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Revoltech
is a Japanese company which manufactures figurines and garage kits. Its headquarters is in Kadoma, Osaka Prefecture.会社概要
." Kaiyodo. Retrieved on February 15, 2011. "本社所在地 〒571-0041 大阪府門真市柳町19-3." While the company mostly focuses on related characters, it recently has acquired other licenses, e.g. , and some characters.
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KAIYODO Co
is a Japanese company which manufactures figurines and garage kits. Its headquarters is in Kadoma, Osaka Prefecture.会社概要
." Kaiyodo. Retrieved on February 15, 2011. "本社所在地 〒571-0041 大阪府門真市柳町19-3." While the company mostly focuses on related characters, it recently has acquired other licenses, e.g. , and some characters.
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Super Robot
Mecha anime and manga, known in Japan as and , are anime and manga that feature robots (mecha) in battle. The genre is broken down into two subcategories; "super robot", featuring super-sized, implausible robots, and "real robot", where robots are governed by realistic physics and technological limitations. Mecha series cover a wide variety of genres, from action to comedy to drama, and the genre has expanded into other media, such as video game adaptations. Mecha has also contributed to the popularity of scale model robots. History The 1940 short manga featured a powered, piloted, mechanical octopus. The 1943 Yokoyama Ryūichi's propaganda manga featured a sword-wielding, steam-powered, giant humanoid mecha. The first series in the mecha genre was Mitsuteru Yokoyama's 1956 manga ''Tetsujin 28-go'' (which was later animated in 1963 and also released abroad as ''Gigantor''). Yokoyama was inspired to become a manga creator by Osamu Tezuka, and began serializing the manga in ''Sho ...
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Japanese Brands
Japanese may refer to: * Something from or related to Japan, an island country in East Asia * Japanese language, spoken mainly in Japan * Japanese people, the ethnic group that identifies with Japan through ancestry or culture ** Japanese diaspora, Japanese emigrants and their descendants around the world * Japanese citizens, nationals of Japan under Japanese nationality law ** Foreign-born Japanese, naturalized citizens of Japan * Japanese writing system, consisting of kanji and kana * Japanese cuisine, the food and food culture of Japan See also * List of Japanese people * * Japonica (other) * Japonicum * Japonicus * Japanese studies Japanese studies (Japanese: ) or Japan studies (sometimes Japanology in Europe), is a sub-field of area studies or East Asian studies involved in social sciences and humanities research on Japan. It incorporates fields such as the study of Japanese ... {{disambiguation Language and nationality disambiguation pages ...
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Godzilla (franchise)
franchise is a Japanese media franchise created and owned by Toho, Toho Co., Ltd., centered on the fictional ''kaiju'' character Godzilla. It is the longest-running film franchise, having been in ongoing production from 1954, with several hiatuses of varying lengths. The film franchise consists of 38 films; 33 produced by Toho, one produced by TriStar Pictures, and four produced by Legendary Entertainment, Legendary Pictures. The first film, ''Godzilla (1954 film), Godzilla'', was directed by Ishirō Honda and released by Toho in 1954. It became an influential classic of the genre. It featured political and social undertones relevant to Japan at the time. The original introduced an acclaimed music score by Akira Ifukube, reused in many later films. The 1954 film and its special effects director Eiji Tsuburaya are largely credited for establishing the template for ''tokusatsu'', a technique of practical special effects filmmaking that would become essential in Japan's film indust ...
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Figurine Manufacturers
A figurine (a diminutive form of the word ''figure'') or statuette is a small, three-dimensional sculpture that represents a human, deity or animal, or, in practice, a pair or small group of them. Figurines have been made in many media, with clay, metal, wood, glass, and today plastic or resin the most significant. Ceramic figurines not made of porcelain are called terracottas in historical contexts. Figures with movable parts, allowing limbs to be posed, are more likely to be called dolls, mannequins, or action figures; or robots or automata, if they can move on their own. Figurines and miniatures are sometimes used in board games, such as chess, and tabletop role playing games. The main difference between a figurine and a statue is size. There is no agreed limit, but typically objects are called "figurines" up to a height of perhaps , though most types are less than high. Prehistory In China, there are extant Neolithic figurines. European prehistoric figurines of women, s ...
