Pokémon Brilliant Diamond And Shining Pearl
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Pokémon Brilliant Diamond And Shining Pearl
and are 2021 remakes of the 2006 Nintendo DS role-playing video games ''Pokémon Diamond'' and ''Pearl''. The games are part of the eighth generation of the ''Pokémon'' video game series and were developed by ILCA and published by Nintendo and The Pokémon Company for the Nintendo Switch. The games were released on 19 November 2021. They were announced as part of the 25th anniversary event, alongside '' Pokémon Legends: Arceus''. ''Brilliant Diamond and Shining Pearl'' received mixed reviews from critics, who praised aspects of the gameplay but were divided over certain changes made to the original, the games' visual design, and lack of features and Pokédex from Pokémon Platinum. Gameplay Gameplay of ''Pokémon Brilliant Diamond'' and ''Shining Pearl'' is similar to the original ''Diamond'' and ''Pearl'' games, comparable to previous remakes such as ''Omega Ruby'' and ''Alpha Sapphire''. The games are presented in a top-down isometric third-person perspective, th ...
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Gameplay Of Pokémon
'' Pokémon'' involves the catching and training of fictional creatures called " Pokémon" and using them to battle other Trainers. Each successive generation of games builds upon this concept by introducing new Pokémon, items, and gameplay concepts. Game structure Each game in the ''Pokémon'' series takes place in a fictional region of the Pokémon world, typically based on a real-world location, and begins with the player receiving a starter Pokémon, usually from that region's Pokémon Professor. Players have the option to choose one of three different types of Pokémon: a Grass type, a Fire type and a Water type, though many starter Pokémon gain an additional type upon evolution. Many games include a rival character, who receives the Pokémon whose type is advantageous against the player's starter Pokémon. By traveling around the region, catching and evolving Pokémon and defeating other Trainers in battle, the player increases the size and strength of their Pok ...
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Pokémon Platinum
is a 2008 role-playing video game developed by Game Freak, published by The Pokémon Company and Nintendo for the Nintendo DS handheld game console. It is an enhanced version of ''Pokémon Diamond'' and ''Pearl'' and is part of the fourth generation of the ''Pokémon'' video game series. It was released in Japan on 13 September 2008, and later in North America, Australia, and Europe in 2009. The developers made ''Platinum'' with the intent of making it a stronger version of ''Diamond'' and ''Pearl'', which they described as the "ultimate" ''Pokémon'' titles. In ''Platinum'', players control either Lucas or Dawn and start with one of three Pokémon given to them from Professor Rowan. The mascot Pokémon is Giratina, who plays a central role in the game's plot. While it only had one form in ''Diamond'' and ''Pearl'', it is given a new alternate form (called "Origin Forme") alongside a new area called the Distortion World, which features altered physics from the normal land of ...
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Enthusiast Gaming
Enthusiast Gaming is a Canadian digital media company specializing in video game journalism. Founded in 2014 by entrepreneur Menashe Kestenbaum, the company owns the websites ''Destructoid'' and The Escapist (magazine), ''Escapist Magazine'', as well the gaming convention Enthusiast Gaming Live Expo (EGLX). The company went public on the TSX Venture Exchange in October 2018. In January 2020 the company's listing moved to the Toronto Stock Exchange. In April 2021, the company also began trading on the Nasdaq. Brands Enthusiast Gaming owns a number of websites and runs an annual convention in Toronto. Websites * ''Daily Esports'' (founded 2018) * ''DiabloII Net & Wiki'' (acquired 2018) * ''Gaming Street'' (founded 2019) * ''Nintendo Enthusiast'' (founded 2011, by Enthusiast Gaming founder) * ''Gamnesia'' (acquired 2018) * ''Planet Destiny'' (acquired 2019) * ''PlayStation Enthusiast'' (founded 2015) * Steel Media (Pocket Gamer, ''Pocket Gamer'') (acquired 2019) * The Sims Re ...
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Game Freak
is a Japanese video game developer, best known as the primary developer of the mainline ''Pokémon'' series of role-playing video games published by Nintendo and The Pokémon Company. History Predating the video game company, ''Game Freak'' was a self-published video game magazine created by Satoshi Tajiri and Ken Sugimori in the 1980s. The first issue was published in 1983 by Tajiri. Sugimori would join the magazine at a later date as an illustrator after finding the magazine in a shop and liking it. Tajiri also used "Game Freak" as his pen name when he wrote as a freelance writer to publications such as ''Family Computer Magazine'' and ''Famicom Tsūshin''. On April 26, 1989, Tajiri, Sugimori and Junichi Masuda started a video game development company with the same name. One of Game Freak's first games was the Nintendo Entertainment System action and puzzle game ''Quinty'', which was released in North America as ''Mendel Palace''. Its most popular series, ''Pokémon''—t ...
