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''Beagle Bag'' is a collection of video games for the Apple II series, Apple II family of computers published in 1982 by Beagle Bros, Beagle Bros Software. In common with their other titles, the ''Beagle Bag'' software was released in unlocked and unprotected form, and is now in the public domain. Games ''Beagle Bag'', collectively credited to "Bert Kersey and the Beagle Bros Staff", contains games designed for the Apple II, Apple II+ and Apple IIe computers. ''Buzzword!'' In ''Buzzword!'', a children's game based on Mad Libs, the computer relates a short story in which certain key words are replaced with blanks. Each time the story reaches a blank, the user selects a letter and the computer then randomly inserts a word from its vocabulary starting with that letter. ''Buzzword!'' comes with five pre-made stories and also allows users to create their own. In addition to entering a custom story, the ''Beagle Bag'' manual also includes instructions about how to edit ''Buzzword! ...
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Beagle Bros
Beagle Bros was an American software company that specialized in creating personal computing products. Their primary focus was on the Apple II family of computers. Although they ceased business in 1991, owner Mark Simonsen permitted the Beagle Bros name and logo to be included on the 30th anniversary reboot of I. O. Silver, released on December 12, 2014 by former Beagle programmer Randy Brandt. History Beagle Bros was founded in 1980 by Bert Kersey and expanded over the years to include a wide variety of staff members, programmers, and designers. Whereas most software companies focused on professional users and business systems, Kersey founded the company with the intention of capitalizing on the "hobbyist" market that had formed when affordable personal computers became more readily available. ''Apple Mechanic'' allowed users to create their own shape tables (an early form of sprites) to create their own games, ''DOS Boss'' let users patch the disk operating system, and ''Beagle ...
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Journal Of Parapsychology
The ''Journal of Parapsychology'' is a biannual peer-reviewed academic journal covering research on psi phenomena, including telepathy, clairvoyance, precognition, and psychokinesis, as well as human consciousness in general and anomalous experiences. It was established in April 1937 by Joseph Banks Rhine ( Duke University). It is published by the Rhine Research Center and the current editor-in-chief is Sally Ann Drucker (Rhine Research Center). The journal is abstracted and indexed in PsycINFO. It publishes research reports, theoretical discussions, book reviews, and correspondence, as well as the abstracts of papers presented at the Parapsychological Association's annual meeting. See also * ''Journal of the American Society for Psychical Research'' * ''Journal of Near-Death Studies'' * ''Journal of Consciousness Studies'' * ''Journal of Scientific Exploration'' * Parapsychology Parapsychology is the study of alleged psychic phenomena (extrasensory perception, telepathy, p ...
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Apple II Games
An apple is an edible fruit produced by an apple tree (''Malus domestica''). Apple fruit tree, trees are agriculture, cultivated worldwide and are the most widely grown species in the genus ''Malus''. The tree originated in Central Asia, where its wild ancestor, ''Malus sieversii'', is still found today. Apples have been grown for thousands of years in Asia and Europe and were brought to North America by European colonization of the Americas, European colonists. Apples have Religion, religious and mythology, mythological significance in many cultures, including Norse mythology, Norse, Greek mythology, Greek, and Christianity in Europe, European Christian tradition. Apples grown from seed tend to be very different from those of their parents, and the resultant fruit frequently lacks desired characteristics. Generally, apple cultivars are propagated by clonal grafting onto rootstocks. Apple trees grown without rootstocks tend to be larger and much slower to fruit after plantin ...
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1982 Video Games
__NOTOC__ Year 198 (CXCVIII) was a common year starting on Sunday (link will display the full calendar) of the Julian calendar. At the time, it was known as the Year of the Consulship of Sergius and Gallus (or, less frequently, year 951 ''Ab urbe condita''). The denomination 198 for this year has been used since the early medieval period, when the Anno Domini calendar era became the prevalent method in Europe for naming years. Events By place Roman Empire *January 28 **Publius Septimius Geta, son of Septimius Severus, receives the title of Caesar. **Caracalla, son of Septimius Severus, is given the title of Augustus. China *Winter – Battle of Xiapi: The allied armies led by Cao Cao and Liu Bei defeat Lü Bu; afterward Cao Cao has him executed. By topic Religion * Marcus I succeeds Olympianus as Patriarch of Constantinople (until 211). Births * Lu Kai (or Jingfeng), Chinese official and general (d. 269) * Quan Cong, Chinese general and advisor (d. ...
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Test Patterns
A test card, also known as a test pattern or start-up/closedown test, is a television test signal, typically broadcast at times when the transmitter is active but no program is being broadcast (often at sign-on and sign-off). Used since the earliest TV broadcasts, test cards were originally physical cards at which a television camera was pointed, allowing for simple adjustments of picture quality. Such cards are still often used for calibration, alignment, and matching of cameras and camcorders. From the 1950s, test card images were built into monoscope tubes which freed up the use of TV cameras which would otherwise have to be rotated to continuously broadcast physical test cards during downtime hours. Electronically generated test patterns, used for calibrating or troubleshooting the downstream signal path, were introduced in the late-1960s. These are generated by test signal generators, which do not depend on the correct configuration (and presence) of a camera, and can also ...
