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Riven
''Riven'' is a puzzle adventure video game. It is the sequel to ''Myst'' and second in the ''Myst'' series of games. Developed by Cyan Worlds, it was initially published by Red Orb Entertainment, a division of Broderbund. ''Riven'' was distributed on five compact discs and released on October 31, 1997, in North America; it was later released on a single DVD-ROM on August 17, 1998, with improved audio and a fourteen-minute "making-of" video. In addition to the PC versions, ''Riven'' has been ported to several other platforms. The story of ''Riven'' is set after the events of ''Myst''. Having been rescued from the efforts of his sons, the main non-player protagonist Atrus enlists the help of the player character to free his wife from his power-hungry father, Gehn. Unlike ''Myst'', which took place on several worlds known as Ages linked together by special books, ''Riven'' takes place almost entirely on the Age of Riven, a world slowly falling apart due to Gehn's destructive rule ...
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Characters Of Myst
The ''Myst'' series of adventure computer games deals with the events following the player's discovery of a mysterious book describing an island known as Myst. The book is no ordinary volume; it is a linking book, which serves as a portal to the world it describes. The player is transported to Myst Island and must unravel the world's puzzles in order to return home. ''Myst'' was a commercial and critical success upon release and spawned four sequels—''Riven'', ''Exile'', ''Revelation'' and '' End of Ages''— as well as several spinoffs and adaptations. While the player, referred to as a Stranger, remains faceless and unnamed, ''Myst'' and its sequels introduce a variety of non-player characters. The inhabitants of Myst include the explorer Atrus, a writer of many linking books, and his wife Catherine and their children. Other characters introduced in the series include Gehn, Atrus' power-hungry father; Saavedro, a traumatized victim of Atrus' sons; and Esher, a member of an ...
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Myst (series)
''Myst'' is a franchise centered on a series of adventure video games. The first game in the series, ''Myst'', was released in 1993 by brothers Rand and Robyn Miller and their video game company Cyan, Inc. The first sequel to ''Myst'', ''Riven'', was released in 1997 and was followed by three more direct sequels: '' Myst III: Exile'' in 2001, '' Myst IV: Revelation'' in 2004, and '' Myst V: End of Ages'' in 2005. A spinoff featuring a multiplayer component, '' Uru: Ages Beyond Myst'', was released in 2003 and followed by two expansion packs. ''Myst''s story concerns an explorer named Atrus who has the ability to write books that serve as links to other worlds, known as Ages. This practice of creating linking books was developed by an ancient civilization known as the D'ni, whose society crumbled after being ravaged by disease. The player takes the role of an unnamed person referred to as the Stranger and assists Atrus by traveling to other Ages and solving puzzles. Over the cour ...
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Robyn Miller
Robyn Charles Miller (born August 6, 1966) is the co-founder of Cyan Worlds (originally Cyan) with brother Rand Miller. He served as co-designer of the popular computer game ''Myst'', which held the title of best-selling computer game from its release in 1993 until the release of ''The Sims'' seven years later. He also co-directed and co-lead designed the sequel to ''Myst'', ''Riven'', which was the best-selling computer game of its year of release, 1997. Miller composed and performed the soundtracks to both games. He also acted in Myst, portraying one of the antagonists, Sirrus (with brother and Cyan-cofounder Rand appearing as Achenar and Atrus). He co-wrote the first Myst novel, ''The Book of Atrus''. After the release of ''Riven'', Miller left Cyan to pursue non-game interests, including films. He is the director of the 2013 film '' The Immortal Augustus Gladstone''. Early works Miller served as a designer on Cyan Worlds's early games ''The Manhole'', ''Cosmic Osmo an ...
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Myst
''Myst'' is a graphic adventure/puzzle video game designed by the Miller brothers, Robyn and Rand. It was developed by Cyan, Inc., published by Broderbund, and initially released for the Macintosh in 1993. In the game, the player's character travels via a special book to the island of Myst. From there, solving puzzles allows the player to travel to four other worlds which reveal the backstory of the game's characters, one of which the player must eventually choose to aid. The Miller brothers got their start in video game development by creating titles for children. They conceived of ''Myst'' as their first game for adults, receiving funding from Japanese publisher Sunsoft. Development began in 1991 and was Cyan's biggest undertaking to date. Technical constraints of the time influenced the design of the game and the production of its graphics, which were state-of-the-art but mostly relied on static images. Robyn Miller composed 40 minutes of synthesized music for the soundtrac ...
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Cyan Worlds
Cyan, Inc., also known as Cyan Worlds, Inc., is an American video game developer. Founded as Cyan Productions by brothers Rand and Robyn Miller in 1987, the company is best known as the creator of the ''Myst'' series. The company is located in Mead, Washington, just outside Spokane. ''Myst'' became the best-selling PC game ever made when it was released in 1993, and remained so for several years afterwards. It spawned several sequels, including ''Riven'' and the massively multiplayer online adventure '' Myst Online: Uru Live''. Before ''Myst'', the company created children's games such as ''The Manhole''. In 2016, they released the Kickstarter-funded game ''Obduction''. History Pre-Myst Cyan was founded in 1987 by brothers Rand and Robyn Miller, operating out of their parents' basement in their Spokane, Washington home. Rand had been programming games as a junior high school student in the 1980s, while Robyn studied music and arts in high school. The two found a common grou ...
