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Sony Computer Entertainment America
Sony Interactive Entertainment (SIE), formerly known as Sony Computer Entertainment (SCE), is a multinational video game and digital entertainment company wholly owned by multinational conglomerate Sony. The SIE Group is made up of two legal corporate entities: Sony Interactive Entertainment LLC (SIE LLC) based in San Mateo, California, United States, and Sony Interactive Entertainment Inc. (SIE Inc.), based in Minato, Tokyo, Japan. Tokyo-based SIE Inc. was originally founded as Sony Computer Entertainment Inc. (SCEI or SCE) in November 1993 to handle Sony's venture into video game development for the PlayStation systems. SIE LLC was established in San Mateo in April 2016, and is managed through Sony's American branch, Sony Corporation of America. Since the launch of the original PlayStation console in 1994, the company has been developing PlayStation home video game consoles, accessories and services. The company expanded from Japan into North America and Europe ...
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Kabushiki Gaisha
A or ''kabushiki kaisha'', commonly abbreviated K.K. or KK, is a type of defined under the Companies Act of Japan. The term is often translated as "stock company", " joint-stock company" or "stock corporation". The term ''kabushiki gaisha'' in Japan refers to any joint-stock company regardless of country of origin or incorporation; however, outside Japan the term refers specifically to joint-stock companies incorporated in Japan. Usage in language In Latin script, ''kabushiki kaisha'', with a , is often used, but the original Japanese pronunciation is ''kabushiki gaisha'', with a , owing to rendaku. A ''kabushiki gaisha'' must include "" in its name (Article 6, paragraph 2 of the Companies Act). In a company name, "" can be used as a prefix (e.g. , '' kabushiki gaisha Dentsū'', a style called , ''mae-kabu'') or as a suffix (e.g. , '' Toyota Jidōsha kabushiki gaisha'', a style called , ''ato-kabu''). Many Japanese companies translate the phrase "" in their name as "Company, ...
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Toio
toio is an educational Education is a purposeful activity directed at achieving certain aims, such as transmitting knowledge or fostering skills and character traits. These aims may include the development of understanding, rationality, kindness, and honesty. Vari ... video game console developed by Sony Interactive Entertainment. It consists of two miniature robots, a docking station with a monochrome display, a cartridge port to load software onto, and two controllers. After shipping to crowdfunding backers in January 2018, the platform was released across Japan in March 2019. Development The product was conceived by Alexis André, based out of Sony Computer Science Laboratories' Tokyo division. It was unveiled at the Tokyo Toy Show and was put up for pre-order on Sony#Electronics, Sony Corporation's First Flight crowdfunding platform in June 2017. Bandai, LEGO and Sony Music were announced as partners in development and content creation. In late 2017, Sony Interactive ...
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SN Systems
SN Systems is a provider of Windows based development tools for games consoles, including the PlayStation 5, PlayStation 4, PlayStation 3, PlayStation 2, PlayStation, PlayStation Vita, and PSP. The company had provided tools for the Atari ST, Amiga, Sega Saturn, Sega Genesis/Mega Drive, Super NES, Nintendo 64, GameCube, Game Boy Advance, and Nintendo DS. History The company was founded in 1990 by Martin Day and Andy Beveridge. Both directors have backgrounds of developing game console software development tools, such as SNASM and Psy-Q, at Cross Products and later Psygnosis. SN Systems' long association with the PlayStation line of consoles began in 1993, when PlayStation manufacturer Sony acquired Psygnosis, who were publishing SN Systems' tools at the time. While Sony had provided MIPS R4000-based Sony NEWS workstations for PlayStation development, Psygnosis disliked the thought of developing on these expensive workstations and asked SN Systems to create a PC-based developmen ...
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PlayStation Productions
PlayStation Productions, LLC is an American production company owned by Sony Interactive Entertainment. History Sony Interactive Entertainment launched PlayStation Productions in 2019 with a focus on adapting the company's video game franchises into films and television shows. An emphasis was placed on coordination between the film and television departments at Sony Pictures with the video game development studios at PlayStation Studios. In December 2020, Tony Vinciquerra, Chairman and CEO of Sony Pictures, revealed that Sony was working on three movies and seven TV shows based on PlayStation video game content. PlayStation Productions first produced film was ''Uncharted'', based on the action-adventure video game franchise by Naughty Dog, released theatrically on February 18, 2022. '' Gran Turismo'', based on the racing simulation video game series by Polyphony Digital, is currently in production and is scheduled to be released theatrically on August 11, 2023. Feature film a ...
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Gaikai
is an American company which provides technology for the streaming of high-end video games. Its technology has multiple applications, including in-home streaming over a local wired or wireless network (as in Remote Play between the PlayStation 4 and PlayStation Vita), as well as cloud-based gaming where video games are rendered on remote servers and delivered to end users via internet streaming (such as the PlayStation Now game streaming service.) Founded in 2008, it was acquired by Sony Interactive Entertainment in 2012. As a startup, before its acquisition by Sony, the company announced many partners using the technology from 2010 through 2012 including game publishers, web portals, retailers and consumer electronics manufacturers. On July 2, 2012, Sony announced that a formal agreement had been reached to acquire the company for US$380 million with plans of establishing their own new cloud-based gaming service, as well as integrating streaming technology built by Gaikai in ...