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Pokémon
(an abbreviation for in Japan) is a Japanese media franchise managed by The Pokémon Company, founded by Nintendo, Game Freak, and Creatures (company), Creatures, the owners of the trademark and copyright of the franchise. In terms of what each of those companies do, Game Freak develop the main games; Creatures provides support through their Pokémon CG Studio which does 3D models for the pokémon in the games, as well as developing some spin-off titles, and producing the ''Pokémon Trading Card Game''; Nintendo was the original publisher of the series and since the 2000s, helps publishing the games in their consoles in overseas markets outside of Japan and The Pokémon Company is then jointly owned by them and is set up to deal with the licensing, production, publishing, marketing and deals across the world featuring Pokémon as a media franchise. The franchise was created by Satoshi Tajiri in 1996, and is centered around fictional creatures called "List of Pokémon, P ...
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News Corporation (1980–2013)
News Corporation (abbreviated News Corp.), also variously known as News Corporation Limited, was an American multinational mass media corporation controlled by media mogul Rupert Murdoch and headquartered at 1211 Avenue of the Americas in New York City. Prior to its split in 2013, it was the world's largest media company in terms of total assets and the world's fourth largest media group in terms of revenue, and News Corporation had become a media powerhouse since its inception, dominating the news, television, film, and print industries. News Corporation was a publicly traded company listed on NASDAQ. Formerly incorporated in Adelaide, South Australia, the company was re-incorporated under Delaware General Corporation Law after a majority of shareholders approved the move on November 12, 2004. News Corporation was headquartered at 1211 Avenue of the Americas, New York, in the newer 1960s–1970s corridor of the Rockefeller Center complex. On June 28, 2012, after concerns f ...
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Hokkaidō
is Japan's second largest island and comprises the largest and northernmost prefecture, making up its own region. The Tsugaru Strait separates Hokkaidō from Honshu; the two islands are connected by the undersea railway Seikan Tunnel. The largest city on Hokkaidō is its capital, Sapporo, which is also its only ordinance-designated city. Sakhalin lies about 43 kilometers (26 mi) to the north of Hokkaidō, and to the east and northeast are the Kuril Islands, which are administered by Russia, though the four most southerly are claimed by Japan. Hokkaidō was formerly known as ''Ezo'', ''Yezo'', ''Yeso'', or ''Yesso''. Nussbaum, Louis-Frédéric. (2005). "Hokkaidō" in Although there were Japanese settlers who ruled the southern tip of the island since the 16th century, Hokkaido was considered foreign territory that was inhabited by the indigenous people of the island, known as the Ainu people. While geographers such as Mogami Tokunai and Mamiya Rinzō explored the isla ...
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Future US
Future US, Inc. (formerly known as Imagine Media and The Future Network USA) is an American media corporation specializing in targeted magazines and websites in the video games, music, and technology markets. Headquartered in New York City, the corporation has offices in: Alexandria, Virginia; Minneapolis, Minnesota; and Washington, D.C. Future US is owned by parent company, Future plc, a specialist media company based in Bath, Somerset, England. History The company was established when Future plc acquired struggling Greensboro ( N.C.) video game magazine publisher GP Publications, publisher of ''Game Players'' magazine, in 1994. The company launched a number of titles including ''PC Gamer'', and relocated from North Carolina to the San Francisco Bay Area, occupying various properties in Burlingame and South San Francisco. When Chris Anderson, the founder of Future plc, sold Future to Pearson plc he retained GP, renamed Imagine Media, Inc. in June 1995, and operated it as h ...
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GamesRadar
''GamesRadar+'' (formerly ''GamesRadar'') is an entertainment website for video game-related news, previews, and reviews. It is owned by Future plc. In late 2014, Future Publishing-owned sites ''Total Film'', '' SFX'', ''Edge'' and '' Computer and Video Games'' were merged into ''GamesRadar'', with the resulting, expanded website being renamed ''GamesRadar+'' in November that year. Format and style ''GamesRadar+'' publishes numerous articles each day. Including official video game news, reviews, previews, and interviews with publishers and developers. One of the site's features was their "Top 7" lists, a weekly countdown detailing negative aspects of video games themselves, the industry and/or culture. Now, they are better known for lists of baddest depth segmented by genre, platform, or theme. These are divided into living lists, for consoles and platforms that are still active, and legacy lists, for consoles and platforms that are no longer a target for commercial game deve ...
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Third-person (video Games)
In 3D video games, a virtual camera system aims at controlling a camera or a set of cameras to display a view of a 3D virtual world. Camera systems are used in video games where their purpose is to show the action at the best possible angle; more generally, they are used in 3D virtual worlds when a third-person view is required. As opposed to filmmakers, virtual camera system creators have to deal with a world that is interactive and unpredictable. It is not possible to know where the player character is going to be in the next few seconds; therefore, it is not possible to plan the shots as a film maker would do. To solve this issue, the system relies on certain rules or artificial intelligence to select the most appropriate shots. There are mainly three types of camera systems. In ''fixed camera systems'', the camera does not move at all and the system displays the player's character in a succession of still shots. ''Tracking cameras'', on the other hand, follow the characte ...
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