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SAC Programming Language
SAC (Single Assignment C) is a strict purely functional programming language whose design is focused on the needs of numerical applications. Emphasis is laid on efficient support for array processing via data parallelism. Efficiency concerns are essentially twofold. On the one hand, efficiency in program development is to be improved by the opportunity to specify array operations on a high level of abstraction. On the other hand, efficiency in program execution, i.e. the runtime performance of programs, in time and memory consumption, is still to be achieved by sophisticated compilation schemes. Only as far as the latter succeeds, the high-level style of specifications can actually be called useful. To facilitate compiling to efficiently executable code, certain functional language features which are not considered essential for numerical applications, e.g. higher-order functions, polymorphism, or lazy evaluation, are not (yet) supported by SAC. These may be found in general-pur ...
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Array Programming
In computer science, array programming refers to solutions which allow the application of operations to an entire set of values at once. Such solutions are commonly used in scientific and engineering settings. Modern programming languages that support array programming (also known as vector or multidimensional languages) have been engineered specifically to generalize operations on scalars to apply transparently to vectors, matrices, and higher-dimensional arrays. These include APL, J, Fortran 90, MATLAB, Analytica, lists), Octave, R, Cilk Plus, Julia, Perl Data Language (PDL). In these languages, an operation that operates on entire arrays can be called a ''vectorized'' operation, regardless of whether it is executed on a vector processor, which implements vector instructions. Array programming primitives concisely express broad ideas about data manipulation. The level of concision can be dramatic in certain cases: it is not uncommon to find array programming language ...
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Lazy Evaluation
In programming language theory, lazy evaluation, or call-by-need, is an evaluation strategy which delays the evaluation of an expression until its value is needed (non-strict evaluation) and which also avoids repeated evaluations (sharing). The benefits of lazy evaluation include: * The ability to define control flow (structures) as abstractions instead of primitives. * The ability to define potentially infinite data structures. This allows for more straightforward implementation of some algorithms. * The ability to define partially-defined data structures where some elements are errors. This allows for rapid prototyping. Lazy evaluation is often combined with memoization, as described in Jon Bentley's ''Writing Efficient Programs''. After a function's value is computed for that parameter or set of parameters, the result is stored in a lookup table that is indexed by the values of those parameters; the next time the function is called, the table is consulted to determine whe ...
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Multiprocessor
Multiprocessing is the use of two or more central processing units (CPUs) within a single computer system. The term also refers to the ability of a system to support more than one processor or the ability to allocate tasks between them. There are many variations on this basic theme, and the definition of multiprocessing can vary with context, mostly as a function of how CPUs are defined ( multiple cores on one die, multiple dies in one package, multiple packages in one system unit, etc.). According to some on-line dictionaries, a multiprocessor is a computer system having two or more processing units (multiple processors) each sharing main memory and peripherals, in order to simultaneously process programs. A 2009 textbook defined multiprocessor system similarly, but noting that the processors may share "some or all of the system’s memory and I/O facilities"; it also gave tightly coupled system as a synonymous term. At the operating system level, ''multiprocessing'' is som ...
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Programming Productivity
Programming productivity (also called software productivity or development productivity) describes the degree of the ability of individual programmers or development teams to build and evolve software systems. Productivity traditionally refers to the ratio between the quantity of software produced and the cost spent for it. Here the delicacy lies in finding a reasonable way to define software quantity. Terminology Productivity is an important topic investigated in disciplines as various as manufacturing, organizational psychology, industrial engineering, strategic management, finance, accounting, marketing and economics. Levels of analysis include the individual, the group, divisional, organizational and national levels Due to this diversity, there is no clear-cut definition of productivity and its influencing factors, although research has been conducted for more than a century. Like in software engineering, this lack of common agreement on what actually constitutes productivity, ...
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Code Reuse
In software development (and computer programming in general), code reuse, also called software reuse, is the use of existing software, or software knowledge, to build new software, following the reusability principles. Code reuse may be achieved by different ways depending on a complexity of a programming language chosen and range from a lower-level approaches like code copy-pasting (e.g. via snippets), simple functions ( procedures or subroutines) or a bunch of objects or functions organized into modules (e.g. libraries) or custom namespaces, and packages, frameworks or software suites in higher-levels. Code reuse implies dependencies which can make code maintanability harder. At least one study found that code reuse reduces technical debt. Overview Ad hoc code reuse has been practiced from the earliest days of programming. Programmers have always reused sections of code, templates, functions, and procedures. Software reuse as a recognized area of study in software eng ...
