Tomb Raider Chronicles
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''Tomb Raider Chronicles'' is an
action-adventure The action-adventure genre is a video game hybrid genre that combines core elements from both the action game and adventure game genres. Typically, pure adventure games have situational problems for the player to solve to complete a storyli ...
platform Platform may refer to: Technology * Computing platform, a framework on which applications may be run * Platform game, a genre of video games * Car platform, a set of components shared by several vehicle models * Weapons platform, a system or ...
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...
developed by
Core Design Core Design Limited (known as Rebellion (Derby) Ltd between 2006 and 2010) was a British video game developer based in Derby. Founded in May 1988 by former Gremlin Graphics employees, it originally bore the name Megabrite until rebranding as C ...
and published in 2000 by Eidos Interactive for PlayStation, Microsoft Windows and
Dreamcast The is a home video game console released by Sega on November 27, 1998, in Japan; September 9, 1999, in North America; and October 14, 1999, in Europe. It was the first sixth-generation video game console, preceding Sony's PlayStation 2, Nint ...
. Following '' Tomb Raider: The Last Revelation'', series protagonist
Lara Croft Lara Croft is a fictional character and the main protagonist of the video game franchise ''Tomb Raider''. She is presented as a highly intelligent and athletic British archaeologist who ventures into ancient tombs and hazardous ruins around th ...
is presumed dead, and a group of friends attend a memorial service at her home to recount tales of her earlier exploits. Gameplay follows Lara through linear levels, solving puzzles and fighting enemies. Some levels incorporate additional gameplay elements such as stealth. Despite the presumed death of Lara Croft in ''The Last Revelation'', Core Design was told by Eidos to continue the series; while a new team worked on ''
The Angel of Darkness ''The Angel of Darkness'' is a 1997 crime novel by Caleb Carr that was published by Random House () and is both a sequel to ''The Alienist'' (1994) and the second book in the Kreizler series. Plot summary The now-adult Stevie Taggert, a tobaccon ...
'' for the PlayStation 2, a veteran team developed ''Chronicles'' based on concepts cut from ''The Last Revelation''. ''Chronicles'' received mixed reviews from critics, being cited as running out of ideas for the series on the original PlayStation engine, and is remembered as one of the weakest ''Tomb Raider'' games, and at 1.5 million units is one of the worst-selling games in the series.


