Robotics Simulator
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Robotics Simulator
A robotics simulator is a simulator used to create an application for a physical robot without depending on the physical machine, thus saving cost and time. In some case, such applications can be transferred onto a physical robot (or rebuilt) without modification. The term ''robotics simulator'' can refer to several different robotics simulation applications. For example, in mobile robotics applications, behavior-based robotics simulators allow users to create simple worlds of rigid objects and light sources and to program robots to interact with these worlds. Behavior-based simulation allows for actions that are more biotic in nature when compared to simulators that are more binary, or computational. Also, behavior-based simulators may ''learn'' from mistakes and can demonstrate the anthropomorphic quality of tenacity. One of the most popular applications for robotics simulators is for 3D modeling and rendering of a robot and its environment. This type of robotics software has a ...
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Robot
A robot is a machine—especially one programmable by a computer—capable of carrying out a complex series of actions automatically. A robot can be guided by an external control device, or the control may be embedded within. Robots may be constructed to evoke human form, but most robots are task-performing machines, designed with an emphasis on stark functionality, rather than expressive aesthetics. Robots can be autonomous or semi-autonomous and range from humanoids such as Honda's ''Advanced Step in Innovative Mobility'' ( ASIMO) and TOSY's ''TOSY Ping Pong Playing Robot'' (TOPIO) to industrial robots, medical operating robots, patient assist robots, dog therapy robots, collectively programmed ''swarm'' robots, UAV drones such as General Atomics MQ-1 Predator, and even microscopic nano robots. By mimicking a lifelike appearance or automating movements, a robot may convey a sense of intelligence or thought of its own. Autonomous things are expected to proliferate in ...
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MATLAB
MATLAB (an abbreviation of "MATrix LABoratory") is a proprietary multi-paradigm programming language and numeric computing environment developed by MathWorks. MATLAB allows matrix manipulations, plotting of functions and data, implementation of algorithms, creation of user interfaces, and interfacing with programs written in other languages. Although MATLAB is intended primarily for numeric computing, an optional toolbox uses the MuPAD symbolic engine allowing access to symbolic computing abilities. An additional package, Simulink, adds graphical multi-domain simulation and model-based design for dynamic and embedded systems. As of 2020, MATLAB has more than 4 million users worldwide. They come from various backgrounds of engineering, science, and economics. History Origins MATLAB was invented by mathematician and computer programmer Cleve Moler. The idea for MATLAB was based on his 1960s PhD thesis. Moler became a math professor at the University of New Mexico and starte ...
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GNU GPL
The GNU General Public License (GNU GPL or simply GPL) is a series of widely used free software licenses that guarantee end users the four freedoms to run, study, share, and modify the software. The license was the first copyleft for general use and was originally written by the founder of the Free Software Foundation (FSF), Richard Stallman, for the GNU Project. The license grants the recipients of a computer program the rights of the Free Software Definition. These GPL series are all copyleft licenses, which means that any derivative work must be distributed under the same or equivalent license terms. It is more restrictive than the Lesser General Public License and even further distinct from the more widely used permissive software licenses BSD, MIT, and Apache. Historically, the GPL license family has been one of the most popular software licenses in the free and open-source software domain. Prominent free software programs licensed under the GPL include the Linux kernel a ...
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SimSpark
SimSpark is a generic simulation system for various multiagent simulations. It supports developing physical simulations for AI and robotics research with an open-source application framework. It is commonly used in academic research and education. History The SimSpark project started in 2003 and was based on the building blocks of the ''Spark'' project. It was initially developed by Marco Kögler and Oliver Obst at the University of Koblenz-Landau in Koblenz, Germany. SimSpark was registered with SourceForge in 2004 and has an established code base with development increasing year-over-year.https://www.ohloh.net/p/simspark/factoids/3252288 Architecture Agents communicate with the simulation server via UDP or TCP, and therefore can be implemented in any language that supports such sockets. Multiple software agents can participate in one simulation. Simulations are created within the server using the Ruby language and text-based RSG files. SimSpark uses the Open Dy ...
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Plug-in (computing)
In computing, a plug-in (or plugin, add-in, addin, add-on, or addon) is a software component that adds a specific feature to an existing computer program. When a program supports plug-ins, it enables customization. A theme or skin is a preset package containing additional or changed graphical appearance details, achieved by the use of a graphical user interface (GUI) that can be applied to specific software and websites to suit the purpose, topic, or tastes of different users to customize the look and feel of a piece of computer software or an operating system front-end GUI (and window managers). Purpose and examples Applications may support plug-ins to: * enable third-party developers to extend an application * support easily adding new features * reduce the size of an application by not loading unused features * separate source code from an application because of incompatible software licenses. Types of applications and why they use plug-ins: * Digital audio workstation ...
