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Project EGG
is a Japanese video game publisher currently specializing in content delivery services like Project EGG over the Internet. Some of the titles that have been re-released include many of Compile's titles, like the ''Madō Monogatari'' games. The company has also re-released Neo Geo and MSX titles to the Virtual Console for the Wii. Games Project EGG See also *MSX * Neo Geo *Ryu Umemoto was a Japanese video game music composer, born in Yokohama, Kanagawa Prefecture. He is known for composing soundtracks to various visual novel and shoot 'em up video games since the 1990s, for several companies including FamilySoft, C's Ware, ... * Wii Virtual Console (Japan) * Wii Virtual Console (North America) * Wii Virtual Console (PAL regions) * Wii Virtual Console (South Korea) References External linksOfficial website Amusement companies of Japan Video game companies of Japan Video game publishers Video game companies established in 2004 Japanese companies established in 20 ...
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Tokyo, Japan
Tokyo (; ja, 東京, , ), officially the Tokyo Metropolis ( ja, 東京都, label=none, ), is the capital and List of cities in Japan, largest city of Japan. Formerly known as Edo, its metropolitan area () is the most populous in the world, with an estimated 37.468 million residents ; the city proper has a population of 13.99 million people. Located at the head of Tokyo Bay, the prefecture forms part of the Kantō region on the central coast of Honshu, Japan's largest island. Tokyo serves as Economy of Japan, Japan's economic center and is the seat of both the Government of Japan, Japanese government and the Emperor of Japan. Originally a fishing village named Edo, the city became politically prominent in 1603, when it became the seat of the Tokugawa shogunate. By the mid-18th century, Edo was one of the most populous cities in the world with a population of over one million people. Following the Meiji Restoration of 1868, the imperial capital in Kyoto was mov ...
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Antarctic Adventure
is a video game developed by Konami in 1983 for the MSX, and later for video game consoles, such as NES and ColecoVision. The player takes the role of an Antarctic penguin, racing to various research stations owned by different countries in Antarctica (excluding the USSR). The gameplay is similar to Sega's ''Turbo'', but plays at a much slower pace, and features platform game elements. The penguin, later named Penta, must reach the next station before time runs out while avoiding sea lions and breaks in the ice. Throughout the levels, fish jump out of ice holes and can be caught for bonus points. The game, like many early video games, has no ending – when the player reaches the last station, the game starts from the first level again, but with increased difficulty. Legacy ''Antarctic Adventure'' was followed by a sequel for the MSX computer in 1986, entitled ''Penguin Adventure''. In addition, the penguin character Penta, and his son Pentarou became a mascot for Konami thr ...
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Amusement Companies Of Japan
Amusement is the state of experiencing humorous and entertaining events or situations while the person or animal actively maintains the experience, and is associated with enjoyment, happiness, laughter and pleasure. It is an emotion with positive valence and high physiological arousal. Amusement is considered an " epistemological" emotion because humor occurs when one experiences a cognitive shift from one knowledge structure about a target to another, such as hearing the punchline of a joke. The pleasant surprise that happens from learning this new information leads to a state of amusement which people often express through smiling, laughter or chuckling. Current studies have not yet reached consensus on the exact purpose of amusement, though theories have been advanced in the fields of psychology, psychiatry, and sociology. In addition, the precise mechanism that causes a given element (image, sound, behavior, etc.) to be perceived as more or less 'amusing' than another sim ...
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List Of Virtual Console Games (South Korea)
New titles were released on the 2nd and 4th Tuesdays of a four-week month, or 3rd and 5th Tuesdays of a five-week month. If the Tuesday was a public holiday, the update will be on Wednesday instead. The games were announced by Nintendo of Korea one week prior to release. This service stopped getting new games in April 2009. Nintendo discontinued the Wii Shop Channel on January 31, 2019, with the purchase of Wii points for new games having ended on March 26, 2018. Available titles The following is the complete list of the 40 Virtual Console titles that were available for the Wii in South Korea sorted by system and release date. Nintendo Entertainment System There were 23 games available. Super Nintendo Entertainment System There were 13 games available. Nintendo 64 There were 4 games available. See also * List of Virtual Console games for Nintendo 3DS (South Korea) References {{Wii * Virtual Console games for Wii Virtual Console games for Wii Virtual Console games for Wi ...
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List Of Virtual Console Games For Wii (PAL Region)
The following is the complete list of the 385 Virtual Console titles (384 titles in Oceania) that were available for the Wii in the PAL region (Europe and Oceania) sorted by system and release dates. The final update was on September 5, 2013, as the service has been discontinued in all regions. The Virtual Console would go on to continue on the Wii U and 3DS but neither service has seen new games since 2018. A Successor to both services was made with the introduction of NES and later SNES games on Nintendo Switch Online Nintendo discontinued the Wii Shop Channel on January 31, 2019, worldwide (with the purchase of Wii Points for new games having ended on March 26, 2018, worldwide). Available titles Nintendo Entertainment System (500 Nintendo Points) There were 79 games (77 in Oceania) available. Super Nintendo Entertainment System (800 Nintendo Points) There were 65 games (64 in Europe) available. Nintendo 64 (1000 Nintendo Points) There were 21 games available. ...
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List Of Virtual Console Games For Wii (North America)
The following is a list of the 427 games that were available on the Virtual Console for the Wii in North America. These games could also be played on the Wii U through Wii Mode, but lack the additional features found in Wii U Virtual Console releases. The games are sorted by system and in the order they were added in the Wii Shop Channel. To sort by other categories, click the corresponding icon in the header row. Nintendo discontinued the Wii Shop Channel on January 31, 2019 worldwide (with the function to add Wii Points and purchase and play VC games and/or WiiWare being permanently removed on March 26, 2018). But as of February 1, 2019, Wii Shop Channel users can still continue to redownload previously purchased content and/or transfer Wii data over to a Wii U (via the Wii U Transfer Tool --if purchased from the Wii Shop Channel). Titles Nintendo Entertainment System There were 94 titles available from the Nintendo Entertainment System, which was launched in 1985. Super ...
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List Of Virtual Console Games For Wii (Japan)
A ''list'' is any set of items in a row. List or lists may also refer to: People * List (surname) Organizations * List College, an undergraduate division of the Jewish Theological Seminary of America * SC Germania List, German rugby union club Other uses * Angle of list, the leaning to either port or starboard of a ship * List (information), an ordered collection of pieces of information ** List (abstract data type), a method to organize data in computer science * List on Sylt, previously called List, the northernmost village in Germany, on the island of Sylt * ''List'', an alternative term for ''roll'' in flight dynamics * To ''list'' a building, etc., in the UK it means to designate it a listed building that may not be altered without permission * Lists (jousting), the barriers used to designate the tournament area where medieval knights jousted * ''The Book of Lists'', an American series of books with unusual lists See also * The List (other) * Listing (di ...
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Ryu Umemoto
was a Japanese video game music composer, born in Yokohama, Kanagawa Prefecture. He is known for composing soundtracks to various visual novel and shoot 'em up video games since the 1990s, for several companies including FamilySoft, C's Ware, ELF Corporation, D4 Enterprise, and CAVE. He is considered to be one of the greatest FM-synth chiptune composers, and has often been compared to Yuzo Koshiro. Biography He was born on February 18, 1974, in Yokohama, Kanagawa Prefecture. He was a descendant of the 16th-century '' daimyō'' Takeda Shingen. He was also a practitioner of Zen Buddhism, which had a strong influence on his melodic music, much of which had spiritual undertones: he incorporated scale and key changes and time signatures in a way that would mathematically reference Zen concepts, such as angles of holy temples or mountains, meditative breathing rhythms or lucky numbers. The first video game he ever played was Taito's ''Elevator Action'' (1983). He never had ...
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Shalom
''Shalom'' ( he, שָׁלוֹם ''šālōm'') is a Hebrew word meaning ''peace'' and can be used idiomatically to mean ''hello''. As it does in English, it can refer to either peace between two entities (especially between a person and God or between two countries), or to the well-being, welfare or safety of an individual or a group of individuals. The word shalom is also found in many other expressions and names. Its equivalent cognate in Arabic is ''salaam'', '' sliem'' in Maltese, Shlama in Syriac-Assyrian and ''sälam'' in Ethiopian Semitic languages from the Proto-Semitic root Š-L-M. Etymology In Hebrew, words are built on "roots", generally of three consonants. When the root consonants appear with various vowels and additional letters, a variety of words, often with some relation in meaning, can be formed from a single root. Thus from the root ''sh-l-m'' come the words ''shalom'' ("peace, well-being"), ''hishtalem'' ("it was worth it"), ''shulam'' ("was paid ...
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Family Computer
The Nintendo Entertainment System (NES) is an 8-bit Third generation of video game consoles, third-generation home video game console produced by Nintendo. It was first released in Japan in 1983 as the commonly known as the The NES, a redesigned version, was released in American test markets on October 18, 1985, before becoming widely available in North America and other countries. After developing a series of successful arcade games in the early 1980s, Nintendo planned to create a home video game console. Rejecting more complex proposals, the Nintendo president Hiroshi Yamauchi called for a simple, cheap console that ran games stored on Game cartridges, cartridges. The Game controller, controller design was reused from Nintendo's portable Game & Watch games. Nintendo released several add-ons, such as a light gun for shooting games. The NES was one of the List of million-selling game consoles, best-selling consoles of its time and helped revitalize the US game industry foll ...
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Zanac
is a shoot 'em up video game developed by Compile and published in Japan by Pony Canyon and in North America by FCI. It was released for the MSX computer, the Family Computer Disk System, the Nintendo Entertainment System, and for the Virtual Console. It was reworked for the MSX2 computer as ''Zanac EX'' and for the PlayStation (console), PlayStation as ''Zanac X Zanac''. Players fly a lone spacecraft, starfighter, dubbed the ''AFX-6502 Zanac'', through twelve levels; their goal is to destroy the ''System''—a part-organic, part-mechanical entity bent on destroying mankind. ''Zanac'' was developed by main core developers of Compile, including Masamitsu "Moo" Niitani, Koji "Janus" Teramoto, and Takayuki "Jemini" Hirono. All of these developers went on to make other popular similarly based games such as ''The Guardian Legend'', ''Blazing Lazers'', and the ''Puyo Puyo'' series. The game is known for its intense and fast-paced gameplay, level of difficulty, and music which s ...
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Space Manbow
is a horizontally scrolling shooter developed and published by Konami for the MSX2 and MSX2+ home computers in 1989. It was later re-released for mobile phones on September 1, 2006; for the Nintendo Wii's Virtual Console service on November 24, 2009; on February 19, 2014, for the Wii U; and on July 28, 2015, for the Windows Store (Project EGG). It has never been released outside Japan. Gameplay In the game, the player pilots a starship shaped like a mambo fish. There are only two weapon types available throughout the game, which can be powered up through standard pickups. The weapons gradually lose power unless the player makes additional pickups, but the ship is helped by two stationary "options" similar to those found in the ''Gradius is a series of shooter video games, introduced in 1985, developed and published by Konami for a variety of portable, console and arcade platforms. In many games in the series, the player controls a ship known as the Vic Viper. Games ...
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