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Rebellion Derby
Core Design Limited (known as Rebellion (Derby) Ltd between 2006 and 2010) was a British video game developer based in Derby. Founded in May 1988 by former Gremlin Graphics employees, it originally bore the name Megabrite until rebranding as Core Design in October the same year. The company was acquired by umbrella company CentreGold in December 1994, which in turn was acquired by Eidos Interactive in April 1996. In May 2006, the Core Design personnel and assets were acquired by Rebellion Developments, and the company became Rebellion Derby, which was then shut down in March 2010. History Based in the city of Derby, England, Core Design was founded in 1988 by Chris Shrigley, Andy Green, Rob Toone, Terry Lloyd, Simon Phipps, Dave Pridmore, Jeremy Heath-Smith, Kevin Norburn and Greg Holmes. Most were former employees of Gremlin Graphics. The studio was part of distribution company CentreGold when it was acquired by Eidos Interactive in 1996. Heath-Smith regarded the acquis ...
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Tomb Raider (1996 Video Game)
''Tomb Raider'' is a 1996 action-adventure video game developed by Core Design and published by Eidos Interactive. It was first released on the Sega Saturn, followed shortly by versions for MS-DOS and the PlayStation. Later releases came for Mac OS (1999), Pocket PC (2002), N-Gage (2003), iOS (2013) and Android (2015). It is the debut entry in the ''Tomb Raider'' media franchise. The game follows archaeologist-adventurer Lara Croft, who is hired by businesswoman Jacqueline Natla to find an artefact called the Scion of Atlantis. Gameplay features Lara navigating levels split into multiple areas and room complexes while fighting enemies and solving puzzles to progress. The initial concept was created by Toby Gard, who is credited as Lara's creator and worked as lead artist on the project. Production began in 1994 and took 18 months, with a budget of £440,000. The character of Lara was based on several influences, including ''Tank Girl'', ''Indiana Jones'' and '' Hard Boiled'' ...
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Condé Nast
Condé Nast () is a global mass media company founded in 1909 by Condé Montrose Nast, and owned by Advance Publications. Its headquarters are located at One World Trade Center in the Financial District of Lower Manhattan. The company's media brands attract more than 72 million consumers in print, 394 million in digital and 454 million across social platforms. These include ''Vogue'', ''The New Yorker'', '' Condé Nast Traveler'', '' GQ'', '' Glamour'', '' Architectural Digest'', '' Vanity Fair, Pitchfork'', ''Wired'', and '' Bon Appétit,'' among many others. US ''Vogue'' editor-in-chief Anna Wintour serves as Artistic Director and Global Chief Content Officer. In 2011, the company launched the Condé Nast Entertainment division, tasked with developing film, television, social and digital video, and virtual reality content. History The company traces its roots to 1909, when Condé Montrose Nast, a New York City-born publisher, purchased ''Vogue,'' a printed magazine launched ...
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Intellectual Property
Intellectual property (IP) is a category of property that includes intangible creations of the human intellect. There are many types of intellectual property, and some countries recognize more than others. The best-known types are patents, copyrights, trademarks, and trade secrets. The modern concept of intellectual property developed in England in the 17th and 18th centuries. The term "intellectual property" began to be used in the 19th century, though it was not until the late 20th century that intellectual property became commonplace in the majority of the world's legal systems."property as a common descriptor of the field probably traces to the foundation of the World Intellectual Property Organization (WIPO) by the United Nations." in Mark A. Lemley''Property, Intellectual Property, and Free Riding'', Texas Law Review, 2005, Vol. 83:1031, page 1033, footnote 4. The main purpose of intellectual property law is to encourage the creation of a wide variety of intellectual goo ...
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Circle Studio
Circle Studio was a video game developer located in Derby, United Kingdom. The company was formed and staffed in October 2003 by a group of former employees at Core Design, a studio owned by Eidos Interactive. The founders of the new company, brothers Jeremy Heath-Smith and Adrian Smith, had a managerial role in the '' Tomb Raider'' series, which was Core Design's best known creation. In 2005, Circle Studio finished working on a title called '' Without Warning'', a third-person shooter for the PlayStation 2 and Xbox. It was published by Capcom is a Japanese video game developer and video game publisher, publisher. It has created a number of List of best-selling video game franchises, multi-million-selling game franchises, with its most commercially successful being ''Resident Evil' .... The game was generally poorly received, and after releasing it, Circle Studio transitioned to developing and publishing licensed DVD games, with distribution handled by Pinnacle Vision. ...
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Crystal Dynamics
Crystal Dynamics, Inc. is an American video game developer based in San Mateo, California and part of Embracer Group. The studio developed the '' Gex'', ''Legacy of Kain'', and ''Tomb Raider'' series. Founded in 1992 by Madeline Canepa, Judy Lange, and Dave Morse, it was acquired by Eidos Interactive in 1998. It became part of SCi Entertainment in 2005, Square Enix Europe in 2009 and CDE Entertainment in 2022. History Background and early years (1989–1994) Crystal Dynamics was founded by Madeline Canepa, Judy Lange, and Dave Morse. Morse, a founder of Amiga Corporation, had previously founded New Technology Group with Dave Needle and Robert J. Mical in 1989 to create a video game console that could succeed those by Nintendo and Sega. In 1990, New Technology Group's founders discussed this idea with Trip Hawkins, the chief executive officer (CEO) of Electronic Arts, who shared with them his vision for such a system. The two companies signed an agreement in September 19 ...
