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Runeterra
''League of Legends'' (''LoL''), commonly referred to as ''League'', is a 2009 multiplayer online battle arena video game developed and published by Riot Games. Inspired by ''Defense of the Ancients'', a custom map for ''Warcraft III'', Riot's founders sought to develop a stand-alone game in the same genre. Since its release in October 2009, ''League'' has been free-to-play and is monetized through purchasable character customization. The game is available for Microsoft Windows and macOS. In the game, two teams of five players battle in player-versus-player combat, each team occupying and defending their half of the map. Each of the ten players controls a character, known as a "champion", with unique abilities and differing styles of play. During a match, champions become more powerful by collecting experience points, earning gold, and purchasing items to defeat the opposing team. In ''League''s main mode, Summoner's Rift, a team wins by pushing through to the enemy base ...
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Legends Of Runeterra
''Legends of Runeterra'' (''LoR'' is a 2020 digital collectible card game developed and published by Riot Games. Inspired by the physical collectible card game ''Magic: The Gathering'', the developers sought to create a game within the same genre that significantly lowered the barrier to entry. Since its release in April 2020, the game has been free-to-play, and is monetised through purchasable cosmetics. The game is available for Microsoft Windows and mobile operating systems iOS and Android. Like other collectible card games, players play one versus one to reduce their opponent's health to zero. Cards come in a variety of types and belong to one of ten regions—groups of cards with a similar gameplay identity. One significant feature is the game's combat pacing; unlike in other collectible card games, each player alternates between attacking and defending every turn. Many characters from ''League of Legends'', a multiplayer online battle arena by Riot Games, feature in t ...
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Riot Games
Riot Games, Inc. is an American video game developer, publisher and esports tournament organizer based in Los Angeles, California. It was founded in September 2006 by Brandon Beck and Marc Merrill to develop ''League of Legends'' and went on to develop several spin-off games and the unrelated first-person shooter game ''Valorant''. In 2011, Riot Games was acquired by Chinese conglomerate Tencent. Riot Games' publishing arm, Riot Forge, oversees the production of ''League of Legends'' spin-offs by other developers. The company worked with Fortiche to release ''Arcane'', a television series based on the ''League of Legends'' universe. Riot Games operates 12 international ''League of Legends'' esports leagues, the ''League of Legends'' World Championship and the ''Valorant'' Champions Tour. The company, which had 24 offices worldwide as of 2018, sells corporate sponsorships, merchandise, and streaming rights for its leagues. Riot has faced allegations and lawsuits claiming a to ...
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Arcane (TV Series)
''Arcane'' (titled onscreen as ''Arcane: League of Legends'') is an animated action-adventure streaming television series created by Christian Linke and Alex Yee. It was produced by the French animation studio Fortiche under the supervision of Riot Games and distributed by Netflix. Set in Riot's ''League of Legends'' fictional universe, it primarily focuses on sisters Vi and Jinx. The series was announced at the ''League of Legends'' 10th anniversary celebration in 2019, and first released in November 2021. Following the conclusion of the first season, Riot Games and Netflix announced that a second season was in production for a 2022 release. ''Arcane''s first season was released to universal acclaim, with praise directed at its animation, story, worldbuilding, action sequences, characters, emotional weight, music and voice acting. Some have noted the series' appeal both to casual viewers who have never played ''League of Legends'' and to long-time fans of the game. It also se ...
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Twitch (service)
Twitch is an American video live streaming service that focuses on video game live streaming, including broadcasts of esports competitions, in addition to offering music broadcasts, creative content, and " in real life" streams. Twitch is operated by Twitch Interactive, a subsidiary of Amazon.com, Inc. It was introduced in June 2011 as a spin-off of the general-interest streaming platform Justin.tv. Content on the site can be viewed either live or via video on demand. The games shown on Twitch's homepage are listed according to audience preference and include genres such as real-time strategy games (RTS), fighting games, racing games, and first-person shooters. The popularity of Twitch eclipsed that of its general-interest counterpart. In October 2013, the website had 45 million unique viewers, and by February 2014, it was considered the fourth-largest source of peak Internet traffic in the United States. At the same time, Justin.tv's parent company was re-branded as Twitch In ...
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Wild Rift
''League of Legends: Wild Rift'' (abbreviated ''LoL: WR'' or simply ''Wild Rift'') is a multiplayer online battle arena mobile game developed and published by Riot Games for Android and iOS. The free-to-play game is a modified version of the PC game '' League of Legends''. As in ''League of Legends'', players control a character ("champion") with unique abilities and battle against a team of players or AI-controlled units, with the goal of destroying the opposing team's "Nexus". Each ''League of Legends: Wild Rift'' match is discrete, with all champions starting off relatively weak but increasing in strength by accumulating items and experience over the course of the game. Character design is influenced by a variety of genres, including high fantasy, steampunk, and Lovecraftian horror. Gameplay ''League of Legends: Wild Rift'' is a multiplayer online battle arena (MOBA) game in the three-dimensional isometric perspective. With a gameplay similar to the League of Le ...