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K Programming Language
K is a proprietary array processing programming language developed by Arthur Whitney and commercialized by Kx Systems. The language serves as the foundation for kdb+, an in-memory, column-based database, and other related financial products. The language, originally developed in 1993, is a variant of APL and contains elements of Scheme. Advocates of the language emphasize its speed, facility in handling arrays, and expressive syntax. History Before developing K, Arthur Whitney had worked extensively with APL, first at I. P. Sharp Associates alongside Ken Iverson and Roger Hui, and later at Morgan Stanley developing financial applications. At Morgan Stanley, Whitney helped to develop A+, a variant of APL, to facilitate migrating APL applications from IBM mainframe computers to a network of Sun workstations. A+ had a smaller set of primitive functions and was designed for speed and to handle large sets of time series data. In 1993, Whitney left Morgan Stanley and develop ...
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J Programming Language
The J programming language, developed in the early 1990s by Kenneth E. Iverson and Roger Hui, is an array programming language based primarily on APL (also by Iverson). To avoid repeating the APL special-character problem, J uses only the basic ASCII character set, resorting to the use of the dot and colon as ''inflections'' to form short words similar to '' digraphs''. Most such ''primary'' (or ''primitive'') J words serve as mathematical symbols, with the dot or colon extending the meaning of the basic characters available. Also, many characters which in other languages often must be paired (such as [] "" `` or ) are treated by J as stand-alone words or, when inflected, as single-character roots of multi-character words. J is a very terse array programming language, and is most suited to mathematical and statistical programming, especially when performing operations on matrices. It has also been used in extreme programming and network performance analysis. Like John Backus ...
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Nial
Nial (from "Nested Interactive Array Language") is a high-level array programming language developed from about 1981 by Mike Jenkins of Queen's University, Kingston, Ontario, Canada. Jenkins co-created the Jenkins–Traub algorithm. Nial combines a functional programming notation for arrays based on an array theory developed by Trenchard More with structured programming concepts for numeric, character, and symbolic data. It is most often used for prototyping and artificial intelligence. Q'Nial In 1982, Jenkins formed a company (Nial Systems Ltd) to market the language and the Q'Nial implementation of Nial. As of 2014, the company website supports an Open Source project for the Q'Nial software with the binary and source available for download. Its license is derived from Artistic License 1.0, the only differences being the preamble, the definition of "Copyright Holder" (which is changed from "whoever is named in the copyright or copyrights for the package" to "NIAL Syste ...
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NESL
NESL is a parallel programming language developed at Carnegie Mellon by the SCandAL project and released in 1993. It integrates various ideas from parallel algorithms, functional programming, and array programming languages. The most important new ideas behind NESL are *Nested data parallelism: this feature offers the benefits of data parallelism, concise code that is easy to understand and debug, while being well suited for irregular algorithms, such as algorithms on trees, graphs or sparse matrices. *A language based performance model: this gives a formal way to calculate the work and depth of a program. These measures can be related to running time on parallel machines. The main design guideline for NESL was to make parallel programming easy and portable. Algorithms are typically significantly more concise in NESL than in most other parallel programming languages, and the code closely resembles high-level pseudocode. NESL nested data parallelism by using the flattening transfo ...
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ML Programming Language
ML (Meta Language) is a General purpose programming language, general-purpose functional programming language. It is known for its use of the polymorphic Hindley–Milner type system, which automatically assigns the data type, types of most Expression (programming), expressions without requiring explicit type annotations, and ensures type safetythere is a formal proof that a well-typed ML program does not cause runtime type errors. ML provides pattern matching for function arguments, Garbage collection (computer science), garbage collection, imperative programming, call-by-value and currying. It is used heavily in programming language research and is one of the few languages to be completely specified and verified using Formal semantics of programming languages, formal semantics. Its types and pattern matching make it well-suited and commonly used to operate on other formal languages, such as in compiler writing, automated theorem proving, and formal verification. Overview Featur ...
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