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Saitek X52
The Saitek X52 is an advanced HOTAS Joystick/Throttle combination from Saitek released in 2004. Features The X52 was one of Saitek's flagship products and features both a Joystick and a Throttle. The distinguishing feature of the X52 is the large backlit blue (or green, on an X52 Pro) LCD display on the throttle, which displays the mode it is configured, the name of the button being depressed and a chronograph function. The Multi-Function Display (MFD) screen can be used to check programmed command names and use the clock and stopwatch function for timing the legs of your flight plan. The joystick/throttle combination includes a number of controls, including trim wheels, a thumb operated slider, a mouse control and three eight-way hat switches, and a button under a flip-guard labeled "Safe". The stick includes built in yaw/rudder control, which can be disabled in the case that the user has an alternate rudder control. The stick/throttle combination are designed to function as a ...
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Saitek X52 Pro HOTAS
Saitek is a designer and manufacturer of consumer electronics founded in 1979 by Swiss technologist Eric Winkler. They are best known for their PC gaming controllers, mice, keyboards, and their numerous analogue flight controllers such as joysticks, throttles, and rudder pedals. Most Saitek products have been rebranded as Logitech G products since their acquisition by the company. History Saitek (originally called SciSys until 1987) was founded in 1979 by Swiss technologist Eric Winkler as a manufacturer of electronic chess games. By the 1990s the company had distribution and design offices in the United States, Germany, France and the United Kingdom, as well as a factory in China. In 1994, Saitek acquired Hegner & Glaser's successful Mephisto line of chess computers. Saitek diversified into PC peripherals, focusing on game controllers for flight simulation, driving and first-person gaming. Saitek has also expanded into PC peripherals, with an emphasis on input, connectivi ...
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HOTAS
HOTAS, an acronym of hands on throttle-and-stick, is the concept of placing buttons and switches on the throttle lever and flight control stick in an aircraft's cockpit. By adopting such an arrangement, pilots are capable of performing all vital functions as well as flying the aircraft without having to remove their hands from the controls. HOTAS was originally applied to military aircraft, starting with the British interceptor aircraft, the English Electric Lightning, in the late 1950s. The concept quickly spread to numerous other aircraft, such as the General Dynamics F-16 Fighting Falcon, Mikoyan MiG-29, and Eurofighter Typhoon. In more modern implementations, it is often combined with several other input systems, such as direct voice input and helmet-mounted display, to further reduce workload upon pilots as well as the need to divide their attention between the primary controls and other systems. Outside of the cockpit, the Ground Control Stations (GCS) used by drone operat ...
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Joystick
A joystick, sometimes called a flight stick, is an input device consisting of a stick that pivots on a base and reports its angle or direction to the device it is controlling. A joystick, also known as the control column, is the principal control device in the cockpit of many civilian and military aircraft, either as a centre stick or side-stick. It often has supplementary switches to control various aspects of the aircraft's flight. Joysticks are often used to control video games, and usually have one or more push-buttons whose state can also be read by the computer. A popular variation of the joystick used on modern video game consoles is the analog stick. Joysticks are also used for controlling machines such as cranes, trucks, underwater unmanned vehicles, wheelchairs, surveillance cameras, and zero turning radius lawn mowers. Miniature finger-operated joysticks have been adopted as input devices for smaller electronic equipment such as mobile phones. Aviation Joystic ...
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Saitek
Saitek is a designer and manufacturer of consumer electronics founded in 1979 by Swiss technologist Eric Winkler. They are best known for their PC gaming controllers, mice, keyboards, and their numerous analogue flight controllers such as joysticks, throttles, and rudder pedals. Most Saitek products have been rebranded as Logitech G products since their acquisition by the company. History Saitek (originally called SciSys until 1987) was founded in 1979 by Swiss technologist Eric Winkler as a manufacturer of electronic chess games. By the 1990s the company had distribution and design offices in the United States, Germany, France and the United Kingdom, as well as a factory in China. In 1994, Saitek acquired Hegner & Glaser's successful Mephisto line of chess computers. Saitek diversified into PC peripherals, focusing on game controllers for flight simulation, driving and first-person gaming. Saitek has also expanded into PC peripherals, with an emphasis on input, connecti ...
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Mouse (computing)
A computer mouse (plural mice, sometimes mouses) is a hand-held pointing device that detects two-dimensional motion relative to a surface. This motion is typically translated into the motion of a pointer on a display, which allows a smooth control of the graphical user interface of a computer. The first public demonstration of a mouse controlling a computer system was in 1968. Mice originally used two separate wheels to track movement across a surface: one in the X-dimension and one in the Y. Later, the standard design shifted to utilize a ball rolling on a surface to detect motion. Most modern mice use optical sensors that have no moving parts. Though originally all mice were connected to a computer by a cable, many modern mice are cordless, relying on short-range radio communication with the connected system. In addition to moving a cursor, computer mice have one or more buttons to allow operations such as the selection of a menu item on a display. Mice often also feature ...
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Home Computer Peripherals
A home, or domicile, is a space used as a permanent or semi-permanent residence for one or many humans, and sometimes various companion animals. It is a fully or semi sheltered space and can have both interior and exterior aspects to it. Homes provide sheltered spaces, for instance rooms, where domestic activity can be performed such as sleeping, preparing food, eating and hygiene as well as providing spaces for work and leisure such as remote working, studying and playing. Physical forms of homes can be static such as a house or an apartment, mobile such as a houseboat, trailer or yurt or digital such as virtual space. The aspect of ‘home’ can be considered across scales; from the micro scale showcasing the most intimate spaces of the individual dwelling and direct surrounding area to the macro scale of the geographic area such as town, village, city, country or planet. The concept of ‘home’ has been researched and theorized across disciplines – topics ranging ...
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