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Raster-scan
A raster scan, or raster scanning, is the rectangular pattern of image capture and reconstruction in television. By analogy, the term is used for raster graphics, the pattern of image storage and transmission used in most computer bitmap image systems. The word ''raster'' comes from the Latin word ''rastrum'' (a rake), which is derived from '' radere'' (to scrape); see also rastrum, an instrument for drawing musical staff lines. The pattern left by the lines of a rake, when drawn straight, resembles the parallel lines of a raster: this line-by-line scanning is what creates a raster. It is a systematic process of covering the area progressively, one line at a time. Although often a great deal faster, it is similar in the most general sense to how one's gaze travels when one reads lines of text. The data to be drawn is stored in an area of memory called the Framebuffer. This memory area holds the values for each pixel on the screen. These values are retrieved from the refresh buf ...
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Raster-scan Display
A raster scan, or raster scanning, is the rectangular pattern of image capture and reconstruction in television. By analogy, the term is used for raster graphics, the pattern of image storage and transmission used in most computer bitmap image systems. The word ''raster'' comes from the Latin word ''rastrum'' (a rake), which is derived from '' radere'' (to scrape); see also rastrum, an instrument for drawing musical staff lines. The pattern left by the lines of a rake, when drawn straight, resembles the parallel lines of a raster: this line-by-line scanning is what creates a raster. It is a systematic process of covering the area progressively, one line at a time. Although often a great deal faster, it is similar in the most general sense to how one's gaze travels when one reads lines of text. The data to be drawn is stored in an area of memory called the Framebuffer. This memory area holds the values for each pixel on the screen. These values are retrieved from the refresh buff ...
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Raster-scan
A raster scan, or raster scanning, is the rectangular pattern of image capture and reconstruction in television. By analogy, the term is used for raster graphics, the pattern of image storage and transmission used in most computer bitmap image systems. The word ''raster'' comes from the Latin word ''rastrum'' (a rake), which is derived from '' radere'' (to scrape); see also rastrum, an instrument for drawing musical staff lines. The pattern left by the lines of a rake, when drawn straight, resembles the parallel lines of a raster: this line-by-line scanning is what creates a raster. It is a systematic process of covering the area progressively, one line at a time. Although often a great deal faster, it is similar in the most general sense to how one's gaze travels when one reads lines of text. The data to be drawn is stored in an area of memory called the Framebuffer. This memory area holds the values for each pixel on the screen. These values are retrieved from the refresh buf ...
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Refresh Rate
The refresh rate (or "vertical refresh rate", "vertical scan rate", terminology originating with the cathode ray tubes) is the number of times per second that a raster-based display device displays a new image. This is independent from frame rate, which describes how many images are stored or generated every second by the device driving the display. On cathode ray tube (CRT) displays, higher refresh rates produce less flickering, thereby reducing eye strain. In other technologies such as liquid-crystal displays, the refresh rate affects only how often the image can potentially be updated. Non-raster displays may not have a characteristic refresh rate. Vector displays, for instance, do not trace the entire screen, only the actual lines comprising the displayed image, so refresh speed may differ by the size and complexity of the image data. For computer programs or telemetry, the term is sometimes applied to how frequently a datum is updated with a new external value from anothe ...
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Sync Pulse
Analog television is the original television technology that uses analog signals to transmit video and audio. In an analog television broadcast, the brightness, colors and sound are represented by amplitude, phase and frequency of an analog signal. Analog signals vary over a continuous range of possible values which means that electronic noise and interference may be introduced. Thus with analog, a moderately weak signal becomes snowy and subject to interference. In contrast, picture quality from a digital television (DTV) signal remains good until the signal level drops below a threshold where reception is no longer possible or becomes intermittent. Analog television may be wireless (terrestrial television and satellite television) or can be distributed over a cable network as cable television. All broadcast television systems used analog signals before the arrival of DTV. Motivated by the lower bandwidth requirements of compressed digital signals, beginning in the 2000 ...
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Analog Television
Analog television is the original television technology that uses analog signals to transmit video and audio. In an analog television broadcast, the brightness, colors and sound are represented by amplitude, instantaneous phase and frequency, phase and frequency of an analog signal. Analog signals vary over a continuous range of possible values which means that Noise (electronics), electronic noise and interference may be introduced. Thus with analog, a moderately weak signal becomes Noise (video), snowy and subject to interference. In contrast, picture quality from a digital television (DTV) signal remains good until the signal level drops below digital cliff, a threshold where reception is no longer possible or becomes intermittent. Analog television may be wireless (terrestrial television and satellite television) or can be distributed over a cable network as cable television. All broadcast television systems used analog signals before the arrival of DTV. Motivated by the ...
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Raster Graphics
upright=1, The Smiley, smiley face in the top left corner is a raster image. When enlarged, individual pixels appear as squares. Enlarging further, each pixel can be analyzed, with their colors constructed through combination of the values for red, green and blue. In computer graphics and digital photography, a raster graphic represents a two-dimensional picture as a rectangular matrix or grid of square pixels, viewable via a computer display, paper, or other display medium. A raster is technically characterized by the width and height of the image in pixels and by the number of bits per pixel. Raster images are stored in image files with varying dissemination, production, generation, and acquisition formats. The printing and prepress industries know raster graphics as contones (from ''continuous tones''). In contrast, line art is usually implemented as vector graphics in digital systems. Many raster manipulations map directly onto the mathematical formalisms of linear al ...
