is capable of granting any wish to anyone who possesses it. The three pieces of the Triforce are often in the possession of the three main characters of the series, Ganon, Princess Zelda, Zelda, and Link (The Legend of Zelda), Link, who each embody one of its virtues: power, wisdom, and courage. Obtaining the Triforce is a frequent objective in the series, requiring the player to search for its shards and protect it from Ganon, who see ...
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Voice Actor
Voice acting is the art of Acting, performing a character or providing information to an audience with one's voice. Performers are often called voice actors/actresses in addition to other names. Examples of voice work include animation, animated, off-stage, off-screen, or non-visible characters in various works such as films, dubbing, dubbed foreign films, anime, television shows, video games, cartoons, Documentary film, documentaries, commercials, audiobooks, radio dramas and Radio comedy, comedies, amusement rides, theater productions, puppet shows, and audio games. The role of a voice actor may involve singing, most often when playing a fictional character, although a separate performer is sometimes enlisted as the character's singing voice. A voice actor may also simultaneously undertake motion-capture acting. Non-fictional voice acting is heard through pre-recorded and automated announcements that are a part of everyday modern life in areas such as stores, elevators, waiting r ...
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SoundLink
The is a satellite modem peripheral produced by Nintendo for the Super Famicom in 1995. Containing 1 megabyte of ROM space and an additional 512 kB of RAM, Satellaview allowed players to download games, magazines, and other media through satellite broadcasts provided by Japanese company St.GIGA. Its heavy third-party support included Squaresoft, Taito, Konami, Capcom, and Seta. To use Satellaview, players purchased a special broadcast satellite (BS) tuner directly from St.GIGA or rented one for a six-month fee. It attaches to the expansion port on the bottom of the Super Famicom. Satellaview is the result of a collaboration between Nintendo and St.GIGA, the latter known in Japan for its "Tide of Sound" nature sound music. By 1994, St.GIGA was struggling financially due to the Japanese Recession affecting the demand for its music; Nintendo initiated a "rescue" plan by purchasing a stake in the company. Satellaview was produced by Nintendo Research & Development 2, the same te ...
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Broadcast Satellite
A communications satellite is an artificial satellite that relays and amplifies radio telecommunication signals via a transponder; it creates a communication channel between a source transmitter and a receiver at different locations on Earth. Communications satellites are used for television, telephone, radio, internet, and military applications. Many communications satellites are in geostationary orbit above the equator, so that the satellite appears stationary at the same point in the sky; therefore the satellite dish antennas of ground stations can be aimed permanently at that spot and do not have to move to track the satellite. Others form satellite constellations in low Earth orbit, where antennas on the ground have to follow the position of the satellites and switch between satellites frequently. The radio waves used for telecommunications links travel by line of sight and so are obstructed by the curve of the Earth. The purpose of communications satellites is to rela ...
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PC World (magazine)
''PC World'' (stylized as PCWorld) is a global computer magazine published monthly by IDG. Since 2013, it has been an online-only publication. It offers advice on various aspects of PCs and related items, the Internet, and other personal technology products and services. In each publication, ''PC World'' reviews and tests hardware and software products from a variety of manufacturers, as well as other technology related devices such as still and video cameras, audio devices and televisions. The current editorial director of ''PC World'' is Jon Phillips, formerly of '' Wired''. In August 2012, he replaced Steve Fox, who had been editorial director since the December 2008 issue of the magazine. Fox replaced the magazine's veteran editor Harry McCracken, who resigned that spring, after some rocky times, including quitting and being rehired over editorial control issues in 2007. ''PC World'' is published under other names such as PC Advisor and PC Welt in some countries. ''PC ...
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Nintendo Entertainment System
The Nintendo Entertainment System (NES) is an 8-bit home video game console developed and marketed by Nintendo. It was first released in Japan on 15 July 1983 as the and was later released as the redesigned NES in several test markets in the United States beginning on 18 October 1985, followed by a nationwide launch on 27 September 1986. The NES was distributed in Europe, Australia, and parts of Asia throughout the 1980s under various names. As a third-generation console, it mainly competed with Sega's Master System. Nintendo president Hiroshi Yamauchi called for a simple, cheap console that could run arcade games on cartridges. The Famicom was designed by lead architect Masayuki Uemura, with its controller design reused from Nintendo's portable Game & Watch hardware. The western model was redesigned by Nintendo of America designers Lance Barr and Don James to resemble a video cassette recorder. Nintendo released add-ons such as the NES Zapper, a light gun for shootin ...
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The Legend Of Zelda (video Game)
is a 1986 action-adventure game developed and published by Nintendo. The first game in the ''Legend of Zelda'' series, it is set in the fantasy land of Hyrule and centers on an elf-like boy named Link, who aims to collect the eight fragments of the Triforce of Wisdom to rescue Princess Zelda from Ganon. The player controls Link from a top-down perspective and navigates the overworld and dungeons, collecting weapons, defeating enemies and uncovering secrets. Designed by Shigeru Miyamoto and Takashi Tezuka, ''The Legend of Zelda'' was released in Japan as a launch game for the Family Computer Disk System in February 1986. More than a year later, it was released in North America and Europe on the Nintendo Entertainment System in cartridge format; the US version was one of the first games to include an internal battery for saving data. This version was released in Japan in 1994 as ''The Legend of Zelda'' was ported to the GameCube and Game Boy Advance, and was availa ...
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Super Play
''Super Play'' was a British Super Nintendo Entertainment System (SNES) magazine which ran from 1 October 1992 to September 1996. Overview ''Super Play'' covered in great detail the role-playing video game genre. Many of these games were never released officially in the UK or European games market, and therefore the magazine concentrated much effort in covering aspects of the American, and moreover the Japanese games markets. Given the close ties between the world of Japanese console RPGs and animation, the magazine also heavily featured information about manga and anime by noted UK-based writer Helen McCarthy. It can be said that Super Play was one of the magazines that helped to push forward what was at the time a nascent market for anime in the UK. In this vein, the magazine itself was also notable as its cover illustrations (and many illustrations between the covers) were done in a manga-influenced style by artist Wil Overton. Overton also caricatured many of the staff ...
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Sore Wa Namae O Nusumareta Machi No Monogatari
The is a satellite modem peripheral produced by Nintendo for the Super Famicom in 1995. Containing 1 megabyte of ROM space and an additional 512 kB of RAM, Satellaview allowed players to download games, magazines, and other media through satellite broadcasts provided by Japanese company St.GIGA. Its heavy third-party support included Squaresoft, Taito, Konami, Capcom, and Seta. To use Satellaview, players purchased a special broadcast satellite (BS) tuner directly from St.GIGA or rented one for a six-month fee. It attaches to the expansion port on the bottom of the Super Famicom. Satellaview is the result of a collaboration between Nintendo and St.GIGA, the latter known in Japan for its "Tide of Sound" nature sound music. By 1994, St.GIGA was struggling financially due to the Japanese Recession affecting the demand for its music; Nintendo initiated a "rescue" plan by purchasing a stake in the company. Satellaview was produced by Nintendo Research & Development 2, the same te ...
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