Samurai-Ghost
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Samurai-Ghost
''Samurai-Ghost'' is a 1992 hack and slash video game released by Namco for the TurboGrafx-16. It is the sequel to ''Genpei Tōma Den''. It was released on the Wii Virtual Console in North America on October 29, 2007, and in Europe on November 2, 2007. Gameplay As with the previous game, the player controls the resurrected samurai Taira no Kagekiyo, defeating demons and monsters across several levels. Given his undead nature, Kagekiyo has access to supernatural powers such as levitation and the ability to cast energy projectiles. ''Samurai-Ghost'' has a similar plot to its predecessor, in that Kagekiyo fights against Minamoto no Yoshitsune, Saitō Musashibō Benkei, and his arch enemy Minamoto no Yoritomo. Kagekiyo now also faces Minamoto no Yoshinaka (also known as Kiso no Yoshinaka), who commits seppuku when defeated. Development and release Reception ''Samurai-Ghost'' was met with mixed reception from critics. However, fan reception was positive: readers of ''PC Engine ...
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Genpei Tōma Den
is a side-scrolling hack and slash produced by Namco that was released as a coin-operated video game in 1986 in Japan. It runs on Namco System 86 hardware. Over a decade later, the game was released in America and Europe in the video game compilation '' Namco Museum Vol. 4'' under the title of ''The Genji and the Heike Clans'' for the PlayStation. Gameplay ''Genpei Tōma Den'' is a side-scrolling hack and slash platform game. The player controls Taira no Kagekiyo, a samurai who was killed in the Battle of Dan-no-ura during the Genpei War. In this alternate fictional interpretation of history, Kagekiyo was resurrected to defeat his enemy Minamoto no Yoritomo and the heads of his clan, Minamoto no Yoshitsune and Saito Musashibo Benkei, who have now thrown Japan into turmoil and turned it into a dangerous realm sprawling with demons under their tyrannical excess. The player travels through the Japanese countryside fighting enemies as they appear. The game offers three types of act ...
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Now Production
(Stylized as NOWPRO) is a Japanese video game developer headquartered in Chūō-ku, Osaka. Founded in 1986, it started developing various games for major Japanese companies including Namco, Hudson Soft, Capcom, Activision, Taito, Konami, Sega, and Nintendo. The company used to have a development department in East Ikebukuro, Toshima-ku, but it is now closed. Now Production has also been developing and selling software applications for iPhone and iPod Touch since 2009. List of games Nintendo Entertainment System *''Metro-Cross'' (1986) *'' Taito Grand Prix: Eikou heno License'' (1987) *'' Spelunker II: Yūsha e no Chōsen'' (1987) *'' Jikuu Yuuden: Debias'' (1987) *''Yokai Dochuki'' (1988) *'' Wagan Land'' (1989) *'' Splatterhouse: Wanpaku Graffiti'' (1989) *'' Jackie Chan's Action Kung Fu'' (1990) *''Yo! Noid'' (1990) (originally in Japan as ''Kamen no Ninja Hanamaru'') *'' Wagan Land 2'' (1990) *''Adventure Island II'' (1991) *''Adventure Island III'' (1992) *''Ms. Pac-Man' ...
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Seppuku
, sometimes referred to as hara-kiri (, , a native Japanese kun reading), is a form of Japanese ritual suicide by disembowelment. It was originally reserved for samurai in their code of honour but was also practised by other Japanese people during the Shōwa period (particularly officers near the end of World War II) to restore honour for themselves or for their families. As a samurai practice, ''seppuku'' was used voluntarily by samurai to die with honour rather than fall into the hands of their enemies (and likely be tortured), as a form of capital punishment for samurai who had committed serious offences, or performed because they had brought shame to themselves. The ceremonial disembowelment, which is usually part of a more elaborate ritual and performed in front of spectators, consists of plunging a short blade, traditionally a ''tantō'', into the belly and drawing the blade from left to right, slicing the belly open. If the cut is deep enough, it can sever the abdominal ...