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Frame Rate
Frame rate (expressed in or FPS) is the frequency (rate) at which consecutive images (frames) are captured or displayed. The term applies equally to film and video cameras, computer graphics, and motion capture systems. Frame rate may also be called the , and be expressed in hertz. Frame rate in electronic camera specifications may refer to the maximal possible rate, where, in practice, other settings (such as exposure time) may reduce the frequency to a lower number. Human vision The temporal sensitivity and resolution of human vision varies depending on the type and characteristics of visual stimulus, and it differs between individuals. The human visual system can process 10 to 12 images per second and perceive them individually, while higher rates are perceived as motion. Modulated light (such as a computer display) is perceived as stable by the majority of participants in studies when the rate is higher than 50 Hz. This perception of modulated light as steady is known ...
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Phosphor Persistence
A cathode-ray tube (CRT) is a vacuum tube containing one or more electron guns, which emit electron beams that are manipulated to display images on a phosphorescent screen. The images may represent electrical waveforms ( oscilloscope), pictures (television set, computer monitor), radar targets, or other phenomena. A CRT on a television set is commonly called a picture tube. CRTs have also been used as memory devices, in which case the screen is not intended to be visible to an observer. The term ''cathode ray'' was used to describe electron beams when they were first discovered, before it was understood that what was emitted from the cathode was a beam of electrons. In CRT television sets and computer monitors, the entire front area of the tube is scanned repeatedly and systematically in a fixed pattern called a raster. In color devices, an image is produced by controlling the intensity of each of three electron beams, one for each additive primary color (red, green, and b ...
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Settle Time
In control theory the settling time of a dynamical system such as an amplifier or other output device is the time elapsed from the application of an ideal instantaneous step input to the time at which the amplifier output has entered and remained within a specified error band. Settling time includes a propagation delay, plus the time required for the output to slew to the vicinity of the final value, recover from the overload condition associated with Slew rate, slew, and finally settle to within the specified error. Systems with energy storage cannot respond instantaneously and will exhibit transient responses when they are subjected to inputs or disturbances. Definition Tay, Mareels and Moore (1998) defined settling time as "the time required for the response curve to reach and stay within a range of certain percentage (usually 5% or 2%) of the final value." Mathematical detail Settling time depends on the system response and natural frequency. The settling time for a ...
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XFree86 Modeline
: ''A mode line may also refer to a line for the Emacs and Vim editors that provides information about the file and modes.'' A modeline is a configuration line in xorg.conf or the XFree86 configuration file (XF86Config) that provides information to the display server about a connected computer monitor or television and how to drive it at a specified display resolution. The Modeline is based on the Generalized Timing Formula or the Coordinated Video Timings standards produced by VESA. Modelines are now rarely used, but XFree86 and the Xorg Server still allow them to be set should the EDID information be inadequate. Syntax Each modeline has ten parameters, beginning with a label for the resolution being specified. The second parameter specifies the rate of the pixel clock in megahertz. Then follow four numbers that together specify the ''x''-resolution (width) and related parameters, and four numbers that specify the ''y''-resolution (height). * Modeline syntax: * Flags (optio ...
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Ringing (signal)
In electronics, signal processing, and video, ringing is oscillation of a signal, particularly in the step response (the response to a sudden change in input). Often ringing is undesirable, but not always, as in the case of resonant inductive coupling. It is also known as hunting. It is closely related to overshoot, often instigated as damping response following overshoot or undershoot, and thus the terms are at times conflated. It is also known as ripple, particularly in electricity or in frequency domain response. Electricity In electrical circuits, ringing is an unwanted oscillation of a voltage or current. It happens when an electrical pulse causes the parasitic capacitances and inductances in the circuit (i.e. those that are not part of the design, but just by-products of the materials used to construct the circuit) to resonate at their characteristic frequency.Johnson, H. and Graham, M. ''High-Speed Digital Design: A Handbook of Black Magic''. 1993. pp. 88–90 Ringing ...
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Flicker (screen)
Flicker is a visible change in brightness between cycles displayed on video displays. It applies to the refresh interval on cathode ray tube (CRT) televisions and computer monitors, as well as plasma computer displays and televisions. Occurrence Flicker occurs on CRTs when they are driven at a low refresh rate, allowing the brightness to drop for time intervals sufficiently long to be noticed by a human eye – see persistence of vision and flicker fusion threshold. For most devices, the screen's phosphors quickly lose their excitation between sweeps of the electron gun, and the afterglow is unable to fill such gaps – see phosphor persistence. A refresh rate of 60  Hz on most screens will produce a visible "flickering" effect. Most people find that refresh rates of 70–90 Hz and above enable flicker-free viewing on CRTs. Use of refresh rates above 120 Hz is uncommon, as they provide little noticeable flicker reduction and limit available resolution. ...
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