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OpenGL
OpenGL (Open Graphics Library) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics. The API is typically used to interact with a graphics processing unit (GPU), to achieve hardware-accelerated rendering. Silicon Graphics, Inc. (SGI) began developing OpenGL in 1991 and released it on June 30, 1992; applications use it extensively in the fields of computer-aided design (CAD), virtual reality, scientific visualization, information visualization, flight simulation, and video games. Since 2006, OpenGL has been managed by the non-profit technology consortium Khronos Group. Design The OpenGL specification describes an abstract API for drawing 2D and 3D graphics. Although it is possible for the API to be implemented entirely in software, it is designed to be implemented mostly or entirely in hardware. The API is defined as a set of functions which may be called by the client program, alongside a set of named intege ...
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RoboDK
RoboDK is an offline programming and simulation software for industrial robots. The simulation software can be used for many manufacturing projects including milling, welding, pick and place, packaging and labelling, palletizing, painting, robot calibration and more. Main Features Robot Brand Independence RoboDK has a library of over 500 robots from more than 50 different manufacturers including ABB, Fanuc, Kuka, Motoman, Hwashi Robots and Universal Robots. User Interface The user interface enables easy simulation and doesn't require any previous programming knowledge. File Format Different types of files can be imported including step and iges files. RoboDK post processors allow for programs to be exported to an actual robot including, ABB Rapid (mod/prg), Fanuc LS (LS/TP), Kuka KRC/IIWA (SRC/java), Motoman Inform (JBI), Universal Robots Universal Robots is a Danish manufacturer of smaller flexible industrial collaborative robot arms (cobots), based in Odense, De ...
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OptiX
Nvidia OptiX (OptiX Application Acceleration Engine) is a ray tracing API that was first developed around 2009. The computations are offloaded to the GPUs through either the low-level or the high-level API introduced with CUDA. CUDA is only available for Nvidia's graphics products. Nvidia OptiX is part of Nvidia GameWorks. OptiX is a high-level, or "to-the-algorithm" API, meaning that it is designed to encapsulate the entire algorithm of which ray tracing is a part, not just the ray tracing itself. This is meant to allow the OptiX engine to execute the larger algorithm with great flexibility without application-side changes. Commonly, video games use rasterization rather than ray tracing for their rendering. According to Nvidia, OptiX is designed to be flexible enough for "procedural definitions and hybrid rendering approaches." Aside from computer graphics rendering, OptiX also helps in optical & acoustical design, radiation and electromagnetic research, artificial intelligence ...
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DART (software)
Dart or DART may refer to: * Dart, the equipment in the game of darts Arts, entertainment and media * Dart (comics), an Image Comics superhero * Dart, a character from ''G.I. Joe'' * Dart, a ''Thomas & Friends'' railway engine character * Dart Feld, protagonist in the video game ''The Legend of Dragoon'' * ''Dart'' (poetry collection), a 2002 collection by British poet Alice Oswald Businesses and organizations * Dart (commercial vehicle), a former manufacturer of commercial vehicles in Iowa * Dart Container, a US cup and container manufacturer incorporated in the Cayman Islands * Dart Container Line, a shipping consortium that operated from 1969 to 1981 * Dart Drug, a former US drug-store chain * Dart Group, a British airline and industrial holding company * Dart Industries, a US drug-store group founded by Justin Whitlock Dart * Dart Music, a digital music aggregator based in Tennessee * Dart National Bank, a private bank in Michigan * Direct Action and Research Training Cen ...
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OGRE
An ogre ( feminine: ogress) is a legendary monster depicted as a large, hideous, man-like being that eats ordinary human beings, especially infants and children. Ogres frequently feature in mythology, folklore, and fiction throughout the world. They appear in many classic works of literature, and are most often associated in fairy tales and legend with a taste for infants. In mythology, ogres are often depicted as inhumanly large, tall, and having a disproportionately large head, abundant hair, unusually colored skin, a voracious appetite, and a strong body. Ogres are closely linked with giants and with human cannibals in mythology. In both folklore and fiction, giants are often given ogrish traits (such as the giants in "Jack and the Beanstalk" and " Jack the Giant Killer", the Giant Despair in ''The Pilgrim's Progress'', and the Jötunn of Norse mythology); while ogres may be given giant-like traits. Famous examples of ogres in folklore include the ogre in "Puss in Boots" ...
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