Recursive Algorithm
In computer science, recursion is a method of solving a computational problem where the solution depends on solutions to smaller instances of the same problem. Recursion solves such recursive problems by using functions that call themselves from within their own code. The approach can be applied to many types of problems, and recursion is one of the central ideas of computer science. Most computer programming languages support recursion by allowing a function to call itself from within its own code. Some functional programming languages (for instance, Clojure) do not define any looping constructs but rely solely on recursion to repeatedly call code. It is proved in computability theory that these recursive-only languages are Turing complete; this means that they are as powerful (they can be used to solve the same problems) as imperative languages based on control structures such as and . Repeatedly calling a function from within itself may cause the call stack to have a ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Algorithm Design
In mathematics and computer science, an algorithm () is a finite sequence of mathematically rigorous instructions, typically used to solve a class of specific problems or to perform a computation. Algorithms are used as specifications for performing calculations and data processing. More advanced algorithms can use conditionals to divert the code execution through various routes (referred to as automated decision-making) and deduce valid inferences (referred to as automated reasoning). In contrast, a heuristic is an approach to solving problems without well-defined correct or optimal results.David A. Grossman, Ophir Frieder, ''Information Retrieval: Algorithms and Heuristics'', 2nd edition, 2004, For example, although social media recommender systems are commonly called "algorithms", they actually rely on heuristics as there is no truly "correct" recommendation. As an effective method, an algorithm can be expressed within a finite amount of space and time"Any classical ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Computer Program
A computer program is a sequence or set of instructions in a programming language for a computer to Execution (computing), execute. It is one component of software, which also includes software documentation, documentation and other intangible components. A ''computer program'' in its human-readable form is called source code. Source code needs another computer program to Execution (computing), execute because computers can only execute their native machine instructions. Therefore, source code may be Translator (computing), translated to machine instructions using a compiler written for the language. (Assembly language programs are translated using an Assembler (computing), assembler.) The resulting file is called an executable. Alternatively, source code may execute within an interpreter (computing), interpreter written for the language. If the executable is requested for execution, then the operating system Loader (computing), loads it into Random-access memory, memory and ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Corecursion
In computer science, corecursion is a type of operation that is Dual (category theory), dual to recursion (computer science), recursion. Whereas recursion works analysis, analytically, starting on data further from a base case and breaking it down into smaller data and repeating until one reaches a base case, corecursion works synthetically, starting from a base case and building it up, iteratively producing data further removed from a base case. Put simply, corecursive algorithms use the data that they themselves produce, bit by bit, as they become available, and needed, to produce further bits of data. A similar but distinct concept is ''Generative recursion#Structural versus generative recursion, generative recursion'', which may lack a definite "direction" inherent in corecursion and recursion. Where recursion allows programs to operate on arbitrarily complex data, so long as they can be reduced to simple data (base cases), corecursion allows programs to produce arbitrarily co ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Parameter
A parameter (), generally, is any characteristic that can help in defining or classifying a particular system (meaning an event, project, object, situation, etc.). That is, a parameter is an element of a system that is useful, or critical, when identifying the system, or when evaluating its performance, status, condition, etc. ''Parameter'' has more specific meanings within various disciplines, including mathematics, computer programming, engineering, statistics, logic, linguistics, and electronic musical composition. In addition to its technical uses, there are also extended uses, especially in non-scientific contexts, where it is used to mean defining characteristics or boundaries, as in the phrases 'test parameters' or 'game play parameters'. Modelization When a system theory, system is modeled by equations, the values that describe the system are called ''parameters''. For example, in mechanics, the masses, the dimensions and shapes (for solid bodies), the densities and t ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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E (mathematical Constant)
The number is a mathematical constant approximately equal to 2.71828 that is the base of a logarithm, base of the natural logarithm and exponential function. It is sometimes called Euler's number, after the Swiss mathematician Leonhard Euler, though this can invite confusion with Euler numbers, or with Euler's constant, a different constant typically denoted \gamma. Alternatively, can be called Napier's constant after John Napier. The Swiss mathematician Jacob Bernoulli discovered the constant while studying compound interest. The number is of great importance in mathematics, alongside 0, 1, Pi, , and . All five appear in one formulation of Euler's identity e^+1=0 and play important and recurring roles across mathematics. Like the constant , is Irrational number, irrational, meaning that it cannot be represented as a ratio of integers, and moreover it is Transcendental number, transcendental, meaning that it is not a root of any non-zero polynomial with rational coefficie ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Series (mathematics)
