Roland Goes Digging
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Roland Goes Digging
''Roland Goes Digging'' (in France, ''Roland fait des Petits Trous'') is a 1984 computer game for the Amstrad CPC series of home computers. It was distributed by Amsoft, on cassette tape for CPC464 and Amstrad's proprietary 3" disk format, for CPC664 and CPC6128 users. The game was developed by regular Amsoft contributors Gem Software and featured Amstrad's CPC mascot Roland, who also appears in other games in the Roland Series, such as '' Roland in the Caves'', ''Roland in Time'' and ''Roland in Space''. The game is a clone of ''Space Panic is a 1980 arcade game designed by Universal. Predating Nintendo's ''Donkey Kong'', and lacking a jump mechanic, ''Space Panic'' was the first game involving climbing ladders between walkable platforms. The genre was initially labeled as "climbi ...'', with the player guiding Roland along a series of platforms that are reached by ladders; all the while avoiding aliens that prove fatal if he touches them. According to the game's inlay, Rol ...
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Gem Software
A gemstone (also called a fine gem, jewel, precious stone, or semiprecious stone) is a piece of mineral crystal which, in cut and polished form, is used to make jewelry or other adornments. However, certain rocks (such as lapis lazuli, opal, and obsidian) and occasionally organic materials that are not minerals (such as amber, jet, and pearl) are also used for jewelry and are therefore often considered to be gemstones as well. Most gemstones are hard, but some soft minerals are used in jewelry because of their luster or other physical properties that have aesthetic value. Rarity and notoriety are other characteristics that lend value to gemstones. Apart from jewelry, from earliest antiquity engraved gems and hardstone carvings, such as cups, were major luxury art forms. A gem expert is a gemologist, a gem maker is called a lapidarist or gemcutter; a diamond cutter is called a diamantaire. Characteristics and classification The traditional classification in the West, which ...
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Roland (game Character)
Roland was a game character developed in 1984 by Alan Sugar, CEO of Amstrad, and Jose Luis Dominguez, a Spanish game designer. The character was named for Roland Perry, a computer engineer who worked for Amstrad. The idea was to have one recognizable character in a number of different computer games in a bid to have the Amstrad CPC compete with the ZX Spectrum and the Commodore 64. Games in the ''Roland''-series * 1984: ''Roland Ahoy!'' (by Computersmith) * 1984: ''Roland on the Ropes'' (by Indescomp) - A copy of the Spanish game ''Fred''. Roland had to collect bullets, treasures and maps while climbing ropes to get out of a tomb/pyramid. Some villains can be destroyed (skeletons, bats, mummies) while some can only be forced to change direction (ghosts) and some have to be jumped over (dripping poison, rats, scorpions). When the game ends, the end music is the Funeral March. The game was released for the Spectrum and the Commodore as well, and was later remade for the PC. * ...
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Amstrad CPC
The Amstrad CPC (short for ''Colour Personal Computer'') is a series of 8-bit home computers produced by Amstrad between 1984 and 1990. It was designed to compete in the mid-1980s home computer market dominated by the Commodore 64 and the Sinclair ZX Spectrum, where it successfully established itself primarily in the United Kingdom, France, Spain, and the German-speaking parts of Europe. The series spawned a total of six distinct models: The ''CPC464'', ''CPC664'', and ''CPC6128'' were highly successful competitors in the European home computer market. The later ''464plus'' and ''6128plus'', intended to prolong the system's lifecycle with hardware updates, were considerably less successful, as was the attempt to repackage the ''plus'' hardware into a game console as the ''GX4000''. The CPC models' hardware is based on the Zilog Z80A CPU, complemented with either 64 or 128 KB of RAM. Their computer-in-a-keyboard design prominently features an integrated storage device, ...
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Computer Game
Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device to generate visual feedback. This feedback mostly commonly is shown on a video display device, such as a TV set, computer monitor, monitor, touchscreen, or virtual reality headset. Some computer games do not always depend on a graphics display, for example List of text-based computer games, text adventure games and computer chess can be played through teletype printers. Video games are often augmented with audio feedback delivered through loudspeaker, speakers or headphones, and sometimes with other types of feedback, including haptic technology. Video games are defined based on their computing platform, platform, which include arcade video games, console games, and PC game, personal computer (PC) games. More recently, the industry has expanded on ...
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Bugaboo (The Flea)
''Bugaboo (The Flea)'', later published in Spain as ''La Pulga'', is a computer game created in 1983 in video gaming, 1983 by the Spanish team of programmers ''Paco & Paco'' for the ZX Spectrum. Later versions for the Commodore 64, Amstrad and MSX were produced. Bugaboo, besides being the first video game made in Spain, is one of the first computer games to include cut scenes. Its publication marked the official beginning of the Golden Era of Spanish Software. It was ported to the Amstrad CPC under the name ''Roland in the Caves'', to exploit the CPC's recurring Roland (game character), Roland character. A sequel was released in Spain by Opera Soft under the title "Poogaboo", made by Paco Suarez, one of the authors of the original game. Paco Portalo, the other member of Paco & Paco, left the project after the publication of the original game for the ZX Spectrum. The player takes control of a flea who has fallen into a cavern and must escape. Gameplay The game begins with a ...
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Space Panic
is a 1980 arcade game designed by Universal. Predating Nintendo's ''Donkey Kong'', and lacking a jump mechanic, ''Space Panic'' was the first game involving climbing ladders between walkable platforms. The genre was initially labeled as "climbing games," but later became known as platform games. A ColecoVision port by CBS Electronics was released in the winter holiday season of 1982. The original arcade game was commercially successful in Japan but unsuccessful in North America. ''Space Panic'' inspired a number of clones, most notably ''Apple Panic'' which became a top-seller for home computers. ''Lode Runner'' (1983) later put its own spin on climbing and digging, a lineage which eventually took on the name puzzle-platform games. Gameplay The main character can move along platforms and climb the ladders between them. The goal is to dig holes in the platforms and lure aliens into them. Hitting a trapped alien with the shovel knocks them out of the hole and off the screen. ...
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1984 Video Games
Events January * January 1 – The Bornean Sultanate of Brunei gains full independence from the United Kingdom, having become a British protectorate in 1888. * January 7 – Brunei becomes the sixth member of the Association of Southeast Asian Nations (ASEAN). * January 10 ** The United States and the Vatican City, Vatican (Holy See) restore full diplomatic relations. ** The Victoria, Seychelles, Victoria Agreement is signed, institutionalising the Indian Ocean Commission. *January 24 – Steve Jobs launches the Macintosh 128K, Macintosh personal computer in the United States. February * February 3 ** Dr. John Buster and the research team at Harbor–UCLA Medical Center announce history's first embryo transfer from one woman to another, resulting in a live birth. ** STS-41-B: Space Shuttle Challenger, Space Shuttle ''Challenger'' is launched on the 10th Space Shuttle mission. * February 7 – Astronauts Bruce McCandless II and Robert L. Stewart make the first untethered spac ...
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Amstrad CPC Games
Amstrad was a British electronics company, founded in 1968 by Alan Sugar at the age of 21. The name is a contraction of Alan Michael Sugar Trading. It was first listed on the London Stock Exchange in April 1980. During the late 1980s, Amstrad had a substantial share of the PC market in the UK. Amstrad was once a FTSE 100 Index constituent, but since 2007 has been wholly owned by Sky UK. , Amstrad's main business was manufacturing Sky UK interactive boxes. In 2010, Sky integrated Amstrad's satellite division as part of Sky so they could make their own set-top boxes in-house. The company had offices in Kings Road, Brentwood, Essex. History 1960s and 1970s Amstrad (also known as AMSTrad) was founded in 1968 by Alan Sugar at the age of 21, the name of the original company being AMS Trading (Amstrad) Limited, derived from its founder's initials (Alan Michael Sugar). Amstrad entered the market in the field of consumer electronics. During the 1970s they were at the forefron ...
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Amstrad CPC-only Games
Amstrad was a British electronics company, founded in 1968 by Alan Sugar at the age of 21. The name is a contraction of Alan Michael Sugar Trading. It was first listed on the London Stock Exchange in April 1980. During the late 1980s, Amstrad had a substantial share of the PC market in the UK. Amstrad was once a FTSE 100 Index constituent, but since 2007 has been wholly owned by Sky UK. , Amstrad's main business was manufacturing Sky UK interactive boxes. In 2010, Sky integrated Amstrad's satellite division as part of Sky so they could make their own set-top boxes in-house. The company had offices in Kings Road, Brentwood, Essex. History 1960s and 1970s Amstrad (also known as AMSTrad) was founded in 1968 by Alan Sugar at the age of 21, the name of the original company being AMS Trading (Amstrad) Limited, derived from its founder's initials (Alan Michael Sugar). Amstrad entered the market in the field of consumer electronics. During the 1970s they were at the forefront ...
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Platform Games
Platform may refer to: Technology * Computing platform, a framework on which applications may be run * Platform game, a genre of video games * Car platform, a set of components shared by several vehicle models * Weapons platform, a system or structure that carries weapons * Web platform * Platform economy (or Platform capitalism, Platformization), a structure of internet business Physical objects and features * Carbonate platform, a type of sedimentary body * Cargo platform, a pallet used to ship cargo and heavy machines by forklift or manual lift * Diving platform, used in diving * Jumping platform, naturally occurring platforms, or platforms made in an ''ad hoc'' way for cliff jumping * Oil platform, a structure built for oil production * Platform, a component of scaffolding * Platform (geology), the part of a continental craton that is covered by sedimentary rocks * Platform (shopping center) in Culver City, Greater Los Angeles, California * Theatre platform, a standa ...
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Video Game Clones
A video game clone is either a video game or a video game console A video game console is an electronic device that outputs a video signal or image to display a video game that can be played with a game controller. These may be home consoles, which are generally placed in a permanent location connected to ... very similar to, or heavily inspired by, a previous popular game or console. Clones are typically made to take financial advantage of the popularity of the cloned game or system, but clones may also result from earnest attempts to create homages or expand on game mechanics from the original game. An additional motivation unique to the medium of games as software with limited hardware compatibility, compatibility, is the desire to porting, port a simulacrum of a game to computing platform, platforms that the original is unavailable for or unsatisfactorily implemented on. The legality of video game clones is governed by copyright and patent law. In the 1970s, Magnavox ...
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