Gameplay

''Tomb Raider Chronicles'' is an
action-adventure The action-adventure genre is a video game hybrid genre that combines core elements from both the action game and adventure game genres. Typically, pure adventure games have situational problems for the player to solve to complete a storyli ...
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...
in which the player assumes the role of archaeologist-adventurer
Lara Croft Lara Croft is a fictional character and the main protagonist of the video game franchise ''Tomb Raider''. She is presented as a highly intelligent and athletic British archaeologist who ventures into ancient tombs and hazardous ruins around th ...
, exploring a series of ancient ruins and tombs in search of ancient artefacts. The events of ''Chronicles'' are portrayed as a series of flashbacks to adventures at different points in Lara's life. The levels are split between four locations;
Rome , established_title = Founded , established_date = 753 BC , founder = King Romulus (legendary) , image_map = Map of comune of Rome (metropolitan city of Capital Rome, region Lazio, Italy).svg , map_caption ...
, the coast of
Russia Russia (, , ), or the Russian Federation, is a transcontinental country spanning Eastern Europe and Northern Asia. It is the largest country in the world, with its internationally recognised territory covering , and encompassing one-eig ...
, an island near
Ireland Ireland ( ; ga, Éire ; Ulster Scots dialect, Ulster-Scots: ) is an island in the Atlantic Ocean, North Atlantic Ocean, in Northwestern Europe, north-western Europe. It is separated from Great Britain to its east by the North Channel (Grea ...
, and a corporate building in
New York City New York, often called New York City or NYC, is the most populous city in the United States. With a 2020 population of 8,804,190 distributed over , New York City is also the most densely populated major city in the Un ...
. The Windows version includes a
level editor In video games, a level (also referred to as a map, stage, or round in some older games) is any space available to the player during the course of completion of an objective. Video game levels generally have progressively-increasing difficulty t ...
, allowing players to create levels using available ''Tomb Raider'' architecture and mechanics. As with earlier ''
Tomb Raider ''Tomb Raider'', also known as ''Lara Croft: Tomb Raider'' from 2001 to 2008, is a media franchise that originated with an action-adventure video game series created by British gaming company Core Design. Formerly owned by Eidos Interactive, ...
'' titles, the game is presented from a third person perspective with a camera system which moves with Lara or remains fixed depending on the environment. Key to progress is solving puzzles scattered through the level, which can rely on pulling different types of switches, completing platforming challenges, or finding key items. Gameplay is mostly carried over from '' Tomb Raider: The Last Revelation''; Lara is navigated via
tank controls Tank controls are a control system used in video games whereby players control movement relative to the position of the player character, rather than the perspective of the game camera. Mechanism In a game with tank controls, pressing up (f ...
, can jump in four directions, walk, sprint, crawl and roll through narrow areas, swim and wade through bodies of water, climb up and along ledges and ladders, and use monkey bars to traverse gaps. New additions are her ability to walk along tightropes, swing from horizontal poles, and flip out of crawl spaces. She can search the area, including cupboards, for items such as medipacks and secrets. She has access to several tools including binoculars for seeing far off areas, a grapple gun for creating ropes to swing on, and a crowbar that can be used contextually to break locks. Combat focuses on Lara firing at enemies with her equipped weapon; they are her trademark pistols with unlimited ammunition, weapons that can be found in levels such as a sniper rifle. Each level has specific themes and mechanics or styles; the Rome levels are inspired by earlier ''Tomb Raider'' titles, the Russian levels includes an Extreme Depth Suit for exploration in an underwater area, the Ireland levels portray a young Lara without access to weapons, while the New York levels focus on stealth and give Lara limited ammunition for her weapon.