In mathematics, a series is, roughly speaking, an addition of Infinity, infinitely many Addition#Terms, terms, one after the other. The study of series is a major part of calculus and its generalization, mathematical analysis. Series are used in most areas of mathematics, even for studying finite structures in combinatorics through generating functions. The mathematical properties of infinite series make them widely applicable in other quantitative disciplines such as physics, computer science, statistics and finance. Among the Ancient Greece, Ancient Greeks, the idea that a potential infinity, potentially infinite summation could produce a finite result was considered paradoxical, most famously in Zeno's paradoxes. Nonetheless, infinite series were applied practically by Ancient Greek mathematicians including Archimedes, for instance in the Quadrature of the Parabola, quadrature of the parabola. The mathematical side of Zeno's paradoxes was resolved using the concept of a limit ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Infinite Loop
In computer programming, an infinite loop (or endless loop) is a sequence of instructions that, as written, will continue endlessly, unless an external intervention occurs, such as turning off power via a switch or pulling a plug. It may be intentional. There is no general algorithm to determine whether a computer program contains an infinite loop or not; this is the halting problem. Overview This differs from "a type of computer program that runs the same instructions continuously until it is either stopped or interrupted". Consider the following pseudocode: how_many = 0 while is_there_more_data() do how_many = how_many + 1 end display "the number of items counted = " how_many ''The same instructions'' were run ''continuously until it was stopped or interrupted'' . . . by the ''FALSE'' returned at some point by the function ''is_there_more_data''. By contrast, the following loop will not end by itself: birds = 1 fish = 2 while birds + fish > 1 do birds = 3 - bird ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Daemon (computer Software)
In computing, a daemon is a program that runs as a background process, rather than being under the direct control of an interactive user. Customary convention is to name a daemon process with the letter ''d'' as a suffix to indicate that it's a daemon. For example, is a daemon that implements system logging facility, and is a daemon that serves incoming SSH connections. Even though the concept can apply to many computing systems, the term ''daemon'' is used almost exclusively in the context of Unix-based systems. In other contexts, different terms are used for the same concept. Systems often start daemons at boot time that will respond to network requests, hardware activity, or other programs by performing some task. Daemons such as cron may also perform defined tasks at scheduled times. Terminology In the context of computing, the word is generally pronounced either as or . The term was coined by the programmers at MIT's Project MAC. According to Fernando J. Corbat ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Factorial
In mathematics, the factorial of a non-negative denoted is the Product (mathematics), product of all positive integers less than or equal The factorial also equals the product of n with the next smaller factorial: \begin n! &= n \times (n-1) \times (n-2) \times (n-3) \times \cdots \times 3 \times 2 \times 1 \\ &= n\times(n-1)!\\ \end For example, 5! = 5\times 4! = 5 \times 4 \times 3 \times 2 \times 1 = 120. The value of 0! is 1, according to the convention for an empty product. Factorials have been discovered in several ancient cultures, notably in Indian mathematics in the canonical works of Jain literature, and by Jewish mystics in the Talmudic book ''Sefer Yetzirah''. The factorial operation is encountered in many areas of mathematics, notably in combinatorics, where its most basic use counts the possible distinct sequences – the permutations – of n distinct objects: there In mathematical analysis, factorials are used in power series for the ex ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Trivial (mathematics)
In mathematics, the adjective trivial is often used to refer to a claim or a case which can be readily obtained from context, or a particularly simple object possessing a given structure (e.g., group, topological space). The noun triviality usually refers to a simple technical aspect of some proof or definition. The origin of the term in mathematical language comes from the medieval trivium curriculum, which distinguishes from the more difficult quadrivium curriculum. The opposite of trivial is nontrivial, which is commonly used to indicate that an example or a solution is not simple, or that a statement or a theorem is not easy to prove. Triviality does not have a rigorous definition in mathematics. It is subjective, and often determined in a given situation by the knowledge and experience of those considering the case. Trivial and nontrivial solutions In mathematics, the term "trivial" is often used to refer to objects (e.g., groups, topological spaces) with a very simple s ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Memoization
In computing, memoization or memoisation is an optimization technique used primarily to speed up computer programs by storing the results of expensive function calls to pure functions and returning the cached result when the same inputs occur again. Memoization has also been used in other contexts (and for purposes other than speed gains), such as in simple mutually recursive descent parsing. It is a type of caching, distinct from other forms of caching such as buffering and page replacement. In the context of some logic programming languages, memoization is also known as tabling. Etymology The term ''memoization'' was coined by Donald Michie in 1968 and is derived from the Latin word ('to be remembered'), usually truncated as ''memo'' in American English, and thus carries the meaning of 'turning he results ofa function into something to be remembered'. While ''memoization'' might be confused with ''memorization'' (because they are etymological cognates), ''memoization'' ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |