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Saffire (company)
Saffire was an American video game developer based in South Jordan, Utah. Founded as Cygnus Multimedia Productions in 1993 by Les Pardew and Charles Moore, it was originally based in Pardew's basement in Orem, Utah, Orem with a team of six people. Pardew bought out Moore's share in 1994 and involved Hal Rushton as a partner in Moore's place. Cygnus was renamed Saffire in October 1995 and moved from Pleasant Grove, Utah, Pleasant Grove to American Fork, Utah, American Fork shortly thereafter for further expansion. Saffire became defunct in 2007. History Saffire was founded by Leslie W. ("Les") Pardew with assistance by Charles Moore in 1993. The team initially consisted of six people working from Pardew's basement in Orem, Utah, and expanded to fourteen when it was Incorporation (business), incorporated in November 1993. The company was named Cygnus Multimedia Productions, taking the name from mythological king Cycnus of Liguria "because it sounded cool" and started out by crea ...
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Privately Held Company
A privately held company (or simply a private company) is a company whose shares and related rights or obligations are not offered for public subscription or publicly negotiated in the respective listed markets, but rather the company's stock is offered, owned, traded, exchanged privately, or Over-the-counter (finance), over-the-counter. In the case of a closed corporation, there are a relatively small number of shareholders or company members. Related terms are closely-held corporation, unquoted company, and unlisted company. Though less visible than their public company, publicly traded counterparts, private companies have major importance in the world's economy. In 2008, the 441 list of largest private non-governmental companies by revenue, largest private companies in the United States accounted for ($1.8 trillion) in revenues and employed 6.2 million people, according to ''Forbes''. In 2005, using a substantially smaller pool size (22.7%) for comparison, the 339 companies on ...
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HardBall '95
''HardBall 5'' is a video game developed by American studio MindSpan and published by Sport Accolade for DOS, the Sega Genesis, and the PlayStation. Al Michaels provides color commentary. Gameplay ''HardBall 5'' is a baseball game with completely adjustable statistics. All MLB teams are featured, although the team logos are absent and replaced with fictional ones. A special league featuring historic teams of the past is also available. Reception '' Next Generation'' reviewed the Genesis version of the game as ''HardBall '95'', rating it two stars out of five, and stated that "Sim fanatics will love the stats, but the poor gameplay quickly removes any ideas of playing out a whole season." ''Next Generation'' reviewed the PC version of the game, rating it three stars out of five, and stated that "The latest addition to the ''Hardball Hardball, in English, more specifically American English, generally refers to baseball (as opposed to its variant softball), especially when ...
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James Bond 007 (1998 Video Game)
''James Bond 007'' is an action-adventure game featuring James Bond. The game was developed by Saffire and published by Nintendo for the Game Boy. Released in North America on February 9, 1998, the game features a story that includes characters from multiple James Bond films, such as Oddjob and Jaws. Plot The game begins with Bond in a Chinese village, ruled by a female martial arts warlord called Zhong Mae. After Bond infiltrates her dojo, steals the plans given to her and defeats her, Bond escapes the ninja clan by speedboat and returns to London. M, head of MI6, tells Bond that the plans are for a secret weapons cache somewhere in an unknown part of the world. Bond heads to Kurdistan to find 008, who is missing in action. Bond manages to rescue 008 after killing Iqbal, who rules the town. 008 instructs Bond to go to Marrakech to find one of Bond's old enemies, Oddjob, who is working for someone that is smuggling the weapons. After a little bickering within the black marke ...
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NFL Legends Football '98
The National Football League (NFL) is a professional American football league that consists of 32 teams, divided equally between the American Football Conference (AFC) and the National Football Conference (NFC). The NFL is one of the major professional sports leagues in the United States and Canada and the highest professional level of American football in the world. Each NFL season begins with a three-week preseason in August, followed by the 18-week regular season which runs from early September to early January, with each team playing 17 games and having one bye week. Following the conclusion of the regular season, seven teams from each conference (four division winners and three wild card teams) advance to the playoffs, a single-elimination tournament that culminates in the Super Bowl, which is contested in February and is played between the AFC and NFC conference champions. The league is headquartered in New York City. The NFL was formed in 1920 as the America ...
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The Learning Company
The Learning Company (TLC) was an educational software company founded in 1980 in Palo Alto, California and headquartered in Fremont, California. The company produced a grade-based line of learning software, edutainment games, and productivity tools. Its titles included the flagship series ''Reader Rabbit'', for preschoolers through second graders, and ''The ClueFinders'', for more advanced students. The company was also known for publishing licensed educational titles featuring characters such as Arthur Read, Arthur, Scooby-Doo (character), Scooby-Doo, Zoboomafoo, and Caillou. In 1995, the company was acquired by The Learning Company (formerly SoftKey), SoftKey in a hostile takeover bid, at which point SoftKey assumed the Learning Company name and brand. History The Learning Company was founded in 1980 by Ann McCormick; Leslie Grimm; Teri Perl; and Warren Robinett, a former Atari employee who had programmed the popular game ''Adventure (1979 video game), Adventure''. They s ...