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Shogakukan
is a Japanese publisher of dictionaries, literature, comics (manga), non-fiction, DVDs, and other media in Japan. Shogakukan founded Shueisha, which also founded Hakusensha. These are three separate companies, but are together called the Hitotsubashi Group, one of the largest publishing groups in Japan. Shogakukan is headquartered in the Shogakukan Building in Hitotsubashi, part of Kanda, Chiyoda, Tokyo, near the Jimbocho book district. The corporation also has the other two companies located in the same ward. International operations In the United States Shogakukan, along with Shueisha, owns Viz Media, which publishes manga from both companies in the United States. Shogakukan's licensing arm in North America was ShoPro Entertainment; it was merged into Viz Media in 2005. Shogakukan's production arm is Shogakukan-Shueisha Productions (previously Shogakukan Productions Co., Ltd.) In March 2010 it was announced that Shogakukan would partner with the American comics publish ...
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Computec
Computec Media GmbH is a German computer media company headquartered in Fürth. It is a subsidiary of the Swiss Marquard Media Group. The company publishes multiple magazines and websites related to computers, video gaming and media. History Computec Media was founded in 1989 by Christian Geltenpoth who led the company until 2005. In 1999, the company tried to establish itself in the United States but had to cancel its operations after only ten months. From 1998 to 2013, it was traded in the General Standard of the Frankfurt stock exchange. In 2005, the Swiss Marquard Media AG became the company's major stock holder and on 1 October 2013 it bought the remaining stocks via a squeeze-out. Computec Media was delisted and transformed into a GmbH. In 2014 the company bought the Linux- and Raspberry-Pi-related magazines of Medialinx and in 2016 the mobile phone news website Areamobile.de. Computec Media was the publisher of a number of now-defunct magazines, such as ''SEGA Magaz ...
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Nintendo Life
Gamer Network Limited (formerly Eurogamer Network Limited) is a British mass media company based in Brighton. Founded in 1999 by Rupert and Nick Loman, it owns brands—primarily editorial websites—relating to video game journalism and other video game businesses. Its flagship website, ''Eurogamer'', was launched alongside the company. In February 2018, Gamer Network was acquired by ReedPop. Gamer Network also organises the EGX trade fair. History Gamer Network was founded under the name Eurogamer Network in 1999 by brothers Rupert and Nick Loman. It was formed alongside the opening of its flagship website, ''Eurogamer'', which itself launched on 4 September 1999. Nick Loman left the business in 2004 to pursue a career in medicine and "competitive BBQ". In February 2011, Eurogamer Network acquired American publishing house Hammersuit, alongside its IndustryGamers.com and Modojo.com websites. On 1 March 2013, in line with the international expansion, Eurogamer Network ann ...
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Joystick (magazine)
''Joystick'' (formerly ''Joystick Hebdo'') was a French computer magazine that published monthly issues on PC games. It was founded in 1988 by Marc Andersen, who later left in November 1995. Originally published in the form of a 32-page weekly magazine in 1988 and 1989, it saw monthly 148-page issues (and more) past 1990. It initially sold with one or more floppy disks and then later with several CD-ROMs, and finally, until April 2012, a DVD that included complete copies of video games. In 2012, ''Joystick'' ceased distribution. Despite 80,000 unique visitors per month to ''Joystick'''s website, it was closed in March 2002 due to the lack of profitability. It reopened in early 2008 as a summary of the magazine, including video game reviews and video game news; it would be updated irregularly until June 2012. History The first issue of ''Joystick Hebdo'' was published on 9 November 1988 and contained cheat-code listings, game testings and reviews. Sometime between November 198 ...
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CBS Interactive
Paramount Streaming (formerly CBS Digital Media Group, CBS Interactive, ViacomCBS Streaming), a division of Paramount Global, oversees the company’s streaming technology and offers direct-to-consumer services, free, premium and pay. These include Pluto TV, which has more than 250 live and original channels, and Paramount+, a subscription service that combines breaking news, live sports, and premium entertainment. History As CBS Interactive On May 30, 2007, CBS Interactive acquired Last.fm for £140 million (US$280 million). On June 30, 2008, CNET, CNET Networks was acquired by CBS and the assets were merged into CBS Interactive, including Metacritic, GameSpot, TV.com, and Movietome. On March 15, 2012, it was announced that CBS Interactive acquired video game-based website Giant Bomb and comic book-based website Comic Vine from Whiskey Media, who sold off their other remaining websites to BermanBraun. This occasion marked the return of video game journalism, video game jou ...
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GameSpot
''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition to the information produced by ''GameSpot'' staff, the site also allows users to write their own reviews, blogs, and post on the site's forums. It has been owned by Fandom, Inc. since October 2022. In 2004, ''GameSpot'' won "Best Gaming Website" as chosen by the viewers in Spike TV's second ''Video Game Award Show'', and has won Webby Awards several times. The domain ''gamespot.com'' attracted at least 60 million visitors annually by October 2008 according to a Compete.com study. History In January 1996, Pete Deemer, Vince Broady and Jon Epstein quit their positions at IDG and founded SpotMedia Communications. SpotMedia then launched ''GameSpot'' on May 1, 1996. Originally, ''GameSpot'' focused solely on personal computer games, so a sis ...
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Future Plc
Future plc is an international multimedia company established in the United Kingdom in 1985. The company has over 220 brands that span magazines, newsletters, websites, and events in fields such as video games, technology, films, music, photography, home, and knowledge. Zillah Byng-Thorne has been CEO since 2014. The company is listed on the London Stock Exchange and is a constituent of the FTSE 250 Index. History 1985–2012 The company was founded as Future Publishing in Somerton, Somerset, England, in 1985 by Chris Anderson with the sole magazine ''Amstrad Action''. An early innovation was the inclusion of free software on magazine covers; they were the first company to do so. It acquired GP Publications so establishing Future US in 1994. From 1995 to 1997, the company published ''Arcane'', a magazine which largely focused on tabletop games. Anderson sold Future to Pearson plc for £52.7m in 1994, but bought it back in 1998, with Future chief executive Greg Ingham and ...
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GamesMaster (magazine)
''GamesMaster'' was a monthly multi-format computer and video game magazine published by Future plc in the United Kingdom. As of 2012, it was the biggest selling multi-format video games magazine in the United Kingdom, outselling its partner publication ''Edge''. Along with partner magazine ''GamesTM'', it ceased print in November 2018. It was originally launched to complement the television show '' GamesMaster''. History The magazine was launched in January 1993, to complement the television show of the same name. While the show later ceased broadcasting, the magazine continued, outlasting the show by 20 years. The magazine published a number of reviews and previews of games; however this covered only half of the magazine as it also included latest gaming news, posters, letters from readers and monthly competitions. The popularity of the magazine grew and game producers sought to achieve the elusive ''GamesMaster'' “Gold Award” for a reference on their package. The Gold ...
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ASCII Corporation
was a Japanese publishing company based in Chiyoda, Tokyo. It became a subsidiary of Kadokawa Group Holdings in 2004, and merged with another Kadokawa subsidiary MediaWorks (publisher), MediaWorks on April 1, 2008, becoming ASCII Media Works. The company published ''ASCII (magazine), Monthly ASCII'' as the main publication. ASCII is best known for creating the ''Derby Stallion'' video game series, the MSX computer, and the ''RPG Maker'' line of programming software. History 1977–1990: Founding and first projects ASCII was founded in 1977 by Kazuhiko Nishi and Keiichiro Tsukamoto. Originally the publisher of a magazine with the same name, ''ASCII (magazine), ASCII'', talks between Bill Gates and Nishi led to the creation of Microsoft, Microsoft's first overseas sales office, ASCII Microsoft, in 1978.Quote from Bill Gates' ''The Road Ahead'', found in In 1980, ASCII made 1.2 billion yen of sales from licensing Microsoft BASIC. It was 40 percent of Microsoft's sales, and Nishi b ...
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