Sakura (Street Fighter)
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Sakura (Street Fighter)
is a fictional character in the Capcom's ''Street Fighter'' series. The fourth female fighter of the series, she made her first appearance in ''Street Fighter Alpha 2'' in 1996. She is a young Japanese girl fighter who idolizes Ryu, by whom she wants to be trained. She has often appeared in other games, including many crossover titles. Sakura has quickly become a firm fan favorite in both Japan and the West. Appearances Video games ''Street Fighter'' Sakura first appears in ''Street Fighter Alpha 2'', where she participates in street fighting after watching Ryu win the first World Warrior tournament. She searches for him and wishes for him to train her to be a better fighter. She eventually comes across Ryu, who tells her he cannot train her as he still has much to learn himself shortly after a sparring match. In ''Street Fighter Alpha 3'', Sakura decides to travel the world to find Ryu. After Ryu saves her from M. Bison, he promises Sakura a rematch (at around the same ti ...
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Street Fighter IV
is a 2008 fighting game published by Capcom, who also co-developed the game with Dimps. It was the first original main entry in the series since '' Street Fighter III'' in 1997, a hiatus of eleven years. The coin-operated arcade game version was released in Japan on July 18, 2008, with North American arcades importing the machines by August. The console versions for the PlayStation 3 and Xbox 360 were released in Japan on February 12, 2009, and were sold in North American stores as early as February 16, with a February 18 intended release date. The official European release was on February 20. A Microsoft Windows version was released on July 2, 2009, in Japan, July 3, 2009 in Europe and July 7, 2009, in the United States. A version for iOS was released on March 10, 2010. Also, an Android version was launched, initially as an exclusive for certain LG devices. Then by December 31, 2012, the exclusivity expired and the game was made available for all Android devices on the Play ...
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Karin Kanzuki
is a fictional character in the Capcom's ''Street Fighter'' series. She made her first appearance in the manga '' Sakura Ganbaru!'', and makes her first appearance as a playable video game character in the 1998 video game ''Street Fighter Alpha 3''. Within the series, Karin is originally designated as a rival to fellow street fighter Sakura Kasugano, and a counterpoint to R. Mika as a fighting game character. She is reintroduced in ''Street Fighter V'' as one of 16 characters playable at launch, and appears as a major character in the game's story mode. She is voiced in Japanese by Miho Yamada in ''Alpha 3'' and subsequent appearances in other games, and by Aya Endo for ''Street Fighter V''. Endo's English counterpart for Karin is Lauren Landa. Though the character has few overall appearances in the series, Karin has remained consistently popular with players, and is noted as the character of choice for ''Street Fighter V'' by several prominent professional players of fighting g ...
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Capcom Fighting Evolution
, released in the US as ''Capcom Fighting Evolution'', is a 2004 head-to-head fighting game from Capcom. It was originally released as a coin-operated arcade game for the Namco System 246 hardware and ported to the PlayStation 2 and Xbox. The game features characters from three different incarnations of the ''Street Fighter'' series, as well as characters from the '' Darkstalkers'' series and the CPS III arcade game '' Red Earth'', with each character employing the fighting system from the game which they represent. Gameplay ''Capcom Fighting Evolution'' features characters all taken from the rosters of '' Street Fighter II' Turbo'', ''Street Fighter Alpha 3'', '' Street Fighter III: 3rd Strike'', ''Darkstalkers 3'', as well as the single game '' Red Earth''. There are four selectable characters representing each series, excluding original character Ingrid and the boss characters Pyron and Shin Akuma. Each character uses a fighting system from the game which determines the tech ...