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Multiplayer Online Battle Arena
Multiplayer online battle arena (MOBA) is a subgenre of strategy video games in which two teams of players compete against each other on a predefined battlefield. Each player controls a single character with a set of distinctive abilities that improve over the course of a game and which contribute to the team's overall strategy. The typical ultimate objective is for each team to destroy their opponents' main structure, located at the opposite corner of the battlefield. In some MOBA games, the objective can be defeating every player on the enemy team. Players are assisted by computer-controlled units that periodically spawn in groups and march forward along set paths toward their enemy's base, which is heavily guarded by defensive structures. This type of multiplayer online video games originated as a subgenre of real-time strategy, though MOBA players usually do not construct buildings or units. Moreover, there are examples of MOBA games that are not considered real-time strategy ...
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Massively Multiplayer Online Role-playing Game
A massively multiplayer online role-playing game (MMORPG) is a video game that combines aspects of a role-playing video game and a massively multiplayer online game. As in role-playing games (RPGs), the player assumes the role of a Player character, character (often in a fantasy world or science-fiction world) and takes control over many of that character's actions. MMORPGs are distinguished from Online game, single-player or small Multiplayer online game, multi-player online RPGs by the number of players able to interact together, and by the game's persistent world (usually hosted by the game's video game publisher, publisher), which continues to exist and evolve while the player is offline and away from the game. MMORPGs are played throughout the world. Worldwide revenues for MMORPGs exceeded half a billion dollars in 2005, and Western revenues exceeded a billion dollars in 2006. In 2008, the spending on subscription MMORPGs by consumers in North America and Europe grew to $1.4 ...
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ESPN
ESPN (originally an initialism for Entertainment and Sports Programming Network) is an American international basic cable sports channel owned by ESPN Inc., owned jointly by The Walt Disney Company (80%) and Hearst Communications (20%). The company was founded in 1979 by Bill Rasmussen along with his son Scott Rasmussen and Ed Eagan. ESPN broadcasts primarily from studio facilities located in Bristol, Connecticut. The network also operates offices and auxiliary studios in Miami, New York City, Las Vegas, Seattle, Charlotte, Washington, D.C., and Los Angeles. James Pitaro currently serves as chairman of ESPN, a position he has held since March 5, 2018, following the resignation of John Skipper on December 18, 2017. While ESPN is one of the most successful sports networks, there has been criticism of ESPN. This includes accusations of biased coverage, conflict of interest, and controversies with individual broadcasters and analysts. , ESPN reaches approximately 76 million te ...
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Cable Television In The United States
Cable television first became available in the United States in 1948. By 1989, 53 million U.S. households received cable television subscriptions, with 60 percent of all U.S. households doing so in 1992. with Data by SNL Kagan shows that about 58.4% of all American homes subscribe to basic cable television services. Most cable viewers in the U.S. reside in the suburbs and tend to be middle class; cable television is less common in low income, urban, and rural areas. According to reports released by the Federal Communications Commission, traditional cable television subscriptions in the US peaked around the year 2000, at 68.5 million total subscriptions. Since then, cable subscriptions have been in slow decline, dropping to 54.4 million subscribers by December 2013. Some telephone service providers have started offering television, reaching to 11.3 million video subscribers as of December 2013. History First systems It is claimed that the first cable television system in the Unit ...
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Bilibili
Bilibili (stylized bilibili), nicknamed B Site, is a video sharing website based in Shanghai where users can submit, view and add overlaid commentary on videos. Since the mid-2010s, Bilibili began to expand to a broader audience from its original niche market that focused on animation, comics, and games (ACG), and it has become one of the major Chinese over-the-top streaming platforms serving videos on demand such as documentaries, variety shows, and other original programming. Bilibili hosts videos on various themes, including anime, music, dance, science and technology, movies, drama, fashion and video games, but it is also known for its extensive ''kuso''-style parodies by subcultural content creators. Bilibili provides a live streaming service where the audience can interact with streamers. Bilibili also offers games, mostly ACG-themed mobile games, such as the Chinese version of ''Fate/Grand Order''. Bilibili is also known for its scrolling ''danmu'' ("bullet curtain," ...
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YouTube
YouTube is a global online video platform, online video sharing and social media, social media platform headquartered in San Bruno, California. It was launched on February 14, 2005, by Steve Chen, Chad Hurley, and Jawed Karim. It is owned by Google, and is the List of most visited websites, second most visited website, after Google Search. YouTube has more than 2.5 billion monthly users who collectively watch more than one billion hours of videos each day. , videos were being uploaded at a rate of more than 500 hours of content per minute. In October 2006, YouTube was bought by Google for $1.65 billion. Google's ownership of YouTube expanded the site's business model, expanding from generating revenue from advertisements alone, to offering paid content such as movies and exclusive content produced by YouTube. It also offers YouTube Premium, a paid subscription option for watching content without ads. YouTube also approved creators to participate in Google's Google AdSens ...
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Multiplayer
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or via a wide area network, most commonly the Internet (e.g. ''World of Warcraft'', '' Call of Duty'', ''DayZ''). Multiplayer games usually require players to share a single game system or use networking technology to play together over a greater distance; players may compete against one or more human contestants, work cooperatively with a human partner to achieve a common goal, or supervise other players' activity. Due to multiplayer games allowing players to interact with other individuals, they provide an element of social communication absent from single-player games. History Non-networked Some of the earliest video games were two-player games, including early sports games (such as 1958's ''Tennis For Two'' and 1972's ''Pong''), ear ...
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