Plot

Following the events of ''The Last Revelation'', Lara Croft is presumed dead, buried under the collapsed
Great Pyramid of Giza The Great Pyramid of Giza is the biggest Egyptian pyramid and the tomb of Fourth Dynasty pharaoh Khufu. Built in the early 26th century BC during a period of around 27 years, the pyramid is the oldest of the Seven Wonders of the Ancient Worl ...
. At Lara's home of Croft Manor, three former friends and associates—Lara's butler Winston, the family priest Father Patrick Dunstan and Lara's history teacher Charles Kane—reminisce over some of Lara's early exploits following a memorial service. The first story follows Lara's quest through the catacombs of
Rome , established_title = Founded , established_date = 753 BC , founder = King Romulus (legendary) , image_map = Map of comune of Rome (metropolitan city of Capital Rome, region Lazio, Italy).svg , map_caption ...
in search of the
Philosopher's stone The philosopher's stone or more properly philosophers' stone (Arabic: حجر الفلاسفة, , la, lapis philosophorum), is a mythic alchemical substance capable of turning base metals such as mercury into gold (, from the Greek , "gold", ...
. She is pursued by Larson Conway and Pierre DuPont, adversaries she would later encounter during the events of ''
Tomb Raider ''Tomb Raider'', also known as ''Lara Croft: Tomb Raider'' from 2001 to 2008, is a media franchise that originated with an action-adventure video game series created by British gaming company Core Design. Formerly owned by Eidos Interactive, ...
''. The second story, recounted by Kane, sees Lara hunting the
Spear of Destiny A spear is a pole weapon consisting of a shaft, usually of wood, with a pointed head. The head may be simply the sharpened end of the shaft itself, as is the case with fire hardened spears, or it may be made of a more durable material fastene ...
, lost on the ocean floor since
World War II World War II or the Second World War, often abbreviated as WWII or WW2, was a world war that lasted from 1939 to 1945. It involved the vast majority of the world's countries—including all of the great powers—forming two opposing ...
. Infiltrating Zapadnaya Litsa, she smuggles herself aboard a Russian Naval submarine commanded by Admiral Yarofev and his Mafia handler Sergei Mikhailov, who also seeks the Spear. Lara recovers the Spear, but she is ambushed by Mikhailov. The Spear's power is unleashed, killing Mikhailov, damaging the submarine and wounding Yarofev. Lara leaves in an escape pod, but Yarofev remains behind as the Spear destroys the submarine. The third story, told by Dunstan, follows a teenage Lara when she secretly follows Dunstan to an island haunted by demonic forces. Lara confronts several apparitions and monsters which inhabit the island, including a horse-riding humanoid demon called Vladimir Kaleta who was trapped in a prison of running water by the island's former monastic community. Dunstan is taken hostage by Kaleta, who forces Lara to block the river imprisoning him. Using a book discovered in the ruined monastery's library, Lara says Kaleta's demon name "Verdelet", taking control of him and banishing him from Earth. The fourth story, related by Winston, shows Lara infiltrating the New York corporate headquarters of her former mentor Werner Von Croy to retrieve the Iris, the pursuit of which first caused the schism between Lara and Von Croy. Their stories completed, the three toast Lara. In parallel to these events, Von Croy digs through the rubble of the Great Pyramid in a desperate attempt to find her. He finally discovers Lara's backpack among the ruins of the Great Pyramid but no sign of her body: he declares "We've found her!", presuming that Lara is alive.