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Super Gem Fighter Mini Mix
''Super Gem Fighter Mini Mix'', released in Japan as , is a fighting video game released by Capcom in 1997 for the CPS II arcade system. It was ported to the PlayStation, which retained the ''Pocket Fighter'' title for its North American and European releases, then the Sega Saturn and WonderSwan (in Japan only), as well as the PlayStation 2 as part of the ''Street Fighter Alpha''-themed compilation title '' Street Fighter Alpha Anthology''. The game uses the same super deformed character designs previously used in ''Super Puzzle Fighter II Turbo'', a puzzle game by Capcom. The return of most of the "puzzle fighters" on the roster includes characters from '' Street Fighter Alpha 2'' and '' Night Warriors: Darkstalkers' Revenge'', Ibuki from ''Street Fighter III'', and Tessa from '' Red Earth''. It also features many character cameos from various Capcom games scattered in the background of the stages. Two mobile-only spin-offs based on this game, ''Solitier Fighter'' and ''Poker ...
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Capcom Vs
is a Japanese video game developer and publisher. It has created a number of multi-million-selling game franchises, with its most commercially successful being ''Resident Evil'', ''Monster Hunter'', ''Street Fighter'', ''Mega Man'', ''Devil May Cry'', ''Dead Rising'', and '' Marvel vs. Capcom''. Mega Man himself serves as the official mascot of the company. Established in 1979, it has become an international enterprise with subsidiaries in East Asia (Hong Kong), Europe (London, England), and North America (San Francisco, California). History Capcom's predecessor, I.R.M. Corporation, was founded on May 30, 1979 by Kenzo Tsujimoto, who was still president of Irem Corporation when he founded I.R.M. He worked concomitantly in both companies until leaving the former in 1983. The original companies that spawned Capcom's Japan branch were I.R.M. and its subsidiary Japan Capsule Computers Co., Ltd., both of which were devoted to the manufacture and distribution of electronic game m ...
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Marvel Vs
Marvel may refer to: Business * Marvel Entertainment, an American entertainment company ** Marvel Comics, the primary imprint of Marvel Entertainment ** Marvel Universe, a fictional shared universe ** Marvel Music, an imprint of Marvel Comics ** Marvel Productions, a former television and film studio subsidiary of the Marvel Entertainment Group ** Marvel Toys, a former toy company * Marvel Studios, a film and television studio that is a subsidiary of Walt Disney Studios ** Marvel Cinematic Universe, an American media franchise and shared universe centered on a series of superhero films and television series ** Marvel Television, a television studio subsidiary ** Marvel Animation, an animation production company * Marvel (food), a brand of milk powder produced by British-based Premier Foods Comics * Marvel Comics, a comic book publisher ** Marvel Illustrated, an imprint of Marvel Comics ** Marvel Press, another imprint ** Marvel UK, an imprint formed in 1972 for the British mark ...
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United By Fate
''United by Fate'' is the debut album by American rock band Rival Schools. The album was produced by Grammy Award-winning producer Luke Ebbin. Background and recording Guitarist Walter Schreifels, formerly of Gorilla Biscuits, formed Quicksand in 1990; the band would later become influential in the post-hardcore genre. He released two albums with the group – ''Slip'' (1992) and ''Manic Compression'' (1995) – before they broke up. He spent time working on CIV's debut album '' Set Your Goals'' (1995), before reuniting Quicksand in 1997, until disbanding again in 1999. Despite his peers being dropped from their respective major labels following a merger with Universal, Island Records retained Schreifels and gave him time to form a new band. Rival Schools was born out of an informal jam session with drummer Sam Siegler (formerly of Gorilla Biscuits and Youth of Today) and bassist Cache Tolman (formerly of Iceburn and CIV). They spent several months working on material and recordi ...
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Street Fighter V
''Street Fighter V'' is a fighting game developed by Capcom and Dimps and published by Capcom for PlayStation 4 and Microsoft Windows, Windows in 2016. An Arcade game, arcade version exclusive to Japan was released by Taito in 2019. Similar to the previous games in the ''Street Fighter'' series, ''Street Fighter V'' features a side-scrolling fighting gameplay system. The game also introduces the "V-Gauge", which builds as the player receives attacks and adds three new skills. The game featured 16 characters at launch, with four of them being new to the series. A main story mode and 30 additional characters were added through updates and downloadable content. According to Capcom, the game is a PlayStation 4 console-exclusive due to both Sony and Capcom having "the same vision for the growth potential in the fighting game space". The game is powered by Unreal Engine 4, and had a beta test prior to its launch. Upon release, the game received mixed reviews, with critics praising the g ...