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The Angel Of Darkness
''The Angel of Darkness'' is a 1997 crime novel by Caleb Carr that was published by Random House () and is both a sequel to '' The Alienist'' (1994) and the second book in the Kreizler series. Plot summary The now-adult Stevie Taggert, a tobacconist, makes a bet with an elderly John Moore that he can write the story of one of their adventures together as well as Moore (a former newspaper reporter) could. Set in 1897, Dr. Laszlo Kreizler's associate, Sara Howard, now a private detective, comes to him for help in locating Ana Linares, the kidnapped infant daughter of a visiting Spanish dignitary. The mystery is complicated by rising tensions between Spain and the United States, and war in Cuba seems inevitable. Kreizler re-convenes his old "team": Sara; John; NYPD detectives and forensic specialists Marcus and Lucius Isaacson; and Kreizler's faithful servants, Stevie and Cyrus. Their search for the missing child leads them to contact with an enigmatic woman with a murderou ...
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Tomb Raider Chronicles
''Tomb Raider Chronicles'' is an action-adventure platform video game developed by Core Design and published in 2000 by Eidos Interactive for PlayStation, Microsoft Windows and Dreamcast. Following '' Tomb Raider: The Last Revelation'', series protagonist Lara Croft is presumed dead, and a group of friends attend a memorial service at her home to recount tales of her earlier exploits. Gameplay follows Lara through linear levels, solving puzzles and fighting enemies. Some levels incorporate additional gameplay elements such as stealth. Despite the presumed death of Lara Croft in ''The Last Revelation'', Core Design was told by Eidos to continue the series; while a new team worked on '' The Angel of Darkness'' for the PlayStation 2, a veteran team developed ''Chronicles'' based on concepts cut from ''The Last Revelation''. ''Chronicles'' received mixed reviews from critics, being cited as running out of ideas for the series on the original PlayStation engine, and is remembered ...
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The Last Revelation
''Tomb Raider: The Last Revelation'' is an action-adventure video game developed by Core Design and published by Eidos Interactive. It was first released for PlayStation and Microsoft Windows in 1999, then on Dreamcast and Mac OS the following year. It is the fourth instalment in the '' Tomb Raider'' series. The narrative follows archaeologist-adventurer Lara Croft as she races to imprison the Egyptian god Set after accidentally setting him free. Gameplay features Lara navigating levels split into multiple areas and room complexes, fighting enemies and solving puzzles to progress. Production of ''The Last Revelation'' began in 1998. Due to the strain of developing ''Tomb Raider'' titles non-stop since 1996, and general fatigue with the character, the Core Design staff wrote the narrative to end with Lara's death. While the same basic engine was used, it was extensively redesigned for better graphics and more intelligent enemy behaviour. The Dreamcast version emerged follo ...
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Tomb Raider III
''Tomb Raider III: Adventures of Lara Croft'' is an action-adventure video game developed by Core Design and published by Eidos Interactive. It was released for the PlayStation and Microsoft Windows platforms in 1998. ''Tomb Raider III'' is the third title in the ''Tomb Raider'' series and a sequel to ''Tomb Raider II''. The story of the game follows archaeologist-adventurer Lara Croft as she embarks upon a quest to recover four pieces of a meteorite that are scattered across the world. To progress through the game, the player must complete a series of levels that involve solving puzzles, traversing dangerous locations, and defeating enemies. ''Tomb Raider III'' was built on an upgraded version of the ''Tomb Raider'' engine that was used by its predecessors. The engine offers better speed efficiency and new graphical features such as coloured lighting and triangular polygons, allowing developers to achieve greater detail and more complex geometry. The game was designed to be mo ...
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PlayStation (console)
The (abbreviated as PS, commonly known as the PS1/PS one or its codename PSX) is a home video game console developed and marketed by Sony Computer Entertainment. It was released in Japan on 3 December 1994, in North America on 9 September 1995, in Europe on 29 September 1995, and in Australia on 15 November 1995. As a fifth-generation console, the PlayStation primarily competed with the Nintendo 64 and the Sega Saturn. Sony began developing the PlayStation after a failed venture with Nintendo to create a CD-ROM peripheral for the Super Nintendo Entertainment System in the early 1990s. The console was primarily designed by Ken Kutaragi and Sony Computer Entertainment in Japan, while additional development was outsourced in the United Kingdom. An emphasis on 3D polygon graphics was placed at the forefront of the console's design. PlayStation game production was designed to be streamlined and inclusive, enticing the support of many third-party developers. The console proved ...
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Sony Computer Entertainment America
Sony Interactive Entertainment (SIE), formerly known as Sony Computer Entertainment (SCE), is a multinational video game and digital entertainment company wholly owned by multinational conglomerate Sony. The SIE Group is made up of two legal corporate entities: Sony Interactive Entertainment LLC (SIE LLC) based in San Mateo, California, United States, and Sony Interactive Entertainment Inc. (SIE Inc.), based in Minato, Tokyo, Japan. Tokyo-based SIE Inc. was originally founded as Sony Computer Entertainment Inc. (SCEI or SCE) in November 1993 to handle Sony's venture into video game development for the PlayStation systems. SIE LLC was established in San Mateo in April 2016, and is managed through Sony's American branch, Sony Corporation of America. Since the launch of the original PlayStation console in 1994, the company has been developing PlayStation home video game consoles, accessories and services. The company expanded from Japan into North America and Europe ...
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