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The Myst Reader
''The Myst Reader'' is a collection of three novels based on the ''Myst'' series of adventure games. The collection was published in September 2004 and combines three works previously published separately: ''The Book of Atrus'' (1995), ''The Book of Tiana'' (1996), and ''The Book of Dni'' (1997). The novels were each written by British science-fiction writer David Wingrove with assistance from ''Myst''s creators, Rand and Robyn Miller. Each novel centers on the family of Atrus, a scientist and explorer who has the ability to write special books which serve as links to other worlds, known as Ages. This ability, known as the Art, was practiced extensively by an ancient civilization known as the D'ni, who were only mentioned briefly in the original ''Myst'' game. The plot of each book reveals more of the ''Myst'' back-story and the workings of the D'ni. Upon release, reception of the novels have been mixed. Many reviewers expressed surprise that a novel based on a videogame worked ...
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Richard Vander Wende
Richard Vander Wende is an American visual designer and video game designer best known for his work on the 1992 The Walt Disney Company, Disney film ''Aladdin (1992 Disney film), Aladdin'' and the Cyan Worlds computer game ''Riven''. Career Vander Wende's career began at Industrial Light & Magic (ILM), working on projects such as the films ''Willow (film), Willow'' and ''Innerspace'' as a concept designer. Because of a fondness for the old The Walt Disney Company, Disney films, Vander Wende took a position at Walt Disney Feature Animation. His early visual development for ''Aladdin (1992 Disney film), Aladdin'' led directors Ron Clements and John Musker to choose that story as the subject for their next film. Vander Wende eventually became production designer for the film. Following his stint at Disney, Vander Wende became interested in the potential of computer games as a medium for telling a different kind of story. After a chance meeting with Robyn Miller, he began working at ...
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Rand Miller
Rand Miller (born January 17, 1959) is a C.E.O. and co-founder of Cyan WorldsMyst creator Rand Miller teases new Kickstarter project during IndieCade
PCWorld. Retrieved on 2014-01-14.
(originally Cyan). He and brother became famous due to the success of their '''', which remained the all-time best-selling computer game from its releas ...
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Mean Hamster Software
Mean Hamster Software, Inc. was a video game developer founded by John Swiderski in 1985. Mean Hamster Software created several games for the Atari 5200 from 1999-2004. They then created ''Myst'' for Windows Mobile in 2005, and after the release of ''Riven, Riven: The Sequel to Myst'' for Pocket PC in 2006, Mean Hamster began work on its first casual games. The company is located in Deer Park, Washington (just outside Spokane, WA). In 2006, Mean Hamster Software acquired the rights to the Exidy catalog, which includes titles such as ''Crossbow (video game), Crossbow'', ''Venture (arcade game), Venture'' and ''Mouse Trap (arcade game), Mouse Trap''. The company closed its doors and laid off all its remaining employees in September 2012. Casual game development In 2007, Mean Hamster began work on casual games and partnered with PlayFirst to produce a casual game entitled ''Pet Shop Hop'' which was released in March 2008. From there, Mean Hamster partnered with Big Fish Games, Na ...
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Red Orb Entertainment
Red Orb Entertainment was a publishing division created by the Broderbund software company to market its video game titles, distinguishing them from its library of edutainment titles, which it marketed to schools. Launched on May 21, 1997, and based in Novato, California, the name comes from the first six letters of "Broderbund," which spell "Red Orb" when reversed. After its parent company Broderbund was acquired by The Learning Company in 1998, Red Orb's brand continued to be used and was supported by the latter's Mindscape division. After TLC's parent company Mattel Interactive was sold off in 2000, Subsequent games of the Myst, Prince of Persia, and Warlords franchises were later published by Ubisoft, who acquired all of Mattel Interactive's entertainment library in March 2001. Titles Red Orb Entertainment developed and/or published several games in the late 1990s, including: * '' John Saul's Blackstone Chronicles'' * '' The Journeyman Project 3: Legacy of Time'' * '' The Jo ...
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Video Game
Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This feedback mostly commonly is shown on a video display device, such as a TV set, monitor, touchscreen, or virtual reality headset. Some computer games do not always depend on a graphics display, for example text adventure games and computer chess can be played through teletype printers. Video games are often augmented with audio feedback delivered through speakers or headphones, and sometimes with other types of feedback, including haptic technology. Video games are defined based on their platform, which include arcade video games, console games, and personal computer (PC) games. More recently, the industry has expanded onto mobile gaming through smartphones and tablet computers, virtual and augmented reality systems, and remote c ...
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Production Designer
In film and television, the production designer is the individual responsible for the overall aesthetic of the story. The production design gives the viewers a sense of the time period, the plot location, and character actions and feelings. Working directly with the director, cinematographer, and producer, production designers have a key creative role in the creation of motion pictures and television. The term ''production designer'' was coined by William Cameron Menzies while he was working on the film ''Gone with the Wind''. Production designers are commonly confused with '' art directors'' as the roles have similar responsibilities. Production designers decide the visual concept and deal with the many and varied logistics of filmmaking including, schedules, budgets, and staffing. Art directors manage the process of making the visuals, which is done by concept artists, graphic designers, set designers, costume designers, lighting designers, etc. The production designer and ...
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