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Companies Based In Osaka Prefecture
A company, abbreviated as co., is a legal entity representing an association of people, whether natural, legal or a mixture of both, with a specific objective. Company members share a common purpose and unite to achieve specific, declared goals. Companies take various forms, such as: * voluntary associations, which may include nonprofit organizations * business entities, whose aim is generating profit * financial entities and banks * programs or educational institutions A company can be created as a legal person so that the company itself has limited liability as members perform or fail to discharge their duty according to the publicly declared incorporation, or published policy. When a company closes, it may need to be liquidated to avoid further legal obligations. Companies may associate and collectively register themselves as new companies; the resulting entities are often known as corporate groups. Meanings and definitions A company can be defined as an "artificial per ...
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Anime Companies
is hand-drawn and computer-generated animation originating from Japan. Outside of Japan and in English, ''anime'' refers specifically to animation produced in Japan. However, in Japan and in Japanese, (a term derived from a shortening of the English word ''animation'') describes all animated works, regardless of style or origin. Animation produced outside of Japan with similar style to Japanese animation is commonly referred to as anime-influenced animation. The earliest commercial Japanese animations date to 1917. A characteristic art style emerged in the 1960s with the works of cartoonist Osamu Tezuka and spread in following decades, developing a large domestic audience. Anime is distributed theatrically, through television broadcasts, directly to home media, and over the Internet. In addition to original works, anime are often adaptations of Japanese comics ( manga), light novels, or video games. It is classified into numerous genres targeting various broad and n ...
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Action Figures
An action figure is a poseable character model figure made most commonly of plastic, and often based upon characters from a film, comic book, military, video game or television program; fictional or historical. These figures are usually marketed toward boys and adult collectors. The term was coined by Hasbro in 1964 to market G.I. Joe to boys (while competitors called similar offerings ''boy's dolls''). According to a 2005 study in Sweden, action figures which display traditional masculine traits primarily target boys. While most commonly marketed as a child's toy, the action figure has gained widespread acceptance as collector item for adults. In such a case, the item may be produced and designed on the assumption it will be bought solely for display as a collectible and not played with like a child's toy. History Precursors Articulated dolls go back to at least 200 BCE, with articulated clay and wooden dolls of ancient Greece and Rome. Many types of articulated figu ...
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2000s Toys
S, or s, is the nineteenth letter in the Latin alphabet, used in the modern English alphabet, the alphabets of other western European languages and others worldwide. Its name in English is ''ess'' (pronounced ), plural ''esses''. History Origin Northwest Semitic šîn represented a voiceless postalveolar fricative (as in 'ip'). It originated most likely as a pictogram of a tooth () and represented the phoneme via the acrophonic principle. Ancient Greek did not have a phoneme, so the derived Greek letter sigma () came to represent the voiceless alveolar sibilant . While the letter shape Σ continues Phoenician ''šîn'', its name ''sigma'' is taken from the letter ''samekh'', while the shape and position of ''samekh'' but name of ''šîn'' is continued in the '' xi''. Within Greek, the name of ''sigma'' was influenced by its association with the Greek word (earlier ) "to hiss". The original name of the letter "sigma" may have been ''san'', but due to the complica ...
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Television
Television, sometimes shortened to TV, is a telecommunication medium for transmitting moving images and sound. The term can refer to a television set, or the medium of television transmission. Television is a mass medium for advertising, entertainment, news, and sports. Television became available in crude experimental forms in the late 1920s, but only after several years of further development was the new technology marketed to consumers. After World War II, an improved form of black-and-white television broadcasting became popular in the United Kingdom and the United States, and television sets became commonplace in homes, businesses, and institutions. During the 1950s, television was the primary medium for influencing public opinion.Diggs-Brown, Barbara (2011''Strategic Public Relations: Audience Focused Practice''p. 48 In the mid-1960s, color broadcasting was introduced in the U.S. and most other developed countries. The availability of various types of archival st ...
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Film
A film also called a movie, motion picture, moving picture, picture, photoplay or (slang) flick is a work of visual art that simulates experiences and otherwise communicates ideas, stories, perceptions, feelings, beauty, or atmosphere through the use of moving images. These images are generally accompanied by sound and, more rarely, other sensory stimulations. The word "cinema", short for cinematography, is often used to refer to filmmaking and the film industry, and to the art form that is the result of it. Recording and transmission of film The moving images of a film are created by photography, photographing actual scenes with a movie camera, motion-picture camera, by photographing drawings or miniature models using traditional animation techniques, by means of computer-generated imagery, CGI and computer animation, or by a combination of some or all of these techniques, and other visual effects. Before the introduction of digital production, series of still imag ...
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