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Evolution Championship Series
The Evolution Championship Series, commonly known as Evo, is an annual esports event that focuses exclusively on fighting games. The tournaments are completely open and use the double elimination format. As with Super Battle Opera, contestants travel from all over the world to participate, most notably from Japan. The first Evolution was originally held as a '' Super Street Fighter II Turbo'' and ''Street Fighter Alpha 2'' tournament called the Battle by the Bay. It changed its name to Evo in 2002. Every successive tournament has seen an increase of attendees. It has been held at various venues across the Las Vegas Valley since 2005. As of 2021, the event is jointly owned by Sony Interactive Entertainment and the Endeavor esports venture RTS. History Evo was founded by Tom Cannon, also known for his work on Shoryuken.com, a fighting game website. The tournament started as "Battle by the Bay", a 40-man '' Super Street Fighter II Turbo'' and ''Street Fighter Alpha 2'' tournament ...
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Bungie
Bungie, Inc. is an American video game company based in Bellevue, Washington. It is a studio owned by Sony Interactive Entertainment. The company was established in May 1991 by Alex Seropian, who later brought in programmer Jason Jones (programmer), Jason Jones after publishing Jones' game ''Minotaur: The Labyrinths of Crete''. Originally based in Chicago, Illinois, the company concentrated on Macintosh games during its early years and created two successful video game franchises called ''Marathon Trilogy, Marathon'' and ''Myth (video game series), Myth''. An offshoot studio, Bungie West, produced ''Oni (video game), Oni'', published in 2001 and owned by Take-Two Interactive, which held a 19.9% ownership stake at the time. Microsoft acquired Bungie in 2000, and its project ''Halo: Combat Evolved'' was repurposed as a Glossary of video game terms#Launch title, launch title for Microsoft's Xbox (console), Xbox console. ''Halo'' became the Xbox's "Killer application, killer app", ...
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Audiokinetic
Audiokinetic Inc. is a Canadian software company based in Montreal, Quebec that develops audio software for the video game industry. Its main product is Wwise audio authoring software. On January 8, 2019, Sony Interactive Entertainment announced that they had acquired the company. History Audiokinetic was founded in 2000 by Martin H. Klein, a veteran of the music, film, and gaming industries. In 2003, Audiokinetic was granted funding by the Alliance numériQC, the Quebec digital industry network. In 2006, Microsoft Game Studios (MGS) signed a long-term licensing agreement with Audiokinetic. The first game to use Audiokinetic's software was FASA Interactive's Shadowrun. In January 2007, Audiokinetic entered into an educational partnership with the Conservatory of Recording Arts and Sciences. The Conservatory will teach Audiokinetic's Wwise software platform in its Audio for Games curriculum and will further develop an authorized Manufacturer Certification for the product. In ...
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PlayStation App
The PlayStation App is a software application for iOS and Android devices developed by PlayStation Mobile Inc. It acts as a companion app for PlayStation video game consoles, providing access to PlayStation Network community features and remote control. Features The application allows users to: * See which friends are online and what they're playing. * Receive notifications, game alerts, and invitations. * Customize PSN profile. * View progress and compare trophies. * Keep up with the latest activities from friends and following players. * Get games and add-ons at PlayStation Store, and send remote requests to PS4 to download in background. Sony has also developed other apps to complement the main app, such as PlayStation Messages for exchanging messages with PSN users, PlayStation Communities to view PS4 communities and PS4 Second Screen, to use the device as a second screen companion on select PS4 games as well as an on-screen keyboard for quick and easy typing. Update histor ...
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PlayStation Studios
PlayStation Studios (formerly SCE Worldwide Studios and SIE Worldwide Studios) is a Division (business), division of Sony Interactive Entertainment (SIE) that oversees the video game development at the studios owned by SIE. The division was established as SCE Worldwide Studios in September 2005 and rebranded as PlayStation Studios in 2020. History On September 14, 2005, Sony Computer Entertainment (SCE), the video game arm of Sony, announced the formation of SCE Worldwide Studios, combining all studios SCE owned at the time. Phil Harrison was appointed as the division's President (corporate title), president. Shuhei Yoshida succeeded him in May 2008. When Yoshida moved to lead the indie game development of SIE, Hermen Hulst, previously of SIE's Guerrilla Games studio, became the president of SIE Worldwide Studios in November 2019. The studios productions are generally supported by the Visual Arts Services Group, founded in 2007 in San Diego. SIE announced the formation of Pla ...
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Sony Corporation Of America
Sony Corporation of America (SONAM, also known as SCA), is the American arm of the Japanese conglomerate Sony Group Corporation SONAM, headquartered in New York City, manages the company's US-based businesses. Sony's principal U.S. businesses include Sony Electronics, Sony Pictures Entertainment, Sony Interactive Entertainment and the Sony Music Group (divided in the Sony Music Entertainment and Sony Music Publishing). It was reported in December 2016 by multiple news outlets that Sony was considering restructuring its U.S. operations by merging its television and film business, Sony Pictures Entertainment, with its gaming business, Sony Interactive Entertainment. According to the reports, such a restructuring would have placed Sony Pictures under Sony Interactive's then CEO, Andrew House, though he would not have assumed day-to-day operations of the film studio. According to one report, Sony was set to make a final decision on the possibility of the merger of the televis ...
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PlayStation Plus
PlayStation Network (PSN) is a digital media entertainment service provided by Sony Interactive Entertainment. Launched in November 2006, PSN was originally conceived for the PlayStation video game consoles, but soon extended to encompass smartphones, tablets, Blu-ray players and high-definition televisions. This service is the account for PlayStation consoles, accounts can store games and other content. As of April 2016, over 110 million users have been documented, with 106 million of them active monthly as of the end of March 2022. PlayStation Network's services are dedicated to an online marketplace (PlayStation Store), a premium subscription service for enhanced gaming and social features ( PlayStation Plus), music streaming (PlayStation Music, based on Spotify) and formerly a cloud gaming service (PlayStation Now; folded into PlayStation Plus Premium in June 2022). The service is available in 73 territories. History Launched in the year 2000, Sony's second home console, the ...
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