Development and release

Core Design Core Design Limited (known as Rebellion (Derby) Ltd between 2006 and 2010) was a British video game developer based in Derby. Founded in May 1988 by former Gremlin Graphics employees, it originally bore the name Megabrite until rebranding as C ...
, developers of ''Tomb Raider'' since its inception, had grown fatigued of the series after producing three games successively since completing the original game. The team had attempted killing off Lara in ''The Last Revelation'', but Eidos insisted that the series continue. Core Design split into two teams; one new team worked on '' Tomb Raider: The Angel of Darkness'' for PlayStation 2, while a veteran team developed ''Chronicles''. Most of the team from ''The Last Revelation'' returned to create ''Chronicles''. Designer Andy Sandham, speaking in a 2016 retrospective on the Core Design ''Tomb Raider'' games, said that the staff created the game to earn a living rather than having any passion for it, deeming it as the worst title in his career. In a different interview, he called it the hardest ''Tomb Raider'' title he worked on. Reportedly the lead animator had fun creating new death animations for Lara, as the team as a whole disliked the project. The full-motion video cutscenes were created by ExMachina, a French studio which had previously worked on a number of video game projects including ''
Final Fantasy IX is a 2000 role-playing video game developed and published by Square for the PlayStation video game console. It is the ninth game in the main '' Final Fantasy'' series. The plot focuses on a war between nations in a medieval fantasy world cal ...
'' and ''
Dark Earth Dark earth in geology is a substratum, up to 1 meter (3.1 feet) thick, that indicates settlement over long periods of time. The material is high in organic matter, including charcoal, which gives it its characteristic dark colour; it may also co ...
'', in addition to a series of SEAT commercials featuring Lara. Each area was designed around a different gameplay theme; Rome emulated classic ''Tomb Raider'' platforming, Russia was focused on action and stealth elements, Ireland forced players to handle a version of Lara without weapons, and the fourth area brought more stealth elements and new elements such as a companion helping Lara remotely. Several level ideas were originally pitched for ''The Last Revelation'' before Jeremy Heath-Smith, the head of Core Design, insisted that the latter game focus on tomb-based environments. As with ''The Last Revelation'', a separate tutorial area based in Lara's home was removed to reduce the workload. Several gameplay elements were expanded and refined, including new moves including the tightrope walk and refining the inventory UI. For the PC version, Core Design released the level building tools as a level editor on a second disc. This was done as ''Chronicles'' would be the last game using that generation of technology, and they wanted to allow fans the freedom to create levels of their own. The script was written by Sandham, based on a story by Sandham and Richard Morton. ''Chronicles'' was a direct follow-up to ''The Last Revelation'', continuing to assume that Lara was dead. Due to this style, the narrative structure broke away from the linear style used in earlier titles in favour of an anthology format, with four separate adventures loosely tied together by framing sequences. Sandham wrote the game's script after the game's level structure was finalised. There were several continuity errors in the Rome segment of ''Chronicles'' related its chronological placement and Pierre's apparent death, attributed by Sandham to not referring to the original game's script beforehand. The use of flashbacks rather than a continuous contemporary narrative allowed Core Design to create very different levels without being tied together with an overarching story. It was also designed to close off the original era of ''Tomb Raider''—including its technology and storyline—prior to the release of ''The Angel of Darkness''. The Irish levels were included by Sandham, who had a love of Irish folklore and was inspired by the cover art of ''
The Black Island ''The Black Island'' (french: link=no, L'Île noire) is the seventh volume of ''The Adventures of Tintin'', the comics series by Belgian cartoonist Hergé. Commissioned by the conservative Belgian newspaper for its children's supplement , it ...
'', a book from ''
The Adventures of Tintin ''The Adventures of Tintin'' (french: Les Aventures de Tintin ) is a series of 24 ''bande dessinée'' albums created by Belgian cartoonist Georges Remi, who wrote under the pen name Hergé. The series was one of the most popular European comi ...
''. Jean-Yves, a character from ''The Last Revelation'', was originally part of the narrative and narrator of the Russian section. Due to a controversy about the character's similarity to real-life archaeologist
Jean-Yves Empereur Jean-Yves Empereur (; born 1952) is a French archeologist. He studied classic literature in the University Paris IV Sorbonne (DEA, CAPES, Agrégation de lettres in 1975, Doctorat in archeology in 1977). He is a former member (since 1978) and ...
, Jean-Yves was replaced with Charles Kane. The music was composed by Peter Connelly, who returned from ''The Last Revelation''. As with other his other projects, Connelly used early level builds as inspiration for his compositions. Taking inspiration from the narrative's gloomy tone, ''Chronicles'' used a darker musical style while retaining established ''Tomb Raider'' musical motifs. The main theme is very short compared to earlier ''Tomb Raider'' games, but Connelly had wanted something "epic". Time constraints meant that ''Chronicles'' did not have a proper main theme, with the closest being an opening segment that was inspired by Connelly's original plans. ''Chronicles'' was announced in August 2000 for PlayStation, Microsoft Windows and
Dreamcast The is a home video game console released by Sega on November 27, 1998, in Japan; September 9, 1999, in North America; and October 14, 1999, in Europe. It was the first sixth-generation video game console, preceding Sony's PlayStation 2, Nint ...
for a release in November of that year. Eidos marketed ''Chronicles'' extensively through commercials alongside promotional ads for the movie adaptation '' Lara Croft: Tomb Raider''. Development was completed on 15 November, with Eidos confirming that the game was declared
gold Gold is a chemical element with the symbol Au (from la, aurum) and atomic number 79. This makes it one of the higher atomic number elements that occur naturally. It is a bright, slightly orange-yellow, dense, soft, malleable, and ductile me ...
(indicating that it was being prepared for duplication and release). ''Chronicles'' was released in Europe on 17 November for PlayStation and November 24 for Windows. The Dreamcast version was released in Europe on December 15. In North America, all three versions arrived on 26 November. The Windows version was published in Japan by Eidos on 19 January 2001, being the English version with a Japanese language manual. The PlayStation version was published by Capcom on 31 May. A version for
Mac OS Two major famlies of Mac operating systems were developed by Apple Inc. In 1984, Apple debuted the operating system that is now known as the "Classic" Mac OS with its release of the original Macintosh System Software. The system, rebranded "M ...
was developed by Westlake Interactive and published by
Aspyr Aspyr Media, Inc. (pronounced " aspire") is an American video game developer and publisher founded by Michael Rogers and Ted Staloch in Austin, Texas. Originally founded to bring top gaming titles to macOS, the company, since 2005, has become ...
on 20 July 2001. Like the Windows version, the Mac OS port included the level editor.