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Pig Latin
Pig Latin is a language game or argot in which words in English are altered, usually by adding a fabricated suffix or by moving the onset or initial consonant or consonant cluster of a word to the end of the word and adding a vocalic syllable to create such a suffix. For example, Wikipedia would become Ikipediaway (taking the 'W' and 'ay' to create a suffix). The objective is to conceal the words from others not familiar with the rules. The reference to Latin is a deliberate misnomer; Pig Latin is simply a form of argot or jargon unrelated to Latin, and the name is used for its English connotations as a strange and foreign-sounding language. It is most often used by young children as a fun way to confuse people unfamiliar with Pig Latin. Origins and history Early mentions of pig Latin or hog Latin describe what we would today call dog Latin, a type of parody Latin. Examples of this predate even Shakespeare, whose 1598 play, ''Love's Labour's Lost'', includes a reference to do ...
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Spoonerisms
A spoonerism is an occurrence in speech in which corresponding consonants, vowels, or morphemes are switched (see metathesis) between two words in a phrase. These are named after the Oxford don and ordained minister William Archibald Spooner, who reputedly did this. They were already renowned by the author François Rabelais in the 16th century, and called . In his novel ''Pantagruel'', he wrote ("insane woman at mass, woman with flabby buttocks"). An example is saying "The Lord is a shoving leopard" instead of "The Lord is a loving shepherd" or "runny babbit" instead of "bunny rabbit." While spoonerisms are commonly heard as slips of the tongue, they can also be used intentionally as a play on words. Etymology Spoonerisms are named after the Reverend William Archibald Spooner (1844–1930), Warden from 1903 to 1924 of New College, Oxford, who was notoriously prone to this mistake. The Oxford English Dictionary records the word as early as 1900. The term ''spoonerism'' w ...
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Pangram
A pangram or holoalphabetic sentence is a sentence using every letter of a given alphabet at least once. Pangrams have been used to display typefaces, test equipment, and develop skills in handwriting, calligraphy, and keyboarding. Origins The best-known English pangram is "The quick brown fox jumps over the lazy dog". It has been used since at least the late 19th century, was used by Western Union to test Telex/ TWX data communication equipment for accuracy and reliability, and is now used by a number of computer programs to display computer fonts. Short pangrams Short pangrams in English are more difficult to devise and tend to use uncommon words and unnatural sentences. Longer pangrams afford more opportunity for humor, cleverness, or thoughtfulness. The following are examples of pangrams that are shorter than "The quick brown fox jumps over a lazy dog" (which has 33 letters) and use standard written English without abbreviations or proper nouns: *"Waltz, bad nymph, for qui ...
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Sliding Puzzle
A sliding puzzle, sliding block puzzle, or sliding tile puzzle is a combination puzzle that challenges a player to slide (frequently flat) pieces along certain routes (usually on a board) to establish a certain end-configuration. The pieces to be moved may consist of simple shapes, or they may be imprinted with colours, patterns, sections of a larger picture (like a jigsaw puzzle), numbers, or letters. Sliding puzzles are essentially two-dimensional in nature, even if the sliding is facilitated by mechanically interlinked pieces (like partially encaged marbles) or three-dimensional tokens. In manufactured wood and plastic products, the linking and encaging is often achieved in combination, through mortise-and-tenon key channels along the edges of the pieces. In at least one vintage case of the popular Chinese cognate game Huarong Road, a wire screen prevents lifting of the pieces, which remain loose. As the illustration shows, some sliding puzzles are mechanical puzzles. Howev ...
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Hūsker Dū?
Hūsker Dū?In Danish – as in Norwegian – "Husker du?" (written without the macron above the u's) means "Do you remember?". is a memory game that can be played by children and adults, published in the United States in the 1950s. The game is currently published in the USA by Winning Moves Games USA. Game play The game board consists of a surface with holes in it, laid on top of a dial that contains several sets of small pictures. The holes are covered by markers at the start of the game, and the dial is rotated to line up one set of positions with the holes. On each turn, a player removes two markers to reveal the pictures underneath. If they do not match, the player replaces the markers and their turn ends. If the pictures do match, the player keeps the two markers and takes another turn. Once the board is cleared, the player holding the most markers is the winner. Marketing The American version of the board game was first distributed in the 1950s by the Pressman Toy Corpora ...
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Concentration (game)
Concentration, also known as Memory, Shinkei-suijaku (Japanese meaning "nervous breakdown"), Matching Pairs, Match Match, Match Up, Pelmanism, Pexeso or simply Pairs, is a card game in which all of the cards are laid face down on a surface and two cards are flipped face up over each turn. The object of the game is to turn over pairs of matching cards. Concentration can be played with any number of players or as a solitaire or patience game. It is a particularly good game for young children, though adults may find it challenging and stimulating as well. The scheme is often used in quiz shows (in fact, several game shows have used its name in their titles) and can be employed as an educational game. Rules Any deck of playing cards may be used, although there are also commercial sets of cards with images. The rules given here are for a standard deck of 52 cards, which are normally laid face down in four rows of 13 cards each. The two jokers may be included for a total of six rows ...
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Psychokinesis
Psychokinesis (from grc, ψυχή, , soul and grc, κίνησις, , movement, label=ㅤ), or telekinesis (from grc, τηλε, , far off and grc, κίνησις, , movement, label=ㅤ), is a hypothetical psychic ability allowing a person to influence a physical system without physical interaction. Psychokinesis experiments have historically been criticized for lack of proper controls and repeatability. There is no good evidence that psychokinesis is a real phenomenon, and the topic is generally regarded as pseudoscience. Etymology The word ''psychokinesis'' was coined in 1914 by American author Henry Holt in his book ''On the Cosmic Relations''. The term is a compound of the Greek words ψυχή (''psyche'') – meaning "mind", "soul", "spirit", or "breath" – and κίνησις (''kinesis'') – meaning "motion" or "movement". The American parapsychologist J. B. Rhine coined the term ''extra-sensory perception'' to describe receiving information paranormally from an ...
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