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Blanka
also known by his birth name Jimmy (ジミー Jimī) is a fictional character in Capcom's ''Street Fighter'' fighting game series. He first appeared in the 1991 video game ''Street Fighter II'' as one of eight playable characters, and was subsequently featured in sequel and spin-off games. Blanka is also present in a number of Capcom's crossover games, including the ''SNK vs. Capcom'' series. The character has appeared in other media adaptations of the franchise, including an animated film, a live-action movie, an animated television series, a comic book and manga series. Blanka was originally designed as a pink-skinned human character by Akira "Akiman" Yasuda, and underwent several re-conceptualizations during the production of ''Street Fighter II'' before reaching his final depiction as a feral savage with green skin and long orange hair. Blanka's backstory is that he was once human, but after a plane-crash in Brazil, he mutated, resulting in his green colouring and his a ...
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Dan Hibiki
is a fictional character from Capcom's ''Street Fighter'' fighting game franchise. He was created to parody Ryo Sakazaki and Robert Garcia, the two lead characters of SNK's ''Art of Fighting'' series, as Capcom saw Ryo as a ripoff of ''Street Fighter'' characters Ryu and Ken. Since then, Dan has become a fan favorite due to his humorous design, signature moves and mannerisms. Introduced in '' Street Fighter Alpha'', Dan is consistently portrayed as an overconfident, arrogant and utterly feeble character. In the series' storyline, Dan was a student trained by Gouken—elder brother of Akuma—who also trained Ken and Ryu. Gouken stopped training Dan once he acknowledged the ulterior reasons Dan has in his mind. Dan's goal is to defeat Sagat, who killed Go, Dan's father, in a brutal fight that resulted in the loss of Sagat's right eye. After Sagat pretended that he was defeated, Dan opened an unsuccessful school for his fighting style, ''Saikyo-ryu'' ("Strongest style"). Appe ...
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Super Street Fighter IV
is a 2010 fighting game produced by Capcom. It is an updated version of ''Street Fighter IV'' and has been said to mark the definitive end of the ''Street Fighter IV'' series. Having been deemed too large an update to be deployed as Downloadable content, DLC, the game was made into a standalone title but given a lower price than that of a full retail game. It was released in April 2010 for the PlayStation 3 and Xbox 360. ''Super Street Fighter IV: 3D Edition'' was released as one of the launch titles for the Nintendo 3DS, with 3D functionality, on February 26, 2011, in Japan. The game has sold 1.9 million units worldwide, while the ''3D Edition'' for the 3DS has sold an additional 1.1 million units worldwide. Gameplay Much like ''Street Fighter IV'', ''Super Street Fighter IV'' features 3D backgrounds and characters played on a 2D plane. Exclusive additions like Focus- Attacks and separate meters for both Super and Ultra Combos make a return. The Ultra Combo gauge and moves ha ...
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Street Fighter II
is a fighting game developed by Capcom and originally released for arcades in 1991. It is the second installment in the ''Street Fighter'' series and the sequel to 1987's ''Street Fighter''. It is Capcom's fourteenth game to use the CP System arcade system board. ''Street Fighter II'' improved many of the concepts introduced in the first game, including the use of special command-based moves, a combo system, a six-button configuration, and a wider selection of playable characters, each with a unique fighting style. It prominently features a popular two-player mode that obligates direct, human-to-human competitive play which prolonged the survival of the declining video game arcade business market by stimulating business and driving the fighter genre. It inspired grassroots tournament events, culminating into Evolution Championship Series (EVO). ''Street Fighter II'' shifted the arcade competitive dynamic from achieving personal-best high scores to head-to-head competition ...
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