Reception

The game received "mixed" reviews on all platforms according to the
review aggregation A review aggregator is a system that collects reviews of products and services (such as films, books, video games, software, hardware, and cars). This system stores the reviews and uses them for purposes such as supporting a website where users ...
website
Metacritic Metacritic is a website that aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created by Jason Dietz, Marc ...
. David Zdyrko of ''
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
'' was primarily mixed, especially to the PlayStation version, calling it the best game in the series, yet not so much different to the previous games. Frank O'Connor of ''MacLife'' also agreed the game was "the best Tomb Raider yet", but noted the series had not kept up with the rest of the gaming industry. Ron Dulin of ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
'' was mixed; of the PC version, he said that the series hasn't grown up with the times. Joe Fielder was particularly complimentary of the graphics, specifically to the Playstation version, praising its details and level design. '' GamePro'' echoed the view that ''Tomb Raider'' was somewhat in need of an update, remarking of the latter console version that despite having the improved graphics and good story, ''Tomb Raider Chronicles'' has the same controls as previous ''Tomb Raider'' games, calling them as antiquated. David Chen of '' NextGen'' was positive of the same console version, but noticed its fatigue. In Japan, where the same console version was ported and published by Capcom under the name on 31 May 2001, ''
Famitsu formerly ''Famicom Tsūshin'', is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the f ...
'' gave it a score of 27 out of 40. Joshua Roberts of ''
Extended Play An extended play record, usually referred to as an EP, is a musical recording that contains more tracks than a single but fewer than an album or LP record.
'' gave the PC version three stars out of five; while positive, he noticed that the game and the series should have gone into a new direction. Steve Bauman of ''
Computer Games Strategy Plus ''Computer Games Magazine'' was a monthly computer and console gaming print magazine, founded in October 1988 as the United Kingdom publication ''Games International''. During its history, it was known variously as ''Strategy Plus'' (October 1 ...
'' was more critical, giving the same PC version two-and-a-half stars out of five; he was critical of Eidos publishing and producing the series every year, contributing to its series decline and its formula. ''
Edge Edge or EDGE may refer to: Technology Computing * Edge computing, a network load-balancing system * Edge device, an entry point to a computer network * Adobe Edge, a graphical development application * Microsoft Edge, a web browser developed ...
'' gave the game a score of four out of ten, calling the game as mediocre. Jon Thompson of ''
AllGame RhythmOne , previously known as Blinkx, and also known as RhythmOne Group, is an American digital advertising technology company that owns and operates the web properties AllMusic, AllMovie, and SideReel. Blinkx was founded in 2004, went publ ...
'' gave the PlayStation version a similar score of two stars out of five, noticing its franchise fatigue and recommended the title to the fans who are accustomed to its formula. Retrospective staff opinions of ''Chronicles'' have been mixed, with many staff feeling it was their worst ''Tomb Raider'' project at that time due to a lack of enthusiasm and franchise fatigue. In journalistic retrospectives, ''Chronicles'' has been ranked as one of the weakest 32-bit entries, and one of the worst ''Tomb Raider'' entries prior to the notoriously poor ''The Angel of Darkness''. In their financial report in February 2001, Eidos included ''Chronicles'' among the successful titles published during the late 2000 period. The game has sold 1.5 million units worldwide; this made ''Chronicles'' the worst-selling ''Tomb Raider'' game up to that point and the second worst-selling main title in the franchise.


References


Notes


External links


Official website
(archived 2001) * {{Tomb Raider series 2000 video games 3D platform games Capcom games Core Design games Dreamcast games Eidos Interactive games Classic Mac OS games PlayStation (console) games PlayStation Network games Single-player video games Square Enix franchises
Chronicles Chronicles may refer to: * ''Books of Chronicles'', in the Bible * Chronicle, chronological histories * ''The Chronicles of Narnia'', a novel series by C. S. Lewis * ''Holinshed's Chronicles'', the collected works of Raphael Holinshed * '' The Idh ...
Video games about cults Video game sequels Video games based on Celtic mythology Video games based on mythology Video games based on multiple mythologies Video games scored by Peter Connelly Video games set in Ireland Video games set in New York City Video games set in Rome Video games set in Russia Windows games Aspyr games Video games developed in the United Kingdom Westlake Interactive games