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They Call Me
In Modern English, ''they'' is a third-person pronoun relating to a grammatical subject. Morphology In Standard Modern English, ''they'' has five distinct word forms: * ''they'': the nominative (subjective) form * ''them'': the accusative (objective, called the 'oblique'.) and a non-standard determinative form. * ''their:'' the dependent genitive (possessive) form * ''theirs'': independent genitive form * ''themselves'': prototypical reflexive form *''themself'': derivative reflexive form (nonstandard; now chiefly used instead of "himself or herself" as a reflexive epicenity for ''they'' in pronominal reference to a singular referent) History Old English had a single third-person pronoun '' hē'', which had both singular and plural forms, and ''they'' wasn't among them. In or about the start of the 13th century, ''they'' was imported from a Scandinavian source (Old Norse ''þeir'', Old Danish, Old Swedish ''þer'', ''þair''), where it was a masculine plural demonstr ...
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MS-DOS
MS-DOS ( ; acronym for Microsoft Disk Operating System, also known as Microsoft DOS) is an operating system for x86-based personal computers mostly developed by Microsoft. Collectively, MS-DOS, its rebranding as IBM PC DOS, and a few operating systems attempting to be compatible with MS-DOS, are sometimes referred to as "DOS" (which is also the generic acronym for disk operating system). MS-DOS was the main operating system for IBM PC compatibles during the 1980s, from which point it was gradually superseded by operating systems offering a graphical user interface (GUI), in various generations of the graphical Microsoft Windows operating system. IBM licensed and re-released it in 1981 as PC DOS 1.0 for use in its PCs. Although MS-DOS and PC DOS were initially developed in parallel by Microsoft and IBM, the two products diverged after twelve years, in 1993, with recognizable differences in compatibility, syntax, and capabilities. Beginning in 1988 with DR-DO ...
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Microsoft Windows
Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for servers, and Windows IoT for embedded systems. Defunct Windows families include Windows 9x, Windows Mobile, and Windows Phone. The first version of Windows was released on November 20, 1985, as a graphical operating system shell for MS-DOS in response to the growing interest in graphical user interfaces (GUIs). Windows is the most popular desktop operating system in the world, with 75% market share , according to StatCounter. However, Windows is not the most used operating system when including both mobile and desktop OSes, due to Android's massive growth. , the most recent version of Windows is Windows 11 for consumer PCs and tablets, Windows 11 Enterprise for corporations, and Windows Server 2022 for servers. Genealogy By marketing ...
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SoftKey Multimedia
SoftKey International (originally SoftKey Software Products, Inc.) was a software company founded by Kevin O'Leary in 1986 in Toronto, Ontario. It was known as The Learning Company from 1995 to 1999 after acquiring The Learning Company and taking its name. SoftKey played a major role in the dissolution of the edutainment industry by the turn of the millennium. Contributing factors include its reduction of the market price by releasing shovelware discs of freeware and shareware, hostile takeovers of major edutainment software companies, reduction of these acquisitions to a skeleton staff, and questionable financial practices to maintain its stock price. In 1999, the company was acquired by Mattel in what ''Businessweek'' called one of "the Worst Deals of All Time". It was subsequently folded into Mattel Interactive. Products SoftKey published and distributed CD-ROM-based personal computer software for Windows and Macintosh computers during the late 1980s and 1990s. Its li ...
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The Suit (video Game)
The Suit may refer to: * ''Demi's Birthday Suit'' or ''The Suit'', a trompe-l'œil body painting by Joanne Gair * "The Suit" (short story), a 1963 short story by Can Themba * ''The Suit'' (2003 film), a film by Bakhtyar Khudojnazarov * ''The Suit'' (2016 film), a short drama film from South Africa See also * Suit (other) A suit is a set of garments with matching pieces, typically a jacket and trousers. Suit or suits may also refer to: * Suit (cards), one of four groups into which a deck of cards is divided * Lawsuit, an action brought before a court to recover a ...
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SNES
The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Europe and Oceania, and 1993 in South America. In Japan, it is called the In South Korea, it is called the Super Comboy and was distributed by Hyundai Electronics. The system was released in Brazil on August 30, 1993, by Playtronic. Although each version is essentially the same, several forms of regional lockout prevent cartridges for one version from being used in other versions. The Super NES is Nintendo's second programmable home console, following the Nintendo Entertainment System (NES). The console introduced advanced graphics and sound capabilities compared with other systems at the time. It was designed to accommodate the ongoing development of a variety of enhancement chips integrated into game cartridges to be competitive into the n ...
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Time Warner Interactive
Time Warner Interactive (Group) (TWI) was a studio within Time Warner and a predecessor of Warner Bros. Interactive Entertainment. It was formed in 1993 after Time Warner bought a controlling interest in Atari Games, and was active until 1996 when WMS Industries, the owners of the Williams, Bally and Midway arcade brands, bought the company. This studio was previously known as Tengen, the consumer division of Atari Games. Atari Games would continue to operate under its own name until March 29, 1996, when both it and Time Warner Interactive were bought by WMS Industries and was subsequently absorbed into Williams Entertainment (later renamed Midway Home Entertainment), while Atari Games became part of Midway, and eventually was renamed Midway Games West in 1999. Time Warner Interactive, was responsible for games, such as ''Rise of the Robots'', ''Primal Rage'' and '' T-MEK''. Time Warner also bought the UK publisher Renegade Software in 1995 and kept it independent as Warne ...
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